1shaders = "6" 2shader0 = "shaders/fast-bilateral.glsl" 3filter_linear0 = "false" 4wrap_mode0 = "clamp_to_edge" 5scale_type_x0 = "source" 6scale_x0 = "1.000000" 7scale_type_y0 = "source" 8scale_y0 = "1.000000" 9shader1 = "../xbr/shaders/super-xbr/super-xbr-pass0.glsl" 10filter_linear1 = "false" 11wrap_mode1 = "clamp_to_edge" 12scale_type_x1 = "source" 13scale_x1 = "1.000000" 14scale_type_y1 = "source" 15scale_y1 = "1.000000" 16shader2 = "../xbr/shaders/super-xbr/super-xbr-pass1.glsl" 17filter_linear2 = "false" 18wrap_mode2 = "clamp_to_edge" 19scale_type_x2 = "source" 20scale_x2 = "2.000000" 21scale_type_y2 = "source" 22scale_y2 = "2.000000" 23shader3 = "../xbr/shaders/super-xbr/super-xbr-pass0.glsl" 24filter_linear3 = "false" 25wrap_mode3 = "clamp_to_edge" 26scale_type_x3 = "source" 27scale_x3 = "1.000000" 28scale_type_y3 = "source" 29scale_y3 = "1.000000" 30 31shader4 = "../xbr/shaders/super-xbr/super-xbr-pass1.glsl" 32filter_linear4 = "false" 33wrap_mode4 = "clamp_to_edge" 34scale_type_x4 = "source" 35scale_x4 = "2.000000" 36scale_type_y4 = "source" 37scale_y4 = "2.000000" 38 39 40shader5 = "../windowed/shaders/jinc2-sharper.glsl" 41filter_linear5 = "false" 42wrap_mode5 = "clamp_to_edge" 43 44