1 /*
2  * Copyright (c) 2002-2008 LWJGL Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'LWJGL' nor the names of
17  *   its contributors may be used to endorse or promote products derived
18  *   from this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package org.lwjgl.opengl;
33 
34 import org.lwjgl.util.generator.Reuse;
35 import org.lwjgl.util.generator.opengl.GLenum;
36 import org.lwjgl.util.generator.opengl.GLuint;
37 
38 public interface NV_geometry_program4 {
39 
40 	/**
41 	 * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and by
42 	 * the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
43 	 * GetDoublev:
44 	 */
45 	int GL_GEOMETRY_PROGRAM_NV = 0x8C26;
46 
47 	/** Accepted by the <pname> parameter of GetProgramivARB: */
48 	int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27;
49 	int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28;
50 
glProgramVertexLimitNV(@Lenum int target, int limit)51 	void glProgramVertexLimitNV(@GLenum int target, int limit);
52 
53 	@Reuse("EXTGeometryShader4")
glFramebufferTextureEXT(@Lenum int target, @GLenum int attachment, @GLuint int texture, int level)54 	void glFramebufferTextureEXT(@GLenum int target, @GLenum int attachment, @GLuint int texture, int level);
55 
56 	@Reuse("EXTGeometryShader4")
glFramebufferTextureLayerEXT(@Lenum int target, @GLenum int attachment, @GLuint int texture, int level, int layer)57 	void glFramebufferTextureLayerEXT(@GLenum int target, @GLenum int attachment, @GLuint int texture, int level, int layer);
58 
59 	@Reuse("EXTGeometryShader4")
glFramebufferTextureFaceEXT(@Lenum int target, @GLenum int attachment, @GLuint int texture, int level, @GLenum int face)60 	void glFramebufferTextureFaceEXT(@GLenum int target, @GLenum int attachment, @GLuint int texture, int level, @GLenum int face);
61 
62 }