1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Quake III Arena source code; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 23 // make sure this is the same character as we use in chats in g_cmd.c 24 #define EC "\x19" 25 26 //match template contexts 27 #define MTCONTEXT_MISC 2 28 #define MTCONTEXT_INITIALTEAMCHAT 4 29 #define MTCONTEXT_TIME 8 30 #define MTCONTEXT_TEAMMATE 16 31 #define MTCONTEXT_ADDRESSEE 32 32 #define MTCONTEXT_PATROLKEYAREA 64 33 #define MTCONTEXT_REPLYCHAT 128 34 #define MTCONTEXT_CTF 256 35 36 //message types 37 #define MSG_NEWLEADER 1 //new leader 38 #define MSG_ENTERGAME 2 //enter game message 39 #define MSG_HELP 3 //help someone 40 #define MSG_ACCOMPANY 4 //accompany someone 41 #define MSG_DEFENDKEYAREA 5 //defend a key area 42 #define MSG_RUSHBASE 6 //everyone rush to base 43 #define MSG_GETFLAG 7 //get the enemy flag 44 #define MSG_STARTTEAMLEADERSHIP 8 //someone wants to become the team leader 45 #define MSG_STOPTEAMLEADERSHIP 9 //someone wants to stop being the team leader 46 #define MSG_WHOISTEAMLAEDER 10 //who is the team leader 47 #define MSG_WAIT 11 //wait for someone 48 #define MSG_WHATAREYOUDOING 12 //what are you doing? 49 #define MSG_JOINSUBTEAM 13 //join a sub-team 50 #define MSG_LEAVESUBTEAM 14 //leave a sub-team 51 #define MSG_CREATENEWFORMATION 15 //create a new formation 52 #define MSG_FORMATIONPOSITION 16 //tell someone his/her position in a formation 53 #define MSG_FORMATIONSPACE 17 //set the formation intervening space 54 #define MSG_DOFORMATION 18 //form a known formation 55 #define MSG_DISMISS 19 //dismiss commanded team mates 56 #define MSG_CAMP 20 //camp somewhere 57 #define MSG_CHECKPOINT 21 //remember a check point 58 #define MSG_PATROL 22 //patrol between certain keypoints 59 #define MSG_LEADTHEWAY 23 //lead the way 60 #define MSG_GETITEM 24 //get an item 61 #define MSG_KILL 25 //kill someone 62 #define MSG_WHEREAREYOU 26 //where is someone 63 #define MSG_RETURNFLAG 27 //return the flag 64 #define MSG_WHATISMYCOMMAND 28 //ask the team leader what to do 65 #define MSG_WHICHTEAM 29 //ask which team a bot is in 66 #define MSG_TASKPREFERENCE 30 //tell your teamplay task preference 67 #define MSG_ATTACKENEMYBASE 31 //attack the enemy base 68 #define MSG_HARVEST 32 //go harvest 69 #define MSG_SUICIDE 33 //order to suicide 70 // 71 #define MSG_ME 100 72 #define MSG_EVERYONE 101 73 #define MSG_MULTIPLENAMES 102 74 #define MSG_NAME 103 75 #define MSG_PATROLKEYAREA 104 76 #define MSG_MINUTES 105 77 #define MSG_SECONDS 106 78 #define MSG_FOREVER 107 79 #define MSG_FORALONGTIME 108 80 #define MSG_FORAWHILE 109 81 // 82 #define MSG_CHATALL 200 83 #define MSG_CHATTEAM 201 84 #define MSG_CHATTELL 202 85 // 86 #define MSG_CTF 300 //ctf message 87 88 //command sub types 89 #define ST_SOMEWHERE 0 90 #define ST_NEARITEM 1 91 #define ST_ADDRESSED 2 92 #define ST_METER 4 93 #define ST_FEET 8 94 #define ST_TIME 16 95 #define ST_HERE 32 96 #define ST_THERE 64 97 #define ST_I 128 98 #define ST_MORE 256 99 #define ST_BACK 512 100 #define ST_REVERSE 1024 101 #define ST_SOMEONE 2048 102 #define ST_GOTFLAG 4096 103 #define ST_CAPTUREDFLAG 8192 104 #define ST_RETURNEDFLAG 16384 105 #define ST_TEAM 32768 106 #define ST_1FCTFGOTFLAG 65535 107 //ctf task preferences 108 #define ST_DEFENDER 1 109 #define ST_ATTACKER 2 110 #define ST_ROAMER 4 111 112 113 //word replacement variables 114 #define THE_ENEMY 7 115 #define THE_TEAM 7 116 //team message variables 117 #define NETNAME 0 118 #define PLACE 1 119 #define FLAG 1 120 #define MESSAGE 2 121 #define ADDRESSEE 2 122 #define ITEM 3 123 #define TEAMMATE 4 124 #define TEAMNAME 4 125 #define ENEMY 4 126 #define KEYAREA 5 127 #define FORMATION 5 128 #define POSITION 5 129 #define NUMBER 5 130 #define TIME 6 131 #define NAME 6 132 #define MORE 6 133 134 135