1 //=============================================================================
2 //
3 // Adventure Game Studio (AGS)
4 //
5 // Copyright (C) 1999-2011 Chris Jones and 2011-20xx others
6 // The full list of copyright holders can be found in the Copyright.txt
7 // file, which is part of this source code distribution.
8 //
9 // The AGS source code is provided under the Artistic License 2.0.
10 // A copy of this license can be found in the file License.txt and at
11 // http://www.opensource.org/licenses/artistic-license-2.0.php
12 //
13 //=============================================================================
14 //
15 //
16 //
17 //=============================================================================
18 #ifndef __AGS_EE_AC__TRANSLATION_H
19 #define __AGS_EE_AC__TRANSLATION_H
20 
21 #include "util/string.h"
22 
23 using AGS::Common::String;
24 
25 void close_translation ();
26 bool init_translation (const String &lang, const String &fallback_lang, bool quit_on_error);
27 
28 #endif // __AGS_EE_AC__TRANSLATION_H
29