1 /***************************************************************************
2 
3 Jailbreak - (c) 1986 Konami
4 
5 Ernesto Corvi
6 ernesto@imagina.com
7 
8 ***************************************************************************/
9 
10 /*
11 
12 	TODO:
13 
14 	- coin counters
15 
16 */
17 
18 #include "driver.h"
19 #include "vidhrdw/generic.h"
20 #include "cpu/m6809/m6809.h"
21 
22 
23 void konami1_decode(void);
24 
25 extern UINT8 *jailbrek_scroll_x;
26 extern UINT8 *jailbrek_scroll_dir;
27 
28 extern WRITE_HANDLER( jailbrek_videoram_w );
29 extern WRITE_HANDLER( jailbrek_colorram_w );
30 
31 extern PALETTE_INIT( jailbrek );
32 extern VIDEO_START( jailbrek );
33 extern VIDEO_UPDATE( jailbrek );
34 
35 
36 static int irq_enable,nmi_enable;
37 
38 
WRITE_HANDLER(ctrl_w)39 static WRITE_HANDLER( ctrl_w )
40 {
41 	nmi_enable = data & 0x01;
42 	irq_enable = data & 0x02;
43 	flip_screen_set(data & 0x08);
44 }
45 
INTERRUPT_GEN(jb_interrupt)46 static INTERRUPT_GEN( jb_interrupt )
47 {
48 	if (irq_enable)
49 		cpu_set_irq_line(0, 0, HOLD_LINE);
50 }
51 
INTERRUPT_GEN(jb_interrupt_nmi)52 static INTERRUPT_GEN( jb_interrupt_nmi )
53 {
54 	if (nmi_enable)
55 		cpu_set_irq_line(0, IRQ_LINE_NMI, PULSE_LINE);
56 }
57 
58 
READ_HANDLER(jailbrek_speech_r)59 static READ_HANDLER( jailbrek_speech_r ) {
60 	return ( VLM5030_BSY() ? 1 : 0 );
61 }
62 
WRITE_HANDLER(jailbrek_speech_w)63 static WRITE_HANDLER( jailbrek_speech_w ) {
64 	/* bit 0 could be latch direction like in yiear */
65 	VLM5030_ST( ( data >> 1 ) & 1 );
66 	VLM5030_RST( ( data >> 2 ) & 1 );
67 }
68 
MEMORY_READ_START(readmem)69 static MEMORY_READ_START( readmem )
70 	{ 0x0000, 0x07ff, MRA_RAM },
71 	{ 0x0800, 0x0fff, MRA_RAM },
72 	{ 0x1000, 0x10bf, MRA_RAM }, /* sprites */
73 	{ 0x10c0, 0x14ff, MRA_RAM }, /* ??? */
74 	{ 0x1500, 0x1fff, MRA_RAM }, /* work ram */
75 	{ 0x2000, 0x203f, MRA_RAM }, /* scroll registers */
76 	{ 0x3000, 0x307f, MRA_NOP }, /* related to sprites? */
77 	{ 0x3100, 0x3100, input_port_4_r }, /* DSW1 */
78 	{ 0x3200, 0x3200, input_port_5_r }, /* DSW2 */
79 	{ 0x3300, 0x3300, input_port_0_r }, /* coins, start */
80 	{ 0x3301, 0x3301, input_port_1_r }, /* joy1 */
81 	{ 0x3302, 0x3302, input_port_2_r }, /* joy2 */
82 	{ 0x3303, 0x3303, input_port_3_r }, /* DSW0 */
83 	{ 0x6000, 0x6000, jailbrek_speech_r },
84 	{ 0x8000, 0xffff, MRA_ROM },
85 MEMORY_END
86 
87 static MEMORY_WRITE_START( writemem )
88 	{ 0x0000, 0x07ff, jailbrek_colorram_w, &colorram },
89     { 0x0800, 0x0fff, jailbrek_videoram_w, &videoram },
90     { 0x1000, 0x10bf, MWA_RAM, &spriteram, &spriteram_size }, /* sprites */
91     { 0x10c0, 0x14ff, MWA_RAM }, /* ??? */
92 	{ 0x1500, 0x1fff, MWA_RAM }, /* work ram */
93     { 0x2000, 0x203f, MWA_RAM, &jailbrek_scroll_x }, /* scroll registers */
94     { 0x2040, 0x2040, MWA_NOP }, /* ??? */
95     { 0x2041, 0x2041, MWA_NOP }, /* ??? */
96     { 0x2042, 0x2042, MWA_RAM, &jailbrek_scroll_dir }, /* bit 2 = scroll direction */
97     { 0x2043, 0x2043, MWA_NOP }, /* ??? */
98     { 0x2044, 0x2044, ctrl_w }, /* irq, nmi enable, screen flip */
99     { 0x3000, 0x307f, MWA_RAM }, /* ??? */
100 	{ 0x3100, 0x3100, SN76496_0_w }, /* SN76496 data write */
101 	{ 0x3200, 0x3200, MWA_NOP },	/* mirror of the previous? */
102     { 0x3300, 0x3300, watchdog_reset_w }, /* watchdog */
103 	{ 0x4000, 0x4000, jailbrek_speech_w }, /* speech pins */
104 	{ 0x5000, 0x5000, VLM5030_data_w }, /* speech data */
105     { 0x8000, 0xffff, MWA_ROM },
106 MEMORY_END
107 
108 
109 
110 INPUT_PORTS_START( jailbrek )
111 	PORT_START	/* IN0 - $3300 */
112 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
113 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
114 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
115 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
116 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
117 	PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
118 
119 	PORT_START	/* IN1 - $3301 */
120 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )
121 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
122 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
123 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
124 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )	// shoot
125 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )	// select
126 	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
127 
128 	PORT_START	/* IN2 - $3302 */
129 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_PLAYER2 )
130 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
131 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_PLAYER2 )
132 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_PLAYER2 )
133 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
134 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
135 	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
136 
137 	PORT_START	/* DSW0  - $3303 */
138 	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
139 	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
140 	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
141 	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
142 	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
143 	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
144 	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
145 	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
146 	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
147 	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
148 	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
149 	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
150 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
151 	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
152 	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
153 	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
154 	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
155 	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
156 	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
157 	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
158 	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
159 	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
160 	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
161 	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
162 	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
163 	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
164 	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
165 	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
166 	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
167 	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
168 	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
169 	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
170 	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
171 	PORT_DIPSETTING(    0x00, "Invalid" )
172 
173 	PORT_START	/* DSW1  - $3100 */
174 	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
175 	PORT_DIPSETTING(    0x03, "1" )
176 	PORT_DIPSETTING(    0x02, "2" )
177 	PORT_DIPSETTING(    0x01, "3" )
178 	PORT_DIPSETTING(    0x00, "5" )
179 	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
180 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
181 	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
182 	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )
183 	PORT_DIPSETTING(    0x08, "30K 70K" )
184 	PORT_DIPSETTING(    0x00, "40K 80K" )
185 	PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) )
186 	PORT_DIPSETTING(    0x30, "Easy" )
187 	PORT_DIPSETTING(    0x20, "Normal" )
188 	PORT_DIPSETTING(    0x10, "Difficult" )
189 	PORT_DIPSETTING(    0x00, "Very Difficult" )
190 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
191 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
192 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
193 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
194 
195 	PORT_START	/* DSW2  - $3200 */
196 	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
197 	PORT_DIPSETTING(	0x01, DEF_STR( Off ) )
198 	PORT_DIPSETTING(	0x00, DEF_STR( On ) )
199 	PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )
200 	PORT_DIPSETTING(    0x02, "Single" )
201 	PORT_DIPSETTING(    0x00, "Dual" )
202 	PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED )
203 INPUT_PORTS_END
204 
205 
206 static struct GfxLayout charlayout =
207 {
208 	8,8,	/* 8*8 characters */
209 	1024,	/* 1024 characters */
210 	4,	/* 4 bits per pixel */
211 	{ 0, 1, 2, 3 },	/* the four bitplanes are packed in one nibble */
212 	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
213 	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
214 	32*8	/* every char takes 32 consecutive bytes */
215 };
216 
217 static struct GfxLayout spritelayout =
218 {
219 	16,16,	/* 16*16 sprites */
220 	512,	/* 512 sprites */
221 	4,	/* 4 bits per pixel */
222 	{ 0, 1, 2, 3 },	/* the bitplanes are packed in one nibble */
223 	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
224 			32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 },
225 	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
226 			16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
227 	128*8	/* every sprite takes 128 consecutive bytes */
228 };
229 
230 static struct GfxDecodeInfo gfxdecodeinfo[] =
231 {
232 	{ REGION_GFX1, 0, &charlayout,   0, 16 }, /* characters */
233 	{ REGION_GFX2, 0, &spritelayout, 16*16, 16 }, /* sprites */
234 	{ -1 } /* end of array */
235 };
236 
237 
238 
239 static struct SN76496interface sn76496_interface =
240 {
241 	1,	/* 1 chip */
242 	{ 1500000 },	/*  1.5 MHz ? (hand tuned) */
243 	{ 100 }
244 };
245 
246 static struct VLM5030interface vlm5030_interface =
247 {
248 	3580000,    /* master clock */
249 	100,        /* volume       */
250 	REGION_SOUND1,	/* memory region of speech rom */
251 	0           /* memory size of speech rom */
252 };
253 
254 static MACHINE_DRIVER_START( jailbrek )
255 
256 	/* basic machine hardware */
257 	MDRV_CPU_ADD(M6809, 3000000)        /* 3 MHz ??? */
MDRV_CPU_MEMORY(readmem,writemem)258 	MDRV_CPU_MEMORY(readmem,writemem)
259 	MDRV_CPU_VBLANK_INT(jb_interrupt,1)
260 	MDRV_CPU_PERIODIC_INT(jb_interrupt_nmi,500) /* ? */
261 
262 	MDRV_FRAMES_PER_SECOND(60)
263 	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)
264 
265 	/* video hardware */
266 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
267 	MDRV_SCREEN_SIZE(32*8, 32*8)
268 	MDRV_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1)
269 	MDRV_GFXDECODE(gfxdecodeinfo)
270 	MDRV_PALETTE_LENGTH(32)
271 	MDRV_COLORTABLE_LENGTH(512)
272 
273 	MDRV_PALETTE_INIT(jailbrek)
274 	MDRV_VIDEO_START(jailbrek)
275 	MDRV_VIDEO_UPDATE(jailbrek)
276 
277 	/* sound hardware */
278 	MDRV_SOUND_ADD(SN76496, sn76496_interface)
279 	MDRV_SOUND_ADD(VLM5030, vlm5030_interface)
280 MACHINE_DRIVER_END
281 
282 
283 /***************************************************************************
284 
285   Game driver(s)
286 
287 ***************************************************************************/
288 
289 ROM_START( jailbrek )
290     ROM_REGION( 2*0x10000, REGION_CPU1, 0 )     /* 64k for code + 64k for decrypted opcodes */
291 	ROM_LOAD( "jailb11d.bin", 0x8000, 0x4000, CRC(a0b88dfd) SHA1(f999e382b9d3b812fca41f4d0da3ea692fef6b19) )
292 	ROM_LOAD( "jailb9d.bin",  0xc000, 0x4000, CRC(444b7d8e) SHA1(c708b67c2d249448dae9a3d10c24d13ba6849597) )
293 
294     ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )
295 	ROM_LOAD( "jailb4f.bin",  0x00000, 0x4000, CRC(e3b7a226) SHA1(c19a02a2def65648bf198fccec98ebbd2fc7c0fb) )	/* characters */
296     ROM_LOAD( "jailb5f.bin",  0x04000, 0x4000, CRC(504f0912) SHA1(b51a45dd5506bccdf0061dd6edd7f49ac86ed0f8) )
297 
298     ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
299     ROM_LOAD( "jailb3e.bin",  0x00000, 0x4000, CRC(0d269524) SHA1(a10ddb405e884bfec521a3c7a29d22f63e535b59) )	/* sprites */
300     ROM_LOAD( "jailb4e.bin",  0x04000, 0x4000, CRC(27d4f6f4) SHA1(c42c064dbd7c5cf0b1d99651367e0bee1728a5b0) )
301     ROM_LOAD( "jailb5e.bin",  0x08000, 0x4000, CRC(717485cb) SHA1(22609489186dcb3d7cd49b7ddfdc6f04d0739354) )
302     ROM_LOAD( "jailb3f.bin",  0x0c000, 0x4000, CRC(e933086f) SHA1(c0fd1e8d23c0f7e14c0b75f629448034420cf8ef) )
303 
304 	ROM_REGION( 0x0240, REGION_PROMS, 0 )
305 	ROM_LOAD( "jailbbl.cl2",  0x0000, 0x0020, CRC(f1909605) SHA1(91eaa865375b3bc052897732b64b1ff7df3f78f6) ) /* red & green */
306 	ROM_LOAD( "jailbbl.cl1",  0x0020, 0x0020, CRC(f70bb122) SHA1(bf77990260e8346faa3d3481718cbe46a4a27150) ) /* blue */
307 	ROM_LOAD( "jailbbl.bp2",  0x0040, 0x0100, CRC(d4fe5c97) SHA1(972e9dab6c53722545dd3a43e3ada7921e88708b) ) /* char lookup */
308 	ROM_LOAD( "jailbbl.bp1",  0x0140, 0x0100, CRC(0266c7db) SHA1(a8f21e86e6d974c9bfd92a147689d0e7316d66e2) ) /* sprites lookup */
309 
310 	ROM_REGION( 0x2000, REGION_SOUND1, 0 ) /* speech rom */
311 	ROM_LOAD( "jailb8c.bin",  0x0000, 0x2000, CRC(d91d15e3) SHA1(475fe50aafbf8f2fb79880ef0e2c25158eda5270) )
312 ROM_END
313 
314 ROM_START( manhatan )
315     ROM_REGION( 2*0x10000, REGION_CPU1, 0 )     /* 64k for code + 64k for decrypted opcodes */
316 	ROM_LOAD( "507n03.9d",    0x8000, 0x4000, CRC(e5039f7e) SHA1(0f12484ed40444d978e0405c27bdd027ae2e2a0b) )
317 	ROM_LOAD( "507n02.11d",   0xc000, 0x4000, CRC(143cc62c) SHA1(9520dbb1b6f1fa439e03d4caa9bed96ef8f805f2) )
318 
319     ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE )
320 	ROM_LOAD( "507j08.4f",    0x00000, 0x4000, CRC(175e1b49) SHA1(4cfe982cdf7729bd05c6da803480571876320bf6) )	/* characters */
321     ROM_LOAD( "jailb5f.bin",  0x04000, 0x4000, CRC(504f0912) SHA1(b51a45dd5506bccdf0061dd6edd7f49ac86ed0f8) )
322 
323     ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE )
324     ROM_LOAD( "jailb3e.bin",  0x00000, 0x4000, CRC(0d269524) SHA1(a10ddb405e884bfec521a3c7a29d22f63e535b59) )	/* sprites */
325     ROM_LOAD( "jailb4e.bin",  0x04000, 0x4000, CRC(27d4f6f4) SHA1(c42c064dbd7c5cf0b1d99651367e0bee1728a5b0) )
326     ROM_LOAD( "jailb5e.bin",  0x08000, 0x4000, CRC(717485cb) SHA1(22609489186dcb3d7cd49b7ddfdc6f04d0739354) )
327     ROM_LOAD( "jailb3f.bin",  0x0c000, 0x4000, CRC(e933086f) SHA1(c0fd1e8d23c0f7e14c0b75f629448034420cf8ef) )
328 
329 	ROM_REGION( 0x0240, REGION_PROMS, 0 )
330 	ROM_LOAD( "jailbbl.cl2",  0x0000, 0x0020, CRC(f1909605) SHA1(91eaa865375b3bc052897732b64b1ff7df3f78f6) ) /* red & green */
331 	ROM_LOAD( "jailbbl.cl1",  0x0020, 0x0020, CRC(f70bb122) SHA1(bf77990260e8346faa3d3481718cbe46a4a27150) ) /* blue */
332 	ROM_LOAD( "jailbbl.bp2",  0x0040, 0x0100, CRC(d4fe5c97) SHA1(972e9dab6c53722545dd3a43e3ada7921e88708b) ) /* char lookup */
333 	ROM_LOAD( "jailbbl.bp1",  0x0140, 0x0100, CRC(0266c7db) SHA1(a8f21e86e6d974c9bfd92a147689d0e7316d66e2) ) /* sprites lookup */
334 
335 	ROM_REGION( 0x2000, REGION_SOUND1, 0 ) /* speech rom */
336 	ROM_LOAD( "507p01.8c",    0x0000, 0x2000, CRC(4a1da0b7) SHA1(e18987f0f7fa8740d5f91d1701ee11612c94e8e8) )
337 ROM_END
338 
339 
340 static DRIVER_INIT( jailbrek )
341 {
342 	konami1_decode();
343 }
344 
345 
346 GAME( 1986, jailbrek, 0,        jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Jail Break" )
347 GAME( 1986, manhatan, jailbrek, jailbrek, jailbrek, jailbrek, ROT0, "Konami", "Manhattan 24 Bunsyo (Japan)" )
348