1 #ifndef SSPRITE_H
2 #define SSPRITE_H
3 
4 
5 #define		TRANSPARENT_IDX		0x00
6 
7 
8 // Scale in 256ths
9 void putsprite_scaled(int x, int y, s_sprite *frame, s_screen *screen, int scale);
10 
11 
12 #endif
13