1Structure,Entry,Value,Index 2EventCommand,Code,Maniac_GetSaveInfo,3001 3EventCommand,Code,Maniac_Save,3002 4EventCommand,Code,Maniac_Load,3003 5EventCommand,Code,Maniac_EndLoadProcess,3004 6EventCommand,Code,Maniac_GetMousePosition,3005 7EventCommand,Code,Maniac_SetMousePosition,3006 8EventCommand,Code,Maniac_ShowStringPicture,3007 9EventCommand,Code,Maniac_GetPictureInfo,3008 10EventCommand,Code,Maniac_ControlBattle,3009 11EventCommand,Code,Maniac_ControlAtbGauge,3010 12EventCommand,Code,Maniac_ChangeBattleCommandEx,3011 13EventCommand,Code,Maniac_GetBattleInfo,3012 14EventCommand,Code,Maniac_ControlVarArray,3013 15EventCommand,Code,Maniac_KeyInputProcEx,3014 16EventCommand,Code,Maniac_RewriteMap,3015 17EventCommand,Code,Maniac_ControlGlobalSave,3016 18EventCommand,Code,Maniac_ChangePictureId,3017 19EventCommand,Code,Maniac_SetGameOption,3018 20EventCommand,Code,Maniac_CallCommand,3019 21EventPage,ManiacEventInfo,action,0 22EventPage,ManiacEventInfo,touched,1 23EventPage,ManiacEventInfo,collision,2 24EventPage,ManiacEventInfo,auto_start,3 25EventPage,ManiacEventInfo,parallel,4 26EventPage,ManiacEventInfo,called,5 27EventPage,ManiacEventInfo,battle_start,6 28EventPage,ManiacEventInfo,battle_parallel,7 29EventPage,ManiacEventInfo,map_event,16 30EventPage,ManiacEventInfo,common_event,32 31EventPage,ManiacEventInfo,battle_event,64 32SavePicture,EasyRpgFlip,none,0 33SavePicture,EasyRpgFlip,x,1 34SavePicture,EasyRpgFlip,y,2 35SavePicture,EasyRpgFlip,both,3 36