1 /***************************************************************************
2 
3    Crude Buster Video emulation - Bryan McPhail, mish@tendril.co.uk
4 
5 ***************************************************************************/
6 
7 #include "driver.h"
8 #include "vidhrdw/generic.h"
9 
10 data16_t *twocrude_pf1_data,*twocrude_pf2_data,*twocrude_pf3_data,*twocrude_pf4_data;
11 
12 static struct tilemap *pf1_tilemap,*pf2_tilemap,*pf3_tilemap,*pf4_tilemap;
13 static int twocrude_pri,flipscreen;
14 
15 static data16_t twocrude_control_0[8];
16 static data16_t twocrude_control_1[8];
17 
18 data16_t *twocrude_pf1_rowscroll,*twocrude_pf2_rowscroll;
19 data16_t *twocrude_pf3_rowscroll,*twocrude_pf4_rowscroll;
20 
21 /* Function for all 16x16 1024 by 512 layers */
back_scan(UINT32 col,UINT32 row,UINT32 num_cols,UINT32 num_rows)22 static UINT32 back_scan(UINT32 col,UINT32 row,UINT32 num_cols,UINT32 num_rows)
23 {
24 	/* logical (col,row) -> memory offset */
25 	return (col & 0x1f) + ((row & 0x1f) << 5) + ((col & 0x20) << 5);
26 }
27 
get_back_tile_info(int tile_index,int gfx_bank,data16_t * gfx_base)28 static INLINE void get_back_tile_info(int tile_index,int gfx_bank,data16_t *gfx_base)
29 {
30 	int tile,color;
31 
32 	tile=gfx_base[tile_index];
33 	color=tile >> 12;
34 	tile=tile&0xfff;
35 
36 	SET_TILE_INFO(
37 			gfx_bank,
38 			tile,
39 			color,
40 			0)
41 }
42 
get_back_tile_info2(int tile_index)43 static void get_back_tile_info2(int tile_index) { get_back_tile_info(tile_index,1,twocrude_pf2_data); }
get_back_tile_info3(int tile_index)44 static void get_back_tile_info3(int tile_index) { get_back_tile_info(tile_index,2,twocrude_pf3_data); }
get_back_tile_info4(int tile_index)45 static void get_back_tile_info4(int tile_index) { get_back_tile_info(tile_index,3,twocrude_pf4_data); }
46 
47 
48 /* 8x8 top layer */
get_fore_tile_info(int tile_index)49 static void get_fore_tile_info(int tile_index)
50 {
51 	int tile=twocrude_pf1_data[tile_index];
52 	int color=tile >> 12;
53 
54 	tile=tile&0xfff;
55 
56 	SET_TILE_INFO(
57 			0,
58 			tile,
59 			color,
60 			0)
61 }
62 
63 /******************************************************************************/
64 
VIDEO_START(twocrude)65 VIDEO_START( twocrude )
66 {
67 	pf2_tilemap = tilemap_create(get_back_tile_info2,back_scan,        TILEMAP_OPAQUE,16,16,64,32);
68 	pf3_tilemap = tilemap_create(get_back_tile_info3,back_scan,        TILEMAP_TRANSPARENT,16,16,64,32);
69 	pf4_tilemap = tilemap_create(get_back_tile_info4,back_scan,        TILEMAP_TRANSPARENT,16,16,64,32);
70 	pf1_tilemap = tilemap_create(get_fore_tile_info, tilemap_scan_rows,TILEMAP_TRANSPARENT,8,8,64,32);
71 
72 	if (!pf1_tilemap || !pf2_tilemap || !pf3_tilemap || !pf4_tilemap)
73 		return 1;
74 
75 	tilemap_set_transparent_pen(pf1_tilemap,0);
76 	tilemap_set_transparent_pen(pf3_tilemap,0);
77 	tilemap_set_transparent_pen(pf4_tilemap,0);
78 
79 	return 0;
80 }
81 
82 /******************************************************************************/
83 
update_24bitcol(int offset)84 static void update_24bitcol(int offset)
85 {
86 	UINT8 r,g,b; /* The highest palette value seems to be 0x8e */
87 
88 	r = (UINT8)((float)((paletteram16[offset] >> 0) & 0xff)*1.75);
89 	g = (UINT8)((float)((paletteram16[offset] >> 8) & 0xff)*1.75);
90 	b = (UINT8)((float)((paletteram16_2[offset] >> 0) & 0xff)*1.75);
91 
92 	palette_set_color(offset,r,g,b);
93 }
94 
WRITE16_HANDLER(twocrude_palette_24bit_rg_w)95 WRITE16_HANDLER( twocrude_palette_24bit_rg_w )
96 {
97 	COMBINE_DATA(&paletteram16[offset]);
98 	update_24bitcol(offset);
99 }
100 
WRITE16_HANDLER(twocrude_palette_24bit_b_w)101 WRITE16_HANDLER( twocrude_palette_24bit_b_w )
102 {
103 	COMBINE_DATA(&paletteram16_2[offset]);
104 	update_24bitcol(offset);
105 }
106 
107 /******************************************************************************/
108 
twocrude_pri_w(int pri)109 void twocrude_pri_w(int pri)
110 {
111 	twocrude_pri=pri;
112 }
113 
WRITE16_HANDLER(twocrude_pf1_data_w)114 WRITE16_HANDLER( twocrude_pf1_data_w )
115 {
116 	data16_t oldword=twocrude_pf1_data[offset];
117 	COMBINE_DATA(&twocrude_pf1_data[offset]);
118 	if (oldword!=twocrude_pf1_data[offset])
119 		tilemap_mark_tile_dirty(pf1_tilemap,offset);
120 }
121 
WRITE16_HANDLER(twocrude_pf2_data_w)122 WRITE16_HANDLER( twocrude_pf2_data_w )
123 {
124 	data16_t oldword=twocrude_pf2_data[offset];
125 	COMBINE_DATA(&twocrude_pf2_data[offset]);
126 	if (oldword!=twocrude_pf2_data[offset])
127 		tilemap_mark_tile_dirty(pf2_tilemap,offset);
128 }
129 
WRITE16_HANDLER(twocrude_pf3_data_w)130 WRITE16_HANDLER( twocrude_pf3_data_w )
131 {
132 	data16_t oldword=twocrude_pf3_data[offset];
133 	COMBINE_DATA(&twocrude_pf3_data[offset]);
134 	if (oldword!=twocrude_pf3_data[offset])
135 		tilemap_mark_tile_dirty(pf3_tilemap,offset);
136 }
137 
WRITE16_HANDLER(twocrude_pf4_data_w)138 WRITE16_HANDLER( twocrude_pf4_data_w )
139 {
140 	data16_t oldword=twocrude_pf4_data[offset];
141 	COMBINE_DATA(&twocrude_pf4_data[offset]);
142 	if (oldword!=twocrude_pf4_data[offset])
143 		tilemap_mark_tile_dirty(pf4_tilemap,offset);
144 }
145 
WRITE16_HANDLER(twocrude_control_0_w)146 WRITE16_HANDLER( twocrude_control_0_w )
147 {
148 	COMBINE_DATA(&twocrude_control_0[offset]);
149 }
150 
WRITE16_HANDLER(twocrude_control_1_w)151 WRITE16_HANDLER( twocrude_control_1_w )
152 {
153 	COMBINE_DATA(&twocrude_control_1[offset]);
154 }
155 
156 /******************************************************************************/
157 
twocrude_drawsprites(struct mame_bitmap * bitmap,const struct rectangle * cliprect,int pri)158 static void twocrude_drawsprites(struct mame_bitmap *bitmap, const struct rectangle *cliprect, int pri)
159 {
160 	int offs;
161 
162 	for (offs = 0;offs < 0x400;offs += 4)
163 	{
164 		int x,y,sprite,colour,multi,fx,fy,inc,flash,mult;
165 
166 		sprite = buffered_spriteram16[offs+1] & 0x7fff;
167 		if (!sprite) continue;
168 
169 		y = buffered_spriteram16[offs];
170 		x = buffered_spriteram16[offs+2];
171 
172 		if ((y&0x8000) && pri==1) continue;
173 		if (!(y&0x8000) && pri==0) continue;
174 
175 		colour = (x >> 9) &0xf;
176 		if (x&0x2000) colour+=64;
177 
178 		flash=y&0x1000;
179 		if (flash && (cpu_getcurrentframe() & 1)) continue;
180 
181 		fx = y & 0x2000;
182 		fy = y & 0x4000;
183 		multi = (1 << ((y & 0x0600) >> 9)) - 1;	/* 1x, 2x, 4x, 8x height */
184 
185 		x = x & 0x01ff;
186 		y = y & 0x01ff;
187 		if (x >= 256) x -= 512;
188 		if (y >= 256) y -= 512;
189 		x = 240 - x;
190 		y = 240 - y;
191 
192 		if (x>256) continue; /* Speedup */
193 
194 		sprite &= ~multi;
195 		if (fy)
196 			inc = -1;
197 		else
198 		{
199 			sprite += multi;
200 			inc = 1;
201 		}
202 
203 		if (flipscreen) {
204 			y=240-y;
205 			x=240-x;
206 			if (fx) fx=0; else fx=1;
207 			if (fy) fy=0; else fy=1;
208 			mult=16;
209 		}
210 		else mult=-16;
211 
212 		while (multi >= 0)
213 		{
214 			drawgfx(bitmap,Machine->gfx[4],
215 					sprite - multi * inc,
216 					colour,
217 					fx,fy,
218 					x,y + mult * multi,
219 					cliprect,TRANSPARENCY_PEN,0);
220 
221 			multi--;
222 		}
223 	}
224 }
225 
226 /******************************************************************************/
227 
VIDEO_UPDATE(twocrude)228 VIDEO_UPDATE( twocrude )
229 {
230 	int offs;
231 	int pf23_control,pf14_control;
232 
233 	/* Update flipscreen */
234 	if (twocrude_control_1[0]&0x80)
235 		flipscreen=0;
236 	else
237 		flipscreen=1;
238 	tilemap_set_flip(ALL_TILEMAPS,flipscreen ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
239 
240 	pf23_control=twocrude_control_0[6];
241 	pf14_control=twocrude_control_1[6];
242 
243 	/* Background - Rowscroll enable */
244 	if (pf23_control&0x4000) {
245 		int scrollx=twocrude_control_0[3],rows;
246 		tilemap_set_scroll_cols(pf2_tilemap,1);
247 		tilemap_set_scrolly( pf2_tilemap,0, twocrude_control_0[4] );
248 
249 		/* Several different rowscroll styles! */
250 		switch ((twocrude_control_0[5]>>11)&7) {
251 			case 0: rows=512; break;/* Every line of 512 height bitmap */
252 			case 1: rows=256; break;
253 			case 2: rows=128; break;
254 			case 3: rows=64; break;
255 			case 4: rows=32; break;
256 			case 5: rows=16; break;
257 			case 6: rows=8; break;
258 			case 7: rows=4; break;
259 			default: rows=1; break;
260 		}
261 
262 		tilemap_set_scroll_rows(pf2_tilemap,rows);
263 		for (offs = 0;offs < rows;offs++)
264 			tilemap_set_scrollx( pf2_tilemap,offs, scrollx + twocrude_pf2_rowscroll[offs] );
265 	}
266 	else {
267 		tilemap_set_scroll_rows(pf2_tilemap,1);
268 		tilemap_set_scroll_cols(pf2_tilemap,1);
269 		tilemap_set_scrollx( pf2_tilemap,0, twocrude_control_0[3] );
270 		tilemap_set_scrolly( pf2_tilemap,0, twocrude_control_0[4] );
271 	}
272 
273 	/* Playfield 3 */
274 	if (pf23_control&0x40) { /* Rowscroll */
275 		int scrollx=twocrude_control_0[1],rows;
276 		tilemap_set_scroll_cols(pf3_tilemap,1);
277 		tilemap_set_scrolly( pf3_tilemap,0, twocrude_control_0[2] );
278 
279 		/* Several different rowscroll styles! */
280 		switch ((twocrude_control_0[5]>>3)&7) {
281 			case 0: rows=512; break;/* Every line of 512 height bitmap */
282 			case 1: rows=256; break;
283 			case 2: rows=128; break;
284 			case 3: rows=64; break;
285 			case 4: rows=32; break;
286 			case 5: rows=16; break;
287 			case 6: rows=8; break;
288 			case 7: rows=4; break;
289 			default: rows=1; break;
290 		}
291 
292 		tilemap_set_scroll_rows(pf3_tilemap,rows);
293 		for (offs = 0;offs < rows;offs++)
294 			tilemap_set_scrollx( pf3_tilemap,offs, scrollx + twocrude_pf3_rowscroll[offs] );
295 	}
296 	else if (pf23_control&0x20) { /* Colscroll */
297 		int scrolly=twocrude_control_0[2],cols;
298 		tilemap_set_scroll_rows(pf3_tilemap,1);
299 		tilemap_set_scrollx( pf3_tilemap,0, twocrude_control_0[1] );
300 
301 		/* Several different colscroll styles! */
302 		switch ((twocrude_control_0[5]>>0)&7) {
303 			case 0: cols=64; break;
304 			case 1: cols=32; break;
305 			case 2: cols=16; break;
306 			case 3: cols=8; break;
307 			case 4: cols=4; break;
308 			case 5: cols=2; break;
309 			case 6: cols=1; break;
310 			case 7: cols=1; break;
311 			default: cols=1; break;
312 		}
313 
314 		tilemap_set_scroll_cols(pf3_tilemap,cols);
315 		for (offs = 0;offs < cols;offs++)
316 			tilemap_set_scrolly( pf3_tilemap,offs,scrolly + twocrude_pf3_rowscroll[offs+0x200] );
317 	}
318 	else {
319 		tilemap_set_scroll_rows(pf3_tilemap,1);
320 		tilemap_set_scroll_cols(pf3_tilemap,1);
321 		tilemap_set_scrollx( pf3_tilemap,0, twocrude_control_0[1] );
322 		tilemap_set_scrolly( pf3_tilemap,0, twocrude_control_0[2] );
323 	}
324 
325 	/* Playfield 4 - Rowscroll enable */
326 	if (pf14_control&0x4000) {
327 		int scrollx=twocrude_control_1[3],rows;
328 		tilemap_set_scroll_cols(pf4_tilemap,1);
329 		tilemap_set_scrolly( pf4_tilemap,0, twocrude_control_1[4] );
330 
331 		/* Several different rowscroll styles! */
332 		switch ((twocrude_control_1[5]>>11)&7) {
333 			case 0: rows=512; break;/* Every line of 512 height bitmap */
334 			case 1: rows=256; break;
335 			case 2: rows=128; break;
336 			case 3: rows=64; break;
337 			case 4: rows=32; break;
338 			case 5: rows=16; break;
339 			case 6: rows=8; break;
340 			case 7: rows=4; break;
341 			default: rows=1; break;
342 		}
343 
344 		tilemap_set_scroll_rows(pf4_tilemap,rows);
345 		for (offs = 0;offs < rows;offs++)
346 			tilemap_set_scrollx( pf4_tilemap,offs, scrollx + twocrude_pf4_rowscroll[offs] );
347 	}
348 	else {
349 		tilemap_set_scroll_rows(pf4_tilemap,1);
350 		tilemap_set_scroll_cols(pf4_tilemap,1);
351 		tilemap_set_scrollx( pf4_tilemap,0, twocrude_control_1[3] );
352 		tilemap_set_scrolly( pf4_tilemap,0, twocrude_control_1[4] );
353 	}
354 
355 	/* Playfield 1 */
356 	if (pf14_control&0x40) { /* Rowscroll */
357 		int scrollx=twocrude_control_1[1],rows;
358 		tilemap_set_scroll_cols(pf1_tilemap,1);
359 		tilemap_set_scrolly( pf1_tilemap,0, twocrude_control_1[2] );
360 
361 		/* Several different rowscroll styles! */
362 		switch ((twocrude_control_1[5]>>3)&7) {
363 			case 0: rows=256; break;/* Every line of 256 height bitmap */
364 			case 1: rows=128; break;
365 			case 2: rows=64; break;
366 			case 3: rows=32; break;
367 			case 4: rows=16; break;
368 			case 5: rows=8; break;
369 			case 6: rows=4; break;
370 			case 7: rows=2; break;
371 			default: rows=1; break;
372 		}
373 
374 		tilemap_set_scroll_rows(pf1_tilemap,rows);
375 		for (offs = 0;offs < rows;offs++)
376 			tilemap_set_scrollx( pf1_tilemap,offs, scrollx + twocrude_pf1_rowscroll[offs] );
377 	}
378 	else {
379 		tilemap_set_scroll_rows(pf1_tilemap,1);
380 		tilemap_set_scroll_cols(pf1_tilemap,1);
381 		tilemap_set_scrollx( pf1_tilemap,0, twocrude_control_1[1] );
382 		tilemap_set_scrolly( pf1_tilemap,0, twocrude_control_1[2] );
383 	}
384 
385 	/* Draw playfields & sprites */
386 	tilemap_draw(bitmap,cliprect,pf2_tilemap,0,0);
387 	twocrude_drawsprites(bitmap,cliprect,0);
388 
389 	if (twocrude_pri) {
390 		tilemap_draw(bitmap,cliprect,pf4_tilemap,0,0);
391 		tilemap_draw(bitmap,cliprect,pf3_tilemap,0,0);
392 	}
393 	else {
394 		tilemap_draw(bitmap,cliprect,pf3_tilemap,0,0);
395 		tilemap_draw(bitmap,cliprect,pf4_tilemap,0,0);
396 	}
397 
398 	twocrude_drawsprites(bitmap,cliprect,1);
399 	tilemap_draw(bitmap,cliprect,pf1_tilemap,0,0);
400 }
401