1 /* $Id: joystick.c,v 1.2 2003/01/01 00:55:03 btb Exp $ */
2 /*
3 *
4 * Linux joystick support
5 *
6 */
7
8 #ifdef HAVE_CONFIG_H
9 #include <conf.h>
10 #endif
11
12 #include <stdlib.h>
13 #include <stdio.h>
14 #include <linux/joystick.h>
15 #include <sys/ioctl.h>
16 #include <fcntl.h>
17 #include <unistd.h>
18
19 #include "timer.h"
20 #include "pstypes.h"
21 #include "mono.h"
22 #include "joy.h"
23
24 #include "joystick.h"
25
26 char joy_installed = 0;
27 char joy_present = 0;
28
29 joystick_device j_joystick[4];
30 joystick_axis j_axis[MAX_AXES];
31 joystick_button j_button[MAX_BUTTONS];
32
33 int j_num_axes = 0, j_num_buttons = 0;
34 int timer_rate;
35
36 int j_axes_in_sticks[4]; /* number of axes in the first [x] sticks */
37 int j_buttons_in_sticks[4]; /* number of buttons in the first [x] sticks */
38
39 int joy_deadzone = 0;
40
j_Get_joydev_axis_number(int all_axis_number)41 int j_Get_joydev_axis_number (int all_axis_number) {
42 int i, joy_axis_number = all_axis_number;
43
44 for (i = 0; i < j_axis[all_axis_number].joydev; i++) {
45 joy_axis_number -= j_joystick[i].num_axes;
46 }
47
48 return joy_axis_number;
49 }
50
51
j_Get_joydev_button_number(int all_button_number)52 int j_Get_joydev_button_number (int all_button_number) {
53 int i, joy_button_number = all_button_number;
54
55 for (i = 0; i < j_button[all_button_number].joydev; i++) {
56 joy_button_number -= j_joystick[i].num_buttons;
57 }
58
59 return joy_button_number;
60 }
61
62
j_Update_state()63 int j_Update_state () {
64 int num_processed = 0, i;
65 struct js_event current_event;
66 struct JS_DATA_TYPE joy_data;
67
68 for (i = 0; i < j_num_buttons; i++) {
69 //changed 6/24/1999 to finally squish the timedown bug - Owen Evans
70 if (j_button[i].state != j_button[i].last_state) {
71 if (j_button[i].state) {
72 j_button[i].downcount++;
73 j_button[i].timedown = timer_get_fixed_seconds();
74 }
75 }
76 //end changed - OE
77 j_button[i].last_state = j_button[i].state;
78 }
79
80 for (i = 0; i < 4; i++) {
81 if (j_joystick[i].buffer >= 0) {
82 if (j_joystick[i].version) {
83 while (read (j_joystick[i].buffer, ¤t_event, sizeof (struct js_event)) > 0) {
84 num_processed++;
85 switch (current_event.type & ~JS_EVENT_INIT) {
86 case JS_EVENT_AXIS:
87 j_axis[j_axes_in_sticks[i] + current_event.number].value = current_event.value;
88 break;
89 case JS_EVENT_BUTTON:
90 j_button[j_buttons_in_sticks[i] + current_event.number].state = current_event.value;
91 break;
92 }
93 }
94 } else {
95 read (j_joystick[i].buffer, &joy_data, JS_RETURN);
96 j_axis[j_axes_in_sticks[i] + 0].value = joy_data.x;
97 j_axis[j_axes_in_sticks[i] + 1].value = joy_data.y;
98 j_button[j_buttons_in_sticks[i] + 0].state = (joy_data.buttons & 0x01);
99 j_button[j_buttons_in_sticks[i] + 1].state = (joy_data.buttons & 0x02) >> 1;
100 }
101 }
102 }
103
104 return num_processed;
105 }
106
107
joy_set_cal_vals(int * axis_min,int * axis_center,int * axis_max)108 void joy_set_cal_vals(int *axis_min, int *axis_center, int *axis_max)
109 {
110 /* stpohle - this is already done in the "joy_init" function, so we don't need it in here.
111 int i;
112
113 for (i = 0; i < 4; i++) {
114 j_axis[i].center_val = axis_center[i];
115 j_axis[i].min_val = axis_min[i];
116 j_axis[i].max_val = axis_max[i];
117 }
118
119 */
120 }
121
122
joy_get_cal_vals(int * axis_min,int * axis_center,int * axis_max)123 void joy_get_cal_vals(int *axis_min, int *axis_center, int *axis_max) {
124 int i;
125
126 //edited 05/18/99 Matt Mueller - we should return all axes instead of j_num_axes, since they are all given to us in joy_set_cal_vals ( and because checker complains :)
127 for (i = 0; i < 4; i++) {
128 //end edit -MM
129 axis_center[i] = j_axis[i].center_val;
130 axis_min[i] = j_axis[i].min_val;
131 axis_max[i] = j_axis[i].max_val;
132 }
133 }
134
135
joy_set_min(int axis_number,int value)136 void joy_set_min (int axis_number, int value) {
137 j_axis[axis_number].min_val = value;
138 }
139
140
joy_set_center(int axis_number,int value)141 void joy_set_center (int axis_number, int value) {
142 j_axis[axis_number].center_val = value;
143 }
144
145
joy_set_max(int axis_number,int value)146 void joy_set_max (int axis_number, int value) {
147 j_axis[axis_number].max_val = value;
148 }
149
150
joy_get_present_mask()151 ubyte joy_get_present_mask () {
152 return 1;
153 }
154
155
joy_set_timer_rate(int max_value)156 void joy_set_timer_rate (int max_value) {
157 timer_rate = max_value;
158 }
159
160
joy_get_timer_rate()161 int joy_get_timer_rate () {
162 return timer_rate;
163 }
164
165
joy_flush()166 void joy_flush () {
167 int i;
168
169 if (!joy_installed) return;
170
171 for (i = 0; i < j_num_buttons; i++) {
172 j_button[i].timedown = 0;
173 j_button[i].downcount = 0;
174 }
175
176 }
177
178
joystick_read_raw_axis(ubyte mask,int * axes)179 ubyte joystick_read_raw_axis (ubyte mask, int *axes) {
180 int i;
181
182 j_Update_state();
183
184 for (i = 0; i < j_num_axes; i++) {
185 axes[i] = j_axis[i].value;
186 }
187
188 return 0;
189 }
190
191
192 /* joy_init () is pretty huge, a bit klunky, and by no means pretty. But who cares? It does the job and it's only run once. */
193
194
joy_init()195 int joy_init () {
196 int i, j;
197
198 if (joy_installed) return 0;
199 joy_flush ();
200
201 if (!joy_installed) {
202
203 printf ("Initializing joystick... ");
204
205 j_joystick[0].buffer = open ("/dev/js0", O_NONBLOCK);
206 j_joystick[1].buffer = open ("/dev/js1", O_NONBLOCK);
207 j_joystick[2].buffer = open ("/dev/js2", O_NONBLOCK);
208 j_joystick[3].buffer = open ("/dev/js3", O_NONBLOCK);
209
210 if (j_joystick[0].buffer >= 0 || j_joystick[1].buffer >= 0 || j_joystick[2].buffer >= 0 || j_joystick[3].buffer >= 0) {
211 printf ("found: ");
212
213 for (i = 0; i < 4; i++) {
214 if (j_joystick[i].buffer >= 0) {
215 ioctl (j_joystick[i].buffer, JSIOCGAXES, &j_joystick[i].num_axes);
216 ioctl (j_joystick[i].buffer, JSIOCGBUTTONS, &j_joystick[i].num_buttons);
217 ioctl (j_joystick[i].buffer, JSIOCGVERSION, &j_joystick[i].version);
218 if (!j_joystick[i].version) {
219 j_joystick[i].num_axes = 2;
220 j_joystick[i].num_buttons = 2;
221 printf ("js%d (v0.x) " , i);
222 } else {
223 printf ("js%d (v%d.%d.%d) ",
224 i,
225 (j_joystick[i].version & 0xff0000) >> 16,
226 (j_joystick[i].version & 0xff00) >> 8,
227 j_joystick[i].version & 0xff);
228 }
229
230 for (j = j_num_axes; j < (j_num_axes + j_joystick[i].num_axes); j++) {
231 j_axis[j].joydev = i;
232 if (j_joystick[i].version) {
233 j_axis[j].center_val = 0;
234 j_axis[j].max_val = 32767;
235 j_axis[j].min_val = -32767;
236 }
237 }
238 for (j = j_num_buttons; j < (j_num_buttons + j_joystick[i].num_buttons); j++) {
239 j_button[j].joydev = i;
240 }
241
242 j_num_axes += j_joystick[i].num_axes;
243 j_num_buttons += j_joystick[i].num_buttons;
244
245 } else {
246 j_joystick[i].num_buttons = 0;
247 j_joystick[i].num_axes = 0;
248 }
249
250 for (j = 0; j < i; j++) {
251 j_axes_in_sticks[i] += j_joystick[j].num_axes;
252 j_buttons_in_sticks[i] += j_joystick[j].num_buttons;
253 }
254 }
255 } else {
256 printf ("no joysticks found\n");
257 return 0;
258 }
259
260 printf ("\n");
261
262 if (j_num_axes > MAX_AXES)
263 j_num_axes = MAX_AXES;
264 if (j_num_buttons > MAX_BUTTONS)
265 j_num_buttons = MAX_BUTTONS;
266
267 joy_present = 1;
268 joy_installed = 1;
269 return 1;
270 }
271
272 return 1;
273 }
274
275
joy_close()276 void joy_close() {
277 int i;
278
279 if (!joy_installed) return;
280
281 for (i = 0; i < 4; i++) {
282 if (j_joystick[i].buffer>=0) {
283 printf ("closing js%d\n", i);
284 close (j_joystick[i].buffer);
285 }
286 j_joystick[i].buffer=-1;
287 }
288
289 joy_present=0;
290 joy_installed=0;
291 }
292
293
joy_set_cen()294 void joy_set_cen() {
295 }
296
297
joy_get_scaled_reading(int raw,int axis_num)298 int joy_get_scaled_reading(int raw, int axis_num)
299 {
300 int d, x;
301
302 raw -= j_axis[axis_num].center_val;
303
304 if (raw < 0)
305 d = j_axis[axis_num].center_val - j_axis[axis_num].min_val;
306 else if (raw > 0)
307 d = j_axis[axis_num].max_val - j_axis[axis_num].center_val;
308 else
309 d = 0;
310
311 if (d)
312 x = ((raw << 7) / d);
313 else
314 x = 0;
315
316 if ( x < -128 )
317 x = -128;
318 if ( x > 127 )
319 x = 127;
320
321 //added on 4/13/99 by Victor Rachels to add deadzone control
322 d = (joy_deadzone) * 6;
323 if ((x > (-1*d)) && (x < d))
324 x = 0;
325 //end this section addition -VR
326
327 return x;
328 }
329
330
joy_get_pos(int * x,int * y)331 void joy_get_pos(int *x, int *y) {
332 int axis[MAX_AXES];
333
334 if ((!joy_installed)||(!joy_present)) { *x=*y=0; return; }
335
336 joystick_read_raw_axis (JOY_ALL_AXIS, axis);
337
338 *x = joy_get_scaled_reading( axis[0], 0 );
339 *y = joy_get_scaled_reading( axis[1], 1 );
340 }
341
342
joy_get_btns()343 int joy_get_btns () {
344 return 0;
345 }
346
347
joy_get_button_state(int btn)348 int joy_get_button_state (int btn) {
349 if(btn >= j_num_buttons)
350 return 0;
351 j_Update_state ();
352
353 return j_button[btn].state;
354 }
355
356
joy_get_button_down_cnt(int btn)357 int joy_get_button_down_cnt (int btn) {
358 int downcount;
359
360 j_Update_state ();
361
362 downcount = j_button[btn].downcount;
363 j_button[btn].downcount = 0;
364
365 return downcount;
366 }
367
368
369 //changed 6/24/99 to finally squish the timedown bug - Owen Evans
joy_get_button_down_time(int btn)370 fix joy_get_button_down_time(int btn) {
371 fix downtime;
372 j_Update_state ();
373
374 if (j_button[btn].state) {
375 downtime = timer_get_fixed_seconds() - j_button[btn].timedown;
376 j_button[btn].timedown = timer_get_fixed_seconds();
377 } else {
378 downtime = 0;
379 }
380
381 return downtime;
382 }
383 //end changed - OE
384
joy_poll()385 void joy_poll() {
386
387 }
388
389
joy_set_slow_reading(int flag)390 void joy_set_slow_reading(int flag) {
391
392 }
393