1AM_CFLAGS=-I$(top_srcdir)/src \ 2 -I$(top_srcdir)/textscreen \ 3 @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ 4 5noinst_LIBRARIES=libstrife.a 6 7libstrife_a_SOURCES = \ 8am_map.c am_map.h \ 9deh_ammo.c \ 10deh_cheat.c \ 11deh_strife.c \ 12deh_frame.c \ 13deh_misc.c deh_misc.h \ 14deh_ptr.c \ 15deh_sound.c \ 16deh_thing.c \ 17deh_weapon.c \ 18 d_englsh.h \ 19d_items.c d_items.h \ 20d_main.c d_main.h \ 21d_net.c \ 22 doomdata.h \ 23doomdef.c doomdef.h \ 24doomstat.c doomstat.h \ 25 d_player.h \ 26dstrings.c dstrings.h \ 27 d_textur.h \ 28 d_think.h \ 29f_finale.c f_finale.h \ 30f_wipe.c f_wipe.h \ 31g_game.c g_game.h \ 32hu_lib.c hu_lib.h \ 33hu_stuff.c hu_stuff.h \ 34info.c info.h \ 35m_menu.c m_menu.h \ 36m_random.c m_random.h \ 37m_saves.c m_saves.h \ 38p_ceilng.c \ 39p_dialog.c p_dialog.h \ 40p_doors.c \ 41p_enemy.c \ 42p_floor.c \ 43p_inter.c p_inter.h \ 44p_lights.c \ 45 p_local.h \ 46p_map.c \ 47p_maputl.c \ 48p_mobj.c p_mobj.h \ 49p_plats.c \ 50p_pspr.c p_pspr.h \ 51p_saveg.c p_saveg.h \ 52p_setup.c p_setup.h \ 53p_sight.c \ 54p_spec.c p_spec.h \ 55p_switch.c \ 56p_telept.c \ 57p_tick.c p_tick.h \ 58p_user.c \ 59r_bsp.c r_bsp.h \ 60r_data.c r_data.h \ 61 r_defs.h \ 62r_draw.c r_draw.h \ 63 r_local.h \ 64r_main.c r_main.h \ 65r_plane.c r_plane.h \ 66r_segs.c r_segs.h \ 67r_sky.c r_sky.h \ 68 r_state.h \ 69r_things.c r_things.h \ 70s_sound.c s_sound.h \ 71sounds.c sounds.h \ 72st_lib.c st_lib.h \ 73st_stuff.c st_stuff.h \ 74wi_stuff.c wi_stuff.h 75 76