1shaders = "4" 2 3shader0 = "../../motionblur/shaders/motionblur-simple.glsl" 4scale_type0 = source 5scale0 = 1.0 6filter_linear0 = false 7 8shader1 = "../shaders/color/gba-color.glsl" 9filter_linear1 = false 10 11shader2 = "../shaders/lcd-cgwg/lcd-grid.glsl" 12filter_linear2 = "false" 13wrap_mode2 = "clamp_to_border" 14scale_type_x2 = "source" 15scale_x2 = "3.000000" 16scale_type_y2 = "source" 17scale_y2 = "3.000000" 18 19shader3 = "shader-files/gb-pass-5.glsl" 20filter_linear3 = "true" 21wrap_mode3 = "clamp_to_border" 22 23parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor" 24GRID_STRENGTH = "0.150000" 25SCALE = "1.0" 26OUT_X = "2400.0" 27OUT_Y = "1200.0" 28mixfactor = "0.50" 29 30textures = "BORDER" 31BORDER = "resources/gba-border-square-4x.png" 32BORDER_linear = "true" 33BORDER_wrap_mode = "clamp_to_border" 34BORDER_mipmap = "false" 35