1/*
2 * Colour definitions for gtk3.
3 * Ported from the gtkrc file used for gtk2.
4 * by
5 * Jeremy Moore <jmoore@ieee.org>
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of version 3 or later of the GNU General Public License as
9 * published by the Free Software Foundation.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19 *
20 * $Id: gnubg.css,v 1.3 2016/08/27 20:27:35 plm Exp $
21 */
22
23/*
24 * Style for the move list (e.g. the hint window) for highlighting the actual
25 * move made.
26 */
27#gnubg-move-done:active {
28    color: red;
29}
30
31/*
32 * Style for the move list, used in detail view, sets font colour for stat line
33 */
34#gnubg-move-winlossfg:active {
35    color: gray;
36}
37
38/*
39 * Style for the uncompleted move (shown as you move pieces around)
40 */
41#gnubg-move-current:active {
42    color: red;
43}
44
45/*
46 * Styles for showing the graphical overview of the market windows.
47 *
48 * ACTIVE is used for showing the "double, take" window
49 * HOVER is used for showing the "double, pass" window
50 * SELECTED is used for showing the "too good" window
51 */
52#gnubg-doubling-window-graph:active {
53    background-color: green;
54}
55
56#gnubg-doubling-window-graph:hover {
57    background-color: red;
58}
59
60#gnubg-doubling-window-graph:selected {
61    background-color: blue;
62}
63
64/*
65 * Styles for moves in game list
66 */
67#gnubg-gamelist-chequer-blunder {
68    color: red;
69}
70
71#gnubg-gamelist-chequer-error {
72    color: blue;
73}
74
75#gnubg-gamelist-chequer-doubtful {
76    color: #11a011;
77}
78
79#gnubg-gamelist-cube-blunder {
80    background-color: yellow;
81}
82
83#gnubg-gamelist-cube-error {
84    background-color: #ff80ff;
85}
86
87#gnubg-gamelist-cube-doubtful {
88    background-color: silver;
89}
90
91#gnubg-gamelist-luck-bad {
92    font-style: italic;
93}
94
95#gnubg-gamelist-luck-good {
96    font-weight: bold;
97}
98
99/*
100 * Styles for match equity table
101 *
102 * The style for "met-matching-score" is used for highlighting the row
103 * and column that matches the current score. For example, if the score
104 * is 4-away,7-away the row for 4-away and the column for 7-away is highlighted.
105 * The style for "met-the-score" is used to highlight the exact score, e.g.,
106 * in the example above, the entry at 4-away,7-away is highlighted.
107 */
108#gnubg-met-matching-score {
109    color: red;
110}
111
112#gnubg-met-the-score {
113    color: green;
114}
115
116/*
117 * Style for squares in the temperature map
118 */
119.gnubg-temp-map-quadrant {
120    border-width: 1px;
121    border-color: gray;
122    border-style: inset;
123}
124
125/*
126 * Style for buttons underneath the move list (Eval, Rollout, etc.)
127 */
128.gnubg-analysis-button {
129    padding-left: 0.5em;
130    padding-right: 0.5em;
131}
132
133/*
134 * Style for the progress bars displayed for game analysis and rollouts.
135 * Applies only to gtk 3.20 or later.
136 */
137progressbar {
138    padding: 10px;
139}
140