1 /*
2  * Hedgewars, a free turn based strategy game
3  * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; version 2 of the License
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
17  */
18 
19 #include <QGridLayout>
20 #include <QHBoxLayout>
21 #include <QPushButton>
22 #include <QGroupBox>
23 #include <QComboBox>
24 #include <QLabel>
25 #include <QLineEdit>
26 #include <QMessageBox>
27 #include <QDataWidgetMapper>
28 #include <QSpinBox>
29 #include <QRegExp>
30 #include <QRegExpValidator>
31 
32 #include "hwconsts.h"
33 #include "gameSchemeModel.h"
34 #include "pagescheme.h"
35 #include "FreqSpinBox.h"
36 #include "SDTimeoutSpinBox.h"
37 #include "MinesTimeSpinBox.h"
38 
39 
bodyLayoutDefinition()40 QLayout * PageScheme::bodyLayoutDefinition()
41 {
42     QGridLayout * pageLayout = new QGridLayout();
43     QGroupBox * gb = new QGroupBox(this);
44 
45     QGridLayout * gl = new QGridLayout();
46     gb->setLayout(gl);
47     QSizePolicy sp;
48     sp.setVerticalPolicy(QSizePolicy::MinimumExpanding);
49     sp.setHorizontalPolicy(QSizePolicy::Expanding);
50 
51     pageLayout->addWidget(gb, 1,0,13,5);
52 
53     gbGameModes = new QGroupBox(QGroupBox::tr("Game Modifiers"), gb);
54     gbBasicSettings = new QGroupBox(QGroupBox::tr("Basic Settings"), gb);
55 
56     // TODO name stuff and put CSS into main style sheet
57     gbGameModes->setStyleSheet(".QGroupBox {"
58                                "background-color: #130f2c; background-image:url();"
59                                "}");
60     gbBasicSettings->setStyleSheet(".QGroupBox {"
61                                    "background-color: #130f2c; background-image:url();"
62                                    "}");
63 
64     gbGameModes->setSizePolicy(sp);
65     gbBasicSettings->setSizePolicy(sp);
66     gl->addWidget(gbGameModes,0,0,1,3,Qt::AlignTop);
67     gl->addWidget(gbBasicSettings,0,3,1,3,Qt::AlignTop);
68 
69     QGridLayout * glGMLayout = new QGridLayout(gbGameModes);
70     QGridLayout * glBSLayout = new QGridLayout(gbBasicSettings);
71     gbGameModes->setLayout(glGMLayout);
72     gbBasicSettings->setLayout(glBSLayout);
73     // Left
74 
75     TBW_disablegirders = new ToggleButtonWidget(gbGameModes, ":/res/btnDisableGirders@2x.png");
76     TBW_disablegirders->setWhatsThis(tr("Disable girders when generating random maps."));
77     glGMLayout->addWidget(TBW_disablegirders,0,0,1,1);
78 
79     TBW_disablelandobjects = new ToggleButtonWidget(gbGameModes, ":/res/btnDisableLandObjects@2x.png");
80     TBW_disablelandobjects->setWhatsThis(tr("Disable land objects when generating random maps."));
81     glGMLayout->addWidget(TBW_disablelandobjects,0,1,1,1);
82 
83     TBW_border = new ToggleButtonWidget(gbGameModes, ":/res/btnBorder@2x.png");
84     TBW_border->setWhatsThis(tr("Add an indestructible border around the terrain"));
85     glGMLayout->addWidget(TBW_border,0,2,1,1);
86 
87     TBW_bottomborder = new ToggleButtonWidget(gbGameModes, ":/res/btnBottomBorder@2x.png");
88     TBW_bottomborder->setWhatsThis(tr("Add an indestructible border along the bottom"));
89     glGMLayout->addWidget(TBW_bottomborder,0,3,1,1);
90 
91     TBW_switchhog = new ToggleButtonWidget(gbGameModes, ":/res/btnSwitchHog@2x.png");
92     TBW_switchhog->setWhatsThis(tr("Select a hedgehog at the beginning of a turn"));
93     glGMLayout->addWidget(TBW_switchhog,0,4,1,1);
94 
95     TBW_solid = new ToggleButtonWidget(gbGameModes, ":/res/btnSolid@2x.png");
96     TBW_solid->setWhatsThis(tr("Land can not be destroyed by most weapons."));
97     glGMLayout->addWidget(TBW_solid,1,0,1,1);
98 
99     TBW_lowGravity = new ToggleButtonWidget(gbGameModes, ":/res/btnLowGravity@2x.png");
100     TBW_lowGravity->setWhatsThis(tr("Lower gravity"));
101     glGMLayout->addWidget(TBW_lowGravity,1,1,1,1);
102 
103     TBW_nowind = new ToggleButtonWidget(gbGameModes, ":/res/btnNoWind@2x.png");
104     TBW_nowind->setWhatsThis(tr("You will not have to worry about wind anymore."));
105     glGMLayout->addWidget(TBW_nowind,1,2,1,1);
106 
107     TBW_morewind = new ToggleButtonWidget(gbGameModes, ":/res/btnMoreWind@2x.png");
108     TBW_morewind->setWhatsThis(tr("Wind will affect almost everything."));
109     glGMLayout->addWidget(TBW_morewind,1,3,1,1);
110 
111     TBW_artillery = new ToggleButtonWidget(gbGameModes, ":/res/btnArtillery@2x.png");
112     TBW_artillery->setWhatsThis(tr("Your hogs are unable to move, put your artillery skills to the test"));
113     glGMLayout->addWidget(TBW_artillery,1,4,1,1);
114 
115     TBW_vampiric = new ToggleButtonWidget(gbGameModes, ":/res/btnVampiric@2x.png");
116     TBW_vampiric->setWhatsThis(tr("Gain 80% of the damage you do back in health"));
117     glGMLayout->addWidget(TBW_vampiric,2,0,1,1);
118 
119     TBW_karma = new ToggleButtonWidget(gbGameModes, ":/res/btnKarma@2x.png");
120     TBW_karma->setWhatsThis(tr("Share your opponents pain, share their damage"));
121     glGMLayout->addWidget(TBW_karma,2,1,1,1);
122 
123     TBW_resethealth = new ToggleButtonWidget(gbGameModes, ":/res/btnResetHealth@2x.png");
124     TBW_resethealth->setWhatsThis(tr("All (living) hedgehogs are fully restored at the end of turn"));
125     glGMLayout->addWidget(TBW_resethealth,2,2,1,1);
126 
127     TBW_aisurvival = new ToggleButtonWidget(gbGameModes, ":/res/btnAISurvival@2x.png");
128     TBW_aisurvival->setWhatsThis(tr("AI respawns on death."));
129     glGMLayout->addWidget(TBW_aisurvival,2,3,1,1);
130 
131     TBW_invulnerable = new ToggleButtonWidget(gbGameModes, ":/res/btnInvulnerable@2x.png");
132     TBW_invulnerable->setWhatsThis(tr("All hogs have a personal forcefield"));
133     glGMLayout->addWidget(TBW_invulnerable,2,4,1,1);
134 
135     TBW_perhogammo = new ToggleButtonWidget(gbGameModes, ":/res/btnPerHogAmmo@2x.png");
136     TBW_perhogammo->setWhatsThis(tr("Each hedgehog has its own ammo. It does not share with the team."));
137     glGMLayout->addWidget(TBW_perhogammo,3,0,1,1);
138 
139     TBW_sharedammo = new ToggleButtonWidget(gbGameModes, ":/res/btnSharedAmmo@2x.png");
140     TBW_sharedammo->setWhatsThis(tr("Ammo is shared between all teams that share a colour."));
141     glGMLayout->addWidget(TBW_sharedammo,3,1,1,1);
142 
143     TBW_resetweps = new ToggleButtonWidget(gbGameModes, ":/res/btnResetWeps@2x.png");
144     TBW_resetweps->setWhatsThis(tr("Weapons are reset to starting values each turn."));
145     glGMLayout->addWidget(TBW_resetweps,3,2,1,1);
146 
147     TBW_infattack = new ToggleButtonWidget(gbGameModes, ":/res/btnInfAttack@2x.png");
148     TBW_infattack->setWhatsThis(tr("Attacking does not end your turn."));
149     glGMLayout->addWidget(TBW_infattack,3,3,1,1);
150 
151     TBW_laserSight = new ToggleButtonWidget(gbGameModes, ":/res/btnLaserSight@2x.png");
152     TBW_laserSight->setWhatsThis(tr("Assisted aiming with laser sight"));
153     glGMLayout->addWidget(TBW_laserSight,3,4,1,1);
154 
155     TBW_randomorder = new ToggleButtonWidget(gbGameModes, ":/res/btnRandomOrder@2x.png");
156     TBW_randomorder->setWhatsThis(tr("Order of play is random instead of in room order."));
157     glGMLayout->addWidget(TBW_randomorder,4,0,1,1);
158 
159     TBW_placehog = new ToggleButtonWidget(gbGameModes, ":/res/btnPlaceHog@2x.png");
160     TBW_placehog->setWhatsThis(tr("Take turns placing your hedgehogs before the start of play."));
161     glGMLayout->addWidget(TBW_placehog,4,1,1,1);
162 
163     TBW_teamsDivide = new ToggleButtonWidget(gbGameModes, ":/res/btnTeamsDivide@2x.png");
164     TBW_teamsDivide->setWhatsThis(tr("Each clan starts in its own part of the terrain."));
165     glGMLayout->addWidget(TBW_teamsDivide,4,2,1,1);
166 
167     TBW_tagteam = new ToggleButtonWidget(gbGameModes, ":/res/btnTagTeam@2x.png");
168     TBW_tagteam->setWhatsThis(tr("Teams in each clan take successive turns sharing their turn time."));
169     glGMLayout->addWidget(TBW_tagteam,4,3,1,1);
170 
171     TBW_king = new ToggleButtonWidget(gbGameModes, ":/res/btnKing@2x.png");
172     TBW_king->setWhatsThis(tr("Play with a King. If he dies, your side dies."));
173     glGMLayout->addWidget(TBW_king,4,4,1,1);
174 
175     // Right
176     QLabel * l;
177 
178 //: Description of the game scheme setting “Damage Modifier”. “Knockback” means how much hedgehogs and objects get pushed by explosions and other forces
179     QString wtDamageModifier = tr("Overall damage and knockback in percent");
180     QString wtTurnTime = tr("Turn time in seconds");
181     QString wtInitHealth = tr("Initial health of hedgehogs");
182     QString wtSuddenDeath = tr("How many rounds have to be played before Sudden Death begins");
183     QString wtWaterRise = tr("How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.");
184     QString wtHealthDecrease = tr("How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.");
185     QString wtRopeModifier = tr("Maximum rope length in percent");
186     QString wtHealthCrates = tr("Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.");
187     QString wtCaseProb = tr("Likelihood of a crate dropping before a turn");
188     QString wtCrateHealth= tr("Health bonus for collecting a health crate");
189     QString wtMinesTime = tr("Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.");
190     QString wtMines = tr("Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.");
191     QString wtMineDuds = tr("Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.");
192     QString wtExplosives = tr("Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.");
193     QString wtAirMines = tr("Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.");
194     QString wtWorldEdge = tr("Affects the left and right boundaries of the map");
195     QString wtGetAwayTime = tr("Time you get after an attack");
196     QString wtScriptParam = tr("Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.");
197 
198     l = new QLabel(gbBasicSettings);
199     l->setText(QLabel::tr("Damage Modifier"));
200     l->setWhatsThis(wtDamageModifier);
201     l->setWordWrap(true);
202     glBSLayout->addWidget(l,0,0,1,1);
203     l = new QLabel(gbBasicSettings);
204     l->setWhatsThis(wtDamageModifier);
205     l->setFixedSize(32,32);
206     l->setPixmap(QPixmap(":/res/iconDamage.png"));
207     glBSLayout->addWidget(l,0,1,1,1);
208     SB_DamageModifier = new QSpinBox(gbBasicSettings);
209     SB_DamageModifier->setWhatsThis(wtDamageModifier);
210     SB_DamageModifier->setRange(10, 300);
211     SB_DamageModifier->setValue(100);
212     SB_DamageModifier->setSingleStep(25);
213     glBSLayout->addWidget(SB_DamageModifier,0,2,1,1);
214 
215     l = new QLabel(gbBasicSettings);
216     l->setText(QLabel::tr("Turn Time"));
217     l->setWhatsThis(wtTurnTime);
218     l->setWordWrap(true);
219     glBSLayout->addWidget(l,1,0,1,1);
220     l = new QLabel(gbBasicSettings);
221     l->setWhatsThis(wtTurnTime);
222     l->setFixedSize(32,32);
223     l->setPixmap(QPixmap(":/res/iconTime.png"));
224     glBSLayout->addWidget(l,1,1,1,1);
225     SB_TurnTime = new QSpinBox(gbBasicSettings);
226     SB_TurnTime->setWhatsThis(wtTurnTime);
227     SB_TurnTime->setRange(1, 9999);
228     SB_TurnTime->setValue(45);
229     SB_TurnTime->setSingleStep(15);
230     glBSLayout->addWidget(SB_TurnTime,1,2,1,1);
231 
232     l = new QLabel(gbBasicSettings);
233     l->setText(QLabel::tr("Initial Health"));
234     l->setWhatsThis(wtInitHealth);
235     l->setWordWrap(true);
236     glBSLayout->addWidget(l,2,0,1,1);
237     l = new QLabel(gbBasicSettings);
238     l->setWhatsThis(wtInitHealth);
239     l->setFixedSize(32,32);
240     l->setPixmap(QPixmap(":/res/iconInitHealth.png"));
241     glBSLayout->addWidget(l,2,1,1,1);
242     SB_InitHealth = new QSpinBox(gbBasicSettings);
243     SB_InitHealth->setWhatsThis(wtInitHealth);
244     SB_InitHealth->setRange(1, 1000);
245     SB_InitHealth->setValue(100);
246     SB_InitHealth->setSingleStep(25);
247     glBSLayout->addWidget(SB_InitHealth,2,2,1,1);
248 
249     l = new QLabel(gbBasicSettings);
250     l->setText(QLabel::tr("Sudden Death Timeout"));
251     l->setWhatsThis(wtSuddenDeath);
252     l->setWordWrap(true);
253     glBSLayout->addWidget(l,3,0,1,1);
254     l = new QLabel(gbBasicSettings);
255     l->setFixedSize(32,32);
256     l->setWhatsThis(wtSuddenDeath);
257     l->setPixmap(QPixmap(":/res/iconSuddenDeathTime.png"));
258     glBSLayout->addWidget(l,3,1,1,1);
259     /* NOTE:
260        The internally stored value for Sudden Death Timeout
261        is defined as
262        "number of full rounds to play till Sudden Death, minus one"
263        i.e. value 0 means Sudden Death starts in 2nd round.
264        The lowest possible internal value is 0.
265        The user-facing value is different, it's defined as
266        "number of full rounds to play till Sudden Death"
267        i.e. the user-facing value 1 is equivalent to internal value 0.
268        We use SDTimeoutSpinBox for the magic to happen. */
269     SB_SuddenDeath = new SDTimeoutSpinBox(gbBasicSettings);
270     SB_SuddenDeath->setWhatsThis(wtSuddenDeath);
271     // Will display as 1-52
272     SB_SuddenDeath->setRange(0, 51);
273     // Will display as 16
274     SB_SuddenDeath->setValue(15);
275     SB_SuddenDeath->setSingleStep(3);
276     glBSLayout->addWidget(SB_SuddenDeath,3,2,1,1);
277 
278     l = new QLabel(gbBasicSettings);
279     l->setText(QLabel::tr("Sudden Death Water Rise"));
280     l->setWhatsThis(wtWaterRise);
281     l->setWordWrap(true);
282     glBSLayout->addWidget(l,4,0,1,1);
283     l = new QLabel(gbBasicSettings);
284     l->setWhatsThis(wtWaterRise);
285     l->setFixedSize(32,32);
286     l->setPixmap(QPixmap(":/res/iconSuddenDeathWater.png"));
287     glBSLayout->addWidget(l,4,1,1,1);
288     SB_WaterRise = new QSpinBox(gbBasicSettings);
289     SB_WaterRise->setWhatsThis(wtWaterRise);
290     SB_WaterRise->setRange(0, 100);
291     SB_WaterRise->setValue(47);
292     SB_WaterRise->setSingleStep(5);
293     glBSLayout->addWidget(SB_WaterRise,4,2,1,1);
294 
295     l = new QLabel(gbBasicSettings);
296     l->setText(QLabel::tr("Sudden Death Health Decrease"));
297     l->setWhatsThis(wtHealthDecrease);
298     l->setWordWrap(true);
299     glBSLayout->addWidget(l,5,0,1,1);
300     l = new QLabel(gbBasicSettings);
301     l->setWhatsThis(wtHealthDecrease);
302     l->setFixedSize(32,32);
303     l->setPixmap(QPixmap(":/res/iconSuddenDeath.png"));
304     glBSLayout->addWidget(l,5,1,1,1);
305     SB_HealthDecrease = new QSpinBox(gbBasicSettings);
306     SB_HealthDecrease->setWhatsThis(wtHealthDecrease);
307     SB_HealthDecrease->setRange(0, 1000);
308     SB_HealthDecrease->setValue(5);
309     SB_HealthDecrease->setSingleStep(1);
310     glBSLayout->addWidget(SB_HealthDecrease,5,2,1,1);
311 
312     l = new QLabel(gbBasicSettings);
313     l->setText(QLabel::tr("% Rope Length"));
314     l->setWhatsThis(wtRopeModifier);
315     l->setWordWrap(true);
316     glBSLayout->addWidget(l,6,0,1,1);
317     l = new QLabel(gbBasicSettings);
318     l->setWhatsThis(wtRopeModifier);
319     l->setFixedSize(32,32);
320     l->setPixmap(QPixmap(":/res/iconRope.png"));
321     glBSLayout->addWidget(l,6,1,1,1);
322     SB_RopeModifier = new QSpinBox(gbBasicSettings);
323     SB_RopeModifier->setWhatsThis(wtRopeModifier);
324     SB_RopeModifier->setRange(25, 999);
325     SB_RopeModifier->setValue(100);
326     SB_RopeModifier->setSingleStep(25);
327     glBSLayout->addWidget(SB_RopeModifier,6,2,1,1);
328 
329     l = new QLabel(gbBasicSettings);
330     l->setText(QLabel::tr("Crate Drops"));
331     l->setWhatsThis(wtCaseProb);
332     l->setWordWrap(true);
333     glBSLayout->addWidget(l,7,0,1,1);
334     l = new QLabel(gbBasicSettings);
335     l->setFixedSize(32,32);
336     l->setWhatsThis(wtCaseProb);
337     l->setPixmap(QPixmap(":/res/iconBox.png"));
338     glBSLayout->addWidget(l,7,1,1,1);
339     SB_CaseProb = new FreqSpinBox(gbBasicSettings);
340     SB_CaseProb->setWhatsThis(wtCaseProb);
341     SB_CaseProb->setRange(0, 9);
342     SB_CaseProb->setValue(5);
343     glBSLayout->addWidget(SB_CaseProb,7,2,1,1);
344 
345     l = new QLabel(gbBasicSettings);
346     l->setText(QLabel::tr("% Health Crates"));
347     l->setWhatsThis(wtHealthCrates);
348     l->setWordWrap(true);
349     glBSLayout->addWidget(l,8,0,1,1);
350     l = new QLabel(gbBasicSettings);
351     l->setFixedSize(32,32);
352     l->setWhatsThis(wtHealthCrates);
353     l->setPixmap(QPixmap(":/res/iconHealthPercent.png"));
354     glBSLayout->addWidget(l,8,1,1,1);
355     SB_HealthCrates = new QSpinBox(gbBasicSettings);
356     SB_HealthCrates->setWhatsThis(wtHealthCrates);
357     SB_HealthCrates->setRange(0, 100);
358     SB_HealthCrates->setValue(35);
359     SB_HealthCrates->setSingleStep(5);
360     glBSLayout->addWidget(SB_HealthCrates,8,2,1,1);
361 
362     l = new QLabel(gbBasicSettings);
363     l->setText(QLabel::tr("Health in Crates"));
364     l->setWhatsThis(wtCrateHealth);
365     l->setWordWrap(true);
366     glBSLayout->addWidget(l,9,0,1,1);
367     l = new QLabel(gbBasicSettings);
368     l->setFixedSize(32,32);
369     l->setWhatsThis(wtCrateHealth);
370     l->setPixmap(QPixmap(":/res/iconHealth.png"));
371     glBSLayout->addWidget(l,9,1,1,1);
372     SB_CrateHealth = new QSpinBox(gbBasicSettings);
373     SB_CrateHealth->setWhatsThis(wtCrateHealth);
374     SB_CrateHealth->setRange(0, 1000);
375     SB_CrateHealth->setValue(25);
376     SB_CrateHealth->setSingleStep(5);
377     glBSLayout->addWidget(SB_CrateHealth,9,2,1,1);
378 
379     l = new QLabel(gbBasicSettings);
380     l->setText(QLabel::tr("Mines Time"));
381     l->setWhatsThis(wtMinesTime);
382     l->setWordWrap(true);
383     glBSLayout->addWidget(l,10,0,1,1);
384     l = new QLabel(gbBasicSettings);
385     l->setWhatsThis(wtMinesTime);
386     l->setFixedSize(32,32);
387     l->setPixmap(QPixmap(":/res/iconMineTime.png"));
388     glBSLayout->addWidget(l,10,1,1,1);
389     SB_MinesTime = new MinesTimeSpinBox(gbBasicSettings);
390     SB_MinesTime->setWhatsThis(wtMinesTime);
391     SB_MinesTime->setRange(-1, 5);
392     SB_MinesTime->setValue(3);
393     SB_MinesTime->setSingleStep(1);
394     glBSLayout->addWidget(SB_MinesTime,10,2,1,1);
395 
396     l = new QLabel(gbBasicSettings);
397     l->setText(QLabel::tr("Mines"));
398     l->setWhatsThis(wtMines);
399     l->setWordWrap(true);
400     glBSLayout->addWidget(l,11,0,1,1);
401     l = new QLabel(gbBasicSettings);
402     l->setWhatsThis(wtMines);
403     l->setFixedSize(32,32);
404     l->setPixmap(QPixmap(":/res/iconMine.png"));
405     glBSLayout->addWidget(l,11,1,1,1);
406     SB_Mines = new QSpinBox(gbBasicSettings);
407     SB_Mines->setWhatsThis(wtMines);
408     SB_Mines->setRange(0, 200);
409     SB_Mines->setValue(0);
410     SB_Mines->setSingleStep(5);
411     glBSLayout->addWidget(SB_Mines,11,2,1,1);
412 
413     l = new QLabel(gbBasicSettings);
414     l->setText(QLabel::tr("% Dud Mines"));
415     l->setWhatsThis(wtMineDuds);
416     l->setWordWrap(true);
417     glBSLayout->addWidget(l,12,0,1,1);
418     l = new QLabel(gbBasicSettings);
419     l->setWhatsThis(wtMineDuds);
420     l->setFixedSize(32,32);
421     l->setPixmap(QPixmap(":/res/iconDud.png"));
422     glBSLayout->addWidget(l,12,1,1,1);
423     SB_MineDuds = new QSpinBox(gbBasicSettings);
424     SB_MineDuds->setWhatsThis(wtMineDuds);
425     SB_MineDuds->setRange(0, 100);
426     SB_MineDuds->setValue(0);
427     SB_MineDuds->setSingleStep(5);
428     glBSLayout->addWidget(SB_MineDuds,12,2,1,1);
429 
430     l = new QLabel(gbBasicSettings);
431     l->setText(QLabel::tr("Barrels"));
432     l->setWhatsThis(wtExplosives);
433     l->setWordWrap(true);
434     glBSLayout->addWidget(l,13,0,1,1);
435     l = new QLabel(gbBasicSettings);
436     l->setWhatsThis(wtExplosives);
437     l->setFixedSize(32,32);
438     l->setPixmap(QPixmap(":/res/iconExplosive.png"));
439     glBSLayout->addWidget(l,13,1,1,1);
440     SB_Explosives = new QSpinBox(gbBasicSettings);
441     SB_Explosives->setWhatsThis(wtExplosives);
442     SB_Explosives->setRange(0, 200);
443     SB_Explosives->setValue(0);
444     SB_Explosives->setSingleStep(3);
445     glBSLayout->addWidget(SB_Explosives,13,2,1,1);
446 
447     l = new QLabel(gbBasicSettings);
448     l->setText(QLabel::tr("Air Mines"));
449     l->setWhatsThis(wtAirMines);
450     l->setWordWrap(true);
451     glBSLayout->addWidget(l,14,0,1,1);
452     l = new QLabel(gbBasicSettings);
453     l->setWhatsThis(wtAirMines);
454     l->setFixedSize(32,32);
455     l->setPixmap(QPixmap(":/res/iconAirMine.png"));
456     glBSLayout->addWidget(l,14,1,1,1);
457     SB_AirMines = new QSpinBox(gbBasicSettings);
458     SB_AirMines->setWhatsThis(wtAirMines);
459     SB_AirMines->setRange(0, 200);
460     SB_AirMines->setValue(0);
461     SB_AirMines->setSingleStep(5);
462     glBSLayout->addWidget(SB_AirMines,14,2,1,1);
463 
464     l = new QLabel(gbBasicSettings);
465 //: Label of game scheme setting for the time you get after an attack
466     l->setText(QLabel::tr("% Retreat Time"));
467     l->setWhatsThis(wtGetAwayTime);
468     l->setWordWrap(true);
469     glBSLayout->addWidget(l,15,0,1,1);
470     l = new QLabel(gbBasicSettings);
471     l->setWhatsThis(wtGetAwayTime);
472     l->setFixedSize(32,32);
473     l->setPixmap(QPixmap(":/res/iconTime.png"));
474     glBSLayout->addWidget(l,15,1,1,1);
475     SB_GetAwayTime = new QSpinBox(gbBasicSettings);
476     SB_GetAwayTime->setWhatsThis(wtGetAwayTime);
477     SB_GetAwayTime->setRange(0, 999);
478     SB_GetAwayTime->setValue(100);
479     SB_GetAwayTime->setSingleStep(25);
480     glBSLayout->addWidget(SB_GetAwayTime,15,2,1,1);
481 
482     l = new QLabel(gbBasicSettings);
483     l->setText(QLabel::tr("World Edge"));
484     l->setWhatsThis(wtWorldEdge);
485     l->setWordWrap(true);
486     glBSLayout->addWidget(l,16,0,1,1);
487     l = new QLabel(gbBasicSettings);
488     l->setWhatsThis(wtWorldEdge);
489     l->setFixedSize(32,32);
490     l->setPixmap(QPixmap(":/res/iconEarth.png"));
491     glBSLayout->addWidget(l,16,1,1,1);
492 
493     CB_WorldEdge = new QComboBox(gbBasicSettings);
494     CB_WorldEdge->setWhatsThis(wtWorldEdge);
495     CB_WorldEdge->insertItem(0, tr("None (Default)"));
496     CB_WorldEdge->insertItem(1, tr("Wrap (World wraps)"));
497     CB_WorldEdge->insertItem(2, tr("Bounce (Edges reflect)"));
498     CB_WorldEdge->insertItem(3, tr("Sea (Edges connect to sea)"));
499     /* CB_WorldEdge->insertItem(4, tr("Skybox")); */
500     glBSLayout->addWidget(CB_WorldEdge,16,2,1,1);
501 
502 
503     l = new QLabel(gbBasicSettings);
504     l->setText(QLabel::tr("Script parameter"));
505     l->setWhatsThis(wtScriptParam);
506     l->setWordWrap(true);
507     glBSLayout->addWidget(l,17,0,1,1);
508     l = new QLabel(gbBasicSettings);
509     l->setWhatsThis(wtScriptParam);
510     l->setFixedSize(32,32);
511     l->setPixmap(QPixmap(":/res/iconScript.png"));
512     glBSLayout->addWidget(l,17,1,1,1);
513 
514     LE_ScriptParam = new QLineEdit(gbBasicSettings);
515     LE_ScriptParam->setWhatsThis(wtScriptParam);
516     LE_ScriptParam->setMaxLength(240);
517     glBSLayout->addWidget(LE_ScriptParam,17,2,1,1);
518 
519     L_name = new QLabel(gbBasicSettings);
520     L_name->setText(QLabel::tr("Scheme Name:"));
521 
522     LE_name = new QLineEdit(this);
523     QRegExp rx(*cSafeFileNameRegExp);
524     QRegExpValidator * val = new QRegExpValidator(rx, LE_name);
525     LE_name->setValidator(val);
526     LE_name->setWhatsThis(tr("Name of this scheme"));
527 
528     gl->addWidget(LE_name,15,1,1,5);
529     gl->addWidget(L_name,15,0,1,1);
530 
531     return pageLayout;
532 }
533 
footerLayoutDefinition()534 QLayout * PageScheme::footerLayoutDefinition()
535 {
536     QHBoxLayout * bottomLayout = new QHBoxLayout();
537     selectScheme = new QComboBox(this);
538     selectScheme->setMaxVisibleItems(50);
539 
540     bottomLayout->addWidget(selectScheme, 0);
541     BtnCopy = addButton(tr("Copy"), bottomLayout, 1);
542     BtnCopy->setStyleSheet("padding: 5px;");
543     BtnNew = addButton(tr("New"), bottomLayout, 2);
544     BtnNew->setStyleSheet("padding: 5px;");
545     BtnDelete = addButton(tr("Delete"), bottomLayout, 3);
546     BtnDelete->setStyleSheet("padding: 5px;");
547 
548     bottomLayout->setStretch(1,1);
549     bottomLayout->setStretch(2,1);
550     bottomLayout->setStretch(3,1);
551 
552     return bottomLayout;
553 }
554 
connectSignals()555 void PageScheme::connectSignals()
556 {
557     connect(BtnCopy, SIGNAL(clicked()), this, SLOT(copyRow()));
558     connect(BtnNew, SIGNAL(clicked()), this, SLOT(newRow()));
559     connect(BtnDelete, SIGNAL(clicked()), this, SLOT(deleteRow()));
560     mapper = new QDataWidgetMapper(this);
561     connect(selectScheme, SIGNAL(currentIndexChanged(int)), mapper, SLOT(setCurrentIndex(int)));
562     connect(selectScheme, SIGNAL(currentIndexChanged(int)), this, SLOT(schemeSelected(int)));
563 }
564 
PageScheme(QWidget * parent)565 PageScheme::PageScheme(QWidget* parent) : AbstractPage(parent)
566 {
567     changingSchemes = false;
568     initPage();
569 }
570 
setModel(QAbstractItemModel * model)571 void PageScheme::setModel(QAbstractItemModel * model)
572 {
573     mapper->setModel(model);
574     selectScheme->setModel(model);
575 
576     mapper->addMapping(LE_name, 0);
577     mapper->addMapping(TBW_switchhog, 1);
578     mapper->addMapping(TBW_teamsDivide, 2);
579     mapper->addMapping(TBW_solid, 3);
580     mapper->addMapping(TBW_border, 4);
581     mapper->addMapping(TBW_lowGravity, 5);
582     mapper->addMapping(TBW_laserSight, 6);
583     mapper->addMapping(TBW_invulnerable, 7);
584     mapper->addMapping(TBW_resethealth, 8);
585     mapper->addMapping(TBW_vampiric, 9);
586     mapper->addMapping(TBW_karma, 10);
587     mapper->addMapping(TBW_artillery, 11);
588     mapper->addMapping(TBW_randomorder, 12);
589     mapper->addMapping(TBW_king, 13);
590     mapper->addMapping(TBW_placehog, 14);
591     mapper->addMapping(TBW_sharedammo, 15);
592     mapper->addMapping(TBW_disablegirders, 16);
593     mapper->addMapping(TBW_disablelandobjects, 17);
594     mapper->addMapping(TBW_aisurvival, 18);
595     mapper->addMapping(TBW_infattack, 19);
596     mapper->addMapping(TBW_resetweps, 20);
597     mapper->addMapping(TBW_perhogammo, 21);
598     mapper->addMapping(TBW_nowind, 22);
599     mapper->addMapping(TBW_morewind, 23);
600     mapper->addMapping(TBW_tagteam, 24);
601     mapper->addMapping(TBW_bottomborder, 25);
602     mapper->addMapping(SB_DamageModifier, 26);
603     mapper->addMapping(SB_TurnTime, 27);
604     mapper->addMapping(SB_InitHealth, 28);
605     mapper->addMapping(SB_SuddenDeath, 29);
606     mapper->addMapping(SB_CaseProb, 30);
607     mapper->addMapping(SB_MinesTime, 31);
608     mapper->addMapping(SB_Mines, 32);
609     mapper->addMapping(SB_MineDuds, 33);
610     mapper->addMapping(SB_Explosives, 34);
611     mapper->addMapping(SB_AirMines, 35);
612     mapper->addMapping(SB_HealthCrates, 36);
613     mapper->addMapping(SB_CrateHealth, 37);
614     mapper->addMapping(SB_WaterRise, 38);
615     mapper->addMapping(SB_HealthDecrease, 39);
616     mapper->addMapping(SB_RopeModifier, 40);
617     mapper->addMapping(SB_GetAwayTime, 41);
618     mapper->addMapping(CB_WorldEdge, 42, "currentIndex");
619     mapper->addMapping(LE_ScriptParam, 43);
620 
621     mapper->toFirst();
622 
623     connect(model, SIGNAL(dataChanged(QModelIndex, QModelIndex)), this, SLOT(dataChanged(QModelIndex, QModelIndex)));
624 }
625 
newRow()626 void PageScheme::newRow()
627 {
628     changingSchemes = true;
629     QAbstractItemModel * model = mapper->model();
630     model->insertRow(-1);
631     selectScheme->setCurrentIndex(model->rowCount() - 1);
632     changingSchemes = false;
633     checkDupe();
634 }
635 
copyRow()636 void PageScheme::copyRow()
637 {
638     changingSchemes = true;
639     QAbstractItemModel * model = mapper->model();
640     model->insertRow(selectScheme->currentIndex());
641     selectScheme->setCurrentIndex(model->rowCount() - 1);
642     changingSchemes = false;
643     checkDupe();
644 }
645 
deleteRow()646 void PageScheme::deleteRow()
647 {
648     changingSchemes = true;
649     int numberOfDefaultSchemes = ((GameSchemeModel*)mapper->model())->numberOfDefaultSchemes;
650     if (selectScheme->currentIndex() < numberOfDefaultSchemes)
651     {
652         QMessageBox deniedMsg(this);
653         deniedMsg.setIcon(QMessageBox::Warning);
654         deniedMsg.setWindowTitle(QMessageBox::tr("Schemes - Warning"));
655         deniedMsg.setText(QMessageBox::tr("Cannot delete default scheme '%1'!").arg(selectScheme->currentText()));
656         deniedMsg.setTextFormat(Qt::PlainText);
657         deniedMsg.setWindowModality(Qt::WindowModal);
658         deniedMsg.exec();
659     }
660     else
661     {
662         QMessageBox reallyDeleteMsg(this);
663         reallyDeleteMsg.setIcon(QMessageBox::Question);
664         reallyDeleteMsg.setWindowTitle(QMessageBox::tr("Schemes - Are you sure?"));
665         reallyDeleteMsg.setText(QMessageBox::tr("Do you really want to delete the game scheme '%1'?").arg(selectScheme->currentText()));
666         reallyDeleteMsg.setTextFormat(Qt::PlainText);
667         reallyDeleteMsg.setWindowModality(Qt::WindowModal);
668         reallyDeleteMsg.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
669 
670         if (reallyDeleteMsg.exec() == QMessageBox::Ok)
671         {
672             QAbstractItemModel * model = mapper->model();
673             model->removeRow(selectScheme->currentIndex());
674         }
675     }
676     changingSchemes = false;
677 }
678 
dataChanged(QModelIndex topLeft,QModelIndex bottomRight)679 void PageScheme::dataChanged(QModelIndex topLeft, QModelIndex bottomRight)
680 {
681     Q_UNUSED(bottomRight)
682     if(topLeft.column() == 0) {
683         checkDupe();
684     };
685 }
686 
schemeSelected(int n)687 void PageScheme::schemeSelected(int n)
688 {
689     int c = ((GameSchemeModel*)mapper->model())->numberOfDefaultSchemes;
690     gbGameModes->setEnabled(n >= c);
691     gbBasicSettings->setEnabled(n >= c);
692     LE_name->setEnabled(n >= c);
693     L_name->setEnabled(n >= c);
694     checkDupe();
695 }
696 
697 // Check for duplicates and rename scheme if duplicate found
checkDupe()698 void PageScheme::checkDupe()
699 {
700     if (changingSchemes)
701     {
702         return;
703     }
704     int except = selectScheme->currentIndex();
705     QString name = selectScheme->currentText();
706     GameSchemeModel* model = (GameSchemeModel*)mapper->model();
707     bool dupe = model->hasScheme(name, except);
708     if (dupe)
709     {
710         QString newName;
711         //name already used -> look for an appropriate name
712         int i=2;
713         while(model->hasScheme(newName = tr("%1 (%2)").arg(name).arg(i++), except))
714         {
715             if(i > 1000)
716             {
717                 return;
718             }
719         }
720         LE_name->setText(newName);
721         selectScheme->setCurrentText(newName);
722         model->renameScheme(except, newName);
723 
724         QMessageBox dupeMsg(this);
725         dupeMsg.setIcon(QMessageBox::Warning);
726         dupeMsg.setWindowTitle(QMessageBox::tr("Schemes - Name already taken"));
727         dupeMsg.setTextFormat(Qt::PlainText);
728         dupeMsg.setText(QMessageBox::tr("A scheme with the name '%1' already exists. Your scheme has been renamed to '%2'.").arg(name).arg(newName));
729         dupeMsg.setWindowModality(Qt::WindowModal);
730         dupeMsg.exec();
731     }
732 }
733 
734