reset(int started)1void reset(int started) 2 { 3 if (!started) 4 set_light(1); 5 } 6 init()7void init() 8 { 9 add_action("south", "south"); 10 add_action("east", "east"); 11 add_action("west", "west"); 12 } 13 14 string short() 15 { 16 return "The shore of the Isle of the Magi"; 17 } 18 19 void long() 20 { 21 write("You are standing on the shore of the Isle of the Magi\n" + 22 "The shore of the island continues east and west from here\n" + 23 "To the south, a hill rises up to the ancient ruins of the Tower\n" + 24 "of Arcanarton, the archmage who used to live on this island\n"); 25 } 26 south()27int south() 28 { 29 this_player()->move_player("south#room/south/sislnd14"); 30 return 1; 31 } 32 east()33int east() 34 { 35 this_player()->move_player("east#room/south/sislnd3"); 36 return 1; 37 } 38 west()39int west() 40 { 41 this_player()->move_player("west#room/south/sislnd1"); 42 return 1; 43 } 44