1[
2  {
3    "type": "recipe",
4    "activity_level": "MODERATE_EXERCISE",
5    "result": "faction_base_modular_firestation1_living_area",
6    "description": "Let's expand our living areas with standard walls, we'll use that far vehicle bay.",
7    "category": "CC_BUILDING",
8    "subcategory": "CSC_BUILDING_BASES",
9    "autolearn": false,
10    "never_learn": true,
11    "construction_blueprint": "fbmc_firestation1_living_area",
12    "blueprint_name": "build the standard white living quarters walls",
13    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
14    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
15    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ],
16    "blueprint_needs": {
17      "time": "15 h 54 m",
18      "skills": [ [ "fabrication", 2 ] ],
19      "inline": {
20        "tools": [ [ [ "paint_brush", -1 ] ], [ [ "chipper", -1 ] ] ],
21        "qualities": [ [ { "id": "HAMMER", "level": 2 } ], [ { "id": "SAW_W", "level": 2 } ] ],
22        "components": [ [ [ "2x4", 70 ] ], [ [ "nail", 180 ] ], [ [ "wood_panel", 5 ] ], [ [ "hinge", 10 ] ], [ [ "w_paint", 900 ] ] ]
23      }
24    }
25  },
26  {
27    "type": "recipe",
28    "activity_level": "MODERATE_EXERCISE",
29    "result": "faction_base_modular_firestation1_living_area_wood",
30    "description": "Let's expand our living areas with wood panel walls, we'll use that far vehicle bay.",
31    "category": "CC_BUILDING",
32    "subcategory": "CSC_BUILDING_BASES",
33    "autolearn": false,
34    "never_learn": true,
35    "construction_blueprint": "fbmc_firestation1_living_area_wood_panel",
36    "blueprint_name": "build the wood panel living quarters walls",
37    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
38    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
39    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
40  },
41  {
42    "type": "recipe",
43    "activity_level": "MODERATE_EXERCISE",
44    "result": "faction_base_modular_firestation1_living_area_log",
45    "description": "Let's expand our living areas with log walls, we'll use that far vehicle bay.",
46    "category": "CC_BUILDING",
47    "subcategory": "CSC_BUILDING_BASES",
48    "autolearn": false,
49    "never_learn": true,
50    "construction_blueprint": "fbmc_firestation1_living_area_log",
51    "blueprint_name": "build the log living quarters walls",
52    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
53    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
54    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
55  },
56  {
57    "type": "recipe",
58    "activity_level": "MODERATE_EXERCISE",
59    "result": "faction_base_modular_firestation1_living_area_metal",
60    "description": "Let's expand our living areas with metal walls, we'll use that far vehicle bay.",
61    "category": "CC_BUILDING",
62    "subcategory": "CSC_BUILDING_BASES",
63    "autolearn": false,
64    "never_learn": true,
65    "construction_blueprint": "fbmc_firestation1_living_area_metal",
66    "blueprint_name": "build the metal living quarters walls",
67    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
68    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
69    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
70  },
71  {
72    "type": "recipe",
73    "activity_level": "MODERATE_EXERCISE",
74    "result": "faction_base_modular_firestation1_living_area_migo",
75    "description": "Let's expand our living areas with mi-go resin walls, we'll use that far vehicle bay.",
76    "category": "CC_BUILDING",
77    "subcategory": "CSC_BUILDING_BASES",
78    "autolearn": false,
79    "never_learn": true,
80    "construction_blueprint": "fbmc_firestation1_living_area_migo",
81    "blueprint_name": "build the mi-go resin living quarters walls",
82    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
83    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
84    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
85  },
86  {
87    "type": "recipe",
88    "activity_level": "MODERATE_EXERCISE",
89    "result": "faction_base_modular_firestation1_living_area_rammed_earth",
90    "description": "Let's expand our living areas with rammed earth walls, we'll use that far vehicle bay.",
91    "category": "CC_BUILDING",
92    "subcategory": "CSC_BUILDING_BASES",
93    "autolearn": false,
94    "never_learn": true,
95    "construction_blueprint": "fbmc_firestation1_living_area_rammed_earth",
96    "blueprint_name": "build the rammed earth living quarters walls",
97    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
98    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
99    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
100  },
101  {
102    "type": "recipe",
103    "activity_level": "MODERATE_EXERCISE",
104    "result": "faction_base_modular_firestation1_living_area_rock",
105    "description": "Let's expand our living areas with rock walls, we'll use that far vehicle bay.",
106    "category": "CC_BUILDING",
107    "subcategory": "CSC_BUILDING_BASES",
108    "autolearn": false,
109    "never_learn": true,
110    "construction_blueprint": "fbmc_firestation1_living_area_rock",
111    "blueprint_name": "build the rock earth living quarters walls",
112    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
113    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
114    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
115  },
116  {
117    "type": "recipe",
118    "activity_level": "MODERATE_EXERCISE",
119    "result": "faction_base_modular_firestation1_living_area_wad",
120    "description": "Let's expand our living areas with wattle and daub walls, we'll use that far vehicle bay.",
121    "category": "CC_BUILDING",
122    "subcategory": "CSC_BUILDING_BASES",
123    "autolearn": false,
124    "never_learn": true,
125    "construction_blueprint": "fbmc_firestation1_living_area_wad",
126    "blueprint_name": "build the wattle and daub living quarters walls",
127    "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ],
128    "blueprint_provides": [ { "id": "fbmc_firestation1_quarters" } ],
129    "blueprint_excludes": [ { "id": "fbmc_firestation1_quarters" } ]
130  }
131]
132