1 /***************************************************************************
2 
3 Legend of Kage
4 (C)1985 Taito
5 CPU: Z80 (x2), MC68705
6 Sound: YM2203 (x2)
7 
8 Phil Stroffolino
9 pjstroff@hotmail.com
10 
11 TODO:
12 - Note that all the bootlegs are derived from a different version of the
13   original which hasn't been found yet.
14 - SOUND: lots of unknown writes to the YM2203 I/O ports
15 - lkage is verfied to be an original set, but it seems to work regardless of what
16   the mcu does. Moreover, the mcu returns a checksum which is different from the
17   one I think the game expects (89, while the game seems to expect 5d). But the
18   game works anyway, it never gives the usual Taito "BAD HW" message.
19 - sprite and tilemap placement is most certainly wrong
20 
21 Take the following observations with a grain of salt (might not be true):
22 - attract mode is bogus (observe the behavior of the player)
23 - the second stage isn't supposed to have (red) Samurai, only Ninja.
24 - The final stage is almost impossible in MAME! On the arcade, I could make my
25   way to the top fairly easily, but in MAME I have to use invulnerability.
26 
27 ***************************************************************************/
28 
29 #include "driver.h"
30 #include "vidhrdw/generic.h"
31 #include "cpu/z80/z80.h"
32 #include "cpu/m6805/m6805.h"
33 
34 
35 extern unsigned char *lkage_scroll, *lkage_vreg;
36 WRITE_HANDLER( lkage_videoram_w );
37 VIDEO_START( lkage );
38 VIDEO_UPDATE( lkage );
39 
40 READ_HANDLER( lkage_68705_portA_r );
41 WRITE_HANDLER( lkage_68705_portA_w );
42 READ_HANDLER( lkage_68705_portB_r );
43 WRITE_HANDLER( lkage_68705_portB_w );
44 READ_HANDLER( lkage_68705_portC_r );
45 WRITE_HANDLER( lkage_68705_portC_w );
46 WRITE_HANDLER( lkage_68705_ddrA_w );
47 WRITE_HANDLER( lkage_68705_ddrB_w );
48 WRITE_HANDLER( lkage_68705_ddrC_w );
49 WRITE_HANDLER( lkage_mcu_w );
50 READ_HANDLER( lkage_mcu_r );
51 READ_HANDLER( lkage_mcu_status_r );
52 
53 
54 static int sound_nmi_enable,pending_nmi;
55 
nmi_callback(int param)56 static void nmi_callback(int param)
57 {
58 	if (sound_nmi_enable) cpu_set_irq_line(1,IRQ_LINE_NMI,PULSE_LINE);
59 	else pending_nmi = 1;
60 }
61 
WRITE_HANDLER(lkage_sound_command_w)62 static WRITE_HANDLER( lkage_sound_command_w )
63 {
64 	soundlatch_w(offset,data);
65 	timer_set(TIME_NOW,data,nmi_callback);
66 }
67 
WRITE_HANDLER(lkage_sh_nmi_disable_w)68 static WRITE_HANDLER( lkage_sh_nmi_disable_w )
69 {
70 	sound_nmi_enable = 0;
71 }
72 
WRITE_HANDLER(lkage_sh_nmi_enable_w)73 static WRITE_HANDLER( lkage_sh_nmi_enable_w )
74 {
75 	sound_nmi_enable = 1;
76 	if (pending_nmi)
77 	{ /* probably wrong but commands may go lost otherwise */
78 		cpu_set_irq_line(1,IRQ_LINE_NMI,PULSE_LINE);
79 		pending_nmi = 0;
80 	}
81 }
82 
83 
84 
MEMORY_READ_START(readmem)85 static MEMORY_READ_START( readmem )
86 	{ 0x0000, 0xdfff, MRA_ROM },
87 	{ 0xe000, 0xe7ff, MRA_RAM },
88 	{ 0xe800, 0xefff, paletteram_r },
89 	{ 0xf000, 0xf003, MRA_RAM },
90 	{ 0xf062, 0xf062, lkage_mcu_r },
91 	{ 0xf080, 0xf080, input_port_0_r }, /* DSW1 */
92 	{ 0xf081, 0xf081, input_port_1_r }, /* DSW2 (coinage) */
93 	{ 0xf082, 0xf082, input_port_2_r }, /* DSW3 */
94 	{ 0xf083, 0xf083, input_port_3_r },	/* start buttons, insert coin, tilt */
95 	{ 0xf084, 0xf084, input_port_4_r },	/* P1 controls */
96 	{ 0xf086, 0xf086, input_port_5_r },	/* P2 controls */
97 	{ 0xf087, 0xf087, lkage_mcu_status_r },
98 //	{ 0xf0a3, 0xf0a3, MRA_NOP }, /* unknown */
99 	{ 0xf0c0, 0xf0c5, MRA_RAM },
100 	{ 0xf100, 0xf15f, MRA_RAM },
101 	{ 0xf400, 0xffff, MRA_RAM },
102 MEMORY_END
103 
104 static MEMORY_WRITE_START( writemem )
105 	{ 0x0000, 0xdfff, MWA_ROM },
106 	{ 0xe000, 0xe7ff, MWA_RAM },
107 	{ 0xe800, 0xefff, MWA_RAM, &paletteram },
108 //	paletteram_xxxxRRRRGGGGBBBB_w, &paletteram },
109 	{ 0xf000, 0xf003, MWA_RAM, &lkage_vreg }, /* video registers */
110 	{ 0xf060, 0xf060, lkage_sound_command_w },
111 	{ 0xf061, 0xf061, MWA_NOP }, /* unknown */
112 	{ 0xf062, 0xf062, lkage_mcu_w },
113 //	{ 0xf063, 0xf063, MWA_NOP }, /* unknown */
114 //	{ 0xf0a2, 0xf0a2, MWA_NOP }, /* unknown */
115 //	{ 0xf0a3, 0xf0a3, MWA_NOP }, /* unknown */
116 	{ 0xf0c0, 0xf0c5, MWA_RAM, &lkage_scroll }, /* scrolling */
117 //	{ 0xf0e1, 0xf0e1, MWA_NOP }, /* unknown */
118 	{ 0xf100, 0xf15f, MWA_RAM, &spriteram }, /* spriteram */
119 	{ 0xf400, 0xffff, lkage_videoram_w, &videoram }, /* videoram */
120 MEMORY_END
121 
122 static READ_HANDLER( port_fetch_r )
123 {
124 	return memory_region(REGION_USER1)[offset];
125 }
126 
PORT_READ_START(readport)127 static PORT_READ_START( readport )
128 	{ 0x4000, 0x7fff, port_fetch_r },
129 PORT_END
130 
131 
132 static MEMORY_READ_START( m68705_readmem )
133 	{ 0x0000, 0x0000, lkage_68705_portA_r },
134 	{ 0x0001, 0x0001, lkage_68705_portB_r },
135 	{ 0x0002, 0x0002, lkage_68705_portC_r },
136 	{ 0x0010, 0x007f, MRA_RAM },
137 	{ 0x0080, 0x07ff, MRA_ROM },
138 MEMORY_END
139 
140 static MEMORY_WRITE_START( m68705_writemem )
141 	{ 0x0000, 0x0000, lkage_68705_portA_w },
142 	{ 0x0001, 0x0001, lkage_68705_portB_w },
143 	{ 0x0002, 0x0002, lkage_68705_portC_w },
144 	{ 0x0004, 0x0004, lkage_68705_ddrA_w },
145 	{ 0x0005, 0x0005, lkage_68705_ddrB_w },
146 	{ 0x0006, 0x0006, lkage_68705_ddrC_w },
147 	{ 0x0010, 0x007f, MWA_RAM },
148 	{ 0x0080, 0x07ff, MWA_ROM },
149 MEMORY_END
150 
151 
152 
153 /***************************************************************************/
154 
155 /* sound section is almost identical to Bubble Bobble, YM2203 instead of YM3526 */
156 
157 static MEMORY_READ_START( readmem_sound )
158 	{ 0x0000, 0x7fff, MRA_ROM },
159 	{ 0x8000, 0x87ff, MRA_RAM },
160 	{ 0x9000, 0x9000, YM2203_status_port_0_r },
161 	{ 0xa000, 0xa000, YM2203_status_port_1_r },
162 	{ 0xb000, 0xb000, soundlatch_r },
163 	{ 0xb001, 0xb001, MRA_NOP },	/* ??? */
164 	{ 0xe000, 0xefff, MRA_ROM },	/* space for diagnostic ROM? */
165 MEMORY_END
166 
167 static MEMORY_WRITE_START( writemem_sound )
168 	{ 0x0000, 0x7fff, MWA_ROM },
169 	{ 0x8000, 0x87ff, MWA_RAM },
170 	{ 0x9000, 0x9000, YM2203_control_port_0_w },
171 	{ 0x9001, 0x9001, YM2203_write_port_0_w },
172 	{ 0xa000, 0xa000, YM2203_control_port_1_w },
173 	{ 0xa001, 0xa001, YM2203_write_port_1_w },
174 	{ 0xb000, 0xb000, MWA_NOP },	/* ??? */
175 	{ 0xb001, 0xb001, lkage_sh_nmi_enable_w },
176 	{ 0xb002, 0xb002, lkage_sh_nmi_disable_w },
177 	{ 0xe000, 0xefff, MWA_ROM },	/* space for diagnostic ROM? */
178 MEMORY_END
179 
180 /***************************************************************************/
181 
182 INPUT_PORTS_START( lkage )
183 	PORT_START      /* DSW1 */
184 	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
185 	PORT_DIPSETTING(    0x03, "10000" ) /* unconfirmed */
186 	PORT_DIPSETTING(    0x02, "15000" ) /* unconfirmed */
187 	PORT_DIPSETTING(    0x01, "20000" ) /* unconfirmed */
188 	PORT_DIPSETTING(    0x00, "24000" ) /* unconfirmed */
189 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) )
190 	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
191 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
192 	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) )
193 	PORT_DIPSETTING(    0x18, "3" )
194 	PORT_DIPSETTING(    0x10, "4" )
195 	PORT_DIPSETTING(    0x08, "5" )
196 	PORT_BITX(0,  0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "255", IP_KEY_NONE, IP_JOY_NONE )
197 	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
198 	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
199 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
200 	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
201 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
202 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
203 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
204 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
205 	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )
206 
207 	PORT_START      /* DSW2 */
208 	PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
209 	PORT_DIPSETTING(    0x0f, DEF_STR( 9C_1C ) )
210 	PORT_DIPSETTING(    0x0e, DEF_STR( 8C_1C ) )
211 	PORT_DIPSETTING(    0x0d, DEF_STR( 7C_1C ) )
212 	PORT_DIPSETTING(    0x0c, DEF_STR( 6C_1C ) )
213 	PORT_DIPSETTING(    0x0b, DEF_STR( 5C_1C ) )
214 	PORT_DIPSETTING(    0x0a, DEF_STR( 4C_1C ) )
215 	PORT_DIPSETTING(    0x09, DEF_STR( 3C_1C ) )
216 	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
217 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
218 	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
219 	PORT_DIPSETTING(    0x02, DEF_STR( 1C_3C ) )
220 	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
221 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_5C ) )
222 	PORT_DIPSETTING(    0x05, DEF_STR( 1C_6C ) )
223 	PORT_DIPSETTING(    0x06, DEF_STR( 1C_7C ) )
224 	PORT_DIPSETTING(    0x07, DEF_STR( 1C_8C ) )
225 	PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) )
226 	PORT_DIPSETTING(    0xf0, DEF_STR( 9C_1C ) )
227 	PORT_DIPSETTING(    0xe0, DEF_STR( 8C_1C ) )
228 	PORT_DIPSETTING(    0xd0, DEF_STR( 7C_1C ) )
229 	PORT_DIPSETTING(    0xc0, DEF_STR( 6C_1C ) )
230 	PORT_DIPSETTING(    0xb0, DEF_STR( 5C_1C ) )
231 	PORT_DIPSETTING(    0xa0, DEF_STR( 4C_1C ) )
232 	PORT_DIPSETTING(    0x90, DEF_STR( 3C_1C ) )
233 	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
234 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
235 	PORT_DIPSETTING(    0x10, DEF_STR( 1C_2C ) )
236 	PORT_DIPSETTING(    0x20, DEF_STR( 1C_3C ) )
237 	PORT_DIPSETTING(    0x30, DEF_STR( 1C_4C ) )
238 	PORT_DIPSETTING(    0x40, DEF_STR( 1C_5C ) )
239 	PORT_DIPSETTING(    0x50, DEF_STR( 1C_6C ) )
240 	PORT_DIPSETTING(    0x60, DEF_STR( 1C_7C ) )
241 	PORT_DIPSETTING(    0x70, DEF_STR( 1C_8C ) )
242 
243 	PORT_START      /* DSW3 */
244 	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
245 	PORT_DIPSETTING(    0x03, "Easiest" ) /* unconfirmed */
246 	PORT_DIPSETTING(    0x02, "Easy" )    /* unconfirmed */
247 	PORT_DIPSETTING(    0x01, "Normal" )  /* unconfirmed */
248 	PORT_DIPSETTING(    0x00, "Hard" )    /* unconfirmed */
249 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
250 	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
251 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
252 	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
253 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
254 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
255 	PORT_DIPNAME( 0x10, 0x10, "Coinage Display" )
256 	PORT_DIPSETTING(    0x10, "Coins/Credits" )
257 	PORT_DIPSETTING(    0x00, "Insert Coin" )
258 	PORT_DIPNAME( 0x20, 0x20, "Year Display" )
259 	PORT_DIPSETTING(    0x00, "1985" )
260 	PORT_DIPSETTING(    0x20, "MCMLXXXIV" )
261 	PORT_BITX(    0x40, 0x40, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Invulnerability", IP_KEY_NONE, IP_JOY_NONE )
262 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
263 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
264 	PORT_DIPNAME( 0x80, 0x80, "Coin Slots" )
265 	PORT_DIPSETTING(    0x80, "A and B" )
266 	PORT_DIPSETTING(    0x00, "A only" )
267 
268 	PORT_START      /* Service */
269 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
270 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
271 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
272 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT )
273 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
274 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
275 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
276 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
277 
278 	PORT_START      /* IN1 */
279 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
280 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
281 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )
282 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
283 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
284 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
285 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
286 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
287 
288 	PORT_START      /* IN2 */
289 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
290 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
291 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_COCKTAIL )
292 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
293 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_COCKTAIL )
294 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_COCKTAIL )
295 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
296 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
297 INPUT_PORTS_END
298 
299 
300 
301 static struct GfxLayout tile_layout =
302 {
303 	8,8,
304 	RGN_FRAC(1,4),
305 	4,
306 	{ RGN_FRAC(1,4),RGN_FRAC(0,4),RGN_FRAC(3,4),RGN_FRAC(2,4) },
307 	{ 7, 6, 5, 4, 3, 2, 1, 0 },
308 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
309 	8*8
310 };
311 
312 static struct GfxLayout sprite_layout =
313 {
314 	16,16,
315 	RGN_FRAC(1,4),
316 	4,
317 	{ RGN_FRAC(1,4),RGN_FRAC(0,4),RGN_FRAC(3,4),RGN_FRAC(2,4) },
318 	{ 7, 6, 5, 4, 3, 2, 1, 0,
319 			64+7, 64+6, 64+5, 64+4, 64+3, 64+2, 64+1, 64+0 },
320 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
321 			128+0*8, 128+1*8, 128+2*8, 128+3*8, 128+4*8, 128+5*8, 128+6*8, 128+7*8 },
322 	32*8
323 };
324 
325 
326 static struct GfxDecodeInfo gfxdecodeinfo[] =
327 {
328 	{ REGION_GFX1, 0x0000, &tile_layout,  128, 3 },
329 	{ REGION_GFX1, 0x0000, &sprite_layout,  0, 8 },
330 	{ -1 }
331 };
332 
333 
334 
irqhandler(int irq)335 static void irqhandler(int irq)
336 {
337 	cpu_set_irq_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE);
338 }
339 
340 static struct YM2203interface ym2203_interface =
341 {
342 	2,          /* 2 chips */
343 	4000000,    /* 4 MHz ? (hand tuned) */
344 	{ YM2203_VOL(40,15), YM2203_VOL(40,15) },
345 	{ 0 },
346 	{ 0 },
347 	{ 0 },
348 	{ 0 },
349 	{ irqhandler }
350 };
351 
352 
353 
354 static MACHINE_DRIVER_START( lkage )
355 
356 	/* basic machine hardware */
357 	MDRV_CPU_ADD(Z80,6000000)
358 	MDRV_CPU_FLAGS(CPU_16BIT_PORT)	/* ??? */
359 	MDRV_CPU_MEMORY(readmem,writemem)
360 	MDRV_CPU_PORTS(readport,0)
361 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
362 
363 	MDRV_CPU_ADD(Z80, 6000000)
364 	MDRV_CPU_FLAGS(CPU_AUDIO_CPU)	/* ??? */
365 	MDRV_CPU_MEMORY(readmem_sound,writemem_sound)
366 								/* IRQs are triggered by the YM2203 */
367 	MDRV_CPU_ADD(M68705,4000000/2)	/* ??? */
368 	MDRV_CPU_MEMORY(m68705_readmem,m68705_writemem)
369 
370 	MDRV_FRAMES_PER_SECOND(60)
371 	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
372 
373 	/* video hardware */
374 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
375 	MDRV_SCREEN_SIZE(32*8, 32*8)
376 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
377 	MDRV_GFXDECODE(gfxdecodeinfo)
378 	MDRV_PALETTE_LENGTH(176)
379 		/*
380 			there are actually 1024 colors in paletteram, however, we use a 100% correct
381 			reduced "virtual palette" to achieve some optimizations in the video driver.
382 		*/
383 
384 	MDRV_VIDEO_START(lkage)
385 	MDRV_VIDEO_UPDATE(lkage)
386 
387 	/* sound hardware */
388 	MDRV_SOUND_ADD(YM2203, ym2203_interface)
389 MACHINE_DRIVER_END
390 
391 
392 static MACHINE_DRIVER_START( lkageb )
393 
394 	/* basic machine hardware */
395 	MDRV_CPU_ADD(Z80,6000000)
396 	MDRV_CPU_FLAGS(CPU_16BIT_PORT)	/* ??? */
397 	MDRV_CPU_MEMORY(readmem,writemem)
398 	MDRV_CPU_PORTS(readport,0)
399 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
400 
401 	MDRV_CPU_ADD(Z80, 6000000)
402 	MDRV_CPU_FLAGS(CPU_AUDIO_CPU)	/* ??? */
403 	MDRV_CPU_MEMORY(readmem_sound,writemem_sound)
404 								/* IRQs are triggered by the YM2203 */
405 	MDRV_FRAMES_PER_SECOND(60)
406 	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
407 
408 	/* video hardware */
409 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
410 	MDRV_SCREEN_SIZE(32*8, 32*8)
411 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
412 	MDRV_GFXDECODE(gfxdecodeinfo)
413 	MDRV_PALETTE_LENGTH(176)
414 		/*
415 			there are actually 1024 colors in paletteram, however, we use a 100% correct
416 			reduced "virtual palette" to achieve some optimizations in the video driver.
417 		*/
418 
419 	MDRV_VIDEO_START(lkage)
420 	MDRV_VIDEO_UPDATE(lkage)
421 
422 	/* sound hardware */
423 	MDRV_SOUND_ADD(YM2203, ym2203_interface)
424 MACHINE_DRIVER_END
425 
426 
427 
428 ROM_START( lkage )
429 	ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
430 	ROM_LOAD( "a54-01-1.37", 0x0000, 0x8000, CRC(973da9c5) SHA1(ad3b5d6a329b784e47be563c6f8dc628f32ba0a5) )
431 	ROM_LOAD( "a54-02-1.38", 0x8000, 0x8000, CRC(27b509da) SHA1(c623950bd7dd2b5699ca948e3731455964106b89) )
432 
433 	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
434 	ROM_LOAD( "a54-04.54",   0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
435 
436 	ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 68705 MCU code */
437 	ROM_LOAD( "a54-09.53",   0x0000, 0x0800, CRC(0e8b8846) SHA1(a4a105462b0127229bb7edfadd2e581c7e40f1cc) )
438 
439 	ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
440 	ROM_LOAD( "a54-03.51",   0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
441 
442 	ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
443 	ROM_LOAD( "a54-05-1.84", 0x0000, 0x4000, CRC(0033c06a) SHA1(89964503fc338817c6511fd15942741996b7037a) )
444 	ROM_LOAD( "a54-06-1.85", 0x4000, 0x4000, CRC(9f04d9ad) SHA1(3b9a4d30348fd02e5c8ae94655548bd4a02dd65d) )
445 	ROM_LOAD( "a54-07-1.86", 0x8000, 0x4000, CRC(b20561a4) SHA1(0d6d83dfae79ea133e37704ca47426b4c978fb36) )
446 	ROM_LOAD( "a54-08-1.87", 0xc000, 0x4000, CRC(3ff3b230) SHA1(ffcd964efb0af32b5d7a70305dfda615ea95acbe) )
447 
448 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
449 	ROM_LOAD( "a54-10.2",    0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) )	/* unknown */
450 ROM_END
451 
452 ROM_START( lkageb )
453 	ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
454 	ROM_LOAD( "ic37_1",      0x0000, 0x8000, CRC(05694f7b) SHA1(08a3796d6cf04d64db52ed8208a51084c420e10a) )
455 	ROM_LOAD( "ic38_2",      0x8000, 0x8000, CRC(22efe29e) SHA1(f7a29d54081ca7509e822ad8823ec977bccc4a40) )
456 
457 	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
458 	ROM_LOAD( "a54-04.54",   0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
459 
460 	ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 68705 MCU code */
461 	ROM_LOAD( "mcu",   0x0000, 0x0800, NO_DUMP )
462 
463 	ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
464 	ROM_LOAD( "a54-03.51",   0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
465 
466 	ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
467 	ROM_LOAD( "ic93_5",      0x0000, 0x4000, CRC(76753e52) SHA1(13f61969d59b055a5ab40237148e091d7cabe190) )
468 	ROM_LOAD( "ic94_6",      0x4000, 0x4000, CRC(f33c015c) SHA1(756326daab255d3a36d97e51ee141b9f7157f12e) )
469 	ROM_LOAD( "ic95_7",      0x8000, 0x4000, CRC(0e02c2e8) SHA1(1d8a817ba66cf26a4fe51ae00874c0fe6e7cebe3) )
470 	ROM_LOAD( "ic96_8",      0xc000, 0x4000, CRC(4ef5f073) SHA1(dfd234542b28cff74692a1c381772da01e8bb4a7) )
471 
472 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
473 	ROM_LOAD( "a54-10.2",    0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) )	/* unknown */
474 ROM_END
475 
476 ROM_START( lkageb2 )
477 	ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
478 	ROM_LOAD( "lok.a",       0x0000, 0x8000, CRC(866df793) SHA1(44a9a773d7bbfc5f9d53f56682438ef8b23ecbd6) )
479 	ROM_LOAD( "lok.b",       0x8000, 0x8000, CRC(fba9400f) SHA1(fedcb9b717feaeec31afda098f0ac2744df6c7be) )
480 
481 	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
482 	ROM_LOAD( "a54-04.54",   0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
483 
484 	ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
485 	ROM_LOAD( "a54-03.51",   0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
486 
487 	ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
488 	ROM_LOAD( "ic93_5",      0x0000, 0x4000, CRC(76753e52) SHA1(13f61969d59b055a5ab40237148e091d7cabe190) )
489 	ROM_LOAD( "ic94_6",      0x4000, 0x4000, CRC(f33c015c) SHA1(756326daab255d3a36d97e51ee141b9f7157f12e) )
490 	ROM_LOAD( "ic95_7",      0x8000, 0x4000, CRC(0e02c2e8) SHA1(1d8a817ba66cf26a4fe51ae00874c0fe6e7cebe3) )
491 	ROM_LOAD( "ic96_8",      0xc000, 0x4000, CRC(4ef5f073) SHA1(dfd234542b28cff74692a1c381772da01e8bb4a7) )
492 
493 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
494 	ROM_LOAD( "a54-10.2",    0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) )	/* unknown */
495 ROM_END
496 
497 ROM_START( lkageb3 )
498 	ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main CPU) */
499 	ROM_LOAD( "z1.bin",      0x0000, 0x8000, CRC(60cac488) SHA1(b61df14159f37143b1faed22d77fc7be31602022) )
500 	ROM_LOAD( "z2.bin",      0x8000, 0x8000, CRC(22c95f17) SHA1(8ca438d508a36918778651adf599cf45a7c4a5d7) )
501 
502 	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (sound CPU) */
503 	ROM_LOAD( "a54-04.54",   0x0000, 0x8000, CRC(541faf9a) SHA1(b142ff3bd198f700697ec06ea92db3109ab5818e) )
504 
505 	ROM_REGION( 0x4000, REGION_USER1, 0 ) /* data */
506 	ROM_LOAD( "a54-03.51",   0x0000, 0x4000, CRC(493e76d8) SHA1(13c6160edd94ba2801fd89bb33bcae3a1e3454ff) )
507 
508 	ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE )
509 	ROM_LOAD( "ic93_5",      0x0000, 0x4000, CRC(76753e52) SHA1(13f61969d59b055a5ab40237148e091d7cabe190) )
510 	ROM_LOAD( "ic94_6",      0x4000, 0x4000, CRC(f33c015c) SHA1(756326daab255d3a36d97e51ee141b9f7157f12e) )
511 	ROM_LOAD( "ic95_7",      0x8000, 0x4000, CRC(0e02c2e8) SHA1(1d8a817ba66cf26a4fe51ae00874c0fe6e7cebe3) )
512 	ROM_LOAD( "ic96_8",      0xc000, 0x4000, CRC(4ef5f073) SHA1(dfd234542b28cff74692a1c381772da01e8bb4a7) )
513 
514 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
515 	ROM_LOAD( "a54-10.2",    0x0000, 0x0200, CRC(17dfbd14) SHA1(f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86) )	/* unknown */
516 ROM_END
517 
518 static unsigned char mcu_val;
519 
520 /*Note:This probably uses another MCU dump,which is undumped.*/
521 
READ_HANDLER(fake_mcu_r)522 static READ_HANDLER( fake_mcu_r )
523 {
524 	switch(mcu_val)
525 	{
526 		/*These are for the attract mode*/
527 		case 0x01: return (mcu_val-1);
528 		case 0x90: return (mcu_val+0x43);
529 		/*Gameplay Protection,checked in this order at a start of a play*/
530 		case 0xa6: return (mcu_val+0x27);
531 		case 0x34: return (mcu_val+0x7f);
532 		case 0x48: return (mcu_val+0xb7);
533 
534 		default:   return (mcu_val);
535 	}
536 }
537 
WRITE_HANDLER(fake_mcu_w)538 static WRITE_HANDLER( fake_mcu_w )
539 {
540 	//if(data != 1 && data != 0xa6 && data != 0x34 && data != 0x48)
541 	//	usrintf_showmessage("PC = %04x %02x",activecpu_get_pc(),data);
542 
543 	mcu_val = data;
544 }
545 
READ_HANDLER(fake_status_r)546 static READ_HANDLER( fake_status_r )
547 {
548 	static int res = 3;// cpu data/mcu ready status
549 
550 	return res;
551 }
552 
DRIVER_INIT(lkageb)553 DRIVER_INIT( lkageb )
554 {
555 	install_mem_read_handler (0,0xf062,0xf062,fake_mcu_r);
556 	install_mem_read_handler (0,0xf087,0xf087,fake_status_r);
557 	install_mem_write_handler(0,0xf062,0xf062,fake_mcu_w );
558 }
559 
560 
561 GAME( 1984, lkage,   0,     lkage,  lkage, 0,       ROT0, "Taito Corporation", "The Legend of Kage" )
562 GAME( 1984, lkageb,  lkage, lkageb, lkage, lkageb,  ROT0, "bootleg", "The Legend of Kage (bootleg set 1)" )
563 GAME( 1984, lkageb2, lkage, lkageb, lkage, 0,       ROT0, "bootleg", "The Legend of Kage (bootleg set 2)" )
564 GAME( 1984, lkageb3, lkage, lkageb, lkage, 0,       ROT0, "bootleg", "The Legend of Kage (bootleg set 3)" )
565