1 #ifndef GAME_GAME_H
2 #define GAME_GAME_H
3 
4 int game_pre_init(void);
5 
6 int game_init(void);
7 
8 int game_init_editor(void);
9 
10 int game_reload_language(void);
11 
12 void game_run(void);
13 
14 void game_draw(void);
15 
16 void game_exit_editor(void);
17 
18 void game_exit(void);
19 
20 #endif // GAME_GAME_H
21