1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! 2 * -------------------------------------- 3 * 4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors. 5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org 6 * 7 * liblcf is Free/Libre Open Source Software, released under the MIT License. 8 * For the full copyright and license information, please view the COPYING 9 * file that was distributed with this source code. 10 */ 11 12 // Headers 13 #include "lcf/rpg/battleranimationweapon.h" 14 15 namespace lcf { 16 namespace rpg { 17 operator <<(std::ostream & os,const BattlerAnimationWeapon & obj)18std::ostream& operator<<(std::ostream& os, const BattlerAnimationWeapon& obj) { 19 os << "BattlerAnimationWeapon{"; 20 os << "name="<< obj.name; 21 os << ", weapon_name="<< obj.weapon_name; 22 os << ", weapon_index="<< obj.weapon_index; 23 os << "}"; 24 return os; 25 } 26 27 } // namespace rpg 28 } // namespace lcf 29