1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! 2 * -------------------------------------- 3 * 4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors. 5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org 6 * 7 * liblcf is Free/Libre Open Source Software, released under the MIT License. 8 * For the full copyright and license information, please view the COPYING 9 * file that was distributed with this source code. 10 */ 11 12 // Headers 13 #include "lcf/ldb/reader.h" 14 #include "lcf/ldb/chunks.h" 15 #include "reader_struct_impl.h" 16 17 namespace lcf { 18 19 // Read TestBattler. 20 21 template <> 22 char const* const Struct<rpg::TestBattler>::name = "TestBattler"; 23 static TypedField<rpg::TestBattler, int32_t> static_actor_id( 24 &rpg::TestBattler::actor_id, 25 LDB_Reader::ChunkTestBattler::actor_id, 26 "actor_id", 27 0, 28 0 29 ); 30 static TypedField<rpg::TestBattler, int32_t> static_level( 31 &rpg::TestBattler::level, 32 LDB_Reader::ChunkTestBattler::level, 33 "level", 34 0, 35 0 36 ); 37 static TypedField<rpg::TestBattler, int32_t> static_weapon_id( 38 &rpg::TestBattler::weapon_id, 39 LDB_Reader::ChunkTestBattler::weapon_id, 40 "weapon_id", 41 0, 42 0 43 ); 44 static TypedField<rpg::TestBattler, int32_t> static_shield_id( 45 &rpg::TestBattler::shield_id, 46 LDB_Reader::ChunkTestBattler::shield_id, 47 "shield_id", 48 0, 49 0 50 ); 51 static TypedField<rpg::TestBattler, int32_t> static_armor_id( 52 &rpg::TestBattler::armor_id, 53 LDB_Reader::ChunkTestBattler::armor_id, 54 "armor_id", 55 0, 56 0 57 ); 58 static TypedField<rpg::TestBattler, int32_t> static_helmet_id( 59 &rpg::TestBattler::helmet_id, 60 LDB_Reader::ChunkTestBattler::helmet_id, 61 "helmet_id", 62 0, 63 0 64 ); 65 static TypedField<rpg::TestBattler, int32_t> static_accessory_id( 66 &rpg::TestBattler::accessory_id, 67 LDB_Reader::ChunkTestBattler::accessory_id, 68 "accessory_id", 69 0, 70 0 71 ); 72 73 74 template <> 75 Field<rpg::TestBattler> const* Struct<rpg::TestBattler>::fields[] = { 76 &static_actor_id, 77 &static_level, 78 &static_weapon_id, 79 &static_shield_id, 80 &static_armor_id, 81 &static_helmet_id, 82 &static_accessory_id, 83 NULL 84 }; 85 86 template class Struct<rpg::TestBattler>; 87 88 } //namespace lcf 89