1 /***************************************************************************
2 
3  Espial hardware games
4 
5 ***************************************************************************/
6 
7 #include "driver.h"
8 #include "espial.h"
9 #include "cpu/z80/z80.h"
10 
11 
MACHINE_INIT(espial)12 MACHINE_INIT( espial )
13 {
14 	/* we must start with NMI interrupts disabled */
15 	/*interrupt_enable = 0;*/
16 	cpu_interrupt_enable(0,0);
17 }
18 
19 
WRITE_HANDLER(zodiac_master_interrupt_enable_w)20 WRITE_HANDLER( zodiac_master_interrupt_enable_w )
21 {
22 	interrupt_enable_w(offset,~data & 1);
23 }
24 
25 
INTERRUPT_GEN(zodiac_master_interrupt)26 INTERRUPT_GEN( zodiac_master_interrupt )
27 {
28 	if (cpu_getiloops() == 0)
29 		nmi_line_pulse();
30 	else
31 		irq0_line_hold();
32 }
33 
34 
WRITE_HANDLER(zodiac_master_soundlatch_w)35 WRITE_HANDLER( zodiac_master_soundlatch_w )
36 {
37 	soundlatch_w(offset, data);
38 	cpu_set_irq_line(1, 0, HOLD_LINE);
39 }
40 
41 
42 
MEMORY_READ_START(espial_readmem)43 static MEMORY_READ_START( espial_readmem )
44 	{ 0x0000, 0x4fff, MRA_ROM },
45 	{ 0x5800, 0x5fff, MRA_RAM },
46 	{ 0x6081, 0x6081, input_port_0_r },
47 	{ 0x6082, 0x6082, input_port_1_r },
48 	{ 0x6083, 0x6083, input_port_2_r },
49 	{ 0x6084, 0x6084, input_port_3_r },
50 	{ 0x6090, 0x6090, soundlatch_r },	/* the main CPU reads the command back from the slave */
51 	{ 0x7000, 0x7000, watchdog_reset_r },
52 	{ 0x8000, 0x803f, MRA_RAM },
53 	{ 0x8400, 0x87ff, MRA_RAM },
54 	{ 0x8c00, 0x903f, MRA_RAM },
55 	{ 0x9400, 0x97ff, MRA_RAM },
56 	{ 0xc000, 0xcfff, MRA_ROM },
57 MEMORY_END
58 
59 static MEMORY_WRITE_START( espial_writemem )
60 	{ 0x0000, 0x4fff, MWA_ROM },
61 	{ 0x5800, 0x5fff, MWA_RAM },
62 	{ 0x6090, 0x6090, zodiac_master_soundlatch_w },
63 	{ 0x7000, 0x7000, watchdog_reset_w },
64 	{ 0x7100, 0x7100, zodiac_master_interrupt_enable_w },
65 	{ 0x7200, 0x7200, espial_flipscreen_w },
66 	{ 0x8000, 0x801f, MWA_RAM, &espial_spriteram_1 },
67 	{ 0x8400, 0x87ff, espial_videoram_w, &espial_videoram },
68 	{ 0x8800, 0x880f, MWA_RAM, &espial_spriteram_3 },
69 	{ 0x8c00, 0x8fff, espial_attributeram_w, &espial_attributeram },
70 	{ 0x9000, 0x901f, MWA_RAM, &espial_spriteram_2 },
71 	{ 0x9020, 0x903f, espial_scrollram_w, &espial_scrollram },
72 	{ 0x9400, 0x97ff, espial_colorram_w, &espial_colorram },
73 	{ 0xc000, 0xcfff, MWA_ROM },
74 MEMORY_END
75 
76 
77 /* there are a lot of unmapped reads from all over memory as the
78    code uses POP instructions in a delay loop */
79 static MEMORY_READ_START( netwars_readmem )
80 	{ 0x0000, 0x3fff, MRA_ROM },
81 	{ 0x5800, 0x5fff, MRA_RAM },
82 	{ 0x6081, 0x6081, input_port_0_r },
83 	{ 0x6082, 0x6082, input_port_1_r },
84 	{ 0x6083, 0x6083, input_port_2_r },
85 	{ 0x6084, 0x6084, input_port_3_r },
86 	{ 0x6090, 0x6090, soundlatch_r },	/* the main CPU reads the command back from the slave */
87 	{ 0x7000, 0x7000, watchdog_reset_r },
88 	{ 0x8000, 0x97ff, MRA_RAM },
89 MEMORY_END
90 
91 static MEMORY_WRITE_START( netwars_writemem )
92 	{ 0x0000, 0x3fff, MWA_ROM },
93 	{ 0x5800, 0x5fff, MWA_RAM },
94 	{ 0x6090, 0x6090, zodiac_master_soundlatch_w },
95 	{ 0x7000, 0x7000, watchdog_reset_w },
96 	{ 0x7100, 0x7100, zodiac_master_interrupt_enable_w },
97 	{ 0x7200, 0x7200, espial_flipscreen_w },
98 	{ 0x8000, 0x801f, MWA_RAM, &espial_spriteram_1 },
99 	{ 0x8000, 0x87ff, espial_videoram_w, &espial_videoram },
100 	{ 0x8800, 0x880f, MWA_RAM, &espial_spriteram_3 },
101 	{ 0x8800, 0x8fff, espial_attributeram_w, &espial_attributeram },
102 	{ 0x9000, 0x901f, MWA_RAM, &espial_spriteram_2 },
103 	{ 0x9020, 0x903f, espial_scrollram_w, &espial_scrollram },
104 	{ 0x9000, 0x97ff, espial_colorram_w, &espial_colorram },
105 MEMORY_END
106 
107 
108 static MEMORY_READ_START( sound_readmem )
109 	{ 0x0000, 0x1fff, MRA_ROM },
110 	{ 0x2000, 0x23ff, MRA_RAM },
111 	{ 0x6000, 0x6000, soundlatch_r },
112 MEMORY_END
113 
114 static MEMORY_WRITE_START( sound_writemem )
115 	{ 0x0000, 0x1fff, MWA_ROM },
116 	{ 0x2000, 0x23ff, MWA_RAM },
117 	{ 0x4000, 0x4000, interrupt_enable_w },
118 	{ 0x6000, 0x6000, soundlatch_w },
119 MEMORY_END
120 
121 static PORT_WRITE_START( sound_writeport )
122 	{ 0x00, 0x00, AY8910_control_port_0_w },
123 	{ 0x01, 0x01, AY8910_write_port_0_w },
124 PORT_END
125 
126 
127 INPUT_PORTS_START( espial )
128 	PORT_START	/* IN0 */
129 	PORT_DIPNAME( 0x01, 0x00, "Number of Buttons" )
130 	PORT_DIPSETTING(    0x01, "1" )
131 	PORT_DIPSETTING(    0x00, "2" )
132 	PORT_DIPNAME( 0x02, 0x02, "Enemy Bullets Vulnerable" )	/* you can shoot bullets */
133 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
134 	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
135 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
136 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
137 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
138 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
139 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
140 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
141 
142 	PORT_START	/* IN1 */
143 	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
144 	PORT_DIPSETTING(    0x00, "3" )
145 	PORT_DIPSETTING(    0x01, "4" )
146 	PORT_DIPSETTING(    0x02, "5" )
147 	PORT_DIPSETTING(    0x03, "6" )
148 	PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coinage ) )
149 	PORT_DIPSETTING(    0x14, DEF_STR( 2C_1C ) )
150 	PORT_DIPSETTING(    0x18, DEF_STR( 3C_2C ) )
151 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
152 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
153 	PORT_DIPSETTING(    0x08, DEF_STR( 1C_3C ) )
154 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
155 	PORT_DIPSETTING(    0x10, DEF_STR( 1C_6C ) )
156 	PORT_DIPSETTING(    0x1c, DEF_STR( Free_Play ) )
157 	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) )
158 	PORT_DIPSETTING(	0x00, "20k and every 70k" )
159 	PORT_DIPSETTING(	0x20, "50k and every 100k" )
160 	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
161 	PORT_DIPSETTING(	0x40, DEF_STR( Upright ) )
162 	PORT_DIPSETTING(	0x00, DEF_STR( Cocktail ) )
163 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
164 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
165 	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
166 
167 	PORT_START	/* IN2 */
168 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
169 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
170 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_COCKTAIL )
171 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
172 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_COCKTAIL )
173 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN  | IPF_8WAY )
174 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_COCKTAIL )
175 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
176 
177 	PORT_START	/* IN3 */
178 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
179 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 )
180 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
181 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY )
182 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP    | IPF_8WAY )
183 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
184 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
185 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT  | IPF_8WAY )
186 INPUT_PORTS_END
187 
188 
189 INPUT_PORTS_START( netwars )
190 	PORT_START	/* IN0 */
191 	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )	/* probably unused */
192 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
193 	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
194 	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )	/* used */
195 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
196 	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
197 	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )	/* probably unused */
198 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
199 	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
200 	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )	/* used */
201 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
202 	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
203 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
204 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
205 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
206 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
207 
208 	PORT_START	/* IN1 */
209 	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
210 	PORT_DIPSETTING(    0x00, "3" )
211 	PORT_DIPSETTING(    0x01, "4" )
212 	PORT_DIPSETTING(    0x02, "5" )
213 	PORT_DIPSETTING(    0x03, "6" )
214 	PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coinage ) )
215 	PORT_DIPSETTING(    0x14, DEF_STR( 2C_1C ) )
216 	PORT_DIPSETTING(    0x18, DEF_STR( 3C_2C ) )
217 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
218 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
219 	PORT_DIPSETTING(    0x08, DEF_STR( 1C_3C ) )
220 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
221 	PORT_DIPSETTING(    0x10, DEF_STR( 1C_6C ) )
222 	PORT_DIPSETTING(    0x1c, DEF_STR( Free_Play ) )
223 	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) )
224 	PORT_DIPSETTING(	0x00, "20k and every 70k" )
225 	PORT_DIPSETTING(	0x20, "50k and every 100k" )
226 	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
227 	PORT_DIPSETTING(	0x40, DEF_STR( Upright ) )
228 	PORT_DIPSETTING(	0x00, DEF_STR( Cocktail ) )
229 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
230 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
231 	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
232 
233 	PORT_START	/* IN2 */
234 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
235 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
236 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT  | IPF_4WAY | IPF_COCKTAIL )
237 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_4WAY | IPF_COCKTAIL )
238 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP    | IPF_4WAY | IPF_COCKTAIL )
239 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN  | IPF_4WAY )
240 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN  | IPF_4WAY | IPF_COCKTAIL )
241 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
242 
243 	PORT_START	/* IN3 */
244 	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
245 	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 )
246 	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
247 	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_4WAY )
248 	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP    | IPF_4WAY )
249 	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_COCKTAIL )
250 	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
251 	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT  | IPF_4WAY )
252 INPUT_PORTS_END
253 
254 
255 static struct GfxLayout charlayout =
256 {
257 	8,8,
258 	RGN_FRAC(2,2),
259 	2,
260 	{ 0, 4 },
261 	{ STEP4(0,1), STEP4(8*8,1) },
262 	{ STEP8(0,8) },
263 	16*8
264 };
265 
266 static struct GfxLayout spritelayout =
267 {
268 	16,16,
269 	RGN_FRAC(1,2),
270 	2,
271 	{ RGN_FRAC(0,2), RGN_FRAC(1,2) },
272 	{ STEP8(0,1), STEP8(8*8,1) },
273 	{ STEP8(0,8), STEP8(16*8,8) },
274 	32*8
275 };
276 
277 
278 static struct GfxDecodeInfo gfxdecodeinfo[] =
279 {
280 	{ REGION_GFX1, 0, &charlayout,    0, 64 },
281 	{ REGION_GFX2, 0, &spritelayout,  0, 64 },
282 	{ -1 } /* end of array */
283 };
284 
285 
286 
287 static struct AY8910interface ay8910_interface =
288 {
289 	1,	/* 1 chip */
290 	1500000,	/* 1.5 MHz?????? */
291 	{ 50 },
292 	{ 0 },
293 	{ 0 },
294 	{ 0 },
295 	{ 0 }
296 };
297 
298 
299 
300 static MACHINE_DRIVER_START( espial )
301 
302 	/* basic machine hardware */
303 	MDRV_CPU_ADD_TAG("main", Z80, 3072000)	/* 3.072 MHz */
304 	MDRV_CPU_MEMORY(espial_readmem,espial_writemem)
305 	MDRV_CPU_VBLANK_INT(zodiac_master_interrupt,2)
306 
307 	MDRV_CPU_ADD(Z80, 3072000)	/* 2 MHz?????? */
308 	MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
309 	MDRV_CPU_PORTS(0,sound_writeport)
310 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,4)
311 
312 	MDRV_FRAMES_PER_SECOND(60)
313 	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
314 
315 	MDRV_MACHINE_INIT(espial)
316 
317 	/* video hardware */
318 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
319 	MDRV_SCREEN_SIZE(32*8, 32*8)
320 	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
321 	MDRV_GFXDECODE(gfxdecodeinfo)
322 	MDRV_PALETTE_LENGTH(256)
323 
324 	MDRV_PALETTE_INIT(espial)
325 	MDRV_VIDEO_START(espial)
326 	MDRV_VIDEO_UPDATE(espial)
327 
328 	/* sound hardware */
329 	MDRV_SOUND_ADD(AY8910, ay8910_interface)
330 MACHINE_DRIVER_END
331 
332 static MACHINE_DRIVER_START( netwars )
333 
334 	/* basic machine hardware */
335 	MDRV_IMPORT_FROM(espial)
336 
337 	MDRV_CPU_MODIFY("main")
338 	MDRV_CPU_MEMORY(netwars_readmem,netwars_writemem)
339 
340 	/* video hardware */
341 	MDRV_SCREEN_SIZE(32*8, 64*8)
342 
343 	MDRV_VIDEO_START(netwars)
344 MACHINE_DRIVER_END
345 
346 
347 
348 /***************************************************************************
349 
350   Game driver(s)
351 
352 ***************************************************************************/
353 
354 ROM_START( espial )
355 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
356 	ROM_LOAD( "espial.3",     0x0000, 0x2000, CRC(10f1da30) SHA1(8954ca3c7fccb8dd8433015ee303bb75a98f3474) )
357 	ROM_LOAD( "espial.4",     0x2000, 0x2000, CRC(d2adbe39) SHA1(13c6041fd0e7c49988af89e3bab1b20999336928) )
358 	ROM_LOAD( "espial.6",     0x4000, 0x1000, CRC(baa60bc1) SHA1(fc3d3f2e0316efb31161b28984fc8bd94473b783) )
359 	ROM_LOAD( "espial.5",     0xc000, 0x1000, CRC(6d7bbfc1) SHA1(d886a76ce4a23c1310135bf1e4ffeda6d44625e7) )
360 
361 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the audio CPU */
362 	ROM_LOAD( "espial.1",     0x0000, 0x1000, CRC(1e5ec20b) SHA1(f3bee38737321edf2d1ea753124421416441666e) )
363 	ROM_LOAD( "espial.2",     0x1000, 0x1000, CRC(3431bb97) SHA1(97343bfb5e49cd1d26799723d8c5a31eff7b1170) )
364 
365 	ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE )
366 	ROM_LOAD( "espial.8",     0x0000, 0x2000, CRC(2f43036f) SHA1(316e9fab778d6c0abb0b6673aba33dfbe44b1262) )
367 	ROM_LOAD( "espial.7",     0x2000, 0x1000, CRC(ebfef046) SHA1(5aa6efb7254fb42e814c1a29c5363f2d0727452f) )
368 
369 	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
370 	ROM_LOAD( "espial.10",    0x0000, 0x1000, CRC(de80fbc1) SHA1(f5601eac8cb35a92c51bf81e5ac5a2b79bcde28f) )
371 	ROM_LOAD( "espial.9",     0x1000, 0x1000, CRC(48c258a0) SHA1(55e72b9072ddc05f848e5a6fae159c554102010b) )
372 
373 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
374 	ROM_LOAD( "espial.1f",    0x0000, 0x0100, CRC(d12de557) SHA1(53e8a57dfab677cc5b9cdd83d2fbeb93169bcefd) ) /* palette low 4 bits */
375 	ROM_LOAD( "espial.1h",    0x0100, 0x0100, CRC(4c84fe70) SHA1(7ac52bd5b19663b9526ecb678e61db9939d2285d) ) /* palette high 4 bits */
376 ROM_END
377 
378 ROM_START( espiale )
379 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
380 	ROM_LOAD( "2764.3",       0x0000, 0x2000, CRC(0973c8a4) SHA1(d1fc6775870710b3dfea4e58a937ab996021adb1) )
381 	ROM_LOAD( "2764.4",       0x2000, 0x2000, CRC(6034d7e5) SHA1(62c9699088f4ee1c69ec10a2f82feddd4083efef) )
382 	ROM_LOAD( "2732.6",       0x4000, 0x1000, CRC(357025b4) SHA1(8bc62f564fcbe37bd490452b2d569d1981f76db1) )
383 	ROM_LOAD( "2732.5",       0xc000, 0x1000, CRC(d03a2fc4) SHA1(791d70e4354350507f4c39d6115c046254168895) )
384 
385 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for the audio CPU */
386 	ROM_LOAD( "2732.1",       0x0000, 0x1000, CRC(fc7729e9) SHA1(96dfec574521fa4fe2588fbac2ef1caba6c1b884) )
387 	ROM_LOAD( "2732.2",       0x1000, 0x1000, CRC(e4e256da) SHA1(8007471405bdcf90e29657a3ac2c2f84c9db7c9b) )
388 
389 	ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE )
390 	ROM_LOAD( "espial.8",     0x0000, 0x2000, CRC(2f43036f) SHA1(316e9fab778d6c0abb0b6673aba33dfbe44b1262) )
391 	ROM_LOAD( "espial.7",     0x2000, 0x1000, CRC(ebfef046) SHA1(5aa6efb7254fb42e814c1a29c5363f2d0727452f) )
392 
393 	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
394 	ROM_LOAD( "espial.10",    0x0000, 0x1000, CRC(de80fbc1) SHA1(f5601eac8cb35a92c51bf81e5ac5a2b79bcde28f) )
395 	ROM_LOAD( "espial.9",     0x1000, 0x1000, CRC(48c258a0) SHA1(55e72b9072ddc05f848e5a6fae159c554102010b) )
396 
397 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
398 	ROM_LOAD( "espial.1f",    0x0000, 0x0100, CRC(d12de557) SHA1(53e8a57dfab677cc5b9cdd83d2fbeb93169bcefd) ) /* palette low 4 bits */
399 	ROM_LOAD( "espial.1h",    0x0100, 0x0100, CRC(4c84fe70) SHA1(7ac52bd5b19663b9526ecb678e61db9939d2285d) ) /* palette high 4 bits */
400 ROM_END
401 
402 ROM_START( netwars )
403 	ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code */
404 	ROM_LOAD( "netw3.4f",     0x0000, 0x2000, CRC(8e782991) SHA1(4fd533035b61b7006ef94300bb63474fb9e1c9f0) )
405 	ROM_LOAD( "netw4.4h",     0x2000, 0x2000, CRC(6e219f61) SHA1(a27304017251777be501861e106a670fff078d54) )
406 
407 	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the audio CPU */
408 	ROM_LOAD( "netw1.4n",     0x0000, 0x1000, CRC(53939e16) SHA1(938f505db0cfcfafb751378ae0c139b7f32404cb) )
409 	ROM_LOAD( "netw2.4r",     0x1000, 0x1000, CRC(c096317a) SHA1(e61a3e9107481fd80309172a1a9a431903e02489) )
410 
411 	ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE )
412 	ROM_LOAD( "netw8.4b",     0x0000, 0x2000, CRC(2320277e) SHA1(4e05f6833de89f8f7cc0a0d1cbec03656f8b54a1) )
413 	ROM_LOAD( "netw7.4a",     0x2000, 0x2000, CRC(25cc5b7f) SHA1(2e089c3d5f8ebba676a959ba71bc9c1750312721) )
414 
415 	ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
416 	ROM_LOAD( "netw10.4e",    0x0000, 0x1000, CRC(87b65625) SHA1(a702726c0fbe7669604f48bf2c19a54031645731) )
417 	ROM_LOAD( "netw9.4d",     0x1000, 0x1000, CRC(830d0218) SHA1(c726a4a9dd1f10279f79cbe5fdd693a62d9d3ac5) )
418 
419 	ROM_REGION( 0x0200, REGION_PROMS, 0 )
420 	ROM_LOAD( "netw5.1f",     0x0000, 0x0100, CRC(f3ae1fe2) SHA1(4f259f8da3c9ecdc6010f83b6abc1371366bd0ab) ) /* palette low 4 bits */
421 	ROM_LOAD( "netw6.1h",     0x0100, 0x0100, CRC(c44c3771) SHA1(c86125fac28fafc744957258bf3bb5a6dc664b54) ) /* palette high 4 bits */
422 ROM_END
423 
424 
425 
426 GAME( 1983, espial,  0,      espial,  espial,  0, ROT0,  "[Orca] Thunderbolt", "Espial (US[Q])" )
427 GAME( 1983, espiale, espial, espial,  espial,  0, ROT0,  "[Orca] Thunderbolt", "Espial (Europe)" )
428 GAME( 1983, netwars, 0,      netwars, netwars, 0, ROT90, "Orca (Esco Trading Co license)", "Net Wars" )
429