1 // 2 // Copyright(C) 1993-1996 Id Software, Inc. 3 // Copyright(C) 1993-2008 Raven Software 4 // Copyright(C) 2005-2014 Simon Howard 5 // 6 // This program is free software; you can redistribute it and/or 7 // modify it under the terms of the GNU General Public License 8 // as published by the Free Software Foundation; either version 2 9 // of the License, or (at your option) any later version. 10 // 11 // This program is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 17 18 // MN_menu.c --------------------------------------------------------------- 19 20 #define PRESSKEY "press a key." 21 #define PRESSYN "press y or n." 22 #define TXT_PAUSED "PAUSED" 23 #define QUITMSG "are you sure you want to\nquit this great game?" 24 #define LOADNET "you can't do load while in a net game!\n\n"PRESSKEY 25 #define QLOADNET "you can't quickload during a netgame!\n\n"PRESSKEY 26 #define QSAVESPOT "you haven't picked a quicksave slot yet!\n\n"PRESSKEY 27 #define SAVEDEAD "you can't save if you aren't playing!\n\n"PRESSKEY 28 #define QSPROMPT "quicksave over your game named\n\n'%s'?\n\n"PRESSYN 29 #define QLPROMPT "do you want to quickload the game named"\ 30 "\n\n'%s'?\n\n"PRESSYN 31 #define NEWGAME "you can't start a new game\n"\ 32 "while in a network game.\n\n"PRESSKEY 33 #define MSGOFF "Messages OFF" 34 #define MSGON "Messages ON" 35 #define NETEND "you can't end a netgame!\n\n"PRESSKEY 36 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN 37 #define DOSY "(press y to quit to dos.)" 38 #define TXT_GAMMA_LEVEL_OFF "GAMMA CORRECTION OFF" 39 #define TXT_GAMMA_LEVEL_1 "GAMMA CORRECTION LEVEL 1" 40 #define TXT_GAMMA_LEVEL_2 "GAMMA CORRECTION LEVEL 2" 41 #define TXT_GAMMA_LEVEL_3 "GAMMA CORRECTION LEVEL 3" 42 #define TXT_GAMMA_LEVEL_4 "GAMMA CORRECTION LEVEL 4" 43 #define EMPTYSTRING "empty slot" 44 45 // P_inter.c --------------------------------------------------------------- 46 47 // Mana 48 49 #define TXT_MANA_1 "BLUE MANA" 50 #define TXT_MANA_2 "GREEN MANA" 51 #define TXT_MANA_BOTH "COMBINED MANA" 52 53 // Keys 54 55 #define TXT_KEY_STEEL "STEEL KEY" 56 #define TXT_KEY_CAVE "CAVE KEY" 57 #define TXT_KEY_AXE "AXE KEY" 58 #define TXT_KEY_FIRE "FIRE KEY" 59 #define TXT_KEY_EMERALD "EMERALD KEY" 60 #define TXT_KEY_DUNGEON "DUNGEON KEY" 61 #define TXT_KEY_SILVER "SILVER KEY" 62 #define TXT_KEY_RUSTED "RUSTED KEY" 63 #define TXT_KEY_HORN "HORN KEY" 64 #define TXT_KEY_SWAMP "SWAMP KEY" 65 #define TXT_KEY_CASTLE "CASTLE KEY" 66 67 // Artifacts 68 69 #define TXT_ARTIINVULNERABILITY "ICON OF THE DEFENDER" 70 #define TXT_ARTIHEALTH "QUARTZ FLASK" 71 #define TXT_ARTISUPERHEALTH "MYSTIC URN" 72 #define TXT_ARTISUMMON "DARK SERVANT" 73 #define TXT_ARTITORCH "TORCH" 74 #define TXT_ARTIEGG "PORKALATOR" 75 #define TXT_ARTIFLY "WINGS OF WRATH" 76 #define TXT_ARTITELEPORT "CHAOS DEVICE" 77 #define TXT_ARTIPOISONBAG "FLECHETTE" 78 #define TXT_ARTITELEPORTOTHER "BANISHMENT DEVICE" 79 #define TXT_ARTISPEED "BOOTS OF SPEED" 80 #define TXT_ARTIBOOSTMANA "KRATER OF MIGHT" 81 #define TXT_ARTIBOOSTARMOR "DRAGONSKIN BRACERS" 82 #define TXT_ARTIBLASTRADIUS "DISC OF REPULSION" 83 #define TXT_ARTIHEALINGRADIUS "MYSTIC AMBIT INCANT" 84 85 // Puzzle artifacts 86 87 #define TXT_ARTIPUZZSKULL "YORICK'S SKULL" 88 #define TXT_ARTIPUZZGEMBIG "HEART OF D'SPARIL" 89 #define TXT_ARTIPUZZGEMRED "RUBY PLANET" 90 #define TXT_ARTIPUZZGEMGREEN1 "EMERALD PLANET" 91 #define TXT_ARTIPUZZGEMGREEN2 "EMERALD PLANET" 92 #define TXT_ARTIPUZZGEMBLUE1 "SAPPHIRE PLANET" 93 #define TXT_ARTIPUZZGEMBLUE2 "SAPPHIRE PLANET" 94 #define TXT_ARTIPUZZBOOK1 "DAEMON CODEX" 95 #define TXT_ARTIPUZZBOOK2 "LIBER OSCURA" 96 #define TXT_ARTIPUZZSKULL2 "FLAME MASK" 97 #define TXT_ARTIPUZZFWEAPON "GLAIVE SEAL" 98 #define TXT_ARTIPUZZCWEAPON "HOLY RELIC" 99 #define TXT_ARTIPUZZMWEAPON "SIGIL OF THE MAGUS" 100 #define TXT_ARTIPUZZGEAR "CLOCK GEAR" 101 #define TXT_USEPUZZLEFAILED "YOU CANNOT USE THIS HERE" 102 103 // Items 104 105 #define TXT_ITEMHEALTH "CRYSTAL VIAL" 106 #define TXT_ITEMBAGOFHOLDING "BAG OF HOLDING" 107 #define TXT_ITEMSHIELD1 "SILVER SHIELD" 108 #define TXT_ITEMSHIELD2 "ENCHANTED SHIELD" 109 #define TXT_ITEMSUPERMAP "MAP SCROLL" 110 #define TXT_ARMOR1 "MESH ARMOR" 111 #define TXT_ARMOR2 "FALCON SHIELD" 112 #define TXT_ARMOR3 "PLATINUM HELMET" 113 #define TXT_ARMOR4 "AMULET OF WARDING" 114 115 // Weapons 116 117 #define TXT_WEAPON_F2 "TIMON'S AXE" 118 #define TXT_WEAPON_F3 "HAMMER OF RETRIBUTION" 119 #define TXT_WEAPON_F4 "QUIETUS ASSEMBLED" 120 #define TXT_WEAPON_C2 "SERPENT STAFF" 121 #define TXT_WEAPON_C3 "FIRESTORM" 122 #define TXT_WEAPON_C4 "WRAITHVERGE ASSEMBLED" 123 #define TXT_WEAPON_M2 "FROST SHARDS" 124 #define TXT_WEAPON_M3 "ARC OF DEATH" 125 #define TXT_WEAPON_M4 "BLOODSCOURGE ASSEMBLED" 126 #define TXT_QUIETUS_PIECE "SEGMENT OF QUIETUS" 127 #define TXT_WRAITHVERGE_PIECE "SEGMENT OF WRAITHVERGE" 128 #define TXT_BLOODSCOURGE_PIECE "SEGMENT OF BLOODSCOURGE" 129 130 // SB_bar.c ---------------------------------------------------------------- 131 132 #define TXT_CHEATGODON "GOD MODE ON" 133 #define TXT_CHEATGODOFF "GOD MODE OFF" 134 #define TXT_CHEATNOCLIPON "NO CLIPPING ON" 135 #define TXT_CHEATNOCLIPOFF "NO CLIPPING OFF" 136 #define TXT_CHEATWEAPONS "ALL WEAPONS" 137 #define TXT_CHEATHEALTH "FULL HEALTH" 138 #define TXT_CHEATKEYS "ALL KEYS" 139 #define TXT_CHEATSOUNDON "SOUND DEBUG ON" 140 #define TXT_CHEATSOUNDOFF "SOUND DEBUG OFF" 141 #define TXT_CHEATTICKERON "TICKER ON" 142 #define TXT_CHEATTICKEROFF "TICKER OFF" 143 #define TXT_CHEATARTIFACTS3 "ALL ARTIFACTS" 144 #define TXT_CHEATARTIFACTSFAIL "BAD INPUT" 145 #define TXT_CHEATWARP "LEVEL WARP" 146 #define TXT_CHEATSCREENSHOT "SCREENSHOT" 147 #define TXT_CHEATIDDQD "TRYING TO CHEAT, EH? NOW YOU DIE!" 148 #define TXT_CHEATIDKFA "CHEATER - YOU DON'T DESERVE WEAPONS" 149 #define TXT_CHEATBADINPUT "BAD INPUT" 150 #define TXT_CHEATNOMAP "CAN'T FIND MAP" 151 152 // G_game.c ---------------------------------------------------------------- 153 154 #define TXT_GAMESAVED "GAME SAVED" 155 156 // M_misc.c ---------------------------------------------------------------- 157 158 #define HUSTR_CHATMACRO1 "I'm ready to kick butt!" 159 #define HUSTR_CHATMACRO2 "I'm OK." 160 #define HUSTR_CHATMACRO3 "I'm not looking too good!" 161 #define HUSTR_CHATMACRO4 "Help!" 162 #define HUSTR_CHATMACRO5 "You suck!" 163 #define HUSTR_CHATMACRO6 "Next time, scumbag..." 164 #define HUSTR_CHATMACRO7 "Come here!" 165 #define HUSTR_CHATMACRO8 "I'll take care of it." 166 #define HUSTR_CHATMACRO9 "Yes" 167 #define HUSTR_CHATMACRO0 "No" 168 169 // AM_map.c ---------------------------------------------------------------- 170 171 #define AMSTR_FOLLOWON "FOLLOW MODE ON" 172 #define AMSTR_FOLLOWOFF "FOLLOW MODE OFF" 173