1 #![cfg(target_os = "android")]
2 
3 extern crate android_glue;
4 
5 mod ffi;
6 
7 use std::cell::RefCell;
8 use std::collections::VecDeque;
9 use std::fmt;
10 use std::os::raw::c_void;
11 use std::sync::mpsc::{Receiver, channel};
12 
13 use {
14     CreationError,
15     Event,
16     LogicalPosition,
17     LogicalSize,
18     MouseCursor,
19     PhysicalPosition,
20     PhysicalSize,
21     WindowAttributes,
22     WindowEvent,
23     WindowId as RootWindowId,
24 };
25 use CreationError::OsError;
26 use events::{Touch, TouchPhase};
27 use window::MonitorId as RootMonitorId;
28 
29 pub struct EventsLoop {
30     event_rx: Receiver<android_glue::Event>,
31     suspend_callback: RefCell<Option<Box<Fn(bool) -> ()>>>,
32 }
33 
34 #[derive(Clone)]
35 pub struct EventsLoopProxy;
36 
37 impl EventsLoop {
new() -> EventsLoop38     pub fn new() -> EventsLoop {
39         let (tx, rx) = channel();
40         android_glue::add_sender(tx);
41         EventsLoop {
42             event_rx: rx,
43             suspend_callback: Default::default(),
44         }
45     }
46 
47     #[inline]
get_available_monitors(&self) -> VecDeque<MonitorId>48     pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
49         let mut rb = VecDeque::with_capacity(1);
50         rb.push_back(MonitorId);
51         rb
52     }
53 
54     #[inline]
get_primary_monitor(&self) -> MonitorId55     pub fn get_primary_monitor(&self) -> MonitorId {
56         MonitorId
57     }
58 
poll_events<F>(&mut self, mut callback: F) where F: FnMut(::Event)59     pub fn poll_events<F>(&mut self, mut callback: F)
60         where F: FnMut(::Event)
61     {
62         while let Ok(event) = self.event_rx.try_recv() {
63             let e = match event{
64                 android_glue::Event::EventMotion(motion) => {
65                     let dpi_factor = MonitorId.get_hidpi_factor();
66                     let location = LogicalPosition::from_physical(
67                         (motion.x as f64, motion.y as f64),
68                         dpi_factor,
69                     );
70                     Some(Event::WindowEvent {
71                         window_id: RootWindowId(WindowId),
72                         event: WindowEvent::Touch(Touch {
73                             phase: match motion.action {
74                                 android_glue::MotionAction::Down => TouchPhase::Started,
75                                 android_glue::MotionAction::Move => TouchPhase::Moved,
76                                 android_glue::MotionAction::Up => TouchPhase::Ended,
77                                 android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
78                             },
79                             location,
80                             id: motion.pointer_id as u64,
81                             device_id: DEVICE_ID,
82                         }),
83                     })
84                 },
85                 android_glue::Event::InitWindow => {
86                     // The activity went to foreground.
87                     if let Some(cb) = self.suspend_callback.borrow().as_ref() {
88                         (*cb)(false);
89                     }
90                     Some(Event::Suspended(false))
91                 },
92                 android_glue::Event::TermWindow => {
93                     // The activity went to background.
94                     if let Some(cb) = self.suspend_callback.borrow().as_ref() {
95                         (*cb)(true);
96                     }
97                     Some(Event::Suspended(true))
98                 },
99                 android_glue::Event::WindowResized |
100                 android_glue::Event::ConfigChanged => {
101                     // Activity Orientation changed or resized.
102                     let native_window = unsafe { android_glue::get_native_window() };
103                     if native_window.is_null() {
104                         None
105                     } else {
106                         let dpi_factor = MonitorId.get_hidpi_factor();
107                         let physical_size = MonitorId.get_dimensions();
108                         let size = LogicalSize::from_physical(physical_size, dpi_factor);
109                         Some(Event::WindowEvent {
110                             window_id: RootWindowId(WindowId),
111                             event: WindowEvent::Resized(size),
112                         })
113                     }
114                 },
115                 android_glue::Event::WindowRedrawNeeded => {
116                     // The activity needs to be redrawn.
117                     Some(Event::WindowEvent {
118                         window_id: RootWindowId(WindowId),
119                         event: WindowEvent::Refresh,
120                     })
121                 }
122                 android_glue::Event::Wake => {
123                     Some(Event::Awakened)
124                 }
125                 _ => {
126                     None
127                 }
128             };
129 
130             if let Some(event) = e {
131                 callback(event);
132             }
133         };
134     }
135 
set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>)136     pub fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>) {
137         *self.suspend_callback.borrow_mut() = cb;
138     }
139 
run_forever<F>(&mut self, mut callback: F) where F: FnMut(::Event) -> ::ControlFlow,140     pub fn run_forever<F>(&mut self, mut callback: F)
141         where F: FnMut(::Event) -> ::ControlFlow,
142     {
143         // Yeah that's a very bad implementation.
144         loop {
145             let mut control_flow = ::ControlFlow::Continue;
146             self.poll_events(|e| {
147                 if let ::ControlFlow::Break = callback(e) {
148                     control_flow = ::ControlFlow::Break;
149                 }
150             });
151             if let ::ControlFlow::Break = control_flow {
152                 break;
153             }
154             ::std::thread::sleep(::std::time::Duration::from_millis(5));
155         }
156     }
157 
create_proxy(&self) -> EventsLoopProxy158     pub fn create_proxy(&self) -> EventsLoopProxy {
159         EventsLoopProxy
160     }
161 }
162 
163 impl EventsLoopProxy {
wakeup(&self) -> Result<(), ::EventsLoopClosed>164     pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
165         android_glue::wake_event_loop();
166         Ok(())
167     }
168 }
169 
170 #[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
171 pub struct WindowId;
172 
173 impl WindowId {
dummy() -> Self174     pub unsafe fn dummy() -> Self {
175         WindowId
176     }
177 }
178 
179 #[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
180 pub struct DeviceId;
181 
182 impl DeviceId {
dummy() -> Self183     pub unsafe fn dummy() -> Self {
184         DeviceId
185     }
186 }
187 
188 pub struct Window {
189     native_window: *const c_void,
190 }
191 
192 #[derive(Clone)]
193 pub struct MonitorId;
194 
195 impl fmt::Debug for MonitorId {
fmt(&self, f: &mut fmt::Formatter) -> fmt::Result196     fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
197         #[derive(Debug)]
198         struct MonitorId {
199             name: Option<String>,
200             dimensions: PhysicalSize,
201             position: PhysicalPosition,
202             hidpi_factor: f64,
203         }
204 
205         let monitor_id_proxy = MonitorId {
206             name: self.get_name(),
207             dimensions: self.get_dimensions(),
208             position: self.get_position(),
209             hidpi_factor: self.get_hidpi_factor(),
210         };
211 
212         monitor_id_proxy.fmt(f)
213     }
214 }
215 
216 impl MonitorId {
217     #[inline]
get_name(&self) -> Option<String>218     pub fn get_name(&self) -> Option<String> {
219         Some("Primary".to_string())
220     }
221 
222     #[inline]
get_dimensions(&self) -> PhysicalSize223     pub fn get_dimensions(&self) -> PhysicalSize {
224         unsafe {
225             let window = android_glue::get_native_window();
226             (
227                 ffi::ANativeWindow_getWidth(window) as f64,
228                 ffi::ANativeWindow_getHeight(window) as f64,
229             ).into()
230         }
231     }
232 
233     #[inline]
get_position(&self) -> PhysicalPosition234     pub fn get_position(&self) -> PhysicalPosition {
235         // Android assumes single screen
236         (0, 0).into()
237     }
238 
239     #[inline]
get_hidpi_factor(&self) -> f64240     pub fn get_hidpi_factor(&self) -> f64 {
241         1.0
242     }
243 }
244 
245 #[derive(Clone, Default)]
246 pub struct PlatformSpecificWindowBuilderAttributes;
247 #[derive(Clone, Default)]
248 pub struct PlatformSpecificHeadlessBuilderAttributes;
249 
250 impl Window {
new(_: &EventsLoop, win_attribs: WindowAttributes, _: PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError>251     pub fn new(_: &EventsLoop, win_attribs: WindowAttributes,
252                _: PlatformSpecificWindowBuilderAttributes)
253                -> Result<Window, CreationError>
254     {
255         let native_window = unsafe { android_glue::get_native_window() };
256         if native_window.is_null() {
257             return Err(OsError(format!("Android's native window is null")));
258         }
259 
260         android_glue::set_multitouch(win_attribs.multitouch);
261 
262         Ok(Window {
263             native_window: native_window as *const _,
264         })
265     }
266 
267     #[inline]
get_native_window(&self) -> *const c_void268     pub fn get_native_window(&self) -> *const c_void {
269         self.native_window
270     }
271 
272     #[inline]
set_title(&self, _: &str)273     pub fn set_title(&self, _: &str) {
274         // N/A
275     }
276 
277     #[inline]
show(&self)278     pub fn show(&self) {
279         // N/A
280     }
281 
282     #[inline]
hide(&self)283     pub fn hide(&self) {
284         // N/A
285     }
286 
287     #[inline]
get_position(&self) -> Option<LogicalPosition>288     pub fn get_position(&self) -> Option<LogicalPosition> {
289         // N/A
290         None
291     }
292 
293     #[inline]
get_inner_position(&self) -> Option<LogicalPosition>294     pub fn get_inner_position(&self) -> Option<LogicalPosition> {
295         // N/A
296         None
297     }
298 
299     #[inline]
set_position(&self, _position: LogicalPosition)300     pub fn set_position(&self, _position: LogicalPosition) {
301         // N/A
302     }
303 
304     #[inline]
set_min_dimensions(&self, _dimensions: Option<LogicalSize>)305     pub fn set_min_dimensions(&self, _dimensions: Option<LogicalSize>) {
306         // N/A
307     }
308 
309     #[inline]
set_max_dimensions(&self, _dimensions: Option<LogicalSize>)310     pub fn set_max_dimensions(&self, _dimensions: Option<LogicalSize>) {
311         // N/A
312     }
313 
314     #[inline]
set_resizable(&self, _resizable: bool)315     pub fn set_resizable(&self, _resizable: bool) {
316         // N/A
317     }
318 
319     #[inline]
get_inner_size(&self) -> Option<LogicalSize>320     pub fn get_inner_size(&self) -> Option<LogicalSize> {
321         if self.native_window.is_null() {
322             None
323         } else {
324             let dpi_factor = self.get_hidpi_factor();
325             let physical_size = self.get_current_monitor().get_dimensions();
326             Some(LogicalSize::from_physical(physical_size, dpi_factor))
327         }
328     }
329 
330     #[inline]
get_outer_size(&self) -> Option<LogicalSize>331     pub fn get_outer_size(&self) -> Option<LogicalSize> {
332         self.get_inner_size()
333     }
334 
335     #[inline]
set_inner_size(&self, _size: LogicalSize)336     pub fn set_inner_size(&self, _size: LogicalSize) {
337         // N/A
338     }
339 
340     #[inline]
get_hidpi_factor(&self) -> f64341     pub fn get_hidpi_factor(&self) -> f64 {
342         self.get_current_monitor().get_hidpi_factor()
343     }
344 
345     #[inline]
set_cursor(&self, _: MouseCursor)346     pub fn set_cursor(&self, _: MouseCursor) {
347         // N/A
348     }
349 
350     #[inline]
grab_cursor(&self, _grab: bool) -> Result<(), String>351     pub fn grab_cursor(&self, _grab: bool) -> Result<(), String> {
352         Err("Cursor grabbing is not possible on Android.".to_owned())
353     }
354 
355     #[inline]
hide_cursor(&self, _hide: bool)356     pub fn hide_cursor(&self, _hide: bool) {
357         // N/A
358     }
359 
360     #[inline]
set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String>361     pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String> {
362         Err("Setting cursor position is not possible on Android.".to_owned())
363     }
364 
365     #[inline]
set_maximized(&self, _maximized: bool)366     pub fn set_maximized(&self, _maximized: bool) {
367         // N/A
368         // Android has single screen maximized apps so nothing to do
369     }
370 
371     #[inline]
get_fullscreen(&self) -> Option<RootMonitorId>372     pub fn get_fullscreen(&self) -> Option<RootMonitorId> {
373         // N/A
374         // Android has single screen maximized apps so nothing to do
375         None
376     }
377 
378     #[inline]
set_fullscreen(&self, _monitor: Option<RootMonitorId>)379     pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
380         // N/A
381         // Android has single screen maximized apps so nothing to do
382     }
383 
384     #[inline]
set_decorations(&self, _decorations: bool)385     pub fn set_decorations(&self, _decorations: bool) {
386         // N/A
387     }
388 
389     #[inline]
set_always_on_top(&self, _always_on_top: bool)390     pub fn set_always_on_top(&self, _always_on_top: bool) {
391         // N/A
392     }
393 
394     #[inline]
set_window_icon(&self, _icon: Option<::Icon>)395     pub fn set_window_icon(&self, _icon: Option<::Icon>) {
396         // N/A
397     }
398 
399     #[inline]
set_ime_spot(&self, _spot: LogicalPosition)400     pub fn set_ime_spot(&self, _spot: LogicalPosition) {
401         // N/A
402     }
403 
404     #[inline]
get_current_monitor(&self) -> RootMonitorId405     pub fn get_current_monitor(&self) -> RootMonitorId {
406         RootMonitorId { inner: MonitorId }
407     }
408 
409     #[inline]
get_available_monitors(&self) -> VecDeque<MonitorId>410     pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
411         let mut rb = VecDeque::with_capacity(1);
412         rb.push_back(MonitorId);
413         rb
414     }
415 
416     #[inline]
get_primary_monitor(&self) -> MonitorId417     pub fn get_primary_monitor(&self) -> MonitorId {
418         MonitorId
419     }
420 
421     #[inline]
id(&self) -> WindowId422     pub fn id(&self) -> WindowId {
423         WindowId
424     }
425 }
426 
427 unsafe impl Send for Window {}
428 unsafe impl Sync for Window {}
429 
430 // Constant device ID, to be removed when this backend is updated to report real device IDs.
431 const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
432