reset(int started)1 void reset(int started)
2 {
3     if (!started)
4 	set_light(1);
5 }
6 
init()7 void init()
8 {
9     add_action("east", "east");
10     add_action("west", "west");
11 }
12 
13 string short()
14 {
15     return "The shore of Crescent Lake";
16 }
17 
18 void long()
19 {
20     write("You are standing on the shore of Crescent Lake, a beautiful and\n" +
21 	  "clear lake. Out in the centre of the lake stands the Isle\n" +
22 	  "of the Magi.\n" +
23 	  "The shore of Crescent Lake continues east and west\n");
24 }
25 
east()26 int east()
27 {
28     this_player()->move_player("east#room/south/sshore10");
29     return 1;
30 }
31 
west()32 int west()
33 {
34     this_player()->move_player("west#room/south/sshore12");
35     return 1;
36 }
37 
38