reset(int started)1void reset(int started) 2 { 3 if (!started) 4 set_light(1); 5 } 6 init()7void init() 8 { 9 add_action("south", "south"); 10 add_action("east", "east"); 11 add_action("west", "west"); 12 } 13 14 string short() 15 { 16 return "A grove on the shore of the Isle of the Magi"; 17 } 18 19 void long() 20 { 21 write("You are standing in a grove on the shore of the Isle of the Magi\n" + 22 "All of the trees in the grove are either diseased, dead or heavily mutated.\n" + 23 "The shore of the island continues to the east,and the grove follows\n" + 24 "the shoreline west to Focus Point.\n" + 25 "The grove also continues to the south.\n"); 26 } 27 south()28int south() 29 { 30 this_player()->move_player("south#room/south/sislnd9"); 31 return 1; 32 } 33 east()34int east() 35 { 36 this_player()->move_player("east#room/south/sislnd12"); 37 return 1; 38 } 39 west()40int west() 41 { 42 this_player()->move_player("west#room/south/sislnd10"); 43 return 1; 44 } 45