reset(int started)1void reset(int started) 2 { 3 if (!started) 4 set_light(1); 5 } 6 init()7void init() 8 { 9 add_action("east", "east"); 10 add_action("west", "west"); 11 } 12 13 string short() 14 { 15 return "The shore of Crescent Lake"; 16 } 17 18 void long() 19 { 20 write("You are standing on the shore of Crescent Lake, a beautiful and\n" + 21 "clear lake. Out in the centre of the lake stands the Isle\n" + 22 "of the Magi.\n" + 23 "The shore of Crescent Lake continues east and west\n"); 24 } 25 east()26int east() 27 { 28 this_player()->move_player("east#room/south/sshore9"); 29 return 1; 30 } 31 west()32int west() 33 { 34 this_player()->move_player("west#room/south/sshore11"); 35 return 1; 36 } 37 38