1shaders = 6
2shader0 = shader-files/gb-pass0.glsl
3shader1 = ../shaders/gameboy/shader-files/gb-pass1.glsl
4shader2 = ../shaders/gameboy/shader-files/gb-pass2.glsl
5shader3 = ../shaders/gameboy/shader-files/gb-pass3.glsl
6shader4 = ../shaders/gameboy/shader-files/gb-pass4.glsl
7shader5 = shader-files/gb-pass-5.glsl
8
9scale_type0 = viewport
10scale0 = 1
11
12scale_type1 = source
13scale1 = 1
14
15scale_type2 = source
16scale2 = 1
17
18scale_type3 = source
19scale3 = 1
20
21scale_type4 = source
22scale4 = 1
23
24scale_type5 = source
25scale5 = 1
26
27filter_linear0 = false
28filter_linear1 = false
29filter_linear2 = false
30filter_linear3 = false
31filter_linear4 = false
32filter_linear5 = true
33
34textures = COLOR_PALETTE;BACKGROUND;BORDER
35COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png
36COLOR_PALETTE_linear = false
37BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png
38BACKGROUND_linear = true
39BORDER = resources/dmg-border-square-4x.png
40BORDER_linear = true
41
42parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time"
43video_scale = "5.0"
44SCALE = "1.0"
45OUT_X = "4000.0"
46OUT_Y = "2000.0"
47grey_balance = 3.0
48response_time = 0.444
49