1/* 2 * Colour definitions for gtk3. 3 * Ported from the gtkrc file used for gtk2. 4 * by 5 * Jeremy Moore <jmoore@ieee.org> 6 * 7 * This program is free software; you can redistribute it and/or modify 8 * it under the terms of version 3 or later of the GNU General Public License as 9 * published by the Free Software Foundation. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program; if not, write to the Free Software 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 19 * 20 * $Id: gnubg.css,v 1.3 2016/08/27 20:27:35 plm Exp $ 21 */ 22 23/* 24 * Style for the move list (e.g. the hint window) for highlighting the actual 25 * move made. 26 */ 27#gnubg-move-done:active { 28 color: red; 29} 30 31/* 32 * Style for the move list, used in detail view, sets font colour for stat line 33 */ 34#gnubg-move-winlossfg:active { 35 color: gray; 36} 37 38/* 39 * Style for the uncompleted move (shown as you move pieces around) 40 */ 41#gnubg-move-current:active { 42 color: red; 43} 44 45/* 46 * Styles for showing the graphical overview of the market windows. 47 * 48 * ACTIVE is used for showing the "double, take" window 49 * HOVER is used for showing the "double, pass" window 50 * SELECTED is used for showing the "too good" window 51 */ 52#gnubg-doubling-window-graph:active { 53 background-color: green; 54} 55 56#gnubg-doubling-window-graph:hover { 57 background-color: red; 58} 59 60#gnubg-doubling-window-graph:selected { 61 background-color: blue; 62} 63 64/* 65 * Styles for moves in game list 66 */ 67#gnubg-gamelist-chequer-blunder { 68 color: red; 69} 70 71#gnubg-gamelist-chequer-error { 72 color: blue; 73} 74 75#gnubg-gamelist-chequer-doubtful { 76 color: #11a011; 77} 78 79#gnubg-gamelist-cube-blunder { 80 background-color: yellow; 81} 82 83#gnubg-gamelist-cube-error { 84 background-color: #ff80ff; 85} 86 87#gnubg-gamelist-cube-doubtful { 88 background-color: silver; 89} 90 91#gnubg-gamelist-luck-bad { 92 font-style: italic; 93} 94 95#gnubg-gamelist-luck-good { 96 font-weight: bold; 97} 98 99/* 100 * Styles for match equity table 101 * 102 * The style for "met-matching-score" is used for highlighting the row 103 * and column that matches the current score. For example, if the score 104 * is 4-away,7-away the row for 4-away and the column for 7-away is highlighted. 105 * The style for "met-the-score" is used to highlight the exact score, e.g., 106 * in the example above, the entry at 4-away,7-away is highlighted. 107 */ 108#gnubg-met-matching-score { 109 color: red; 110} 111 112#gnubg-met-the-score { 113 color: green; 114} 115 116/* 117 * Style for squares in the temperature map 118 */ 119.gnubg-temp-map-quadrant { 120 border-width: 1px; 121 border-color: gray; 122 border-style: inset; 123} 124 125/* 126 * Style for buttons underneath the move list (Eval, Rollout, etc.) 127 */ 128.gnubg-analysis-button { 129 padding-left: 0.5em; 130 padding-right: 0.5em; 131} 132 133/* 134 * Style for the progress bars displayed for game analysis and rollouts. 135 * Applies only to gtk 3.20 or later. 136 */ 137progressbar { 138 padding: 10px; 139} 140