1/* 2 * Hedgewars, a free turn based strategy game 3 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> 4 * 5 * This program is free software; you can redistribute it and/or modify 6 * it under the terms of the GNU General Public License as published by 7 * the Free Software Foundation; version 2 of the License 8 * 9 * This program is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with this program; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 17 */ 18 19/* 20 * PLEASE NOTE: hwconsts.cpp is automatically generated from hwconsts.cpp.in. 21 * Do not edit hwconsts.cpp manually, it will be overwritten when building. 22 * Edit hwconsts.cpp.in to change the code. 23 */ 24 25#include <QStandardItemModel> 26 27#include "hwconsts.h" 28#include "weapons.h" 29 30// cDataDir gets 'Data' appended later (in main.cpp) 31QString * cDataDir = new QString("${HEDGEWARS_DATADIR}"); 32QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}"); 33QString * cVersionString = new QString("${HEDGEWARS_VERSION}"); 34QString * cRevisionString = new QString("${HEDGEWARS_REVISION}"); 35QString * cHashString = new QString("${HEDGEWARS_HASH}"); 36 37// For disallowing some characters that would screw up file name 38QString * cSafeFileNameRegExp = new QString("[^:/\\\\]*"); 39 40QDir * bindir = new QDir(); 41QDir * cfgdir = new QDir(); 42QDir * datadir = new QDir(); 43 44bool custom_config = false; 45bool custom_data = false; 46 47int cMaxTeams = 8; 48int cMaxHHs = HEDGEHOGS_PER_TEAM * cMaxTeams; 49int cMinServerVersion = 3; 50unsigned char cInvertTextColorAt = 64; 51 52QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB 53 AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE ); 54QString * cEmptyAmmoStore = new QString( AMMOLINE_EMPTY_QT AMMOLINE_EMPTY_PROB 55 AMMOLINE_EMPTY_DELAY AMMOLINE_EMPTY_CRATE ); 56int cAmmoNumber = cDefaultAmmoStore->size() / 4; 57 58QList< QPair<QString, QString> > cDefaultAmmos = 59 QList< QPair<QString, QString> >() 60 << qMakePair(QString("Default"), *cDefaultAmmoStore) 61 << qMakePair(QString("Crazy"), QString( 62 AMMOLINE_CRAZY_QT AMMOLINE_CRAZY_PROB 63 AMMOLINE_CRAZY_DELAY AMMOLINE_CRAZY_CRATE )) 64 << qMakePair(QString("Pro Mode"), QString( 65 AMMOLINE_PROMODE_QT AMMOLINE_PROMODE_PROB 66 AMMOLINE_PROMODE_DELAY AMMOLINE_PROMODE_CRATE )) 67 << qMakePair(QString("Shoppa"), QString( 68 AMMOLINE_SHOPPA_QT AMMOLINE_SHOPPA_PROB 69 AMMOLINE_SHOPPA_DELAY AMMOLINE_SHOPPA_CRATE )) 70 << qMakePair(QString("Clean Slate"), QString( 71 AMMOLINE_CLEAN_QT AMMOLINE_CLEAN_PROB 72 AMMOLINE_CLEAN_DELAY AMMOLINE_CLEAN_CRATE )) 73 << qMakePair(QString("Minefield"), QString( 74 AMMOLINE_MINES_QT AMMOLINE_MINES_PROB 75 AMMOLINE_MINES_DELAY AMMOLINE_MINES_CRATE )) 76 << qMakePair(QString("Thinking with Portals"), QString( 77 AMMOLINE_PORTALS_QT AMMOLINE_PORTALS_PROB 78 AMMOLINE_PORTALS_DELAY AMMOLINE_PORTALS_CRATE )) 79 << qMakePair(QString("One of Everything"), QString( 80 AMMOLINE_ONEEVERY_QT AMMOLINE_ONEEVERY_PROB 81 AMMOLINE_ONEEVERY_DELAY AMMOLINE_ONEEVERY_CRATE )) 82 << qMakePair(QString("Highlander"), QString( 83 AMMOLINE_HIGHLANDER_QT AMMOLINE_HIGHLANDER_PROB 84 AMMOLINE_HIGHLANDER_DELAY AMMOLINE_HIGHLANDER_CRATE )) 85 << qMakePair(QString("Balanced Random Weapon"), QString( 86 AMMOLINE_BRW_QT AMMOLINE_BRW_PROB 87 AMMOLINE_BRW_DELAY AMMOLINE_BRW_CRATE )) 88 << qMakePair(QString("Construction Mode"), QString( 89 AMMOLINE_CONSTRUCTION_QT AMMOLINE_CONSTRUCTION_PROB 90 AMMOLINE_CONSTRUCTION_DELAY AMMOLINE_CONSTRUCTION_CRATE )) 91 << qMakePair(QString("Shoppa Pro"), QString( 92 AMMOLINE_SHOPPAPRO_QT AMMOLINE_SHOPPAPRO_PROB 93 AMMOLINE_SHOPPAPRO_DELAY AMMOLINE_SHOPPAPRO_CRATE )) 94 << qMakePair(QString("HedgeEditor"), QString( 95 AMMOLINE_HEDGEEDITOR_QT AMMOLINE_HEDGEEDITOR_PROB 96 AMMOLINE_HEDGEEDITOR_DELAY AMMOLINE_HEDGEEDITOR_CRATE )) 97 ; 98 99QStringList cQuickGameMaps = QStringList() 100 << "Bamboo" 101 << "Bath" 102 << "Battlefield" 103 << "Blox" 104 << "Bubbleflow" 105 << "Cake" 106 << "Castle" 107 << "Cheese" 108 << "Cogs" 109 << "CrazyMission" 110 << "EarthRise" 111 << "Eyes" 112 << "Hammock" 113 << "HedgeFortress" 114 << "Hedgelove" 115 << "Hedgewars" 116 << "Hydrant" 117 << "Lonely_Island" 118 << "Mushrooms" 119 << "Octorama" 120 << "PirateFlag" 121 << "Plane" 122 << "Sheep" 123 << "Trash" 124 << "Tree"; 125 126unsigned int colors[] = HW_TEAMCOLOR_ARRAY; 127 128QString * netHost = new QString(); 129quint16 netPort = NETGAME_DEFAULT_PORT; 130 131int season = SEASON_NONE; 132int years_since_foundation = 0; 133