1 /***************************************************************************
2  *   Copyright (C) 2004 by Murray Evans                                    *
3  *   m.evans@rdg.ac.uk                                                     *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) any later version.                                   *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20 #ifndef FREEBOOTER_EQUIPMENT_DEF
21 #define FREEBOOTER_EQUIPMENT_DEF
22 
23 // these define the equipment that can be found on a ship.
24 #define BOOST            0x01   // boosts top speed and acceleration for a short time
25 #define THRUST_UPGRADE_1 0x02	// increases top speed and acceleration
26 #define THRUST_UPGRADE_2 0x04	// ditto, but that bit more
27 #define THRUST_UPGRADE_3 0x08	// and again
28 #define ENGINE_UPGRADE   0x10	// improved engine increases mass that can be lifted.
29 #define SALVAGE_HOOK     0x20   // hook to tow salvage back to a base
30 #define INFIL_SCANNER    0x40   // scanner that reveals more data about a ship (weap, cargo)
31 #define SALVAGE_SCANNER  0x80   // scanner that reveals expected value of a salvage object
32 
33 
34 // these define cargo types
35 #define AGRIC   0
36 #define RAWMAT  1
37 #define LUXURY  2
38 #define FUEL    3
39 #define REFINED 4
40 #define TECH    5
41 
42 #endif