1 /*
2 
3 *************************************************************************
4 
5 ArmageTron -- Just another Tron Lightcycle Game in 3D.
6 
7 This file was taken from GNU-Ghostscript from Aladdin Enterprises; original
8 header and copyright notice follow. As I interpret the copyright and licensing
9 statement, it would be OK to keep this code even for non-GPL distribution.
10 ( may be needed sometime if third party, non-Free code gets integrated )
11 
12 **************************************************************************
13 
14 This program is free software; you can redistribute it and/or
15 modify it under the terms of the GNU General Public License
16 as published by the Free Software Foundation; either version 2
17 of the License, or (at your option) any later version.
18 
19 This program is distributed in the hope that it will be useful,
20 but WITHOUT ANY WARRANTY; without even the implied warranty of
21 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22 GNU General Public License for more details.
23 
24 You should have received a copy of the GNU General Public License
25 along with this program; if not, write to the Free Software
26 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
27 
28 ***************************************************************************
29 
30 */
31 
32 
33 /*
34   Copyright (C) 1999 Aladdin Enterprises.  All rights reserved.
35 
36   This software is provided 'as-is', without any express or implied
37   warranty.  In no event will the authors be held liable for any damages
38   arising from the use of this software.
39 
40   Permission is granted to anyone to use this software for any purpose,
41   including commercial applications, and to alter it and redistribute it
42   freely, subject to the following restrictions:
43 
44   1. The origin of this software must not be misrepresented; you must not
45      claim that you wrote the original software. If you use this software
46      in a product, an acknowledgment in the product documentation would be
47      appreciated but is not required.
48   2. Altered source versions must be plainly marked as such, and must not be
49      misrepresented as being the original software.
50   3. This notice may not be removed or altered from any source distribution.
51 
52   L. Peter Deutsch
53   ghost@aladdin.com
54 
55  */
56 /*$RCSfile$ $Revision$ */
57 /*
58   Independent implementation of MD5 (RFC 1321).
59 
60   This code implements the MD5 Algorithm defined in RFC 1321.
61   It is derived directly from the text of the RFC and not from the
62   reference implementation.
63 
64   The original and principal author of md5.h is L. Peter Deutsch
65   <ghost@aladdin.com>.  Other authors are noted in the change history
66   that follows (in reverse chronological order):
67 
68   1999-11-04 lpd Edited comments slightly for automatic TOC extraction.
69   1999-10-18 lpd Fixed typo in header comment (ansi2knr rather than md5);
70 	added conditionalization for C++ compilation from Martin
71 	Purschke <purschke@bnl.gov>.
72   1999-05-03 lpd Original version.
73  */
74 
75 #ifndef md5_INCLUDED
76 #  define md5_INCLUDED
77 
78 /*
79  * This code has some adaptations for the Ghostscript environment, but it
80  * will compile and run correctly in any environment with 8-bit chars and
81  * 32-bit ints.  Specifically, it assumes that if the following are
82  * defined, they have the same meaning as in Ghostscript: P1, P2, P3,
83  * ARCH_IS_BIG_ENDIAN.
84  */
85 
86 typedef unsigned char md5_byte_t; /* 8-bit byte */
87 typedef unsigned int md5_word_t; /* 32-bit word */
88 
89 /* Define the state of the MD5 Algorithm. */
90 typedef struct md5_state_s {
91     md5_word_t count[2];	/* message length in bits, lsw first */
92     md5_word_t abcd[4];		/* digest buffer */
93     md5_byte_t buf[64];		/* accumulate block */
94 } md5_state_t;
95 
96 #ifdef __cplusplus
97 extern "C"
98 {
99 #endif
100 
101     /* Initialize the algorithm. */
102 #ifdef P1
103     void md5_init(P1(md5_state_t *pms));
104 #else
105     void md5_init(md5_state_t *pms);
106 #endif
107 
108     /* Append a string to the message. */
109 #ifdef P3
110     void md5_append(P3(md5_state_t *pms, const md5_byte_t *data, int nbytes));
111 #else
112     void md5_append(md5_state_t *pms, const md5_byte_t *data, int nbytes);
113 #endif
114 
115     /* Finish the message and return the digest. */
116 #ifdef P2
117     void md5_finish(P2(md5_state_t *pms, md5_byte_t digest[16]));
118 #else
119     void md5_finish(md5_state_t *pms, md5_byte_t digest[16]);
120 #endif
121 
122 #ifdef __cplusplus
123 }  /* end extern "C" */
124 #endif
125 
126 #endif /* md5_INCLUDED */
127