1 /* 2 * Copyright (c) 2002-2008 LWJGL Project 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'LWJGL' nor the names of 17 * its contributors may be used to endorse or promote products derived 18 * from this software without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 package org.lwjgl.opengl; 33 34 import org.lwjgl.util.generator.*; 35 import org.lwjgl.util.generator.opengl.GLenum; 36 import org.lwjgl.util.generator.opengl.GLfloat; 37 import org.lwjgl.util.generator.opengl.GLsizei; 38 39 import java.nio.*; 40 41 public interface EXT_vertex_weighting { 42 int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; 43 int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; 44 int GL_MODELVIEW0_MATRIX_EXT = 0x0BA6; 45 int GL_MODELVIEW1_MATRIX_EXT = 0x8506; 46 int GL_VERTEX_WEIGHTING_EXT = 0x8509; 47 int GL_MODELVIEW0_EXT = 0x1700; 48 int GL_MODELVIEW1_EXT = 0x850A; 49 int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; 50 int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; 51 int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; 52 int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; 53 int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; 54 int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; 55 56 @NoErrorCheck glVertexWeightfEXT(float weight)57 void glVertexWeightfEXT(float weight); 58 glVertexWeightPointerEXT(@Lsizei int size, @AutoType(R) @GLenum int type, @GLsizei int stride, @CachedReference @BufferObject(BufferKind.ArrayVBO) @Check @Const @GLfloat Buffer pPointer)59 void glVertexWeightPointerEXT(@GLsizei int size, @AutoType("pPointer") @GLenum int type, @GLsizei int stride, 60 @CachedReference 61 @BufferObject(BufferKind.ArrayVBO) 62 @Check 63 @Const 64 @GLfloat Buffer pPointer); 65 } 66