reset(int started)1 void reset(int started)
2 {
3     if (!started)
4 	set_light(1);
5 }
6 
init()7 void init()
8 {
9     add_action("south", "south");
10     add_action("east", "east");
11     add_action("west", "west");
12 }
13 
14 string short()
15 {
16     return "A grove on the shore of the Isle of the Magi";
17 }
18 
19 void long()
20 {
21     write("You are standing in a grove on the shore of the Isle of the Magi\n" +
22 	  "All of the trees in the grove are either diseased, dead or heavily mutated.\n" +
23 	  "The shore of the island continues to the east,and the grove follows\n" +
24 	  "the shoreline west to Focus Point.\n" +
25 	  "The grove also continues to the south.\n");
26 }
27 
south()28 int south()
29 {
30      this_player()->move_player("south#room/south/sislnd9");
31      return 1;
32 }
33 
east()34 int east()
35 {
36      this_player()->move_player("east#room/south/sislnd12");
37      return 1;
38 }
39 
west()40 int west()
41 {
42      this_player()->move_player("west#room/south/sislnd10");
43      return 1;
44 }
45