reset(int started)1 void reset(int started)
2 {
3     if (!started)
4 	set_light(1);
5 }
6 
init()7 void init()
8 {
9     add_action("south", "south");
10     add_action("east", "east");
11     add_action("west", "west");
12 }
13 
14 string short()
15 {
16     return "The shore of the Isle of the Magi";
17 }
18 
19 void long()
20 {
21     write("You are standing on the shore of the Isle of the Magi\n" +
22 	  "The shore of the island continues east and west from here\n" +
23 	  "To the south, a hill rises up to the ancient ruins of the Tower\n" +
24 	  "of Arcanarton, the archmage who used to live on this island\n");
25 }
26 
south()27 int south()
28 {
29      this_player()->move_player("south#room/south/sislnd14");
30      return 1;
31 }
32 
east()33 int east()
34 {
35      this_player()->move_player("east#room/south/sislnd3");
36      return 1;
37 }
38 
west()39 int west()
40 {
41      this_player()->move_player("west#room/south/sislnd1");
42      return 1;
43 }
44