1 #ifndef GAME_GAME_H 2 #define GAME_GAME_H 3 4 int game_pre_init(void); 5 6 int game_init(void); 7 8 int game_init_editor(void); 9 10 int game_reload_language(void); 11 12 void game_run(void); 13 14 void game_draw(void); 15 16 void game_exit_editor(void); 17 18 void game_exit(void); 19 20 #endif // GAME_GAME_H 21