1Structure,Entry,Value,Index
2EventCommand,Code,Maniac_GetSaveInfo,3001
3EventCommand,Code,Maniac_Save,3002
4EventCommand,Code,Maniac_Load,3003
5EventCommand,Code,Maniac_EndLoadProcess,3004
6EventCommand,Code,Maniac_GetMousePosition,3005
7EventCommand,Code,Maniac_SetMousePosition,3006
8EventCommand,Code,Maniac_ShowStringPicture,3007
9EventCommand,Code,Maniac_GetPictureInfo,3008
10EventCommand,Code,Maniac_ControlBattle,3009
11EventCommand,Code,Maniac_ControlAtbGauge,3010
12EventCommand,Code,Maniac_ChangeBattleCommandEx,3011
13EventCommand,Code,Maniac_GetBattleInfo,3012
14EventCommand,Code,Maniac_ControlVarArray,3013
15EventCommand,Code,Maniac_KeyInputProcEx,3014
16EventCommand,Code,Maniac_RewriteMap,3015
17EventCommand,Code,Maniac_ControlGlobalSave,3016
18EventCommand,Code,Maniac_ChangePictureId,3017
19EventCommand,Code,Maniac_SetGameOption,3018
20EventCommand,Code,Maniac_CallCommand,3019
21EventPage,ManiacEventInfo,action,0
22EventPage,ManiacEventInfo,touched,1
23EventPage,ManiacEventInfo,collision,2
24EventPage,ManiacEventInfo,auto_start,3
25EventPage,ManiacEventInfo,parallel,4
26EventPage,ManiacEventInfo,called,5
27EventPage,ManiacEventInfo,battle_start,6
28EventPage,ManiacEventInfo,battle_parallel,7
29EventPage,ManiacEventInfo,map_event,16
30EventPage,ManiacEventInfo,common_event,32
31EventPage,ManiacEventInfo,battle_event,64
32SavePicture,EasyRpgFlip,none,0
33SavePicture,EasyRpgFlip,x,1
34SavePicture,EasyRpgFlip,y,2
35SavePicture,EasyRpgFlip,both,3
36