1 #pragma once
2 #ifndef CATA_SRC_TELEPORT_H
3 #define CATA_SRC_TELEPORT_H
4 
5 class Creature;
6 
7 namespace teleport
8 {
9 /** Teleports a creature to a tile within min_distance and max_distance tiles. Limited to 2D.
10 *bool safe determines whether the teleported creature can telefrag others/itself.
11 */
12 bool teleport( Creature &critter, int min_distance = 2, int max_distance = 12,
13                bool safe = false,
14                bool add_teleglow = true );
15 } // namespace teleport
16 
17 #endif // CATA_SRC_TELEPORT_H
18