1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "titanic/carry/nose.h"
24 #include "titanic/game/head_slot.h"
25
26 namespace Titanic {
27
BEGIN_MESSAGE_MAP(CNose,CHeadPiece)28 BEGIN_MESSAGE_MAP(CNose, CHeadPiece)
29 ON_MESSAGE(ChangeSeasonMsg)
30 ON_MESSAGE(UseWithOtherMsg)
31 END_MESSAGE_MAP()
32
33 CNose::CNose() : CHeadPiece() {
34 }
35
save(SimpleFile * file,int indent)36 void CNose::save(SimpleFile *file, int indent) {
37 file->writeNumberLine(1, indent);
38 CHeadPiece::save(file, indent);
39 }
40
load(SimpleFile * file)41 void CNose::load(SimpleFile *file) {
42 file->readNumber();
43 CHeadPiece::load(file);
44 }
45
ChangeSeasonMsg(CChangeSeasonMsg * msg)46 bool CNose::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
47 // WORKAROUND: Redundant code in original skipped
48 return true;
49 }
50
UseWithOtherMsg(CUseWithOtherMsg * msg)51 bool CNose::UseWithOtherMsg(CUseWithOtherMsg *msg) {
52 CHeadSlot *slot = dynamic_cast<CHeadSlot *>(msg->_other);
53 if (!slot)
54 return CCarry::UseWithOtherMsg(msg);
55
56 petMoveToHiddenRoom();
57 _flag = false;
58 CAddHeadPieceMsg addMsg(getName());
59 if (addMsg._value != "NULL")
60 addMsg.execute("NoseSlot");
61
62 return true;
63 }
64
65 } // End of namespace Titanic
66