1 // FB Alpha Sand Scorpion driver module
2 // Based on MAME driver by Luca Elia
3 // Note: oc'd from 12 to 20mhz to make this game playable, for some reason its not so bad in mame... - dink
4 
5 #include "tiles_generic.h"
6 #include "z80_intf.h"
7 #include "m68000_intf.h"
8 #include "msm6295.h"
9 #include "burn_ym2203.h"
10 #include "kaneko_tmap.h"
11 #include "pandora.h"
12 
13 static UINT8 *AllMem;
14 static UINT8 *MemEnd;
15 static UINT8 *AllRam;
16 static UINT8 *RamEnd;
17 static UINT8 *Drv68KROM;
18 static UINT8 *DrvZ80ROM;
19 static UINT8 *DrvGfxROM0;
20 static UINT8 *DrvGfxROM1;
21 static UINT8 *DrvTransTab;
22 static UINT8 *Drv68KRAM;
23 static UINT8 *DrvZ80RAM;
24 static UINT8 *DrvPandoraRAM;
25 static UINT8 *DrvSprRAM;
26 static UINT8 *DrvPalRAM;
27 static UINT8 *DrvVideoRAM;
28 static UINT8 *DrvVidRegs;
29 
30 static UINT32 *DrvPalette;
31 static UINT8 DrvRecalc;
32 
33 static UINT8 nDrvZ80Bank;
34 static UINT8 soundlatch;
35 static UINT8 soundlatch2;
36 static INT32 watchdog;
37 static INT32 vblank_irq;
38 static INT32 sprite_irq;
39 static INT32 unknown_irq;
40 static INT32 latch1_full;
41 static INT32 latch2_full;
42 
43 typedef struct
44 {
45 	UINT16 x1p, y1p, x1s, y1s;
46 	UINT16 x2p, y2p, x2s, y2s;
47 	INT16 x12, y12, x21, y21;
48 	UINT16 mult_a, mult_b;
49 } calc1_hit_t;
50 
51 static calc1_hit_t m_hit;
52 
53 static UINT8 DrvJoy1[16];
54 static UINT8 DrvJoy2[16];
55 static UINT8 DrvJoy3[16];
56 static UINT8 DrvDips[2];
57 static UINT16 DrvInputs[3];
58 static UINT8 DrvReset;
59 
60 static struct BurnInputInfo SandscrpInputList[] = {
61 	{"P1 Coin",		BIT_DIGITAL,	DrvJoy3 + 2,	"p1 coin"	},
62 	{"P1 Start",		BIT_DIGITAL,	DrvJoy3 + 0,	"p1 start"	},
63 	{"P1 Up",		BIT_DIGITAL,	DrvJoy1 + 0,	"p1 up"		},
64 	{"P1 Down",		BIT_DIGITAL,	DrvJoy1 + 1,	"p1 down"	},
65 	{"P1 Left",		BIT_DIGITAL,	DrvJoy1 + 2,	"p1 left"	},
66 	{"P1 Right",		BIT_DIGITAL,	DrvJoy1 + 3,	"p1 right"	},
67 	{"P1 Button 1",		BIT_DIGITAL,	DrvJoy1 + 4,	"p1 fire 1"	},
68 	{"P1 Button 2",		BIT_DIGITAL,	DrvJoy1 + 5,	"p1 fire 2"	},
69 
70 	{"P2 Coin",		BIT_DIGITAL,	DrvJoy3 + 3,	"p2 coin"	},
71 	{"P2 Start",		BIT_DIGITAL,	DrvJoy3 + 1,	"p2 start"	},
72 	{"P2 Up",		BIT_DIGITAL,	DrvJoy2 + 0,	"p2 up"		},
73 	{"P2 Down",		BIT_DIGITAL,	DrvJoy2 + 1,	"p2 down"	},
74 	{"P2 Left",		BIT_DIGITAL,	DrvJoy2 + 2,	"p2 left"	},
75 	{"P2 Right",		BIT_DIGITAL,	DrvJoy2 + 3,	"p2 right"	},
76 	{"P2 Button 1",		BIT_DIGITAL,	DrvJoy2 + 4,	"p2 fire 1"	},
77 	{"P2 Button 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p2 fire 2"	},
78 
79 	{"Reset",		BIT_DIGITAL,	&DrvReset,	"reset"		},
80 	{"Service",		BIT_DIGITAL,	DrvJoy3 + 6,	"service"	},
81 	{"Tilt",		BIT_DIGITAL,	DrvJoy3 + 4,	"tilt"		},
82 	{"Dip A",		BIT_DIPSWITCH,	DrvDips + 0,	"dip"		},
83 	{"Dip B",		BIT_DIPSWITCH,	DrvDips + 1,	"dip"		},
84 };
85 
86 STDINPUTINFO(Sandscrp)
87 
88 static struct BurnDIPInfo SandscrpDIPList[]=
89 {
90 	{0x13, 0xff, 0xff, 0xff, NULL			},
91 	{0x14, 0xff, 0xff, 0xff, NULL			},
92 
93 	{0   , 0xfe, 0   ,    4, "Lives"		},
94 	{0x13, 0x01, 0x03, 0x02, "1"			},
95 	{0x13, 0x01, 0x03, 0x01, "2"			},
96 	{0x13, 0x01, 0x03, 0x03, "3"			},
97 	{0x13, 0x01, 0x03, 0x00, "5"			},
98 
99 	{0   , 0xfe, 0   ,    4, "Bombs"		},
100 	{0x13, 0x01, 0x0c, 0x08, "1"			},
101 	{0x13, 0x01, 0x0c, 0x04, "2"			},
102 	{0x13, 0x01, 0x0c, 0x0c, "3"			},
103 	{0x13, 0x01, 0x0c, 0x00, "5"			},
104 
105 	{0   , 0xfe, 0   ,    4, "Difficulty"		},
106 	{0x13, 0x01, 0x30, 0x30, "Easy"			},
107 	{0x13, 0x01, 0x30, 0x20, "Normal"		},
108 	{0x13, 0x01, 0x30, 0x10, "Hard"			},
109 	{0x13, 0x01, 0x30, 0x00, "Hardest"		},
110 
111 	{0   , 0xfe, 0   ,    4, "Bonus Life"		},
112 	{0x13, 0x01, 0xc0, 0x80, "100K, 300K"		},
113 	{0x13, 0x01, 0xc0, 0xc0, "200K, 500K"		},
114 	{0x13, 0x01, 0xc0, 0x40, "500K, 1000K"		},
115 	{0x13, 0x01, 0xc0, 0x00, "1000K, 3000K"		},
116 
117 	{0   , 0xfe, 0   ,    16, "Coinage"		},
118 	{0x14, 0x01, 0x0f, 0x0a, "6 Coins 1 Credits"	},
119 	{0x14, 0x01, 0x0f, 0x0b, "5 Coins 1 Credits"	},
120 	{0x14, 0x01, 0x0f, 0x0c, "4 Coins 1 Credits"	},
121 	{0x14, 0x01, 0x0f, 0x0d, "3 Coins 1 Credits"	},
122 	{0x14, 0x01, 0x0f, 0x01, "8 Coins 3 Credits"	},
123 	{0x14, 0x01, 0x0f, 0x0e, "2 Coins 1 Credits"	},
124 	{0x14, 0x01, 0x0f, 0x02, "5 Coins 3 Credits"	},
125 	{0x14, 0x01, 0x0f, 0x03, "3 Coins 2 Credits"	},
126 	{0x14, 0x01, 0x0f, 0x0f, "1 Coin  1 Credits"	},
127 	{0x14, 0x01, 0x0f, 0x04, "2 Coins 3 Credits"	},
128 	{0x14, 0x01, 0x0f, 0x09, "1 Coin  2 Credits"	},
129 	{0x14, 0x01, 0x0f, 0x08, "1 Coin  3 Credits"	},
130 	{0x14, 0x01, 0x0f, 0x07, "1 Coin  4 Credits"	},
131 	{0x14, 0x01, 0x0f, 0x06, "1 Coin  5 Credits"	},
132 	{0x14, 0x01, 0x0f, 0x05, "1 Coin  6 Credits"	},
133 	{0x14, 0x01, 0x0f, 0x00, "Free Play"		},
134 
135 	{0   , 0xfe, 0   ,    2, "Flip Screen"		},
136 	{0x14, 0x01, 0x10, 0x10, "Off"			},
137 	{0x14, 0x01, 0x10, 0x00, "On"			},
138 
139 	{0   , 0xfe, 0   ,    2, "Allow Continue"	},
140 	{0x14, 0x01, 0x20, 0x00, "Off"			},
141 	{0x14, 0x01, 0x20, 0x20, "On"			},
142 
143 	{0   , 0xfe, 0   ,    2, "Demo Sounds"		},
144 	{0x14, 0x01, 0x40, 0x00, "Off"			},
145 	{0x14, 0x01, 0x40, 0x40, "On"			},
146 
147 	{0   , 0xfe, 0   ,    2, "Service Mode"		},
148 	{0x14, 0x01, 0x80, 0x80, "Off"			},
149 	{0x14, 0x01, 0x80, 0x00, "On"			},
150 };
151 
STDDIPINFO(Sandscrp)152 STDDIPINFO(Sandscrp)
153 
154 static inline void palette_update(UINT16 offset)
155 {
156 	INT32 p = *((UINT16*)(DrvPalRAM + offset));
157 
158 	INT32 r = (p >>  5) & 0x1f;
159 	INT32 g = (p >> 10) & 0x1f;
160 	INT32 b = (p >>  0) & 0x1f;
161 
162 	r = (r << 3) | (r >> 2);
163 	g = (g << 3) | (g >> 2);
164 	b = (b << 3) | (b >> 2);
165 
166 	DrvPalette[offset/2] = BurnHighCol(r, g, b, 0);
167 }
168 
galpanib_calc_read(UINT32 offset)169 static UINT16 galpanib_calc_read(UINT32 offset) // Simulation of the CALC1 MCU
170 {
171 	calc1_hit_t &hit = m_hit;
172 
173 	switch (offset)
174 	{
175 		case 0x00/2: // watchdog
176 			watchdog = 0;
177 			return 0;
178 
179 		case 0x04/2: // similar to the hit detection from SuperNova, but much simpler
180 		{
181 			UINT16 data = 0;
182 
183 			// X Absolute Collision
184 			if      (hit.x1p >  hit.x2p)	data |= 0x0200;
185 			else if (hit.x1p == hit.x2p)	data |= 0x0400;
186 			else if (hit.x1p <  hit.x2p)	data |= 0x0800;
187 
188 			// Y Absolute Collision
189 			if      (hit.y1p >  hit.y2p)	data |= 0x2000;
190 			else if (hit.y1p == hit.y2p)	data |= 0x4000;
191 			else if (hit.y1p <  hit.y2p)	data |= 0x8000;
192 
193 			// XY Overlap Collision
194 			hit.x12 = (hit.x1p) - (hit.x2p + hit.x2s);
195 			hit.y12 = (hit.y1p) - (hit.y2p + hit.y2s);
196 			hit.x21 = (hit.x1p + hit.x1s) - (hit.x2p);
197 			hit.y21 = (hit.y1p + hit.y1s) - (hit.y2p);
198 
199 			if ((hit.x12 < 0) && (hit.y12 < 0) && (hit.x21 >= 0) && (hit.y21 >= 0))
200 				data |= 0x0001;
201 
202 			return data;
203 		}
204 
205 		case 0x10/2:
206 			return (((UINT32)hit.mult_a * (UINT32)hit.mult_b) >> 16);
207 
208 		case 0x12/2:
209 			return (((UINT32)hit.mult_a * (UINT32)hit.mult_b) & 0xffff);
210 
211 
212 		case 0x14/2:
213 			return BurnRandom(); // really rand
214 	}
215 
216 	return 0;
217 }
218 
galpanib_calc_write(INT32 offset,UINT16 data)219 static void galpanib_calc_write(INT32 offset, UINT16 data)
220 {
221 	calc1_hit_t &hit = m_hit;
222 
223 	switch (offset)
224 	{
225 		case 0x00/2: hit.x1p    = data; break;
226 		case 0x02/2: hit.x1s    = data; break;
227 		case 0x04/2: hit.y1p    = data; break;
228 		case 0x06/2: hit.y1s    = data; break;
229 		case 0x08/2: hit.x2p    = data; break;
230 		case 0x0a/2: hit.x2s    = data; break;
231 		case 0x0c/2: hit.y2p    = data; break;
232 		case 0x0e/2: hit.y2s    = data; break;
233 		case 0x10/2: hit.mult_a = data; break;
234 		case 0x12/2: hit.mult_b = data; break;
235 	}
236 }
237 
update_irq_state()238 static void update_irq_state()
239 {
240 	INT32 irq = (vblank_irq || sprite_irq || unknown_irq) ? 1 : 0;
241 
242 	SekSetIRQLine(1, irq ? CPU_IRQSTATUS_ACK : CPU_IRQSTATUS_NONE);
243 }
244 
sandscrp_main_write_word(UINT32 address,UINT16 data)245 static void __fastcall sandscrp_main_write_word(UINT32 address, UINT16 data)
246 {
247 	if ((address & 0xffffe0) == 0x200000) {
248 		galpanib_calc_write((address & 0x1f) >> 1, data);
249 		return;
250 	}
251 
252 	switch (address)
253 	{
254 		case 0x100000:
255 			if (data & 0x08) sprite_irq = 0;
256 			if (data & 0x10) unknown_irq = 0;
257 			if (data & 0x20) vblank_irq = 0;
258 			update_irq_state();
259 		return;
260 
261 		case 0xa00000:
262 		return; // coin counter
263 
264 		case 0xe00000:
265 			latch1_full = 1;
266 			soundlatch = data & 0xff;
267 			ZetNmi();
268 			ZetRun(100); // ?
269 		return;
270 
271 		case 0xe40000:
272 			latch1_full = data & 0x80;
273 			latch2_full = data & 0x40;
274 		return;
275 	}
276 }
277 
sandscrp_main_write_byte(UINT32 address,UINT8 data)278 static void __fastcall sandscrp_main_write_byte(UINT32 address, UINT8 data)
279 {
280 	bprintf (0, _T("MWB %5.5x %2.2x\n"), address, data);
281 }
282 
sandscrp_main_read_word(UINT32 address)283 static UINT16 __fastcall sandscrp_main_read_word(UINT32 address)
284 {
285 	if ((address & 0xffffe0) == 0x200000) {
286 		return galpanib_calc_read((address & 0x1f) >> 1);
287 	}
288 
289 	switch (address)
290 	{
291 		case 0x800000:
292 			return ((sprite_irq << 3) | (unknown_irq << 4) | (vblank_irq << 5));
293 
294 		case 0xb00000:
295 			return DrvInputs[0];
296 
297 		case 0xb00002:
298 			return DrvInputs[1];
299 
300 		case 0xb00004:
301 			return DrvInputs[2];
302 
303 		case 0xb00006:
304 			return 0xffff;
305 
306 		case 0xe00000:
307 			latch2_full = 0;
308 			return soundlatch2;
309 
310 		case 0xe40000:
311 			return (latch1_full ? 0x80 : 0) | (latch2_full ? 0x40 : 0);
312 
313 		case 0xec0000:
314 			watchdog = 0;
315 			return 0;
316 	}
317 
318 	return 0;
319 }
320 
sandscrp_main_read_byte(UINT32 address)321 static UINT8 __fastcall sandscrp_main_read_byte(UINT32 address)
322 {
323 	bprintf (0, _T("MRB %5.5x\n"), address);
324 
325 	return 0;
326 }
327 
sandscrp_pandora_write_word(UINT32 address,UINT16 data)328 static void __fastcall sandscrp_pandora_write_word(UINT32 address, UINT16 data)
329 {
330 	address &= 0x1ffe;
331 
332 	data &= 0xff;
333 
334 	DrvSprRAM[address + 0] = data;
335 	DrvSprRAM[address + 1] = data;
336 
337 	DrvPandoraRAM[address/2] = data;
338 }
339 
sandscrp_pandora_write_byte(UINT32 address,UINT8 data)340 static void __fastcall sandscrp_pandora_write_byte(UINT32 address, UINT8 data)
341 {
342 	address &= 0x1ffe;
343 
344 	DrvSprRAM[address + 0] = data;
345 	DrvSprRAM[address + 1] = data;
346 
347 	DrvPandoraRAM[address/2] = data;
348 }
349 
sandscrp_palette_write_word(UINT32 address,UINT16 data)350 static void __fastcall sandscrp_palette_write_word(UINT32 address, UINT16 data)
351 {
352 	*((UINT16*)(DrvPalRAM + (address & 0xffe))) = data;
353 	palette_update(address & 0xffe);
354 }
355 
sandscrp_palette_write_byte(UINT32 address,UINT8 data)356 static void __fastcall sandscrp_palette_write_byte(UINT32 address, UINT8 data)
357 {
358 	DrvPalRAM[(address & 0xfff) ^ 1] = data;
359 	palette_update(address & 0xffe);
360 }
361 
bankswitch(INT32 bank)362 static void bankswitch(INT32 bank)
363 {
364 	nDrvZ80Bank = bank & 7;
365 
366 	ZetMapMemory(DrvZ80ROM + ((bank & 0x07) * 0x4000), 0x8000, 0xbfff, MAP_ROM);
367 }
368 
sandscrp_sound_write_port(UINT16 port,UINT8 data)369 static void __fastcall sandscrp_sound_write_port(UINT16 port, UINT8 data)
370 {
371 	switch (port & 0xff)
372 	{
373 		case 0x00:
374 			bankswitch(data);
375 		return;
376 
377 		case 0x02:
378 			BurnYM2203Write(0, 0, data);
379 		return;
380 
381 		case 0x03:
382 			BurnYM2203Write(0, 1, data);
383 		return;
384 
385 		case 0x04:
386 			MSM6295Write(0, data);
387 		return;
388 
389 		case 0x06:
390 			latch2_full = 1;
391 			soundlatch2 = data;
392 		return;
393 	}
394 }
395 
sandscrp_sound_read_port(UINT16 port)396 static UINT8 __fastcall sandscrp_sound_read_port(UINT16 port)
397 {
398 	switch (port & 0xff)
399 	{
400 		case 0x02:
401 			return BurnYM2203Read(0, 0);
402 
403 		case 0x03:
404 			return BurnYM2203Read(0, 1);
405 
406 		case 0x07:
407 			latch1_full = 0;
408 			return soundlatch;
409 
410 		case 0x08:
411 			return (latch2_full ? 0x80 : 0) | (latch1_full ? 0x40 : 0);
412 	}
413 
414 	return 0;
415 }
416 
DrvYM2203PortA(UINT32)417 static UINT8 DrvYM2203PortA(UINT32)
418 {
419 	return DrvDips[0];
420 }
421 
DrvYM2203PortB(UINT32)422 static UINT8 DrvYM2203PortB(UINT32)
423 {
424 	return DrvDips[1];
425 }
426 
DrvFMIRQHandler(INT32,INT32 nStatus)427 static void DrvFMIRQHandler(INT32, INT32 nStatus)
428 {
429 	ZetSetIRQLine(0, (nStatus) ? CPU_IRQSTATUS_ACK : CPU_IRQSTATUS_NONE);
430 }
431 
DrvDoReset(INT32 full_reset)432 static INT32 DrvDoReset(INT32 full_reset)
433 {
434 	if (full_reset) {
435 		memset (AllRam, 0, RamEnd - AllRam);
436 	}
437 
438 	SekOpen(0);
439 	SekReset();
440 	SekClose();
441 
442 	ZetOpen(0);
443 	ZetReset();
444 	BurnYM2203Reset();
445 	ZetClose();
446 
447 	MSM6295Reset(0);
448 
449 	nDrvZ80Bank = 0;
450 	vblank_irq = 0;
451 	sprite_irq = 0;
452 	unknown_irq = 0;
453 	soundlatch = 0;
454 	soundlatch2 = 0;
455 	latch1_full = 0;
456 	latch2_full = 0;
457 	watchdog = 0;
458 
459 	return 0;
460 }
461 
MemIndex()462 static INT32 MemIndex()
463 {
464 	UINT8 *Next; Next = AllMem;
465 
466 	Drv68KROM		= Next; Next += 0x080000;
467 	DrvZ80ROM		= Next; Next += 0x020000;
468 
469 	DrvGfxROM0		= Next; Next += 0x200000;
470 	DrvGfxROM1		= Next; Next += 0x200000;
471 
472 	DrvTransTab		= Next; Next += 0x400000 / 0x100;
473 
474 	MSM6295ROM		= Next; Next += 0x040000;
475 
476 	AllRam			= Next;
477 
478 	DrvZ80RAM		= Next; Next += 0x002000;
479 
480 	Drv68KRAM		= Next; Next += 0x010000;
481 	DrvPandoraRAM		= Next; Next += 0x002000;
482 	DrvSprRAM		= Next; Next += 0x002000;
483 	DrvPalRAM		= Next; Next += 0x001000;
484 
485 	DrvVideoRAM		= Next; Next += 0x004000;
486 	DrvVidRegs		= Next; Next += 0x000400;
487 
488 	RamEnd			= Next;
489 
490 	DrvPalette		= (UINT32*)Next; Next += 0x0800 * sizeof(UINT32);
491 
492 	MemEnd			= Next;
493 
494 	return 0;
495 }
496 
DrvFillTransTable()497 static void DrvFillTransTable()
498 {
499 	memset (DrvTransTab, 0, 0x4000);
500 
501 	for (INT32 i = 0; i < 0x400000; i+= 0x100) {
502 		DrvTransTab[i/0x100] = 1; // transparent
503 
504 		for (INT32 j = 0; j < 0x100; j++) {
505 			if (DrvGfxROM0[j + i]) {
506 				DrvTransTab[i/0x100] = 0;
507 				break;
508 			}
509 		}
510 	}
511 }
512 
DrvGfxDecode()513 static INT32 DrvGfxDecode()
514 {
515 	static INT32 Plane[4]   = { STEP4(0,1) };
516 	static INT32 XOffs0[16] = { STEP4(12, -4), STEP4(28, -4), STEP4(268, -4),STEP4(284, -4) };
517 	static INT32 XOffs1[16] = { STEP8(0,4), STEP8(256,4) };
518 	static INT32 YOffs[16]  = { STEP8(0, 32), STEP8(512, 32) };
519 
520 	UINT8 *tmp = (UINT8*)BurnMalloc(0x200000);
521 	if (tmp == NULL) {
522 		return 1;
523 	}
524 
525 	memcpy (tmp, DrvGfxROM0, 0x200000);
526 
527 	GfxDecode(0x2000, 4, 16, 16, Plane, XOffs0, YOffs, 0x400, tmp, DrvGfxROM0);
528 
529 	memcpy (tmp, DrvGfxROM1, 0x200000);
530 
531 	GfxDecode(0x2000, 4, 16, 16, Plane, XOffs1, YOffs, 0x400, tmp, DrvGfxROM1);
532 
533 	BurnFree (tmp);
534 
535 	return 0;
536 }
537 
DrvInit(INT32 type)538 static INT32 DrvInit(INT32 type)
539 {
540 	AllMem = NULL;
541 	MemIndex();
542 	INT32 nLen = MemEnd - (UINT8 *)0;
543 	if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
544 	memset(AllMem, 0, nLen);
545 	MemIndex();
546 
547 	{
548 		if (BurnLoadRom(Drv68KROM  + 0x000001,  0, 2)) return 1;
549 		if (BurnLoadRom(Drv68KROM  + 0x000000,  1, 2)) return 1;
550 
551 		if (BurnLoadRom(DrvZ80ROM  + 0x000000,  2, 1)) return 1;
552 
553 		if (type == 0) // early revisions
554 		{
555 			if (BurnLoadRom(DrvGfxROM0 + 0x000000,  3, 2)) return 1;
556 			if (BurnLoadRom(DrvGfxROM0 + 0x000001,  4, 2)) return 1;
557 
558 			if (BurnLoadRom(DrvGfxROM1 + 0x000000,  5, 1)) return 1;
559 			if (BurnLoadRom(DrvGfxROM1 + 0x080000,  6, 1)) return 1;
560 
561 			if (BurnLoadRom(MSM6295ROM + 0x000000,  7, 1)) return 1;
562 		}
563 		else
564 		{
565 			if (BurnLoadRom(DrvGfxROM0 + 0x000000,  3, 1)) return 1;
566 			BurnByteswap(DrvGfxROM0, 0x200000);
567 
568 			if (BurnLoadRom(DrvGfxROM1 + 0x000000,  4, 1)) return 1;
569 
570 			if (BurnLoadRom(MSM6295ROM + 0x000000,  5, 1)) return 1;
571 		}
572 
573 		DrvGfxDecode();
574 		DrvFillTransTable();
575 	}
576 
577 	SekInit(0, 0x68000);
578 	SekOpen(0);
579 	SekMapMemory(Drv68KROM,		0x000000, 0x07ffff, MAP_ROM);
580 	SekMapMemory(DrvVidRegs,	0x300000, 0x30000f|0x3ff, MAP_RAM);
581 	SekMapMemory(DrvVideoRAM,	0x400000, 0x403fff, MAP_RAM);
582 	SekMapMemory(DrvSprRAM,		0x500000, 0x501fff, MAP_ROM);
583 	SekMapMemory(DrvPalRAM,		0x600000, 0x600fff, MAP_ROM);
584 	SekMapMemory(Drv68KRAM,		0x700000, 0x70ffff, MAP_RAM);
585 	SekSetWriteWordHandler(0,	sandscrp_main_write_word);
586 	SekSetWriteByteHandler(0,	sandscrp_main_write_byte);
587 	SekSetReadWordHandler(0,	sandscrp_main_read_word);
588 	SekSetReadByteHandler(0,	sandscrp_main_read_byte);
589 
590 	SekMapHandler(1,		0x500000, 0x501fff, MAP_WRITE);
591 	SekSetWriteWordHandler(1,	sandscrp_pandora_write_word);
592 	SekSetWriteByteHandler(1,	sandscrp_pandora_write_byte);
593 
594 	SekMapHandler(2,		0x600000, 0x600fff, MAP_WRITE);
595 	SekSetWriteWordHandler(2,	sandscrp_palette_write_word);
596 	SekSetWriteByteHandler(2,	sandscrp_palette_write_byte);
597 	SekClose();
598 
599 	ZetInit(0);
600 	ZetOpen(0);
601 	ZetMapMemory(DrvZ80ROM,	0x0000, 0xbfff, MAP_ROM);
602 	ZetMapMemory(DrvZ80RAM,	0xc000, 0xdfff, MAP_RAM);
603 	ZetSetOutHandler(sandscrp_sound_write_port);
604 	ZetSetInHandler(sandscrp_sound_read_port);
605 	ZetClose();
606 
607 	BurnYM2203Init(1, 4000000, &DrvFMIRQHandler, 0);
608 	BurnYM2203SetPorts(0, &DrvYM2203PortA, &DrvYM2203PortB, NULL, NULL);
609 	BurnTimerAttachZet(4000000);
610 	BurnYM2203SetRoute(0, BURN_SND_YM2203_YM2203_ROUTE, 0.50, BURN_SND_ROUTE_BOTH);
611 	BurnYM2203SetRoute(0, BURN_SND_YM2203_AY8910_ROUTE_1, 0.25, BURN_SND_ROUTE_BOTH);
612 	BurnYM2203SetRoute(0, BURN_SND_YM2203_AY8910_ROUTE_2, 0.25, BURN_SND_ROUTE_BOTH);
613 	BurnYM2203SetRoute(0, BURN_SND_YM2203_AY8910_ROUTE_3, 0.25, BURN_SND_ROUTE_BOTH);
614 
615 	MSM6295Init(0, 2000000 / 132, 1);
616 	MSM6295SetRoute(0, 0.80, BURN_SND_ROUTE_BOTH);
617 
618 	GenericTilesInit();
619 
620 	kaneko_view2_init(0, DrvVideoRAM, DrvVidRegs, DrvGfxROM0, 0x400, DrvTransTab, 91, 5);
621 	pandora_init(DrvPandoraRAM, DrvGfxROM1, (0x200000/0x100)-1, 0x000, 0, -16);
622 
623 	DrvDoReset(1);
624 
625 	return 0;
626 }
627 
DrvExit()628 static INT32 DrvExit()
629 {
630 	BurnYM2203Exit();
631 
632 	MSM6295Exit(0);
633 	MSM6295ROM = NULL;
634 
635 	SekExit();
636 	ZetExit();
637 
638 	pandora_exit();
639 	kaneko_view2_exit();
640 
641 	GenericTilesExit();
642 
643 	BurnFree (AllMem);
644 
645 	return 0;
646 }
647 
DrvDraw()648 static INT32 DrvDraw()
649 {
650 	if (DrvRecalc)
651 	{
652 		for (INT32 i = 0; i < 0x1000; i+=2) {
653 			palette_update(i);
654 		}
655 
656 		DrvRecalc = 0;
657 	}
658 
659 	BurnTransferClear();
660 
661 	for (INT32 i = 0; i < 4; i++) {
662 		kaneko_view2_draw_layer(0, 0, i);
663 		kaneko_view2_draw_layer(0, 1, i);
664 	}
665 
666 	pandora_update(pTransDraw);
667 
668 	for (INT32 i = 4; i < 8; i++) {
669 		kaneko_view2_draw_layer(0, 0, i);
670 		kaneko_view2_draw_layer(0, 1, i);
671 	}
672 
673 	BurnTransferCopy(DrvPalette);
674 
675 	return 0;
676 }
677 
DrvFrame()678 static INT32 DrvFrame()
679 {
680 	watchdog++;
681 	if (watchdog > 180) {
682 		DrvDoReset(0);
683 	}
684 
685 	if (DrvReset) {
686 		DrvDoReset(1);
687 	}
688 
689 	SekNewFrame();
690 	ZetNewFrame();
691 
692 	{
693 		memset (DrvInputs, 0xff, 3 * sizeof(UINT16));
694 		for (INT32 i = 0; i < 8; i++) {
695 			DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
696 			DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
697 			DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
698 		}
699 	}
700 
701 	INT32 nInterleave = 256;
702 	INT32 nCyclesTotal[2] =  { 12000000 / 60, 4000000 / 60 };
703 	INT32 nCyclesDone[2] = { 0, 0 };
704 
705 	SekOpen(0);
706 	ZetOpen(0);
707 
708 	for (INT32 i = 0; i < nInterleave; i++) {
709 
710 		nCyclesDone[0] += SekRun(((i + 1) * nCyclesTotal[0] / nInterleave) - nCyclesDone[0]);
711 
712 		if (i == 240) {
713 			vblank_irq = 1;
714 			update_irq_state();
715 		}
716 
717 		if (i == 255) {
718 			sprite_irq = 1;
719 			update_irq_state();
720 		}
721 
722 		BurnTimerUpdate((i + 1) * nCyclesTotal[1] / nInterleave);
723 	}
724 
725 	BurnTimerEndFrame(nCyclesTotal[1]);
726 
727 	if (pBurnSoundOut) {
728 		BurnYM2203Update(pBurnSoundOut, nBurnSoundLen);
729 		MSM6295Render(0, pBurnSoundOut, nBurnSoundLen);
730 	}
731 
732 	ZetClose();
733 	SekClose();
734 
735 	if (pBurnDraw) {
736 		DrvDraw();
737 	}
738 
739 	pandora_buffer_sprites();
740 
741 	return 0;
742 }
743 
DrvScan(INT32 nAction,INT32 * pnMin)744 static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
745 {
746 	struct BurnArea ba;
747 
748 	if (pnMin) {
749 		*pnMin = 0x029707;
750 	}
751 
752 	if (nAction & ACB_VOLATILE) {
753 		memset(&ba, 0, sizeof(ba));
754 
755 		ba.Data	  = AllRam;
756 		ba.nLen	  = RamEnd - AllRam;
757 		ba.szName = "All Ram";
758 		BurnAcb(&ba);
759 
760 		ba.Data	  = &m_hit;
761 		ba.nLen	  = sizeof(calc1_hit_t);
762 		ba.szName = "hit calculation";
763 		BurnAcb(&ba);
764 
765 		SekScan(nAction);
766 		ZetScan(nAction);
767 
768 		BurnYM2203Scan(nAction, pnMin);
769 		MSM6295Scan(nAction, pnMin);
770 
771 		SCAN_VAR(vblank_irq);
772 		SCAN_VAR(sprite_irq);
773 		SCAN_VAR(unknown_irq);
774 		SCAN_VAR(soundlatch);
775 		SCAN_VAR(soundlatch2);
776 		SCAN_VAR(latch1_full);
777 		SCAN_VAR(latch2_full);
778 		SCAN_VAR(nDrvZ80Bank);
779 
780 		BurnRandomScan(nAction);
781 	}
782 
783 	if (nAction & ACB_WRITE) {
784 		ZetOpen(0);
785 		bankswitch(nDrvZ80Bank);
786 		ZetClose();
787 
788 		DrvRecalc = 1;
789 	}
790 
791 	return 0;
792 }
793 
794 
795 // Sand Scorpion
796 
797 static struct BurnRomInfo sandscrpRomDesc[] = {
798 	{ "11.bin",	0x40000, 0x9b24ab40, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
799 	{ "12.bin",	0x40000, 0xad12caee, 1 | BRF_PRG | BRF_ESS }, //  1
800 
801 	{ "8.ic51",	0x20000, 0x6f3e9db1, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code
802 
803 	{ "4.ic32",	0x80000, 0xb9222ff2, 3 | BRF_GRA },           //  3 Tiles
804 	{ "3.ic33",	0x80000, 0xadf20fa0, 3 | BRF_GRA },           //  4
805 
806 	{ "5.ic16",	0x80000, 0x9bb675f6, 4 | BRF_GRA },           //  5 Sprites
807 	{ "6.ic17",	0x80000, 0x7df2f219, 4 | BRF_GRA },           //  6
808 
809 	{ "7.ic55",	0x40000, 0x9870ab12, 5 | BRF_SND },           //  7 Samples
810 };
811 
812 STD_ROM_PICK(sandscrp)
STD_ROM_FN(sandscrp)813 STD_ROM_FN(sandscrp)
814 
815 static INT32 sandscrpInit()
816 {
817 	return DrvInit(0);
818 }
819 
820 struct BurnDriver BurnDrvSandscrp = {
821 	"sandscrp", NULL, NULL, NULL, "1992",
822 	"Sand Scorpion\0", NULL, "Face", "Miscellaneous",
823 	NULL, NULL, NULL, NULL,
824 	BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_POST90S, GBF_VERSHOOT, 0,
825 	NULL, sandscrpRomInfo, sandscrpRomName, NULL, NULL, NULL, NULL, SandscrpInputInfo, SandscrpDIPInfo,
826 	sandscrpInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
827 	224, 256, 3, 4
828 };
829 
830 
831 // Sand Scorpion (Earlier)
832 
833 static struct BurnRomInfo sandscrpaRomDesc[] = {
834 	{ "1.ic4",	0x40000, 0xc0943ae2, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
835 	{ "2.ic5",	0x40000, 0x6a8e0012, 1 | BRF_PRG | BRF_ESS }, //  1
836 
837 	{ "8.ic51",	0x20000, 0x6f3e9db1, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code
838 
839 	{ "4.ic32",	0x80000, 0xb9222ff2, 3 | BRF_GRA },           //  3 Tiles
840 	{ "3.ic33",	0x80000, 0xadf20fa0, 3 | BRF_GRA },           //  4
841 
842 	{ "5.ic16",	0x80000, 0x9bb675f6, 4 | BRF_GRA },           //  5 Sprites
843 	{ "6.ic17",	0x80000, 0x7df2f219, 4 | BRF_GRA },           //  6
844 
845 	{ "7.ic55",	0x40000, 0x9870ab12, 5 | BRF_SND },           //  7 Samples
846 };
847 
848 STD_ROM_PICK(sandscrpa)
849 STD_ROM_FN(sandscrpa)
850 
851 struct BurnDriver BurnDrvSandscrpa = {
852 	"sandscrpa", "sandscrp", NULL, NULL, "1992",
853 	"Sand Scorpion (Earlier)\0", NULL, "Face", "Miscellaneous",
854 	NULL, NULL, NULL, NULL,
855 	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_POST90S, GBF_VERSHOOT, 0,
856 	NULL, sandscrpaRomInfo, sandscrpaRomName, NULL, NULL, NULL, NULL, SandscrpInputInfo, SandscrpDIPInfo,
857 	sandscrpInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
858 	224, 256, 3, 4
859 };
860 
861 
862 // Sand Scorpion (Chinese Title Screen, Revised Hardware)
863 
864 static struct BurnRomInfo sandscrpbRomDesc[] = {
865 	{ "11.ic4",	0x040000, 0x80020cab, 1 | BRF_PRG | BRF_ESS }, //  0 68k Code
866 	{ "12.ic5",	0x040000, 0x8df1d42f, 1 | BRF_PRG | BRF_ESS }, //  1
867 
868 	{ "8.ic51",	0x020000, 0x6f3e9db1, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code
869 
870 	{ "ss501.ic30",	0x100000, 0x0cf9f99d, 3 | BRF_GRA },           //  3 Tiles
871 
872 	{ "ss502.ic16",	0x100000, 0xd8012ebb, 4 | BRF_GRA },           //  4 Sprites
873 
874 	{ "7.ic55",	0x040000, 0x9870ab12, 5 | BRF_SND },           //  5 Samples
875 };
876 
877 STD_ROM_PICK(sandscrpb)
STD_ROM_FN(sandscrpb)878 STD_ROM_FN(sandscrpb)
879 
880 static INT32 sandscrpbInit()
881 {
882 	return DrvInit(1);
883 }
884 
885 struct BurnDriver BurnDrvSandscrpb = {
886 	"sandscrpb", "sandscrp", NULL, NULL, "1992",
887 	"Sand Scorpion (Chinese Title Screen, Revised Hardware)\0", NULL, "Face", "Miscellaneous",
888 	NULL, NULL, NULL, NULL,
889 	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_POST90S, GBF_VERSHOOT, 0,
890 	NULL, sandscrpbRomInfo, sandscrpbRomName, NULL, NULL, NULL, NULL, SandscrpInputInfo, SandscrpDIPInfo,
891 	sandscrpbInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
892 	224, 256, 3, 4
893 };
894