1shaders = "4"
2
3shader0 = "../../motionblur/shaders/motionblur-simple.glsl"
4scale_type0 = source
5scale0 = 1.0
6filter_linear0 = false
7
8shader1 = "../shaders/color/gba-color.glsl"
9filter_linear1 = false
10
11shader2 = "../shaders/lcd-cgwg/lcd-grid.glsl"
12filter_linear2 = "false"
13wrap_mode2 = "clamp_to_border"
14scale_type_x2 = "source"
15scale_x2 = "3.000000"
16scale_type_y2 = "source"
17scale_y2 = "3.000000"
18
19shader3 = "shader-files/gb-pass-5.glsl"
20filter_linear3 = "true"
21wrap_mode3 = "clamp_to_border"
22
23parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor"
24GRID_STRENGTH = "0.150000"
25SCALE = "1.0"
26OUT_X = "2400.0"
27OUT_Y = "1200.0"
28mixfactor = "0.50"
29
30textures = "BORDER"
31BORDER = "resources/gba-border-square-4x.png"
32BORDER_linear = "true"
33BORDER_wrap_mode = "clamp_to_border"
34BORDER_mipmap = "false"
35