1 /***************************************************************************
2 
3    Vapour Trail Video emulation - Bryan McPhail, mish@tendril.co.uk
4 
5 ****************************************************************************
6 
7 	2 Data East 55 chips for playfields (same as Dark Seal, etc)
8 	1 Data East MXC-06 chip for sprites (same as Bad Dudes, etc)
9 
10 ***************************************************************************/
11 
12 #include "driver.h"
13 #include "vidhrdw/generic.h"
14 
15 data16_t *vaportra_pf1_data,*vaportra_pf2_data,*vaportra_pf3_data,*vaportra_pf4_data;
16 
17 static data16_t vaportra_control_0[8];
18 static data16_t vaportra_control_1[8];
19 static data16_t vaportra_control_2[2];
20 
21 static struct tilemap *pf1_tilemap,*pf2_tilemap,*pf3_tilemap,*pf4_tilemap;
22 static int flipscreen;
23 
24 /* Function for all 16x16 1024x1024 layers */
vaportra_scan(UINT32 col,UINT32 row,UINT32 num_cols,UINT32 num_rows)25 static UINT32 vaportra_scan(UINT32 col,UINT32 row,UINT32 num_cols,UINT32 num_rows)
26 {
27 	/* logical (col,row) -> memory offset */
28 	return (col & 0x1f) + ((row & 0x1f) << 5) + ((col & 0x20) << 5) + ((row & 0x20) << 6);
29 }
30 
get_bg_tile_info(int tile_index,int gfx_bank,data16_t * gfx_base)31 static INLINE void get_bg_tile_info(int tile_index,int gfx_bank,data16_t *gfx_base)
32 {
33 	int data = gfx_base[tile_index];
34 
35 	SET_TILE_INFO(
36 			gfx_bank,
37 			data & 0xfff,
38 			data >> 12,
39 			0)
40 }
41 
get_bg2_tile_info(int tile_index)42 static INLINE void get_bg2_tile_info(int tile_index) { get_bg_tile_info(tile_index,1,vaportra_pf2_data); }
get_bg3_tile_info(int tile_index)43 static INLINE void get_bg3_tile_info(int tile_index) { get_bg_tile_info(tile_index,2,vaportra_pf3_data); }
get_bg4_tile_info(int tile_index)44 static INLINE void get_bg4_tile_info(int tile_index) { get_bg_tile_info(tile_index,3,vaportra_pf4_data); }
45 
46 
47 /* 8x8 top layer */
get_fg_tile_info(int tile_index)48 static void get_fg_tile_info(int tile_index)
49 {
50 	int tile=vaportra_pf1_data[tile_index];
51 	int color=tile >> 12;
52 
53 	tile=tile&0xfff;
54 
55 	SET_TILE_INFO(
56 			0,
57 			tile,
58 			color,
59 			0)
60 }
61 
62 /******************************************************************************/
63 
VIDEO_START(vaportra)64 VIDEO_START( vaportra )
65 {
66 	pf1_tilemap = tilemap_create(get_fg_tile_info, tilemap_scan_rows,TILEMAP_TRANSPARENT, 8, 8,64,64);
67 	pf2_tilemap = tilemap_create(get_bg2_tile_info,vaportra_scan,    TILEMAP_TRANSPARENT,16,16,64,32);
68 	pf3_tilemap = tilemap_create(get_bg3_tile_info,vaportra_scan,    TILEMAP_TRANSPARENT,16,16,64,32);
69 	pf4_tilemap = tilemap_create(get_bg4_tile_info,vaportra_scan,    TILEMAP_TRANSPARENT,16,16,64,32);
70 
71 	if (!pf1_tilemap || !pf2_tilemap || !pf3_tilemap || !pf4_tilemap)
72 		return 1;
73 
74 	tilemap_set_transparent_pen(pf1_tilemap,0);
75 	tilemap_set_transparent_pen(pf2_tilemap,0);
76 	tilemap_set_transparent_pen(pf3_tilemap,0);
77 	tilemap_set_transparent_pen(pf4_tilemap,0);
78 
79 	return 0;
80 }
81 
82 /******************************************************************************/
83 
WRITE16_HANDLER(vaportra_pf1_data_w)84 WRITE16_HANDLER( vaportra_pf1_data_w )
85 {
86 	data16_t oldword=vaportra_pf1_data[offset];
87 	COMBINE_DATA(&vaportra_pf1_data[offset]);
88 	if (oldword!=vaportra_pf1_data[offset])
89 		tilemap_mark_tile_dirty(pf1_tilemap,offset);
90 }
91 
WRITE16_HANDLER(vaportra_pf2_data_w)92 WRITE16_HANDLER( vaportra_pf2_data_w )
93 {
94 	data16_t oldword=vaportra_pf2_data[offset];
95 	COMBINE_DATA(&vaportra_pf2_data[offset]);
96 	if (oldword!=vaportra_pf2_data[offset])
97 		tilemap_mark_tile_dirty(pf2_tilemap,offset);
98 }
99 
WRITE16_HANDLER(vaportra_pf3_data_w)100 WRITE16_HANDLER( vaportra_pf3_data_w )
101 {
102 	data16_t oldword=vaportra_pf3_data[offset];
103 	COMBINE_DATA(&vaportra_pf3_data[offset]);
104 	if (oldword!=vaportra_pf3_data[offset])
105 		tilemap_mark_tile_dirty(pf3_tilemap,offset);
106 }
107 
WRITE16_HANDLER(vaportra_pf4_data_w)108 WRITE16_HANDLER( vaportra_pf4_data_w )
109 {
110 	data16_t oldword=vaportra_pf4_data[offset];
111 	COMBINE_DATA(&vaportra_pf4_data[offset]);
112 	if (oldword!=vaportra_pf4_data[offset])
113 		tilemap_mark_tile_dirty(pf4_tilemap,offset);
114 }
115 
WRITE16_HANDLER(vaportra_control_0_w)116 WRITE16_HANDLER( vaportra_control_0_w )
117 {
118 	COMBINE_DATA(&vaportra_control_0[offset]);
119 }
120 
WRITE16_HANDLER(vaportra_control_1_w)121 WRITE16_HANDLER( vaportra_control_1_w )
122 {
123 	COMBINE_DATA(&vaportra_control_1[offset]);
124 }
125 
WRITE16_HANDLER(vaportra_control_2_w)126 WRITE16_HANDLER( vaportra_control_2_w )
127 {
128 	COMBINE_DATA(&vaportra_control_2[offset]);
129 }
130 
131 /******************************************************************************/
132 
update_24bitcol(int offset)133 static void update_24bitcol(int offset)
134 {
135 	UINT8 r,g,b;
136 
137 	r = (paletteram16[offset] >> 0) & 0xff;
138 	g = (paletteram16[offset] >> 8) & 0xff;
139 	b = (paletteram16_2[offset] >> 0) & 0xff;
140 
141 	palette_set_color(offset,r,g,b);
142 }
143 
WRITE16_HANDLER(vaportra_palette_24bit_rg_w)144 WRITE16_HANDLER( vaportra_palette_24bit_rg_w )
145 {
146 	COMBINE_DATA(&paletteram16[offset]);
147 	update_24bitcol(offset);
148 }
149 
WRITE16_HANDLER(vaportra_palette_24bit_b_w)150 WRITE16_HANDLER( vaportra_palette_24bit_b_w )
151 {
152 	COMBINE_DATA(&paletteram16_2[offset]);
153 	update_24bitcol(offset);
154 }
155 
156 /******************************************************************************/
157 
vaportra_drawsprites(struct mame_bitmap * bitmap,const struct rectangle * cliprect,int pri)158 static void vaportra_drawsprites(struct mame_bitmap *bitmap, const struct rectangle *cliprect, int pri)
159 {
160 	int offs,priority_value;
161 
162 	priority_value=vaportra_control_2[1];
163 
164 	for (offs = 0;offs < 0x400;offs += 4)
165 	{
166 		int x,y,sprite,colour,multi,fx,fy,inc,flash,mult;
167 
168 		y = buffered_spriteram16[offs];
169 		if ((y&0x8000) == 0) continue;
170 
171 		sprite = buffered_spriteram16[offs+1] & 0x1fff;
172 		x = buffered_spriteram16[offs+2];
173 		colour = (x >> 12) &0xf;
174 		if (pri && (colour>=priority_value)) continue;
175 		if (!pri && !(colour>=priority_value)) continue;
176 
177 		flash=x&0x800;
178 		if (flash && (cpu_getcurrentframe() & 1)) continue;
179 
180 		fx = y & 0x2000;
181 		fy = y & 0x4000;
182 		multi = (1 << ((y & 0x1800) >> 11)) - 1;	/* 1x, 2x, 4x, 8x height */
183 
184 		x = x & 0x01ff;
185 		y = y & 0x01ff;
186 		if (x >= 256) x -= 512;
187 		if (y >= 256) y -= 512;
188 		x = 240 - x;
189 		y = 240 - y;
190 
191 		if (x>256) continue; /* Speedup */
192 
193 		sprite &= ~multi;
194 		if (fy)
195 			inc = -1;
196 		else
197 		{
198 			sprite += multi;
199 			inc = 1;
200 		}
201 
202 		if (flipscreen)
203 		{
204 			y=240-y;
205 			x=240-x;
206 			if (fx) fx=0; else fx=1;
207 			if (fy) fy=0; else fy=1;
208 			mult=16;
209 		}
210 		else mult=-16;
211 
212 		while (multi >= 0)
213 		{
214 			drawgfx(bitmap,Machine->gfx[4],
215 					sprite - multi * inc,
216 					colour,
217 					fx,fy,
218 					x,y + mult * multi,
219 					cliprect,TRANSPARENCY_PEN,0);
220 
221 			multi--;
222 		}
223 	}
224 }
225 
226 
VIDEO_UPDATE(vaportra)227 VIDEO_UPDATE( vaportra )
228 {
229 	int pri=vaportra_control_2[0];
230 
231 	/* Update flipscreen */
232 	if (vaportra_control_1[0]&0x80)
233 		flipscreen=0;
234 	else
235 		flipscreen=1;
236 
237 	tilemap_set_flip(ALL_TILEMAPS,flipscreen ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
238 
239 	/* Update scroll registers */
240 	tilemap_set_scrollx( pf1_tilemap,0, vaportra_control_1[1] );
241 	tilemap_set_scrolly( pf1_tilemap,0, vaportra_control_1[2] );
242 	tilemap_set_scrollx( pf2_tilemap,0, vaportra_control_0[1] );
243 	tilemap_set_scrolly( pf2_tilemap,0, vaportra_control_0[2] );
244 	tilemap_set_scrollx( pf3_tilemap,0, vaportra_control_1[3] );
245 	tilemap_set_scrolly( pf3_tilemap,0, vaportra_control_1[4] );
246 	tilemap_set_scrollx( pf4_tilemap,0, vaportra_control_0[3] );
247 	tilemap_set_scrolly( pf4_tilemap,0, vaportra_control_0[4] );
248 
249 	pri&=0x3;
250 
251 	/* Draw playfields */
252 	if (pri==0) {
253 		tilemap_draw(bitmap,cliprect,pf4_tilemap,TILEMAP_IGNORE_TRANSPARENCY,0);
254 		tilemap_draw(bitmap,cliprect,pf2_tilemap,0,0);
255 		vaportra_drawsprites(bitmap,cliprect,0);
256 		tilemap_draw(bitmap,cliprect,pf3_tilemap,0,0);
257 	}
258 	else if (pri==1) {
259 		tilemap_draw(bitmap,cliprect,pf2_tilemap,TILEMAP_IGNORE_TRANSPARENCY,0);
260 		tilemap_draw(bitmap,cliprect,pf4_tilemap,0,0);
261 		vaportra_drawsprites(bitmap,cliprect,0);
262 		tilemap_draw(bitmap,cliprect,pf3_tilemap,0,0);
263 	}
264 	else if (pri==2) {
265 		tilemap_draw(bitmap,cliprect,pf4_tilemap,TILEMAP_IGNORE_TRANSPARENCY,0);
266 		tilemap_draw(bitmap,cliprect,pf3_tilemap,0,0);
267 		vaportra_drawsprites(bitmap,cliprect,0);
268 		tilemap_draw(bitmap,cliprect,pf2_tilemap,0,0);
269 	}
270 	else {
271 		tilemap_draw(bitmap,cliprect,pf2_tilemap,TILEMAP_IGNORE_TRANSPARENCY,0);
272 		tilemap_draw(bitmap,cliprect,pf3_tilemap,0,0);
273 		vaportra_drawsprites(bitmap,cliprect,0);
274 		tilemap_draw(bitmap,cliprect,pf4_tilemap,0,0);
275 	}
276 
277 	vaportra_drawsprites(bitmap,cliprect,1);
278 	tilemap_draw(bitmap,cliprect,pf1_tilemap,0,0);
279 }
280