1shaders = 6 2shader0 = shader-files/gb-pass0.glsl 3shader1 = ../shaders/gameboy/shader-files/gb-pass1.glsl 4shader2 = ../shaders/gameboy/shader-files/gb-pass2.glsl 5shader3 = ../shaders/gameboy/shader-files/gb-pass3.glsl 6shader4 = ../shaders/gameboy/shader-files/gb-pass4.glsl 7shader5 = shader-files/gb-pass-5.glsl 8 9scale_type0 = viewport 10scale0 = 1 11 12scale_type1 = source 13scale1 = 1 14 15scale_type2 = source 16scale2 = 1 17 18scale_type3 = source 19scale3 = 1 20 21scale_type4 = source 22scale4 = 1 23 24scale_type5 = source 25scale5 = 1 26 27filter_linear0 = false 28filter_linear1 = false 29filter_linear2 = false 30filter_linear3 = false 31filter_linear4 = false 32filter_linear5 = true 33 34textures = COLOR_PALETTE;BACKGROUND;BORDER 35COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png 36COLOR_PALETTE_linear = false 37BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png 38BACKGROUND_linear = true 39BORDER = resources/dmg-border-square-4x.png 40BORDER_linear = true 41 42parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time" 43video_scale = "5.0" 44SCALE = "1.0" 45OUT_X = "4000.0" 46OUT_Y = "2000.0" 47grey_balance = 3.0 48response_time = 0.444 49