1 //============================================================================= 2 // 3 // Adventure Game Studio (AGS) 4 // 5 // Copyright (C) 1999-2011 Chris Jones and 2011-20xx others 6 // The full list of copyright holders can be found in the Copyright.txt 7 // file, which is part of this source code distribution. 8 // 9 // The AGS source code is provided under the Artistic License 2.0. 10 // A copy of this license can be found in the file License.txt and at 11 // http://www.opensource.org/licenses/artistic-license-2.0.php 12 // 13 //============================================================================= 14 // 15 // 16 // 17 //============================================================================= 18 #ifndef __AGS_EE_AC__TRANSLATION_H 19 #define __AGS_EE_AC__TRANSLATION_H 20 21 #include "util/string.h" 22 23 using AGS::Common::String; 24 25 void close_translation (); 26 bool init_translation (const String &lang, const String &fallback_lang, bool quit_on_error); 27 28 #endif // __AGS_EE_AC__TRANSLATION_H 29