1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 **   this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 **   this list of conditions and the following disclaimer in the documentation
15 **   and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 **   derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31 
32 #include "glew.h"
33 
34 #if defined(_WIN32)
35 #  include "wglew.h"
36 #elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
37 #  include "glxew.h"
38 #endif
39 
40 /*
41  * Define glewGetContext and related helper macros.
42  */
43 #ifdef GLEW_MX
44 #  define glewGetContext() ctx
45 #  ifdef _WIN32
46 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
47 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
48 #    define wglewGetContext() ctx
49 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
50 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
51 #  else /* _WIN32 */
52 #    define GLEW_CONTEXT_ARG_DEF_INIT void
53 #    define GLEW_CONTEXT_ARG_VAR_INIT
54 #    define glxewGetContext() ctx
55 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
56 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
57 #  endif /* _WIN32 */
58 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
59 #else /* GLEW_MX */
60 #  define GLEW_CONTEXT_ARG_DEF_INIT void
61 #  define GLEW_CONTEXT_ARG_VAR_INIT
62 #  define GLEW_CONTEXT_ARG_DEF_LIST void
63 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
64 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
65 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
66 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
67 #endif /* GLEW_MX */
68 
69 #if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX)
70 #include <dlfcn.h>
71 #include <stdio.h>
72 #include <stdlib.h>
73 
dlGetProcAddress(const GLubyte * name)74 void* dlGetProcAddress (const GLubyte* name)
75 {
76   static void* h = NULL;
77   static void* gpa;
78 
79   if (h == NULL)
80   {
81     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
82     gpa = dlsym(h, "glXGetProcAddress");
83   }
84 
85   if (gpa != NULL)
86     return ((void*(*)(const GLubyte*))gpa)(name);
87   else
88     return dlsym(h, (const char*)name);
89 }
90 #endif /* __sgi || __sun || GLEW_APPLE_GLX */
91 
92 #if defined(__APPLE__)
93 #include <stdlib.h>
94 #include <string.h>
95 #include <AvailabilityMacros.h>
96 
97 #ifdef MAC_OS_X_VERSION_10_3
98 
99 #include <dlfcn.h>
100 
NSGLGetProcAddress(const GLubyte * name)101 void* NSGLGetProcAddress (const GLubyte *name)
102 {
103   static void* image = NULL;
104   void* addr;
105   if (NULL == image)
106   {
107 #ifdef GLEW_REGAL
108     image = dlopen("libRegal.dylib", RTLD_LAZY);
109 #else
110     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
111 #endif
112   }
113   if( !image ) return NULL;
114   addr = dlsym(image, (const char*)name);
115   if( addr ) return addr;
116 #ifdef GLEW_APPLE_GLX
117   return dlGetProcAddress( name ); // try next for glx symbols
118 #else
119   return NULL;
120 #endif
121 }
122 #else
123 
124 #include <mach-o/dyld.h>
125 
NSGLGetProcAddress(const GLubyte * name)126 void* NSGLGetProcAddress (const GLubyte *name)
127 {
128   static const struct mach_header* image = NULL;
129   NSSymbol symbol;
130   char* symbolName;
131   if (NULL == image)
132   {
133 #ifdef GLEW_REGAL
134     image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
135 #else
136     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
137 #endif
138   }
139   /* prepend a '_' for the Unix C symbol mangling convention */
140   symbolName = malloc(strlen((const char*)name) + 2);
141   strcpy(symbolName+1, (const char*)name);
142   symbolName[0] = '_';
143   symbol = NULL;
144   /* if (NSIsSymbolNameDefined(symbolName))
145 	 symbol = NSLookupAndBindSymbol(symbolName); */
146   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
147   free(symbolName);
148   if( symbol ) return NSAddressOfSymbol(symbol);
149 #ifdef GLEW_APPLE_GLX
150   return dlGetProcAddress( name ); // try next for glx symbols
151 #else
152   return NULL;
153 #endif
154 }
155 #endif /* MAC_OS_X_VERSION_10_3 */
156 #endif /* __APPLE__ */
157 
158 /*
159  * Define glewGetProcAddress.
160  */
161 #if defined(_WIN32)
162 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
163 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
164 #  define glewGetProcAddress(name) NSGLGetProcAddress(name)
165 #elif defined(__sgi) || defined(__sun)
166 #  define glewGetProcAddress(name) dlGetProcAddress(name)
167 #elif defined(__ANDROID__)
168 #  define glewGetProcAddress(name) NULL /* TODO */
169 #elif defined(__native_client__)
170 #  define glewGetProcAddress(name) NULL /* TODO */
171 #else /* __linux */
172 #  define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
173 #endif
174 
175 /*
176  * Define GLboolean const cast.
177  */
178 #define CONST_CAST(x) (*(GLboolean*)&x)
179 
180 /*
181  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
182  * These functions implement the functionality required in this file.
183  */
_glewStrLen(const GLubyte * s)184 static GLuint _glewStrLen (const GLubyte* s)
185 {
186   GLuint i=0;
187   if (s == NULL) return 0;
188   while (s[i] != '\0') i++;
189   return i;
190 }
191 
_glewStrCLen(const GLubyte * s,GLubyte c)192 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
193 {
194   GLuint i=0;
195   if (s == NULL) return 0;
196   while (s[i] != '\0' && s[i] != c) i++;
197   return (s[i] == '\0' || s[i] == c) ? i : 0;
198 }
199 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)200 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
201 {
202   GLuint i=0;
203   if(a == NULL || b == NULL)
204     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
205   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
206   return i == n ? GL_TRUE : GL_FALSE;
207 }
208 
_glewStrSame1(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)209 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
210 {
211   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
212   {
213     (*a)++;
214     (*na)--;
215   }
216   if(*na >= nb)
217   {
218     GLuint i=0;
219     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
220     if(i == nb)
221     {
222       *a = *a + nb;
223       *na = *na - nb;
224       return GL_TRUE;
225     }
226   }
227   return GL_FALSE;
228 }
229 
_glewStrSame2(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)230 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
231 {
232   if(*na >= nb)
233   {
234     GLuint i=0;
235     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
236     if(i == nb)
237     {
238       *a = *a + nb;
239       *na = *na - nb;
240       return GL_TRUE;
241     }
242   }
243   return GL_FALSE;
244 }
245 
_glewStrSame3(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)246 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
247 {
248   if(*na >= nb)
249   {
250     GLuint i=0;
251     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
252     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
253     {
254       *a = *a + nb;
255       *na = *na - nb;
256       return GL_TRUE;
257     }
258   }
259   return GL_FALSE;
260 }
261 
262 /*
263  * Search for name in the extensions string. Use of strstr()
264  * is not sufficient because extension names can be prefixes of
265  * other extension names. Could use strtok() but the constant
266  * string returned by glGetString might be in read-only memory.
267  */
_glewSearchExtension(const char * name,const GLubyte * start,const GLubyte * end)268 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
269 {
270   const GLubyte* p;
271   GLuint len = _glewStrLen((const GLubyte*)name);
272   p = start;
273   while (p < end)
274   {
275     GLuint n = _glewStrCLen(p, ' ');
276     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
277     p += n+1;
278   }
279   return GL_FALSE;
280 }
281 
282 #if !defined(_WIN32) || !defined(GLEW_MX)
283 
284 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
285 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
286 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
287 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
288 
289 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
290 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
291 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
292 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
293 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
294 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
295 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
296 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
297 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
298 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
299 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
300 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
301 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
302 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
303 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
304 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
305 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
306 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
307 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
308 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
309 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
310 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
311 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
312 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
313 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
314 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
315 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
316 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
317 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
318 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
319 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
320 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
321 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
322 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
323 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
324 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
325 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
326 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
327 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
328 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
329 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
330 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
331 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
332 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
333 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
334 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
335 
336 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
337 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
338 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
339 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
340 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
341 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
342 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
343 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
344 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
345 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
346 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
347 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
348 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
349 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
350 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
351 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
352 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
353 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
354 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
355 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
356 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
357 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
358 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
359 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
360 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
361 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
362 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
363 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
364 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
365 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
366 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
367 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
368 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
369 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
370 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
371 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
372 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
373 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
374 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
375 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
376 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
377 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
378 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
379 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
380 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
381 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
382 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
383 
384 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
385 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
386 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
387 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
388 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
389 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
390 PFNGLENDQUERYPROC __glewEndQuery = NULL;
391 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
392 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
393 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
394 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
395 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
396 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
397 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
398 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
399 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
400 PFNGLISQUERYPROC __glewIsQuery = NULL;
401 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
402 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
403 
404 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
405 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
406 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
407 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
408 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
409 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
410 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
411 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
412 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
413 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
414 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
415 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
416 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
417 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
418 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
419 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
420 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
421 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
422 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
423 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
424 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
425 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
426 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
427 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
428 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
429 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
430 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
431 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
432 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
433 PFNGLISSHADERPROC __glewIsShader = NULL;
434 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
435 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
436 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
437 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
438 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
439 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
440 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
441 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
442 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
443 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
444 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
445 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
446 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
447 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
448 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
449 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
450 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
451 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
452 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
453 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
454 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
455 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
456 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
457 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
458 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
459 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
460 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
461 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
462 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
463 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
464 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
465 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
466 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
467 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
468 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
469 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
470 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
471 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
472 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
473 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
474 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
475 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
476 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
477 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
478 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
479 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
480 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
481 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
482 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
483 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
484 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
485 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
486 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
487 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
488 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
489 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
490 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
491 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
492 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
493 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
494 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
495 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
496 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
497 
498 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
499 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
500 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
501 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
502 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
503 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
504 
505 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
506 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
507 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
508 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
509 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
510 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
511 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
512 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
513 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
514 PFNGLDISABLEIPROC __glewDisablei = NULL;
515 PFNGLENABLEIPROC __glewEnablei = NULL;
516 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
517 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
518 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
519 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
520 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
521 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
522 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
523 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
524 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
525 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
526 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
527 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
528 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
529 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
530 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
531 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
532 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
533 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
534 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
535 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
536 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
537 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
538 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
539 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
540 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
541 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
542 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
543 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
544 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
545 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
546 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
547 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
548 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
549 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
550 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
551 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
552 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
553 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
554 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
555 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
556 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
557 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
558 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
559 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
560 
561 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
562 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
563 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
564 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
565 
566 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
567 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
568 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
569 
570 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
571 
572 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
573 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
574 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
575 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
576 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
577 
578 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
579 
580 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
581 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
582 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
583 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
584 
585 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
586 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
587 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
588 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
589 
590 PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL;
591 
592 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
593 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
594 
595 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
596 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
597 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
598 
599 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
600 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
601 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
602 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
603 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
604 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
605 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
606 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
607 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
608 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
609 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
610 
611 PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
612 
613 PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL;
614 PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL;
615 
616 PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
617 
618 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
619 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
620 
621 PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL;
622 
623 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL;
624 
625 PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL;
626 PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL;
627 PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL;
628 
629 PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL;
630 PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL;
631 PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL;
632 PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL;
633 PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL;
634 PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL;
635 PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL;
636 PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL;
637 PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL;
638 PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL;
639 PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL;
640 
641 PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL;
642 
643 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
644 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
645 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
646 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
647 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
648 
649 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
650 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
651 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
652 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
653 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
654 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
655 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
656 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
657 
658 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
659 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
660 
661 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
662 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
663 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
664 
665 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
666 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
667 
668 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
669 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
670 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
671 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
672 
673 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
674 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
675 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
676 
677 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
678 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
679 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
680 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
681 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
682 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
683 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
684 
685 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
686 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
687 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
688 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
689 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
690 
691 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
692 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
693 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
694 
695 PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL;
696 PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL;
697 PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL;
698 PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL;
699 PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL;
700 PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL;
701 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL;
702 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL;
703 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL;
704 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL;
705 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL;
706 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL;
707 PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL;
708 PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL;
709 PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL;
710 PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL;
711 
712 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
713 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
714 
715 PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL;
716 PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL;
717 
718 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
719 
720 PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL;
721 PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL;
722 PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL;
723 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL;
724 
725 PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL;
726 PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL;
727 
728 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
729 
730 PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL;
731 PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL;
732 
733 PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL;
734 
735 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
736 
737 PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL;
738 
739 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
740 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
741 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
742 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
743 
744 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
745 
746 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
747 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
748 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
749 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
750 
751 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
752 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
753 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
754 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
755 
756 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
757 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
758 
759 PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL;
760 PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL;
761 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL;
762 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL;
763 
764 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
765 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
766 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
767 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
768 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
769 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
770 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
771 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
772 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
773 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
774 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
775 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
776 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
777 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
778 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
779 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
780 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
781 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
782 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
783 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
784 
785 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
786 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
787 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
788 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
789 
790 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
791 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
792 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
793 
794 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
795 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
796 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
797 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
798 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
799 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
800 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
801 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
802 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
803 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
804 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
805 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
806 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
807 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
808 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
809 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
810 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
811 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
812 
813 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
814 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
815 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
816 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
817 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
818 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
819 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
820 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
821 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
822 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
823 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
824 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
825 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
826 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
827 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
828 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
829 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
830 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
831 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
832 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
833 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
834 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
835 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
836 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
837 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
838 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
839 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
840 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
841 PFNGLMINMAXPROC __glewMinmax = NULL;
842 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
843 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
844 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
845 
846 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL;
847 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL;
848 
849 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
850 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
851 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
852 
853 PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
854 
855 PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL;
856 
857 PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL;
858 PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL;
859 PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL;
860 PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL;
861 PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL;
862 PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL;
863 
864 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
865 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
866 
867 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
868 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
869 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
870 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
871 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
872 
873 PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL;
874 PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL;
875 PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL;
876 PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL;
877 PFNGLBINDTEXTURESPROC __glewBindTextures = NULL;
878 PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL;
879 
880 PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL;
881 PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL;
882 
883 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
884 
885 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
886 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
887 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
888 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
889 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
890 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
891 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
892 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
893 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
894 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
895 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
896 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
897 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
898 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
899 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
900 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
901 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
902 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
903 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
904 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
905 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
906 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
907 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
908 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
909 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
910 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
911 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
912 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
913 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
914 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
915 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
916 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
917 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
918 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
919 
920 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
921 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
922 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
923 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
924 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
925 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
926 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
927 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
928 
929 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
930 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
931 
932 PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL;
933 PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL;
934 PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL;
935 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL;
936 PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL;
937 PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL;
938 
939 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
940 
941 PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
942 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
943 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
944 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
945 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
946 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
947 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
948 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
949 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
950 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
951 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
952 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
953 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
954 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
955 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
956 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
957 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
958 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
959 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
960 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
961 
962 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
963 
964 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
965 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
966 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
967 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
968 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
969 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
970 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
971 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
972 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
973 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
974 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
975 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
976 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
977 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
978 
979 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
980 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
981 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
982 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
983 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
984 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
985 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
986 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
987 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
988 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
989 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
990 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
991 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
992 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
993 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
994 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
995 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
996 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
997 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
998 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
999 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
1000 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
1001 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
1002 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
1003 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
1004 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
1005 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
1006 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
1007 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
1008 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
1009 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
1010 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
1011 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
1012 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
1013 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
1014 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
1015 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
1016 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
1017 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
1018 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
1019 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
1020 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
1021 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
1022 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
1023 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
1024 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
1025 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
1026 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
1027 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
1028 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
1029 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
1030 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
1031 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
1032 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
1033 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
1034 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
1035 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
1036 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
1037 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
1038 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
1039 
1040 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
1041 
1042 PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
1043 PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
1044 
1045 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
1046 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
1047 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
1048 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
1049 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
1050 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
1051 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
1052 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
1053 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
1054 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
1055 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
1056 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
1057 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
1058 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
1059 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
1060 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
1061 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
1062 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
1063 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
1064 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
1065 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
1066 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
1067 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
1068 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
1069 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
1070 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
1071 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
1072 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
1073 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
1074 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
1075 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
1076 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
1077 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
1078 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
1079 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
1080 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
1081 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
1082 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
1083 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
1084 
1085 PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL;
1086 
1087 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
1088 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
1089 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
1090 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
1091 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
1092 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
1093 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
1094 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
1095 
1096 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
1097 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
1098 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
1099 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
1100 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
1101 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
1102 
1103 PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL;
1104 PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL;
1105 
1106 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
1107 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
1108 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
1109 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
1110 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
1111 PFNGLISSYNCPROC __glewIsSync = NULL;
1112 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
1113 
1114 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
1115 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
1116 
1117 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
1118 
1119 PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL;
1120 PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL;
1121 
1122 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
1123 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
1124 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
1125 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
1126 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
1127 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
1128 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
1129 
1130 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
1131 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
1132 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
1133 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
1134 
1135 PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
1136 PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
1137 PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
1138 PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
1139 PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
1140 PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
1141 
1142 PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL;
1143 PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL;
1144 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL;
1145 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL;
1146 
1147 PFNGLTEXTUREVIEWPROC __glewTextureView = NULL;
1148 
1149 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
1150 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
1151 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
1152 
1153 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
1154 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
1155 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
1156 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
1157 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
1158 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
1159 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
1160 
1161 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
1162 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
1163 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
1164 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
1165 
1166 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
1167 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
1168 
1169 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
1170 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
1171 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
1172 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
1173 
1174 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
1175 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
1176 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
1177 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
1178 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
1179 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
1180 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
1181 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
1182 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
1183 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
1184 
1185 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
1186 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
1187 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
1188 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
1189 
1190 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
1191 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
1192 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
1193 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
1194 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
1195 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
1196 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
1197 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
1198 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
1199 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
1200 
1201 PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL;
1202 PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL;
1203 PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL;
1204 PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL;
1205 PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL;
1206 PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL;
1207 
1208 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
1209 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
1210 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
1211 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
1212 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
1213 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
1214 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
1215 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
1216 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
1217 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
1218 
1219 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
1220 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
1221 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
1222 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
1223 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
1224 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
1225 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
1226 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
1227 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
1228 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
1229 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
1230 
1231 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
1232 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
1233 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
1234 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
1235 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
1236 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
1237 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
1238 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
1239 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
1240 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
1241 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
1242 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
1243 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
1244 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
1245 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
1246 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
1247 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
1248 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
1249 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
1250 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
1251 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
1252 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
1253 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
1254 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
1255 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
1256 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
1257 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
1258 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
1259 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
1260 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
1261 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
1262 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
1263 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
1264 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
1265 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
1266 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
1267 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
1268 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
1269 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
1270 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
1271 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
1272 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
1273 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
1274 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
1275 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
1276 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
1277 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
1278 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
1279 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
1280 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
1281 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
1282 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
1283 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
1284 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
1285 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
1286 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
1287 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
1288 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
1289 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
1290 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
1291 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
1292 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
1293 
1294 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
1295 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
1296 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
1297 
1298 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
1299 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
1300 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
1301 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
1302 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
1303 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
1304 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
1305 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
1306 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
1307 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
1308 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
1309 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
1310 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
1311 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
1312 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
1313 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
1314 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
1315 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
1316 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
1317 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
1318 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
1319 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
1320 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
1321 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
1322 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
1323 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
1324 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
1325 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
1326 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1327 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1328 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1329 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1330 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1331 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1332 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1333 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1334 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1335 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1336 
1337 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
1338 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
1339 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
1340 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
1341 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
1342 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
1343 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
1344 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
1345 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
1346 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
1347 
1348 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1349 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1350 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1351 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1352 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1353 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1354 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1355 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1356 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1357 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1358 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1359 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1360 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1361 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1362 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1363 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1364 
1365 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1366 
1367 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1368 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1369 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1370 
1371 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1372 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1373 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1374 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1375 
1376 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1377 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1378 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1379 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1380 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1381 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1382 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1383 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1384 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1385 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1386 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1387 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1388 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1389 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1390 
1391 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1392 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1393 
1394 PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
1395 PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
1396 
1397 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1398 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1399 
1400 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1401 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1402 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1403 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1404 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1405 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1406 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1407 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1408 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1409 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1410 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1411 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1412 
1413 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1414 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1415 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1416 
1417 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1418 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1419 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1420 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1421 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1422 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1423 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1424 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1425 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1426 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1427 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1428 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1429 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1430 PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
1431 PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
1432 PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
1433 PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
1434 PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
1435 PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
1436 PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
1437 PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
1438 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1439 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1440 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1441 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1442 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1443 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1444 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1445 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1446 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1447 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1448 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1449 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1450 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1451 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1452 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1453 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1454 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1455 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1456 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1457 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1458 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1459 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1460 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1461 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1462 
1463 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1464 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1465 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1466 
1467 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1468 
1469 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1470 
1471 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1472 
1473 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1474 
1475 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1476 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1477 
1478 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1479 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1480 
1481 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1482 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1483 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1484 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1485 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1486 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1487 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1488 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1489 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1490 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1491 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1492 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1493 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1494 
1495 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1496 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1497 
1498 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1499 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1500 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1501 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1502 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1503 
1504 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1505 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1506 
1507 PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL;
1508 PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL;
1509 PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL;
1510 
1511 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1512 
1513 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1514 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1515 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1516 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1517 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1518 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1519 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1520 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1521 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1522 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1523 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1524 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1525 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1526 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1527 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1528 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1529 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1530 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1531 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1532 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1533 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1534 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1535 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1536 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1537 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1538 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1539 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1540 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1541 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1542 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1543 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1544 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1545 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1546 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1547 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1548 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1549 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1550 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1551 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1552 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1553 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1554 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1555 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1556 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1557 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1558 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1559 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1560 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1561 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1562 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1563 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1564 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1565 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1566 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1567 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1568 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1569 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1570 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1571 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1572 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1573 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1574 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1575 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1576 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1577 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1578 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1579 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1580 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1581 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1582 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1583 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1584 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1585 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1586 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1587 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1588 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1589 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1590 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1591 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1592 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1593 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1594 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1595 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1596 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1597 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1598 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1599 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1600 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1601 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1602 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1603 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1604 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1605 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1606 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1607 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1608 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1609 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1610 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1611 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1612 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1613 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1614 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1615 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1616 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1617 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1618 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1619 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1620 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1621 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1622 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1623 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1624 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1625 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1626 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1627 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1628 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1629 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1630 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1631 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1632 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1633 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1634 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1635 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1636 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1637 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1638 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1639 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1640 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1641 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1642 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1643 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1644 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1645 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1646 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1647 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1648 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1649 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1650 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1651 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1652 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1653 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1654 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1655 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1656 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1657 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1658 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1659 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1660 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1661 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1662 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1663 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1664 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1665 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1666 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1667 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1668 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1669 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1670 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1671 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1672 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1673 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1674 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1675 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1676 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1677 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1678 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1679 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1680 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1681 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1682 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1683 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1684 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1685 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1686 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1687 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1688 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1689 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1690 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1691 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1692 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1693 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1694 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1695 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1696 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1697 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1698 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1699 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1700 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1701 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1702 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1703 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1704 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1705 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1706 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1707 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1708 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1709 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1710 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1711 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1712 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1713 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1714 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1715 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1716 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1717 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1718 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1719 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1720 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1721 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1722 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1723 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1724 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1725 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1726 
1727 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1728 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1729 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1730 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1731 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1732 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1733 
1734 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1735 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1736 
1737 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1738 
1739 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1740 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1741 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1742 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1743 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1744 
1745 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1746 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1747 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1748 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1749 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1750 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1751 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1752 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1753 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1754 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1755 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1756 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1757 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1758 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1759 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1760 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1761 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1762 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1763 
1764 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1765 
1766 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1767 
1768 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1769 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1770 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1771 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1772 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1773 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1774 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1775 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1776 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1777 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1778 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1779 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1780 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1781 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1782 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1783 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1784 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1785 
1786 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1787 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1788 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1789 
1790 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1791 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1792 
1793 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
1794 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
1795 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
1796 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
1797 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
1798 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
1799 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
1800 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
1801 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
1802 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
1803 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
1804 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
1805 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
1806 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
1807 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
1808 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
1809 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
1810 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
1811 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
1812 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
1813 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
1814 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
1815 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
1816 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
1817 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
1818 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
1819 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
1820 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
1821 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
1822 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
1823 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
1824 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
1825 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
1826 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
1827 
1828 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
1829 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
1830 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
1831 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
1832 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
1833 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
1834 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
1835 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
1836 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
1837 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
1838 
1839 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
1840 
1841 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
1842 
1843 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
1844 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
1845 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
1846 
1847 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
1848 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
1849 
1850 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
1851 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
1852 
1853 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
1854 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
1855 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
1856 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
1857 
1858 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
1859 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
1860 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
1861 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
1862 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
1863 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
1864 
1865 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1866 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1867 
1868 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1869 
1870 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
1871 
1872 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1873 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1874 
1875 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1876 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1877 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1878 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1879 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1880 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1881 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1882 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1883 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1884 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1885 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1886 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1887 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1888 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1889 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1890 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1891 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1892 
1893 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
1894 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
1895 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
1896 
1897 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
1898 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
1899 
1900 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1901 
1902 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1903 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1904 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1905 
1906 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1907 
1908 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
1909 
1910 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1911 
1912 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1913 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1914 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1915 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1916 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1917 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1918 
1919 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1920 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1921 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1922 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1923 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1924 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1925 
1926 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1927 
1928 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1929 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1930 
1931 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
1932 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
1933 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
1934 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
1935 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
1936 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
1937 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
1938 
1939 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1940 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1941 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1942 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1943 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1944 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1945 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1946 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1947 
1948 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
1949 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
1950 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
1951 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
1952 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
1953 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
1954 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
1955 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
1956 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
1957 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
1958 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
1959 
1960 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1961 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1962 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1963 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1964 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1965 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1966 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1967 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1968 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1969 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1970 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1971 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1972 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1973 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1974 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1975 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1976 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1977 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1978 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1979 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1980 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1981 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1982 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1983 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1984 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1985 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1986 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1987 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1988 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1989 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1990 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1991 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1992 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1993 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1994 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1995 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1996 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1997 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1998 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1999 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
2000 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
2001 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
2002 
2003 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
2004 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
2005 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
2006 
2007 PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
2008 
2009 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
2010 
2011 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
2012 
2013 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
2014 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
2015 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
2016 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
2017 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
2018 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
2019 
2020 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
2021 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
2022 
2023 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
2024 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
2025 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
2026 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
2027 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
2028 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
2029 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
2030 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
2031 
2032 PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL;
2033 PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL;
2034 PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL;
2035 
2036 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
2037 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
2038 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
2039 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
2040 
2041 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
2042 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
2043 
2044 PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL;
2045 PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL;
2046 PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL;
2047 PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL;
2048 PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL;
2049 PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL;
2050 PFNGLOBJECTLABELPROC __glewObjectLabel = NULL;
2051 PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL;
2052 PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL;
2053 PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL;
2054 
2055 PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
2056 PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
2057 PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
2058 PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
2059 PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
2060 
2061 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
2062 
2063 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
2064 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
2065 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
2066 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
2067 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
2068 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
2069 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
2070 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
2071 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
2072 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
2073 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
2074 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
2075 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
2076 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
2077 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
2078 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
2079 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
2080 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
2081 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
2082 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
2083 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
2084 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
2085 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
2086 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
2087 
2088 PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL;
2089 PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL;
2090 
2091 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL;
2092 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL;
2093 
2094 PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
2095 PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
2096 PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
2097 PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
2098 PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
2099 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
2100 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
2101 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
2102 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
2103 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
2104 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
2105 PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
2106 PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
2107 
2108 PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL;
2109 PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL;
2110 
2111 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
2112 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
2113 
2114 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
2115 
2116 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
2117 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
2118 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
2119 
2120 PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL;
2121 
2122 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
2123 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
2124 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
2125 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
2126 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
2127 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
2128 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
2129 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
2130 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
2131 
2132 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
2133 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
2134 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
2135 
2136 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
2137 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
2138 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
2139 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
2140 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
2141 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
2142 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
2143 
2144 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
2145 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
2146 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
2147 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
2148 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
2149 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
2150 
2151 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
2152 
2153 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
2154 
2155 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
2156 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
2157 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
2158 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
2159 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
2160 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
2161 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
2162 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
2163 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
2164 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
2165 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
2166 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
2167 
2168 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
2169 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
2170 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
2171 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
2172 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
2173 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
2174 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
2175 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
2176 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
2177 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
2178 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
2179 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
2180 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
2181 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
2182 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
2183 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
2184 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
2185 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
2186 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
2187 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
2188 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
2189 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
2190 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
2191 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
2192 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
2193 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
2194 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
2195 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
2196 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
2197 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
2198 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
2199 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
2200 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
2201 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
2202 
2203 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
2204 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
2205 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
2206 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
2207 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
2208 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
2209 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
2210 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
2211 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
2212 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
2213 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
2214 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
2215 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
2216 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
2217 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
2218 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
2219 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
2220 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
2221 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
2222 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
2223 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
2224 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
2225 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
2226 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
2227 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
2228 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
2229 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
2230 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
2231 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
2232 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
2233 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
2234 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
2235 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
2236 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
2237 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
2238 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
2239 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
2240 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
2241 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
2242 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
2243 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
2244 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
2245 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
2246 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
2247 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
2248 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
2249 
2250 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
2251 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
2252 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
2253 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
2254 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
2255 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
2256 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
2257 
2258 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
2259 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
2260 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
2261 
2262 PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
2263 PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
2264 PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
2265 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
2266 PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
2267 PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
2268 PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
2269 PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
2270 PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
2271 PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
2272 PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
2273 PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
2274 PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
2275 PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
2276 PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
2277 PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
2278 PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
2279 PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
2280 PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
2281 PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
2282 PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
2283 PFNGLISPATHNVPROC __glewIsPathNV = NULL;
2284 PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
2285 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
2286 PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
2287 PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
2288 PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
2289 PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
2290 PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
2291 PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
2292 PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
2293 PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
2294 PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
2295 PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
2296 PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
2297 PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
2298 PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
2299 PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
2300 PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
2301 PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
2302 PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
2303 PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
2304 PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
2305 PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
2306 PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
2307 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
2308 PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
2309 PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
2310 PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
2311 
2312 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
2313 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
2314 
2315 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
2316 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
2317 
2318 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
2319 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
2320 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
2321 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
2322 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
2323 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
2324 
2325 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
2326 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
2327 
2328 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
2329 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
2330 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
2331 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
2332 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
2333 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
2334 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
2335 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
2336 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
2337 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
2338 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
2339 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
2340 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
2341 
2342 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
2343 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
2344 
2345 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
2346 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
2347 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
2348 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
2349 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
2350 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
2351 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
2352 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
2353 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
2354 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
2355 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
2356 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
2357 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
2358 
2359 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
2360 
2361 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
2362 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
2363 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
2364 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
2365 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
2366 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
2367 
2368 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
2369 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
2370 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
2371 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
2372 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
2373 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
2374 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
2375 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
2376 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
2377 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
2378 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
2379 
2380 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
2381 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
2382 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
2383 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
2384 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
2385 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
2386 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
2387 
2388 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
2389 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
2390 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
2391 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
2392 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
2393 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
2394 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
2395 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
2396 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
2397 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
2398 
2399 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
2400 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
2401 
2402 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
2403 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
2404 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
2405 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
2406 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
2407 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
2408 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
2409 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
2410 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
2411 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
2412 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
2413 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
2414 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
2415 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
2416 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
2417 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
2418 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
2419 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
2420 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
2421 
2422 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
2423 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
2424 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
2425 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
2426 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
2427 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
2428 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
2429 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
2430 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
2431 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
2432 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
2433 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
2434 
2435 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
2436 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
2437 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
2438 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
2439 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
2440 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
2441 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
2442 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
2443 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
2444 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
2445 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
2446 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
2447 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
2448 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
2449 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
2450 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
2451 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
2452 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
2453 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
2454 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
2455 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
2456 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
2457 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
2458 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
2459 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2460 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2461 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2462 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2463 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2464 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2465 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2466 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2467 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2468 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2469 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2470 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2471 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2472 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2473 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2474 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2475 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2476 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2477 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2478 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2479 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2480 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2481 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2482 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2483 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2484 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2485 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2486 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2487 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2488 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2489 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2490 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2491 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2492 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2493 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2494 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2495 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2496 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2497 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2498 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2499 
2500 PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
2501 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
2502 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
2503 PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
2504 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
2505 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
2506 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
2507 PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
2508 PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
2509 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
2510 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
2511 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
2512 
2513 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2514 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2515 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2516 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2517 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2518 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2519 
2520 PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL;
2521 PFNGLCLEARCOLORXPROC __glewClearColorx = NULL;
2522 PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL;
2523 PFNGLCOLOR4XPROC __glewColor4x = NULL;
2524 PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL;
2525 PFNGLFOGXPROC __glewFogx = NULL;
2526 PFNGLFOGXVPROC __glewFogxv = NULL;
2527 PFNGLFRUSTUMFPROC __glewFrustumf = NULL;
2528 PFNGLFRUSTUMXPROC __glewFrustumx = NULL;
2529 PFNGLLIGHTMODELXPROC __glewLightModelx = NULL;
2530 PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL;
2531 PFNGLLIGHTXPROC __glewLightx = NULL;
2532 PFNGLLIGHTXVPROC __glewLightxv = NULL;
2533 PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL;
2534 PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL;
2535 PFNGLMATERIALXPROC __glewMaterialx = NULL;
2536 PFNGLMATERIALXVPROC __glewMaterialxv = NULL;
2537 PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL;
2538 PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL;
2539 PFNGLNORMAL3XPROC __glewNormal3x = NULL;
2540 PFNGLORTHOFPROC __glewOrthof = NULL;
2541 PFNGLORTHOXPROC __glewOrthox = NULL;
2542 PFNGLPOINTSIZEXPROC __glewPointSizex = NULL;
2543 PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL;
2544 PFNGLROTATEXPROC __glewRotatex = NULL;
2545 PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL;
2546 PFNGLSCALEXPROC __glewScalex = NULL;
2547 PFNGLTEXENVXPROC __glewTexEnvx = NULL;
2548 PFNGLTEXENVXVPROC __glewTexEnvxv = NULL;
2549 PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL;
2550 PFNGLTRANSLATEXPROC __glewTranslatex = NULL;
2551 
2552 PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL;
2553 PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL;
2554 PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL;
2555 PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL;
2556 PFNGLGETFIXEDVPROC __glewGetFixedv = NULL;
2557 PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL;
2558 PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL;
2559 PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL;
2560 PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL;
2561 PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL;
2562 PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL;
2563 PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL;
2564 PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL;
2565 
2566 PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL;
2567 
2568 PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL;
2569 PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL;
2570 
2571 PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL;
2572 
2573 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2574 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2575 
2576 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2577 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2578 
2579 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2580 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2581 
2582 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2583 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2584 
2585 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2586 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2587 
2588 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2589 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2590 
2591 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2592 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2593 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2594 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2595 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2596 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2597 
2598 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2599 
2600 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2601 
2602 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2603 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2604 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2605 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2606 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2607 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2608 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2609 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2610 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2611 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2612 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2613 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2614 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2615 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2616 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2617 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2618 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2619 
2620 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2621 
2622 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2623 
2624 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2625 
2626 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2627 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2628 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2629 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2630 
2631 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2632 
2633 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2634 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2635 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2636 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2637 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2638 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2639 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2640 
2641 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2642 
2643 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2644 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2645 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2646 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2647 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2648 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2649 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2650 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2651 
2652 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2653 
2654 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2655 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2656 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2657 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2658 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2659 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2660 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2661 
2662 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2663 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2664 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2665 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2666 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2667 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2668 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2669 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2670 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2671 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2672 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2673 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2674 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2675 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2676 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2677 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2678 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2679 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2680 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2681 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2682 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2683 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2684 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2685 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2686 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2687 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2688 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2689 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2690 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2691 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2692 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2693 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2694 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2695 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2696 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2697 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2698 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2699 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2700 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2701 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2702 
2703 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2704 
2705 #endif /* !WIN32 || !GLEW_MX */
2706 
2707 #if !defined(GLEW_MX)
2708 
2709 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2710 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2711 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
2712 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2713 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2714 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2715 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2716 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2717 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2718 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2719 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2720 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2721 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2722 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
2723 GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
2724 GLboolean __GLEW_VERSION_4_3 = GL_FALSE;
2725 GLboolean __GLEW_VERSION_4_4 = GL_FALSE;
2726 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2727 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2728 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2729 GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
2730 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
2731 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
2732 GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
2733 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
2734 GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE;
2735 GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
2736 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
2737 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
2738 GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
2739 GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
2740 GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
2741 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
2742 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
2743 GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE;
2744 GLboolean __GLEW_AMD_sparse_texture = GL_FALSE;
2745 GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
2746 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
2747 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
2748 GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
2749 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
2750 GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
2751 GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE;
2752 GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE;
2753 GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE;
2754 GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE;
2755 GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE;
2756 GLboolean __GLEW_ANGLE_program_binary = GL_FALSE;
2757 GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE;
2758 GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE;
2759 GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE;
2760 GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE;
2761 GLboolean __GLEW_ANGLE_timer_query = GL_FALSE;
2762 GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE;
2763 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
2764 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
2765 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
2766 GLboolean __GLEW_APPLE_fence = GL_FALSE;
2767 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
2768 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
2769 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
2770 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
2771 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
2772 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
2773 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
2774 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
2775 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
2776 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
2777 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
2778 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
2779 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
2780 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
2781 GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE;
2782 GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE;
2783 GLboolean __GLEW_ARB_base_instance = GL_FALSE;
2784 GLboolean __GLEW_ARB_bindless_texture = GL_FALSE;
2785 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
2786 GLboolean __GLEW_ARB_buffer_storage = GL_FALSE;
2787 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
2788 GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE;
2789 GLboolean __GLEW_ARB_clear_texture = GL_FALSE;
2790 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
2791 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
2792 GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
2793 GLboolean __GLEW_ARB_compute_shader = GL_FALSE;
2794 GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE;
2795 GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
2796 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
2797 GLboolean __GLEW_ARB_copy_image = GL_FALSE;
2798 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
2799 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
2800 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
2801 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
2802 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
2803 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
2804 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
2805 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
2806 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
2807 GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE;
2808 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
2809 GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE;
2810 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
2811 GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE;
2812 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
2813 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
2814 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
2815 GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE;
2816 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
2817 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
2818 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
2819 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
2820 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
2821 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
2822 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
2823 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
2824 GLboolean __GLEW_ARB_imaging = GL_FALSE;
2825 GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE;
2826 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
2827 GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
2828 GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE;
2829 GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE;
2830 GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
2831 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
2832 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
2833 GLboolean __GLEW_ARB_multi_bind = GL_FALSE;
2834 GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE;
2835 GLboolean __GLEW_ARB_multisample = GL_FALSE;
2836 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
2837 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
2838 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
2839 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
2840 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
2841 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
2842 GLboolean __GLEW_ARB_program_interface_query = GL_FALSE;
2843 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
2844 GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE;
2845 GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE;
2846 GLboolean __GLEW_ARB_robustness = GL_FALSE;
2847 GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE;
2848 GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE;
2849 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
2850 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
2851 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
2852 GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE;
2853 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
2854 GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
2855 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
2856 GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE;
2857 GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE;
2858 GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
2859 GLboolean __GLEW_ARB_shader_image_size = GL_FALSE;
2860 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
2861 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
2862 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
2863 GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE;
2864 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
2865 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
2866 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
2867 GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
2868 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
2869 GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
2870 GLboolean __GLEW_ARB_shadow = GL_FALSE;
2871 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
2872 GLboolean __GLEW_ARB_sparse_texture = GL_FALSE;
2873 GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE;
2874 GLboolean __GLEW_ARB_sync = GL_FALSE;
2875 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
2876 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
2877 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
2878 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
2879 GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE;
2880 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
2881 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
2882 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
2883 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
2884 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
2885 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
2886 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
2887 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
2888 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
2889 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
2890 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
2891 GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE;
2892 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
2893 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
2894 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
2895 GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE;
2896 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
2897 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
2898 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
2899 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
2900 GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE;
2901 GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
2902 GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE;
2903 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
2904 GLboolean __GLEW_ARB_texture_view = GL_FALSE;
2905 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
2906 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
2907 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
2908 GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
2909 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
2910 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
2911 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
2912 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
2913 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
2914 GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE;
2915 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
2916 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
2917 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
2918 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
2919 GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE;
2920 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
2921 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
2922 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
2923 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
2924 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
2925 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
2926 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
2927 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
2928 GLboolean __GLEW_ATI_element_array = GL_FALSE;
2929 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
2930 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
2931 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
2932 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
2933 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
2934 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
2935 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
2936 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
2937 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
2938 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
2939 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
2940 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
2941 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
2942 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
2943 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
2944 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
2945 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
2946 GLboolean __GLEW_EXT_abgr = GL_FALSE;
2947 GLboolean __GLEW_EXT_bgra = GL_FALSE;
2948 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
2949 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
2950 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
2951 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
2952 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
2953 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
2954 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
2955 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
2956 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
2957 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
2958 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
2959 GLboolean __GLEW_EXT_convolution = GL_FALSE;
2960 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
2961 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
2962 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
2963 GLboolean __GLEW_EXT_debug_marker = GL_FALSE;
2964 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
2965 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
2966 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
2967 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
2968 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
2969 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
2970 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
2971 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
2972 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
2973 GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
2974 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
2975 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
2976 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
2977 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
2978 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
2979 GLboolean __GLEW_EXT_histogram = GL_FALSE;
2980 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
2981 GLboolean __GLEW_EXT_index_func = GL_FALSE;
2982 GLboolean __GLEW_EXT_index_material = GL_FALSE;
2983 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
2984 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
2985 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
2986 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
2987 GLboolean __GLEW_EXT_multisample = GL_FALSE;
2988 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
2989 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
2990 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
2991 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
2992 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
2993 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
2994 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
2995 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
2996 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
2997 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
2998 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
2999 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
3000 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
3001 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
3002 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
3003 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
3004 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
3005 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
3006 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
3007 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
3008 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
3009 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
3010 GLboolean __GLEW_EXT_texture = GL_FALSE;
3011 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
3012 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
3013 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
3014 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
3015 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
3016 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
3017 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
3018 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
3019 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
3020 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
3021 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
3022 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
3023 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
3024 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
3025 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
3026 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
3027 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
3028 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
3029 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
3030 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
3031 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
3032 GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
3033 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
3034 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
3035 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
3036 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
3037 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
3038 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
3039 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
3040 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
3041 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
3042 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
3043 GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
3044 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
3045 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
3046 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
3047 GLboolean __GLEW_HP_image_transform = GL_FALSE;
3048 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
3049 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
3050 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
3051 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
3052 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
3053 GLboolean __GLEW_IBM_static_data = GL_FALSE;
3054 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
3055 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
3056 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
3057 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
3058 GLboolean __GLEW_INTEL_map_texture = GL_FALSE;
3059 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
3060 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
3061 GLboolean __GLEW_KHR_debug = GL_FALSE;
3062 GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE;
3063 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
3064 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
3065 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
3066 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
3067 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
3068 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
3069 GLboolean __GLEW_NVX_conditional_render = GL_FALSE;
3070 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
3071 GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE;
3072 GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
3073 GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE;
3074 GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE;
3075 GLboolean __GLEW_NV_blend_square = GL_FALSE;
3076 GLboolean __GLEW_NV_compute_program5 = GL_FALSE;
3077 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
3078 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
3079 GLboolean __GLEW_NV_copy_image = GL_FALSE;
3080 GLboolean __GLEW_NV_deep_texture3D = GL_FALSE;
3081 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
3082 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
3083 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
3084 GLboolean __GLEW_NV_draw_texture = GL_FALSE;
3085 GLboolean __GLEW_NV_evaluators = GL_FALSE;
3086 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
3087 GLboolean __GLEW_NV_fence = GL_FALSE;
3088 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
3089 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
3090 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
3091 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
3092 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
3093 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
3094 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
3095 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
3096 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
3097 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
3098 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
3099 GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE;
3100 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
3101 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
3102 GLboolean __GLEW_NV_half_float = GL_FALSE;
3103 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
3104 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
3105 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
3106 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
3107 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
3108 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
3109 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
3110 GLboolean __GLEW_NV_path_rendering = GL_FALSE;
3111 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
3112 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
3113 GLboolean __GLEW_NV_present_video = GL_FALSE;
3114 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
3115 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
3116 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
3117 GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE;
3118 GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
3119 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
3120 GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE;
3121 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
3122 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
3123 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
3124 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
3125 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
3126 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
3127 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
3128 GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
3129 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
3130 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
3131 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
3132 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
3133 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
3134 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
3135 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
3136 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
3137 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
3138 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
3139 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
3140 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
3141 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
3142 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
3143 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
3144 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
3145 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
3146 GLboolean __GLEW_NV_video_capture = GL_FALSE;
3147 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
3148 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
3149 GLboolean __GLEW_OES_read_format = GL_FALSE;
3150 GLboolean __GLEW_OES_single_precision = GL_FALSE;
3151 GLboolean __GLEW_OML_interlace = GL_FALSE;
3152 GLboolean __GLEW_OML_resample = GL_FALSE;
3153 GLboolean __GLEW_OML_subsample = GL_FALSE;
3154 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
3155 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
3156 GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE;
3157 GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE;
3158 GLboolean __GLEW_REGAL_enable = GL_FALSE;
3159 GLboolean __GLEW_REGAL_error_string = GL_FALSE;
3160 GLboolean __GLEW_REGAL_extension_query = GL_FALSE;
3161 GLboolean __GLEW_REGAL_log = GL_FALSE;
3162 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
3163 GLboolean __GLEW_S3_s3tc = GL_FALSE;
3164 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
3165 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
3166 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
3167 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
3168 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
3169 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
3170 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
3171 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
3172 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
3173 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
3174 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
3175 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
3176 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
3177 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
3178 GLboolean __GLEW_SGIX_async = GL_FALSE;
3179 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
3180 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
3181 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
3182 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
3183 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
3184 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
3185 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
3186 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
3187 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
3188 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
3189 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
3190 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
3191 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
3192 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
3193 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
3194 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
3195 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
3196 GLboolean __GLEW_SGIX_resample = GL_FALSE;
3197 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
3198 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
3199 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
3200 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
3201 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
3202 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
3203 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
3204 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
3205 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
3206 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
3207 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
3208 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
3209 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
3210 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
3211 GLboolean __GLEW_SGI_color_table = GL_FALSE;
3212 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
3213 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
3214 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
3215 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
3216 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
3217 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
3218 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
3219 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
3220 GLboolean __GLEW_SUN_vertex = GL_FALSE;
3221 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
3222 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
3223 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
3224 
3225 #endif /* !GLEW_MX */
3226 
3227 #ifdef GL_VERSION_1_2
3228 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)3229 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3230 {
3231   GLboolean r = GL_FALSE;
3232 
3233   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
3234   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
3235   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
3236   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
3237 
3238   return r;
3239 }
3240 
3241 #endif /* GL_VERSION_1_2 */
3242 
3243 #ifdef GL_VERSION_1_2_1
3244 
3245 #endif /* GL_VERSION_1_2_1 */
3246 
3247 #ifdef GL_VERSION_1_3
3248 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)3249 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3250 {
3251   GLboolean r = GL_FALSE;
3252 
3253   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
3254   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
3255   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
3256   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
3257   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
3258   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
3259   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
3260   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
3261   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
3262   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
3263   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
3264   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
3265   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
3266   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
3267   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
3268   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
3269   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
3270   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
3271   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
3272   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
3273   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
3274   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
3275   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
3276   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
3277   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
3278   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
3279   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
3280   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
3281   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
3282   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
3283   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
3284   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
3285   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
3286   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
3287   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
3288   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
3289   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
3290   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
3291   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
3292   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
3293   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
3294   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
3295   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
3296   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
3297   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
3298   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
3299 
3300   return r;
3301 }
3302 
3303 #endif /* GL_VERSION_1_3 */
3304 
3305 #ifdef GL_VERSION_1_4
3306 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)3307 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
3308 {
3309   GLboolean r = GL_FALSE;
3310 
3311   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
3312   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3313   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
3314   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
3315   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
3316   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
3317   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
3318   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
3319   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
3320   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
3321   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
3322   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
3323   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
3324   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
3325   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
3326   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
3327   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
3328   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
3329   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
3330   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
3331   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
3332   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
3333   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
3334   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
3335   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
3336   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
3337   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
3338   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
3339   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
3340   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
3341   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
3342   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
3343   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
3344   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
3345   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
3346   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
3347   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
3348   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
3349   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
3350   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
3351   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
3352   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
3353   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
3354   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
3355   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
3356   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
3357   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
3358 
3359   return r;
3360 }
3361 
3362 #endif /* GL_VERSION_1_4 */
3363 
3364 #ifdef GL_VERSION_1_5
3365 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)3366 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3367 {
3368   GLboolean r = GL_FALSE;
3369 
3370   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
3371   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
3372   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
3373   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
3374   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
3375   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
3376   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
3377   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
3378   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
3379   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
3380   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
3381   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
3382   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
3383   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
3384   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
3385   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
3386   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
3387   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
3388   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
3389 
3390   return r;
3391 }
3392 
3393 #endif /* GL_VERSION_1_5 */
3394 
3395 #ifdef GL_VERSION_2_0
3396 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)3397 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3398 {
3399   GLboolean r = GL_FALSE;
3400 
3401   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
3402   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
3403   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
3404   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
3405   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
3406   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
3407   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
3408   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
3409   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
3410   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
3411   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
3412   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
3413   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
3414   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
3415   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
3416   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
3417   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
3418   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
3419   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
3420   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
3421   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
3422   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
3423   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
3424   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
3425   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
3426   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
3427   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
3428   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
3429   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
3430   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
3431   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
3432   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
3433   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
3434   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
3435   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
3436   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
3437   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
3438   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
3439   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
3440   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
3441   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
3442   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
3443   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
3444   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
3445   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
3446   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
3447   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
3448   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
3449   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
3450   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
3451   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
3452   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
3453   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
3454   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
3455   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
3456   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
3457   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
3458   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
3459   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
3460   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
3461   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
3462   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
3463   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
3464   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
3465   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
3466   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
3467   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
3468   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
3469   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
3470   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
3471   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
3472   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
3473   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
3474   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
3475   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
3476   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
3477   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
3478   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
3479   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
3480   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
3481   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
3482   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
3483   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
3484   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
3485   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
3486   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
3487   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
3488   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
3489   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
3490   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
3491   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
3492   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
3493   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
3494 
3495   return r;
3496 }
3497 
3498 #endif /* GL_VERSION_2_0 */
3499 
3500 #ifdef GL_VERSION_2_1
3501 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)3502 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3503 {
3504   GLboolean r = GL_FALSE;
3505 
3506   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
3507   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
3508   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
3509   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
3510   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
3511   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
3512 
3513   return r;
3514 }
3515 
3516 #endif /* GL_VERSION_2_1 */
3517 
3518 #ifdef GL_VERSION_3_0
3519 
_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_DEF_INIT)3520 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3521 {
3522   GLboolean r = GL_FALSE;
3523 
3524   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
3525   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
3526   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
3527   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
3528   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
3529   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
3530   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
3531   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
3532   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
3533   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
3534   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
3535   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
3536   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
3537   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
3538   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
3539   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
3540   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
3541   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
3542   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
3543   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
3544   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
3545   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
3546   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
3547   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
3548   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
3549   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
3550   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
3551   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
3552   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
3553   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
3554   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
3555   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
3556   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
3557   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
3558   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
3559   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
3560   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
3561   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
3562   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
3563   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
3564   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
3565   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
3566   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
3567   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
3568   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
3569   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
3570   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
3571   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
3572   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
3573   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
3574   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
3575   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
3576   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
3577   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
3578   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
3579 
3580   return r;
3581 }
3582 
3583 #endif /* GL_VERSION_3_0 */
3584 
3585 #ifdef GL_VERSION_3_1
3586 
_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_DEF_INIT)3587 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3588 {
3589   GLboolean r = GL_FALSE;
3590 
3591   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
3592   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
3593   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
3594   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
3595 
3596   return r;
3597 }
3598 
3599 #endif /* GL_VERSION_3_1 */
3600 
3601 #ifdef GL_VERSION_3_2
3602 
_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_DEF_INIT)3603 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3604 {
3605   GLboolean r = GL_FALSE;
3606 
3607   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
3608   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
3609   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
3610 
3611   return r;
3612 }
3613 
3614 #endif /* GL_VERSION_3_2 */
3615 
3616 #ifdef GL_VERSION_3_3
3617 
_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_DEF_INIT)3618 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3619 {
3620   GLboolean r = GL_FALSE;
3621 
3622   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
3623 
3624   return r;
3625 }
3626 
3627 #endif /* GL_VERSION_3_3 */
3628 
3629 #ifdef GL_VERSION_4_0
3630 
_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_DEF_INIT)3631 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3632 {
3633   GLboolean r = GL_FALSE;
3634 
3635   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
3636   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
3637   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
3638   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
3639   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
3640 
3641   return r;
3642 }
3643 
3644 #endif /* GL_VERSION_4_0 */
3645 
3646 #ifdef GL_VERSION_4_1
3647 
3648 #endif /* GL_VERSION_4_1 */
3649 
3650 #ifdef GL_VERSION_4_2
3651 
3652 #endif /* GL_VERSION_4_2 */
3653 
3654 #ifdef GL_VERSION_4_3
3655 
3656 #endif /* GL_VERSION_4_3 */
3657 
3658 #ifdef GL_VERSION_4_4
3659 
3660 #endif /* GL_VERSION_4_4 */
3661 
3662 #ifdef GL_3DFX_multisample
3663 
3664 #endif /* GL_3DFX_multisample */
3665 
3666 #ifdef GL_3DFX_tbuffer
3667 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)3668 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
3669 {
3670   GLboolean r = GL_FALSE;
3671 
3672   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
3673 
3674   return r;
3675 }
3676 
3677 #endif /* GL_3DFX_tbuffer */
3678 
3679 #ifdef GL_3DFX_texture_compression_FXT1
3680 
3681 #endif /* GL_3DFX_texture_compression_FXT1 */
3682 
3683 #ifdef GL_AMD_blend_minmax_factor
3684 
3685 #endif /* GL_AMD_blend_minmax_factor */
3686 
3687 #ifdef GL_AMD_conservative_depth
3688 
3689 #endif /* GL_AMD_conservative_depth */
3690 
3691 #ifdef GL_AMD_debug_output
3692 
_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)3693 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
3694 {
3695   GLboolean r = GL_FALSE;
3696 
3697   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
3698   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
3699   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
3700   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
3701 
3702   return r;
3703 }
3704 
3705 #endif /* GL_AMD_debug_output */
3706 
3707 #ifdef GL_AMD_depth_clamp_separate
3708 
3709 #endif /* GL_AMD_depth_clamp_separate */
3710 
3711 #ifdef GL_AMD_draw_buffers_blend
3712 
_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)3713 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3714 {
3715   GLboolean r = GL_FALSE;
3716 
3717   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
3718   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
3719   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
3720   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
3721 
3722   return r;
3723 }
3724 
3725 #endif /* GL_AMD_draw_buffers_blend */
3726 
3727 #ifdef GL_AMD_interleaved_elements
3728 
_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_DEF_INIT)3729 static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT)
3730 {
3731   GLboolean r = GL_FALSE;
3732 
3733   r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r;
3734 
3735   return r;
3736 }
3737 
3738 #endif /* GL_AMD_interleaved_elements */
3739 
3740 #ifdef GL_AMD_multi_draw_indirect
3741 
_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)3742 static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
3743 {
3744   GLboolean r = GL_FALSE;
3745 
3746   r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
3747   r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
3748 
3749   return r;
3750 }
3751 
3752 #endif /* GL_AMD_multi_draw_indirect */
3753 
3754 #ifdef GL_AMD_name_gen_delete
3755 
_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_DEF_INIT)3756 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
3757 {
3758   GLboolean r = GL_FALSE;
3759 
3760   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
3761   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
3762   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
3763 
3764   return r;
3765 }
3766 
3767 #endif /* GL_AMD_name_gen_delete */
3768 
3769 #ifdef GL_AMD_performance_monitor
3770 
_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_DEF_INIT)3771 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
3772 {
3773   GLboolean r = GL_FALSE;
3774 
3775   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
3776   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
3777   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
3778   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
3779   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
3780   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
3781   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
3782   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
3783   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
3784   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
3785   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
3786 
3787   return r;
3788 }
3789 
3790 #endif /* GL_AMD_performance_monitor */
3791 
3792 #ifdef GL_AMD_pinned_memory
3793 
3794 #endif /* GL_AMD_pinned_memory */
3795 
3796 #ifdef GL_AMD_query_buffer_object
3797 
3798 #endif /* GL_AMD_query_buffer_object */
3799 
3800 #ifdef GL_AMD_sample_positions
3801 
_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_DEF_INIT)3802 static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT)
3803 {
3804   GLboolean r = GL_FALSE;
3805 
3806   r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
3807 
3808   return r;
3809 }
3810 
3811 #endif /* GL_AMD_sample_positions */
3812 
3813 #ifdef GL_AMD_seamless_cubemap_per_texture
3814 
3815 #endif /* GL_AMD_seamless_cubemap_per_texture */
3816 
3817 #ifdef GL_AMD_shader_stencil_export
3818 
3819 #endif /* GL_AMD_shader_stencil_export */
3820 
3821 #ifdef GL_AMD_shader_trinary_minmax
3822 
3823 #endif /* GL_AMD_shader_trinary_minmax */
3824 
3825 #ifdef GL_AMD_sparse_texture
3826 
_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)3827 static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3828 {
3829   GLboolean r = GL_FALSE;
3830 
3831   r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r;
3832   r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r;
3833 
3834   return r;
3835 }
3836 
3837 #endif /* GL_AMD_sparse_texture */
3838 
3839 #ifdef GL_AMD_stencil_operation_extended
3840 
_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_DEF_INIT)3841 static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3842 {
3843   GLboolean r = GL_FALSE;
3844 
3845   r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
3846 
3847   return r;
3848 }
3849 
3850 #endif /* GL_AMD_stencil_operation_extended */
3851 
3852 #ifdef GL_AMD_texture_texture4
3853 
3854 #endif /* GL_AMD_texture_texture4 */
3855 
3856 #ifdef GL_AMD_transform_feedback3_lines_triangles
3857 
3858 #endif /* GL_AMD_transform_feedback3_lines_triangles */
3859 
3860 #ifdef GL_AMD_vertex_shader_layer
3861 
3862 #endif /* GL_AMD_vertex_shader_layer */
3863 
3864 #ifdef GL_AMD_vertex_shader_tessellator
3865 
_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_DEF_INIT)3866 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
3867 {
3868   GLboolean r = GL_FALSE;
3869 
3870   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
3871   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
3872 
3873   return r;
3874 }
3875 
3876 #endif /* GL_AMD_vertex_shader_tessellator */
3877 
3878 #ifdef GL_AMD_vertex_shader_viewport_index
3879 
3880 #endif /* GL_AMD_vertex_shader_viewport_index */
3881 
3882 #ifdef GL_ANGLE_depth_texture
3883 
3884 #endif /* GL_ANGLE_depth_texture */
3885 
3886 #ifdef GL_ANGLE_framebuffer_blit
3887 
_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)3888 static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
3889 {
3890   GLboolean r = GL_FALSE;
3891 
3892   r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r;
3893 
3894   return r;
3895 }
3896 
3897 #endif /* GL_ANGLE_framebuffer_blit */
3898 
3899 #ifdef GL_ANGLE_framebuffer_multisample
3900 
_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)3901 static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3902 {
3903   GLboolean r = GL_FALSE;
3904 
3905   r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r;
3906 
3907   return r;
3908 }
3909 
3910 #endif /* GL_ANGLE_framebuffer_multisample */
3911 
3912 #ifdef GL_ANGLE_instanced_arrays
3913 
_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)3914 static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3915 {
3916   GLboolean r = GL_FALSE;
3917 
3918   r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r;
3919   r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r;
3920   r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r;
3921 
3922   return r;
3923 }
3924 
3925 #endif /* GL_ANGLE_instanced_arrays */
3926 
3927 #ifdef GL_ANGLE_pack_reverse_row_order
3928 
3929 #endif /* GL_ANGLE_pack_reverse_row_order */
3930 
3931 #ifdef GL_ANGLE_program_binary
3932 
3933 #endif /* GL_ANGLE_program_binary */
3934 
3935 #ifdef GL_ANGLE_texture_compression_dxt1
3936 
3937 #endif /* GL_ANGLE_texture_compression_dxt1 */
3938 
3939 #ifdef GL_ANGLE_texture_compression_dxt3
3940 
3941 #endif /* GL_ANGLE_texture_compression_dxt3 */
3942 
3943 #ifdef GL_ANGLE_texture_compression_dxt5
3944 
3945 #endif /* GL_ANGLE_texture_compression_dxt5 */
3946 
3947 #ifdef GL_ANGLE_texture_usage
3948 
3949 #endif /* GL_ANGLE_texture_usage */
3950 
3951 #ifdef GL_ANGLE_timer_query
3952 
_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)3953 static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
3954 {
3955   GLboolean r = GL_FALSE;
3956 
3957   r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r;
3958   r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r;
3959   r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r;
3960   r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r;
3961   r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r;
3962   r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r;
3963   r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r;
3964   r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r;
3965   r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r;
3966   r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r;
3967   r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r;
3968 
3969   return r;
3970 }
3971 
3972 #endif /* GL_ANGLE_timer_query */
3973 
3974 #ifdef GL_ANGLE_translated_shader_source
3975 
_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_DEF_INIT)3976 static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT)
3977 {
3978   GLboolean r = GL_FALSE;
3979 
3980   r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r;
3981 
3982   return r;
3983 }
3984 
3985 #endif /* GL_ANGLE_translated_shader_source */
3986 
3987 #ifdef GL_APPLE_aux_depth_stencil
3988 
3989 #endif /* GL_APPLE_aux_depth_stencil */
3990 
3991 #ifdef GL_APPLE_client_storage
3992 
3993 #endif /* GL_APPLE_client_storage */
3994 
3995 #ifdef GL_APPLE_element_array
3996 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)3997 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
3998 {
3999   GLboolean r = GL_FALSE;
4000 
4001   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
4002   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
4003   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
4004   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
4005   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
4006 
4007   return r;
4008 }
4009 
4010 #endif /* GL_APPLE_element_array */
4011 
4012 #ifdef GL_APPLE_fence
4013 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)4014 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
4015 {
4016   GLboolean r = GL_FALSE;
4017 
4018   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
4019   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
4020   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
4021   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
4022   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
4023   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
4024   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
4025   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
4026 
4027   return r;
4028 }
4029 
4030 #endif /* GL_APPLE_fence */
4031 
4032 #ifdef GL_APPLE_float_pixels
4033 
4034 #endif /* GL_APPLE_float_pixels */
4035 
4036 #ifdef GL_APPLE_flush_buffer_range
4037 
_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4038 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4039 {
4040   GLboolean r = GL_FALSE;
4041 
4042   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
4043   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
4044 
4045   return r;
4046 }
4047 
4048 #endif /* GL_APPLE_flush_buffer_range */
4049 
4050 #ifdef GL_APPLE_object_purgeable
4051 
_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_DEF_INIT)4052 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
4053 {
4054   GLboolean r = GL_FALSE;
4055 
4056   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
4057   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
4058   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
4059 
4060   return r;
4061 }
4062 
4063 #endif /* GL_APPLE_object_purgeable */
4064 
4065 #ifdef GL_APPLE_pixel_buffer
4066 
4067 #endif /* GL_APPLE_pixel_buffer */
4068 
4069 #ifdef GL_APPLE_rgb_422
4070 
4071 #endif /* GL_APPLE_rgb_422 */
4072 
4073 #ifdef GL_APPLE_row_bytes
4074 
4075 #endif /* GL_APPLE_row_bytes */
4076 
4077 #ifdef GL_APPLE_specular_vector
4078 
4079 #endif /* GL_APPLE_specular_vector */
4080 
4081 #ifdef GL_APPLE_texture_range
4082 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)4083 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
4084 {
4085   GLboolean r = GL_FALSE;
4086 
4087   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
4088   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
4089 
4090   return r;
4091 }
4092 
4093 #endif /* GL_APPLE_texture_range */
4094 
4095 #ifdef GL_APPLE_transform_hint
4096 
4097 #endif /* GL_APPLE_transform_hint */
4098 
4099 #ifdef GL_APPLE_vertex_array_object
4100 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)4101 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4102 {
4103   GLboolean r = GL_FALSE;
4104 
4105   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
4106   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
4107   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
4108   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
4109 
4110   return r;
4111 }
4112 
4113 #endif /* GL_APPLE_vertex_array_object */
4114 
4115 #ifdef GL_APPLE_vertex_array_range
4116 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)4117 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
4118 {
4119   GLboolean r = GL_FALSE;
4120 
4121   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
4122   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
4123   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
4124 
4125   return r;
4126 }
4127 
4128 #endif /* GL_APPLE_vertex_array_range */
4129 
4130 #ifdef GL_APPLE_vertex_program_evaluators
4131 
_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)4132 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
4133 {
4134   GLboolean r = GL_FALSE;
4135 
4136   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
4137   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
4138   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
4139   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
4140   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
4141   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
4142   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
4143 
4144   return r;
4145 }
4146 
4147 #endif /* GL_APPLE_vertex_program_evaluators */
4148 
4149 #ifdef GL_APPLE_ycbcr_422
4150 
4151 #endif /* GL_APPLE_ycbcr_422 */
4152 
4153 #ifdef GL_ARB_ES2_compatibility
4154 
_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4155 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4156 {
4157   GLboolean r = GL_FALSE;
4158 
4159   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
4160   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
4161   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
4162   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
4163   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
4164 
4165   return r;
4166 }
4167 
4168 #endif /* GL_ARB_ES2_compatibility */
4169 
4170 #ifdef GL_ARB_ES3_compatibility
4171 
4172 #endif /* GL_ARB_ES3_compatibility */
4173 
4174 #ifdef GL_ARB_arrays_of_arrays
4175 
4176 #endif /* GL_ARB_arrays_of_arrays */
4177 
4178 #ifdef GL_ARB_base_instance
4179 
_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_DEF_INIT)4180 static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
4181 {
4182   GLboolean r = GL_FALSE;
4183 
4184   r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
4185   r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
4186   r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
4187 
4188   return r;
4189 }
4190 
4191 #endif /* GL_ARB_base_instance */
4192 
4193 #ifdef GL_ARB_bindless_texture
4194 
_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)4195 static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4196 {
4197   GLboolean r = GL_FALSE;
4198 
4199   r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r;
4200   r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r;
4201   r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r;
4202   r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r;
4203   r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r;
4204   r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r;
4205   r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r;
4206   r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r;
4207   r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r;
4208   r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r;
4209   r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r;
4210   r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r;
4211   r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r;
4212   r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r;
4213   r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r;
4214   r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r;
4215 
4216   return r;
4217 }
4218 
4219 #endif /* GL_ARB_bindless_texture */
4220 
4221 #ifdef GL_ARB_blend_func_extended
4222 
_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_DEF_INIT)4223 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
4224 {
4225   GLboolean r = GL_FALSE;
4226 
4227   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
4228   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
4229 
4230   return r;
4231 }
4232 
4233 #endif /* GL_ARB_blend_func_extended */
4234 
4235 #ifdef GL_ARB_buffer_storage
4236 
_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_DEF_INIT)4237 static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT)
4238 {
4239   GLboolean r = GL_FALSE;
4240 
4241   r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r;
4242   r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r;
4243 
4244   return r;
4245 }
4246 
4247 #endif /* GL_ARB_buffer_storage */
4248 
4249 #ifdef GL_ARB_cl_event
4250 
_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_DEF_INIT)4251 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
4252 {
4253   GLboolean r = GL_FALSE;
4254 
4255   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
4256 
4257   return r;
4258 }
4259 
4260 #endif /* GL_ARB_cl_event */
4261 
4262 #ifdef GL_ARB_clear_buffer_object
4263 
_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4264 static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4265 {
4266   GLboolean r = GL_FALSE;
4267 
4268   r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r;
4269   r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r;
4270   r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r;
4271   r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r;
4272 
4273   return r;
4274 }
4275 
4276 #endif /* GL_ARB_clear_buffer_object */
4277 
4278 #ifdef GL_ARB_clear_texture
4279 
_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_DEF_INIT)4280 static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4281 {
4282   GLboolean r = GL_FALSE;
4283 
4284   r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r;
4285   r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r;
4286 
4287   return r;
4288 }
4289 
4290 #endif /* GL_ARB_clear_texture */
4291 
4292 #ifdef GL_ARB_color_buffer_float
4293 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)4294 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4295 {
4296   GLboolean r = GL_FALSE;
4297 
4298   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
4299 
4300   return r;
4301 }
4302 
4303 #endif /* GL_ARB_color_buffer_float */
4304 
4305 #ifdef GL_ARB_compatibility
4306 
4307 #endif /* GL_ARB_compatibility */
4308 
4309 #ifdef GL_ARB_compressed_texture_pixel_storage
4310 
4311 #endif /* GL_ARB_compressed_texture_pixel_storage */
4312 
4313 #ifdef GL_ARB_compute_shader
4314 
_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_DEF_INIT)4315 static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4316 {
4317   GLboolean r = GL_FALSE;
4318 
4319   r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r;
4320   r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r;
4321 
4322   return r;
4323 }
4324 
4325 #endif /* GL_ARB_compute_shader */
4326 
4327 #ifdef GL_ARB_compute_variable_group_size
4328 
_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_DEF_INIT)4329 static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT)
4330 {
4331   GLboolean r = GL_FALSE;
4332 
4333   r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r;
4334 
4335   return r;
4336 }
4337 
4338 #endif /* GL_ARB_compute_variable_group_size */
4339 
4340 #ifdef GL_ARB_conservative_depth
4341 
4342 #endif /* GL_ARB_conservative_depth */
4343 
4344 #ifdef GL_ARB_copy_buffer
4345 
_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_DEF_INIT)4346 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
4347 {
4348   GLboolean r = GL_FALSE;
4349 
4350   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
4351 
4352   return r;
4353 }
4354 
4355 #endif /* GL_ARB_copy_buffer */
4356 
4357 #ifdef GL_ARB_copy_image
4358 
_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)4359 static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
4360 {
4361   GLboolean r = GL_FALSE;
4362 
4363   r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r;
4364 
4365   return r;
4366 }
4367 
4368 #endif /* GL_ARB_copy_image */
4369 
4370 #ifdef GL_ARB_debug_output
4371 
_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4372 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4373 {
4374   GLboolean r = GL_FALSE;
4375 
4376   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
4377   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
4378   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
4379   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
4380 
4381   return r;
4382 }
4383 
4384 #endif /* GL_ARB_debug_output */
4385 
4386 #ifdef GL_ARB_depth_buffer_float
4387 
4388 #endif /* GL_ARB_depth_buffer_float */
4389 
4390 #ifdef GL_ARB_depth_clamp
4391 
4392 #endif /* GL_ARB_depth_clamp */
4393 
4394 #ifdef GL_ARB_depth_texture
4395 
4396 #endif /* GL_ARB_depth_texture */
4397 
4398 #ifdef GL_ARB_draw_buffers
4399 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4400 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4401 {
4402   GLboolean r = GL_FALSE;
4403 
4404   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
4405 
4406   return r;
4407 }
4408 
4409 #endif /* GL_ARB_draw_buffers */
4410 
4411 #ifdef GL_ARB_draw_buffers_blend
4412 
_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4413 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4414 {
4415   GLboolean r = GL_FALSE;
4416 
4417   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
4418   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
4419   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
4420   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
4421 
4422   return r;
4423 }
4424 
4425 #endif /* GL_ARB_draw_buffers_blend */
4426 
4427 #ifdef GL_ARB_draw_elements_base_vertex
4428 
_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4429 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4430 {
4431   GLboolean r = GL_FALSE;
4432 
4433   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
4434   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
4435   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
4436   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
4437 
4438   return r;
4439 }
4440 
4441 #endif /* GL_ARB_draw_elements_base_vertex */
4442 
4443 #ifdef GL_ARB_draw_indirect
4444 
_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4445 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4446 {
4447   GLboolean r = GL_FALSE;
4448 
4449   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
4450   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
4451 
4452   return r;
4453 }
4454 
4455 #endif /* GL_ARB_draw_indirect */
4456 
4457 #ifdef GL_ARB_draw_instanced
4458 
4459 #endif /* GL_ARB_draw_instanced */
4460 
4461 #ifdef GL_ARB_enhanced_layouts
4462 
4463 #endif /* GL_ARB_enhanced_layouts */
4464 
4465 #ifdef GL_ARB_explicit_attrib_location
4466 
4467 #endif /* GL_ARB_explicit_attrib_location */
4468 
4469 #ifdef GL_ARB_explicit_uniform_location
4470 
4471 #endif /* GL_ARB_explicit_uniform_location */
4472 
4473 #ifdef GL_ARB_fragment_coord_conventions
4474 
4475 #endif /* GL_ARB_fragment_coord_conventions */
4476 
4477 #ifdef GL_ARB_fragment_layer_viewport
4478 
4479 #endif /* GL_ARB_fragment_layer_viewport */
4480 
4481 #ifdef GL_ARB_fragment_program
4482 
4483 #endif /* GL_ARB_fragment_program */
4484 
4485 #ifdef GL_ARB_fragment_program_shadow
4486 
4487 #endif /* GL_ARB_fragment_program_shadow */
4488 
4489 #ifdef GL_ARB_fragment_shader
4490 
4491 #endif /* GL_ARB_fragment_shader */
4492 
4493 #ifdef GL_ARB_framebuffer_no_attachments
4494 
_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_DEF_INIT)4495 static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT)
4496 {
4497   GLboolean r = GL_FALSE;
4498 
4499   r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r;
4500   r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r;
4501   r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r;
4502   r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r;
4503 
4504   return r;
4505 }
4506 
4507 #endif /* GL_ARB_framebuffer_no_attachments */
4508 
4509 #ifdef GL_ARB_framebuffer_object
4510 
_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4511 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4512 {
4513   GLboolean r = GL_FALSE;
4514 
4515   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
4516   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
4517   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
4518   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
4519   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
4520   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
4521   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
4522   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
4523   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
4524   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
4525   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
4526   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
4527   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
4528   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
4529   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
4530   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
4531   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
4532   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
4533   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
4534   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
4535 
4536   return r;
4537 }
4538 
4539 #endif /* GL_ARB_framebuffer_object */
4540 
4541 #ifdef GL_ARB_framebuffer_sRGB
4542 
4543 #endif /* GL_ARB_framebuffer_sRGB */
4544 
4545 #ifdef GL_ARB_geometry_shader4
4546 
_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)4547 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4548 {
4549   GLboolean r = GL_FALSE;
4550 
4551   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
4552   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
4553   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
4554   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
4555 
4556   return r;
4557 }
4558 
4559 #endif /* GL_ARB_geometry_shader4 */
4560 
4561 #ifdef GL_ARB_get_program_binary
4562 
_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_DEF_INIT)4563 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
4564 {
4565   GLboolean r = GL_FALSE;
4566 
4567   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
4568   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
4569   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
4570 
4571   return r;
4572 }
4573 
4574 #endif /* GL_ARB_get_program_binary */
4575 
4576 #ifdef GL_ARB_gpu_shader5
4577 
4578 #endif /* GL_ARB_gpu_shader5 */
4579 
4580 #ifdef GL_ARB_gpu_shader_fp64
4581 
_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_DEF_INIT)4582 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
4583 {
4584   GLboolean r = GL_FALSE;
4585 
4586   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
4587   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
4588   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
4589   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
4590   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
4591   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
4592   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
4593   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
4594   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
4595   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
4596   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
4597   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
4598   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
4599   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
4600   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
4601   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
4602   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
4603   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
4604 
4605   return r;
4606 }
4607 
4608 #endif /* GL_ARB_gpu_shader_fp64 */
4609 
4610 #ifdef GL_ARB_half_float_pixel
4611 
4612 #endif /* GL_ARB_half_float_pixel */
4613 
4614 #ifdef GL_ARB_half_float_vertex
4615 
4616 #endif /* GL_ARB_half_float_vertex */
4617 
4618 #ifdef GL_ARB_imaging
4619 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)4620 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
4621 {
4622   GLboolean r = GL_FALSE;
4623 
4624   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
4625   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
4626   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
4627   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
4628   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
4629   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
4630   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
4631   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
4632   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
4633   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
4634   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
4635   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
4636   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
4637   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
4638   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
4639   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
4640   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
4641   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
4642   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
4643   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
4644   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
4645   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
4646   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
4647   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
4648   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
4649   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
4650   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
4651   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
4652   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
4653   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
4654   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
4655   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
4656   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
4657 
4658   return r;
4659 }
4660 
4661 #endif /* GL_ARB_imaging */
4662 
4663 #ifdef GL_ARB_indirect_parameters
4664 
_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_DEF_INIT)4665 static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
4666 {
4667   GLboolean r = GL_FALSE;
4668 
4669   r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r;
4670   r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r;
4671 
4672   return r;
4673 }
4674 
4675 #endif /* GL_ARB_indirect_parameters */
4676 
4677 #ifdef GL_ARB_instanced_arrays
4678 
_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4679 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4680 {
4681   GLboolean r = GL_FALSE;
4682 
4683   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
4684   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
4685   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
4686 
4687   return r;
4688 }
4689 
4690 #endif /* GL_ARB_instanced_arrays */
4691 
4692 #ifdef GL_ARB_internalformat_query
4693 
_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_DEF_INIT)4694 static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
4695 {
4696   GLboolean r = GL_FALSE;
4697 
4698   r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
4699 
4700   return r;
4701 }
4702 
4703 #endif /* GL_ARB_internalformat_query */
4704 
4705 #ifdef GL_ARB_internalformat_query2
4706 
_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_DEF_INIT)4707 static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT)
4708 {
4709   GLboolean r = GL_FALSE;
4710 
4711   r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r;
4712 
4713   return r;
4714 }
4715 
4716 #endif /* GL_ARB_internalformat_query2 */
4717 
4718 #ifdef GL_ARB_invalidate_subdata
4719 
_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_DEF_INIT)4720 static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT)
4721 {
4722   GLboolean r = GL_FALSE;
4723 
4724   r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r;
4725   r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r;
4726   r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r;
4727   r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r;
4728   r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r;
4729   r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r;
4730 
4731   return r;
4732 }
4733 
4734 #endif /* GL_ARB_invalidate_subdata */
4735 
4736 #ifdef GL_ARB_map_buffer_alignment
4737 
4738 #endif /* GL_ARB_map_buffer_alignment */
4739 
4740 #ifdef GL_ARB_map_buffer_range
4741 
_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4742 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4743 {
4744   GLboolean r = GL_FALSE;
4745 
4746   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
4747   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
4748 
4749   return r;
4750 }
4751 
4752 #endif /* GL_ARB_map_buffer_range */
4753 
4754 #ifdef GL_ARB_matrix_palette
4755 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)4756 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
4757 {
4758   GLboolean r = GL_FALSE;
4759 
4760   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
4761   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
4762   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
4763   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
4764   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
4765 
4766   return r;
4767 }
4768 
4769 #endif /* GL_ARB_matrix_palette */
4770 
4771 #ifdef GL_ARB_multi_bind
4772 
_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_DEF_INIT)4773 static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT)
4774 {
4775   GLboolean r = GL_FALSE;
4776 
4777   r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r;
4778   r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r;
4779   r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r;
4780   r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r;
4781   r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r;
4782   r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r;
4783 
4784   return r;
4785 }
4786 
4787 #endif /* GL_ARB_multi_bind */
4788 
4789 #ifdef GL_ARB_multi_draw_indirect
4790 
_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4791 static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4792 {
4793   GLboolean r = GL_FALSE;
4794 
4795   r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r;
4796   r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r;
4797 
4798   return r;
4799 }
4800 
4801 #endif /* GL_ARB_multi_draw_indirect */
4802 
4803 #ifdef GL_ARB_multisample
4804 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4805 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4806 {
4807   GLboolean r = GL_FALSE;
4808 
4809   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
4810 
4811   return r;
4812 }
4813 
4814 #endif /* GL_ARB_multisample */
4815 
4816 #ifdef GL_ARB_multitexture
4817 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)4818 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
4819 {
4820   GLboolean r = GL_FALSE;
4821 
4822   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
4823   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
4824   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
4825   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
4826   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
4827   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
4828   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
4829   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
4830   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
4831   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
4832   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
4833   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
4834   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
4835   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
4836   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
4837   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
4838   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
4839   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
4840   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
4841   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
4842   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
4843   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
4844   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
4845   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
4846   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
4847   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
4848   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
4849   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
4850   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
4851   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
4852   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
4853   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
4854   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
4855   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
4856 
4857   return r;
4858 }
4859 
4860 #endif /* GL_ARB_multitexture */
4861 
4862 #ifdef GL_ARB_occlusion_query
4863 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)4864 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
4865 {
4866   GLboolean r = GL_FALSE;
4867 
4868   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
4869   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
4870   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
4871   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
4872   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
4873   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
4874   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
4875   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
4876 
4877   return r;
4878 }
4879 
4880 #endif /* GL_ARB_occlusion_query */
4881 
4882 #ifdef GL_ARB_occlusion_query2
4883 
4884 #endif /* GL_ARB_occlusion_query2 */
4885 
4886 #ifdef GL_ARB_pixel_buffer_object
4887 
4888 #endif /* GL_ARB_pixel_buffer_object */
4889 
4890 #ifdef GL_ARB_point_parameters
4891 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)4892 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
4893 {
4894   GLboolean r = GL_FALSE;
4895 
4896   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
4897   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
4898 
4899   return r;
4900 }
4901 
4902 #endif /* GL_ARB_point_parameters */
4903 
4904 #ifdef GL_ARB_point_sprite
4905 
4906 #endif /* GL_ARB_point_sprite */
4907 
4908 #ifdef GL_ARB_program_interface_query
4909 
_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_DEF_INIT)4910 static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT)
4911 {
4912   GLboolean r = GL_FALSE;
4913 
4914   r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r;
4915   r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r;
4916   r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r;
4917   r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r;
4918   r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r;
4919   r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r;
4920 
4921   return r;
4922 }
4923 
4924 #endif /* GL_ARB_program_interface_query */
4925 
4926 #ifdef GL_ARB_provoking_vertex
4927 
_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4928 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4929 {
4930   GLboolean r = GL_FALSE;
4931 
4932   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
4933 
4934   return r;
4935 }
4936 
4937 #endif /* GL_ARB_provoking_vertex */
4938 
4939 #ifdef GL_ARB_query_buffer_object
4940 
4941 #endif /* GL_ARB_query_buffer_object */
4942 
4943 #ifdef GL_ARB_robust_buffer_access_behavior
4944 
4945 #endif /* GL_ARB_robust_buffer_access_behavior */
4946 
4947 #ifdef GL_ARB_robustness
4948 
_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_DEF_INIT)4949 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
4950 {
4951   GLboolean r = GL_FALSE;
4952 
4953   r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
4954   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
4955   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
4956   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
4957   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
4958   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
4959   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
4960   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
4961   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
4962   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
4963   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
4964   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
4965   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
4966   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
4967   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
4968   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
4969   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
4970   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
4971   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
4972   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
4973 
4974   return r;
4975 }
4976 
4977 #endif /* GL_ARB_robustness */
4978 
4979 #ifdef GL_ARB_robustness_application_isolation
4980 
4981 #endif /* GL_ARB_robustness_application_isolation */
4982 
4983 #ifdef GL_ARB_robustness_share_group_isolation
4984 
4985 #endif /* GL_ARB_robustness_share_group_isolation */
4986 
4987 #ifdef GL_ARB_sample_shading
4988 
_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_DEF_INIT)4989 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
4990 {
4991   GLboolean r = GL_FALSE;
4992 
4993   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
4994 
4995   return r;
4996 }
4997 
4998 #endif /* GL_ARB_sample_shading */
4999 
5000 #ifdef GL_ARB_sampler_objects
5001 
_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_DEF_INIT)5002 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5003 {
5004   GLboolean r = GL_FALSE;
5005 
5006   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
5007   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
5008   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
5009   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
5010   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
5011   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
5012   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
5013   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
5014   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
5015   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
5016   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
5017   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
5018   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
5019   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
5020 
5021   return r;
5022 }
5023 
5024 #endif /* GL_ARB_sampler_objects */
5025 
5026 #ifdef GL_ARB_seamless_cube_map
5027 
5028 #endif /* GL_ARB_seamless_cube_map */
5029 
5030 #ifdef GL_ARB_seamless_cubemap_per_texture
5031 
5032 #endif /* GL_ARB_seamless_cubemap_per_texture */
5033 
5034 #ifdef GL_ARB_separate_shader_objects
5035 
_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5036 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5037 {
5038   GLboolean r = GL_FALSE;
5039 
5040   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
5041   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
5042   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
5043   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
5044   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
5045   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
5046   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
5047   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
5048   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
5049   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
5050   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
5051   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
5052   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
5053   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
5054   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
5055   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
5056   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
5057   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
5058   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
5059   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
5060   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
5061   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
5062   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
5063   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
5064   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
5065   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
5066   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
5067   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
5068   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
5069   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
5070   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
5071   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
5072   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
5073   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
5074   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
5075   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
5076   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
5077   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
5078   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
5079   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
5080   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
5081   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
5082   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
5083   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
5084   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
5085   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
5086   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
5087   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
5088   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
5089   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
5090   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
5091   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
5092   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
5093   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
5094   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
5095   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
5096   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
5097   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
5098   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
5099   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
5100 
5101   return r;
5102 }
5103 
5104 #endif /* GL_ARB_separate_shader_objects */
5105 
5106 #ifdef GL_ARB_shader_atomic_counters
5107 
_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_DEF_INIT)5108 static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
5109 {
5110   GLboolean r = GL_FALSE;
5111 
5112   r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
5113 
5114   return r;
5115 }
5116 
5117 #endif /* GL_ARB_shader_atomic_counters */
5118 
5119 #ifdef GL_ARB_shader_bit_encoding
5120 
5121 #endif /* GL_ARB_shader_bit_encoding */
5122 
5123 #ifdef GL_ARB_shader_draw_parameters
5124 
5125 #endif /* GL_ARB_shader_draw_parameters */
5126 
5127 #ifdef GL_ARB_shader_group_vote
5128 
5129 #endif /* GL_ARB_shader_group_vote */
5130 
5131 #ifdef GL_ARB_shader_image_load_store
5132 
_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)5133 static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
5134 {
5135   GLboolean r = GL_FALSE;
5136 
5137   r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
5138   r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
5139 
5140   return r;
5141 }
5142 
5143 #endif /* GL_ARB_shader_image_load_store */
5144 
5145 #ifdef GL_ARB_shader_image_size
5146 
5147 #endif /* GL_ARB_shader_image_size */
5148 
5149 #ifdef GL_ARB_shader_objects
5150 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5151 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5152 {
5153   GLboolean r = GL_FALSE;
5154 
5155   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
5156   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
5157   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
5158   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
5159   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
5160   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
5161   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
5162   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
5163   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
5164   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
5165   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
5166   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
5167   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
5168   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
5169   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
5170   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
5171   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
5172   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
5173   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
5174   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
5175   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
5176   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
5177   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
5178   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
5179   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
5180   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
5181   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
5182   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
5183   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
5184   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
5185   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
5186   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
5187   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
5188   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
5189   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
5190   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
5191   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
5192   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
5193   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
5194 
5195   return r;
5196 }
5197 
5198 #endif /* GL_ARB_shader_objects */
5199 
5200 #ifdef GL_ARB_shader_precision
5201 
5202 #endif /* GL_ARB_shader_precision */
5203 
5204 #ifdef GL_ARB_shader_stencil_export
5205 
5206 #endif /* GL_ARB_shader_stencil_export */
5207 
5208 #ifdef GL_ARB_shader_storage_buffer_object
5209 
_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5210 static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5211 {
5212   GLboolean r = GL_FALSE;
5213 
5214   r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r;
5215 
5216   return r;
5217 }
5218 
5219 #endif /* GL_ARB_shader_storage_buffer_object */
5220 
5221 #ifdef GL_ARB_shader_subroutine
5222 
_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_DEF_INIT)5223 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
5224 {
5225   GLboolean r = GL_FALSE;
5226 
5227   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
5228   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
5229   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
5230   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
5231   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
5232   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
5233   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
5234   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
5235 
5236   return r;
5237 }
5238 
5239 #endif /* GL_ARB_shader_subroutine */
5240 
5241 #ifdef GL_ARB_shader_texture_lod
5242 
5243 #endif /* GL_ARB_shader_texture_lod */
5244 
5245 #ifdef GL_ARB_shading_language_100
5246 
5247 #endif /* GL_ARB_shading_language_100 */
5248 
5249 #ifdef GL_ARB_shading_language_420pack
5250 
5251 #endif /* GL_ARB_shading_language_420pack */
5252 
5253 #ifdef GL_ARB_shading_language_include
5254 
_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_DEF_INIT)5255 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
5256 {
5257   GLboolean r = GL_FALSE;
5258 
5259   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
5260   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
5261   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
5262   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
5263   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
5264   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
5265 
5266   return r;
5267 }
5268 
5269 #endif /* GL_ARB_shading_language_include */
5270 
5271 #ifdef GL_ARB_shading_language_packing
5272 
5273 #endif /* GL_ARB_shading_language_packing */
5274 
5275 #ifdef GL_ARB_shadow
5276 
5277 #endif /* GL_ARB_shadow */
5278 
5279 #ifdef GL_ARB_shadow_ambient
5280 
5281 #endif /* GL_ARB_shadow_ambient */
5282 
5283 #ifdef GL_ARB_sparse_texture
5284 
_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)5285 static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5286 {
5287   GLboolean r = GL_FALSE;
5288 
5289   r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r;
5290   r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r;
5291 
5292   return r;
5293 }
5294 
5295 #endif /* GL_ARB_sparse_texture */
5296 
5297 #ifdef GL_ARB_stencil_texturing
5298 
5299 #endif /* GL_ARB_stencil_texturing */
5300 
5301 #ifdef GL_ARB_sync
5302 
_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_DEF_INIT)5303 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
5304 {
5305   GLboolean r = GL_FALSE;
5306 
5307   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
5308   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
5309   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
5310   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
5311   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
5312   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
5313   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
5314 
5315   return r;
5316 }
5317 
5318 #endif /* GL_ARB_sync */
5319 
5320 #ifdef GL_ARB_tessellation_shader
5321 
_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_DEF_INIT)5322 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5323 {
5324   GLboolean r = GL_FALSE;
5325 
5326   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
5327   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
5328 
5329   return r;
5330 }
5331 
5332 #endif /* GL_ARB_tessellation_shader */
5333 
5334 #ifdef GL_ARB_texture_border_clamp
5335 
5336 #endif /* GL_ARB_texture_border_clamp */
5337 
5338 #ifdef GL_ARB_texture_buffer_object
5339 
_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5340 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5341 {
5342   GLboolean r = GL_FALSE;
5343 
5344   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
5345 
5346   return r;
5347 }
5348 
5349 #endif /* GL_ARB_texture_buffer_object */
5350 
5351 #ifdef GL_ARB_texture_buffer_object_rgb32
5352 
5353 #endif /* GL_ARB_texture_buffer_object_rgb32 */
5354 
5355 #ifdef GL_ARB_texture_buffer_range
5356 
_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)5357 static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
5358 {
5359   GLboolean r = GL_FALSE;
5360 
5361   r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r;
5362   r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r;
5363 
5364   return r;
5365 }
5366 
5367 #endif /* GL_ARB_texture_buffer_range */
5368 
5369 #ifdef GL_ARB_texture_compression
5370 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)5371 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
5372 {
5373   GLboolean r = GL_FALSE;
5374 
5375   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
5376   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
5377   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
5378   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
5379   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
5380   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
5381   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
5382 
5383   return r;
5384 }
5385 
5386 #endif /* GL_ARB_texture_compression */
5387 
5388 #ifdef GL_ARB_texture_compression_bptc
5389 
5390 #endif /* GL_ARB_texture_compression_bptc */
5391 
5392 #ifdef GL_ARB_texture_compression_rgtc
5393 
5394 #endif /* GL_ARB_texture_compression_rgtc */
5395 
5396 #ifdef GL_ARB_texture_cube_map
5397 
5398 #endif /* GL_ARB_texture_cube_map */
5399 
5400 #ifdef GL_ARB_texture_cube_map_array
5401 
5402 #endif /* GL_ARB_texture_cube_map_array */
5403 
5404 #ifdef GL_ARB_texture_env_add
5405 
5406 #endif /* GL_ARB_texture_env_add */
5407 
5408 #ifdef GL_ARB_texture_env_combine
5409 
5410 #endif /* GL_ARB_texture_env_combine */
5411 
5412 #ifdef GL_ARB_texture_env_crossbar
5413 
5414 #endif /* GL_ARB_texture_env_crossbar */
5415 
5416 #ifdef GL_ARB_texture_env_dot3
5417 
5418 #endif /* GL_ARB_texture_env_dot3 */
5419 
5420 #ifdef GL_ARB_texture_float
5421 
5422 #endif /* GL_ARB_texture_float */
5423 
5424 #ifdef GL_ARB_texture_gather
5425 
5426 #endif /* GL_ARB_texture_gather */
5427 
5428 #ifdef GL_ARB_texture_mirror_clamp_to_edge
5429 
5430 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
5431 
5432 #ifdef GL_ARB_texture_mirrored_repeat
5433 
5434 #endif /* GL_ARB_texture_mirrored_repeat */
5435 
5436 #ifdef GL_ARB_texture_multisample
5437 
_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5438 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5439 {
5440   GLboolean r = GL_FALSE;
5441 
5442   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
5443   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
5444   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
5445   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
5446 
5447   return r;
5448 }
5449 
5450 #endif /* GL_ARB_texture_multisample */
5451 
5452 #ifdef GL_ARB_texture_non_power_of_two
5453 
5454 #endif /* GL_ARB_texture_non_power_of_two */
5455 
5456 #ifdef GL_ARB_texture_query_levels
5457 
5458 #endif /* GL_ARB_texture_query_levels */
5459 
5460 #ifdef GL_ARB_texture_query_lod
5461 
5462 #endif /* GL_ARB_texture_query_lod */
5463 
5464 #ifdef GL_ARB_texture_rectangle
5465 
5466 #endif /* GL_ARB_texture_rectangle */
5467 
5468 #ifdef GL_ARB_texture_rg
5469 
5470 #endif /* GL_ARB_texture_rg */
5471 
5472 #ifdef GL_ARB_texture_rgb10_a2ui
5473 
5474 #endif /* GL_ARB_texture_rgb10_a2ui */
5475 
5476 #ifdef GL_ARB_texture_stencil8
5477 
5478 #endif /* GL_ARB_texture_stencil8 */
5479 
5480 #ifdef GL_ARB_texture_storage
5481 
_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_DEF_INIT)5482 static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
5483 {
5484   GLboolean r = GL_FALSE;
5485 
5486   r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
5487   r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
5488   r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
5489   r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
5490   r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
5491   r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
5492 
5493   return r;
5494 }
5495 
5496 #endif /* GL_ARB_texture_storage */
5497 
5498 #ifdef GL_ARB_texture_storage_multisample
5499 
_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5500 static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5501 {
5502   GLboolean r = GL_FALSE;
5503 
5504   r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r;
5505   r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r;
5506   r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r;
5507   r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r;
5508 
5509   return r;
5510 }
5511 
5512 #endif /* GL_ARB_texture_storage_multisample */
5513 
5514 #ifdef GL_ARB_texture_swizzle
5515 
5516 #endif /* GL_ARB_texture_swizzle */
5517 
5518 #ifdef GL_ARB_texture_view
5519 
_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_DEF_INIT)5520 static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT)
5521 {
5522   GLboolean r = GL_FALSE;
5523 
5524   r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r;
5525 
5526   return r;
5527 }
5528 
5529 #endif /* GL_ARB_texture_view */
5530 
5531 #ifdef GL_ARB_timer_query
5532 
_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)5533 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
5534 {
5535   GLboolean r = GL_FALSE;
5536 
5537   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
5538   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
5539   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
5540 
5541   return r;
5542 }
5543 
5544 #endif /* GL_ARB_timer_query */
5545 
5546 #ifdef GL_ARB_transform_feedback2
5547 
_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)5548 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
5549 {
5550   GLboolean r = GL_FALSE;
5551 
5552   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
5553   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
5554   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
5555   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
5556   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
5557   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
5558   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
5559 
5560   return r;
5561 }
5562 
5563 #endif /* GL_ARB_transform_feedback2 */
5564 
5565 #ifdef GL_ARB_transform_feedback3
5566 
_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_DEF_INIT)5567 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
5568 {
5569   GLboolean r = GL_FALSE;
5570 
5571   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
5572   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
5573   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
5574   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
5575 
5576   return r;
5577 }
5578 
5579 #endif /* GL_ARB_transform_feedback3 */
5580 
5581 #ifdef GL_ARB_transform_feedback_instanced
5582 
_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_DEF_INIT)5583 static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
5584 {
5585   GLboolean r = GL_FALSE;
5586 
5587   r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
5588   r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
5589 
5590   return r;
5591 }
5592 
5593 #endif /* GL_ARB_transform_feedback_instanced */
5594 
5595 #ifdef GL_ARB_transpose_matrix
5596 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)5597 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
5598 {
5599   GLboolean r = GL_FALSE;
5600 
5601   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
5602   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
5603   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
5604   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
5605 
5606   return r;
5607 }
5608 
5609 #endif /* GL_ARB_transpose_matrix */
5610 
5611 #ifdef GL_ARB_uniform_buffer_object
5612 
_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5613 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5614 {
5615   GLboolean r = GL_FALSE;
5616 
5617   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
5618   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
5619   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
5620   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
5621   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
5622   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
5623   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
5624   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
5625   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
5626   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
5627 
5628   return r;
5629 }
5630 
5631 #endif /* GL_ARB_uniform_buffer_object */
5632 
5633 #ifdef GL_ARB_vertex_array_bgra
5634 
5635 #endif /* GL_ARB_vertex_array_bgra */
5636 
5637 #ifdef GL_ARB_vertex_array_object
5638 
_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5639 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5640 {
5641   GLboolean r = GL_FALSE;
5642 
5643   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
5644   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
5645   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
5646   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
5647 
5648   return r;
5649 }
5650 
5651 #endif /* GL_ARB_vertex_array_object */
5652 
5653 #ifdef GL_ARB_vertex_attrib_64bit
5654 
_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)5655 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
5656 {
5657   GLboolean r = GL_FALSE;
5658 
5659   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
5660   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
5661   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
5662   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
5663   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
5664   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
5665   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
5666   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
5667   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
5668   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
5669 
5670   return r;
5671 }
5672 
5673 #endif /* GL_ARB_vertex_attrib_64bit */
5674 
5675 #ifdef GL_ARB_vertex_attrib_binding
5676 
_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_DEF_INIT)5677 static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT)
5678 {
5679   GLboolean r = GL_FALSE;
5680 
5681   r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r;
5682   r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r;
5683   r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r;
5684   r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r;
5685   r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r;
5686   r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r;
5687 
5688   return r;
5689 }
5690 
5691 #endif /* GL_ARB_vertex_attrib_binding */
5692 
5693 #ifdef GL_ARB_vertex_blend
5694 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)5695 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
5696 {
5697   GLboolean r = GL_FALSE;
5698 
5699   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
5700   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
5701   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
5702   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
5703   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
5704   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
5705   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
5706   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
5707   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
5708   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
5709 
5710   return r;
5711 }
5712 
5713 #endif /* GL_ARB_vertex_blend */
5714 
5715 #ifdef GL_ARB_vertex_buffer_object
5716 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5717 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5718 {
5719   GLboolean r = GL_FALSE;
5720 
5721   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
5722   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
5723   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
5724   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
5725   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
5726   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
5727   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
5728   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
5729   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
5730   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
5731   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
5732 
5733   return r;
5734 }
5735 
5736 #endif /* GL_ARB_vertex_buffer_object */
5737 
5738 #ifdef GL_ARB_vertex_program
5739 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)5740 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
5741 {
5742   GLboolean r = GL_FALSE;
5743 
5744   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
5745   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
5746   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
5747   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
5748   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
5749   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
5750   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
5751   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
5752   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
5753   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
5754   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
5755   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
5756   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
5757   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
5758   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
5759   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
5760   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
5761   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
5762   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
5763   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
5764   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
5765   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
5766   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
5767   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
5768   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
5769   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
5770   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
5771   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
5772   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
5773   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
5774   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
5775   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
5776   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
5777   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
5778   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
5779   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
5780   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
5781   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
5782   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
5783   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
5784   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
5785   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
5786   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
5787   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
5788   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
5789   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
5790   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
5791   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
5792   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
5793   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
5794   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
5795   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
5796   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
5797   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
5798   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
5799   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
5800   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
5801   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
5802   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
5803   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
5804   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
5805   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
5806 
5807   return r;
5808 }
5809 
5810 #endif /* GL_ARB_vertex_program */
5811 
5812 #ifdef GL_ARB_vertex_shader
5813 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)5814 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5815 {
5816   GLboolean r = GL_FALSE;
5817 
5818   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
5819   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
5820   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
5821 
5822   return r;
5823 }
5824 
5825 #endif /* GL_ARB_vertex_shader */
5826 
5827 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
5828 
5829 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
5830 
5831 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
5832 
_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_DEF_INIT)5833 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
5834 {
5835   GLboolean r = GL_FALSE;
5836 
5837   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
5838   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
5839   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
5840   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
5841   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
5842   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
5843   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
5844   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
5845   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
5846   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
5847   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
5848   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
5849   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
5850   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
5851   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
5852   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
5853   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
5854   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
5855   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
5856   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
5857   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
5858   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
5859   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
5860   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
5861   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
5862   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
5863   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
5864   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
5865   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
5866   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
5867   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
5868   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
5869   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
5870   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
5871   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
5872   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
5873   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
5874   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
5875 
5876   return r;
5877 }
5878 
5879 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
5880 
5881 #ifdef GL_ARB_viewport_array
5882 
_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_DEF_INIT)5883 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
5884 {
5885   GLboolean r = GL_FALSE;
5886 
5887   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
5888   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
5889   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
5890   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
5891   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
5892   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
5893   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
5894   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
5895   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
5896   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
5897 
5898   return r;
5899 }
5900 
5901 #endif /* GL_ARB_viewport_array */
5902 
5903 #ifdef GL_ARB_window_pos
5904 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)5905 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
5906 {
5907   GLboolean r = GL_FALSE;
5908 
5909   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
5910   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
5911   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
5912   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
5913   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
5914   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
5915   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
5916   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
5917   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
5918   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
5919   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
5920   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
5921   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
5922   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
5923   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
5924   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
5925 
5926   return r;
5927 }
5928 
5929 #endif /* GL_ARB_window_pos */
5930 
5931 #ifdef GL_ATIX_point_sprites
5932 
5933 #endif /* GL_ATIX_point_sprites */
5934 
5935 #ifdef GL_ATIX_texture_env_combine3
5936 
5937 #endif /* GL_ATIX_texture_env_combine3 */
5938 
5939 #ifdef GL_ATIX_texture_env_route
5940 
5941 #endif /* GL_ATIX_texture_env_route */
5942 
5943 #ifdef GL_ATIX_vertex_shader_output_point_size
5944 
5945 #endif /* GL_ATIX_vertex_shader_output_point_size */
5946 
5947 #ifdef GL_ATI_draw_buffers
5948 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)5949 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
5950 {
5951   GLboolean r = GL_FALSE;
5952 
5953   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
5954 
5955   return r;
5956 }
5957 
5958 #endif /* GL_ATI_draw_buffers */
5959 
5960 #ifdef GL_ATI_element_array
5961 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)5962 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
5963 {
5964   GLboolean r = GL_FALSE;
5965 
5966   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
5967   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
5968   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
5969 
5970   return r;
5971 }
5972 
5973 #endif /* GL_ATI_element_array */
5974 
5975 #ifdef GL_ATI_envmap_bumpmap
5976 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)5977 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
5978 {
5979   GLboolean r = GL_FALSE;
5980 
5981   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
5982   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
5983   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
5984   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
5985 
5986   return r;
5987 }
5988 
5989 #endif /* GL_ATI_envmap_bumpmap */
5990 
5991 #ifdef GL_ATI_fragment_shader
5992 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)5993 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5994 {
5995   GLboolean r = GL_FALSE;
5996 
5997   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
5998   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
5999   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
6000   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
6001   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
6002   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
6003   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
6004   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
6005   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
6006   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
6007   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
6008   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
6009   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
6010   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
6011 
6012   return r;
6013 }
6014 
6015 #endif /* GL_ATI_fragment_shader */
6016 
6017 #ifdef GL_ATI_map_object_buffer
6018 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)6019 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
6020 {
6021   GLboolean r = GL_FALSE;
6022 
6023   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
6024   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
6025 
6026   return r;
6027 }
6028 
6029 #endif /* GL_ATI_map_object_buffer */
6030 
6031 #ifdef GL_ATI_meminfo
6032 
6033 #endif /* GL_ATI_meminfo */
6034 
6035 #ifdef GL_ATI_pn_triangles
6036 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)6037 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
6038 {
6039   GLboolean r = GL_FALSE;
6040 
6041   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
6042   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
6043 
6044   return r;
6045 }
6046 
6047 #endif /* GL_ATI_pn_triangles */
6048 
6049 #ifdef GL_ATI_separate_stencil
6050 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)6051 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
6052 {
6053   GLboolean r = GL_FALSE;
6054 
6055   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
6056   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
6057 
6058   return r;
6059 }
6060 
6061 #endif /* GL_ATI_separate_stencil */
6062 
6063 #ifdef GL_ATI_shader_texture_lod
6064 
6065 #endif /* GL_ATI_shader_texture_lod */
6066 
6067 #ifdef GL_ATI_text_fragment_shader
6068 
6069 #endif /* GL_ATI_text_fragment_shader */
6070 
6071 #ifdef GL_ATI_texture_compression_3dc
6072 
6073 #endif /* GL_ATI_texture_compression_3dc */
6074 
6075 #ifdef GL_ATI_texture_env_combine3
6076 
6077 #endif /* GL_ATI_texture_env_combine3 */
6078 
6079 #ifdef GL_ATI_texture_float
6080 
6081 #endif /* GL_ATI_texture_float */
6082 
6083 #ifdef GL_ATI_texture_mirror_once
6084 
6085 #endif /* GL_ATI_texture_mirror_once */
6086 
6087 #ifdef GL_ATI_vertex_array_object
6088 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6089 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6090 {
6091   GLboolean r = GL_FALSE;
6092 
6093   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
6094   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
6095   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
6096   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
6097   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
6098   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
6099   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
6100   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
6101   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
6102   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
6103   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
6104   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
6105 
6106   return r;
6107 }
6108 
6109 #endif /* GL_ATI_vertex_array_object */
6110 
6111 #ifdef GL_ATI_vertex_attrib_array_object
6112 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6113 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6114 {
6115   GLboolean r = GL_FALSE;
6116 
6117   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
6118   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
6119   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
6120 
6121   return r;
6122 }
6123 
6124 #endif /* GL_ATI_vertex_attrib_array_object */
6125 
6126 #ifdef GL_ATI_vertex_streams
6127 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)6128 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
6129 {
6130   GLboolean r = GL_FALSE;
6131 
6132   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
6133   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
6134   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
6135   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
6136   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
6137   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
6138   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
6139   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
6140   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
6141   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
6142   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
6143   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
6144   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
6145   r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
6146   r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
6147   r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
6148   r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
6149   r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
6150   r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
6151   r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
6152   r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
6153   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
6154   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
6155   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
6156   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
6157   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
6158   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
6159   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
6160   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
6161   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
6162   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
6163   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
6164   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
6165   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
6166   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
6167   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
6168   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
6169   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
6170   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
6171   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
6172   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
6173   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
6174   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
6175   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
6176   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
6177 
6178   return r;
6179 }
6180 
6181 #endif /* GL_ATI_vertex_streams */
6182 
6183 #ifdef GL_EXT_422_pixels
6184 
6185 #endif /* GL_EXT_422_pixels */
6186 
6187 #ifdef GL_EXT_Cg_shader
6188 
6189 #endif /* GL_EXT_Cg_shader */
6190 
6191 #ifdef GL_EXT_abgr
6192 
6193 #endif /* GL_EXT_abgr */
6194 
6195 #ifdef GL_EXT_bgra
6196 
6197 #endif /* GL_EXT_bgra */
6198 
6199 #ifdef GL_EXT_bindable_uniform
6200 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)6201 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
6202 {
6203   GLboolean r = GL_FALSE;
6204 
6205   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
6206   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
6207   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
6208 
6209   return r;
6210 }
6211 
6212 #endif /* GL_EXT_bindable_uniform */
6213 
6214 #ifdef GL_EXT_blend_color
6215 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)6216 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
6217 {
6218   GLboolean r = GL_FALSE;
6219 
6220   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
6221 
6222   return r;
6223 }
6224 
6225 #endif /* GL_EXT_blend_color */
6226 
6227 #ifdef GL_EXT_blend_equation_separate
6228 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)6229 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6230 {
6231   GLboolean r = GL_FALSE;
6232 
6233   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
6234 
6235   return r;
6236 }
6237 
6238 #endif /* GL_EXT_blend_equation_separate */
6239 
6240 #ifdef GL_EXT_blend_func_separate
6241 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)6242 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6243 {
6244   GLboolean r = GL_FALSE;
6245 
6246   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
6247 
6248   return r;
6249 }
6250 
6251 #endif /* GL_EXT_blend_func_separate */
6252 
6253 #ifdef GL_EXT_blend_logic_op
6254 
6255 #endif /* GL_EXT_blend_logic_op */
6256 
6257 #ifdef GL_EXT_blend_minmax
6258 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)6259 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
6260 {
6261   GLboolean r = GL_FALSE;
6262 
6263   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
6264 
6265   return r;
6266 }
6267 
6268 #endif /* GL_EXT_blend_minmax */
6269 
6270 #ifdef GL_EXT_blend_subtract
6271 
6272 #endif /* GL_EXT_blend_subtract */
6273 
6274 #ifdef GL_EXT_clip_volume_hint
6275 
6276 #endif /* GL_EXT_clip_volume_hint */
6277 
6278 #ifdef GL_EXT_cmyka
6279 
6280 #endif /* GL_EXT_cmyka */
6281 
6282 #ifdef GL_EXT_color_subtable
6283 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)6284 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
6285 {
6286   GLboolean r = GL_FALSE;
6287 
6288   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
6289   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
6290 
6291   return r;
6292 }
6293 
6294 #endif /* GL_EXT_color_subtable */
6295 
6296 #ifdef GL_EXT_compiled_vertex_array
6297 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)6298 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
6299 {
6300   GLboolean r = GL_FALSE;
6301 
6302   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
6303   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
6304 
6305   return r;
6306 }
6307 
6308 #endif /* GL_EXT_compiled_vertex_array */
6309 
6310 #ifdef GL_EXT_convolution
6311 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)6312 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
6313 {
6314   GLboolean r = GL_FALSE;
6315 
6316   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
6317   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
6318   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
6319   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
6320   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
6321   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
6322   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
6323   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
6324   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
6325   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
6326   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
6327   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
6328   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
6329 
6330   return r;
6331 }
6332 
6333 #endif /* GL_EXT_convolution */
6334 
6335 #ifdef GL_EXT_coordinate_frame
6336 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)6337 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
6338 {
6339   GLboolean r = GL_FALSE;
6340 
6341   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
6342   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
6343 
6344   return r;
6345 }
6346 
6347 #endif /* GL_EXT_coordinate_frame */
6348 
6349 #ifdef GL_EXT_copy_texture
6350 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)6351 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6352 {
6353   GLboolean r = GL_FALSE;
6354 
6355   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
6356   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
6357   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
6358   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
6359   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
6360 
6361   return r;
6362 }
6363 
6364 #endif /* GL_EXT_copy_texture */
6365 
6366 #ifdef GL_EXT_cull_vertex
6367 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)6368 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6369 {
6370   GLboolean r = GL_FALSE;
6371 
6372   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
6373   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
6374 
6375   return r;
6376 }
6377 
6378 #endif /* GL_EXT_cull_vertex */
6379 
6380 #ifdef GL_EXT_debug_marker
6381 
_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_DEF_INIT)6382 static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6383 {
6384   GLboolean r = GL_FALSE;
6385 
6386   r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r;
6387   r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r;
6388   r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r;
6389 
6390   return r;
6391 }
6392 
6393 #endif /* GL_EXT_debug_marker */
6394 
6395 #ifdef GL_EXT_depth_bounds_test
6396 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)6397 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
6398 {
6399   GLboolean r = GL_FALSE;
6400 
6401   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
6402 
6403   return r;
6404 }
6405 
6406 #endif /* GL_EXT_depth_bounds_test */
6407 
6408 #ifdef GL_EXT_direct_state_access
6409 
_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)6410 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
6411 {
6412   GLboolean r = GL_FALSE;
6413 
6414   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
6415   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
6416   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
6417   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
6418   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
6419   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
6420   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
6421   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
6422   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
6423   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
6424   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
6425   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
6426   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
6427   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
6428   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
6429   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
6430   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
6431   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
6432   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
6433   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
6434   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
6435   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
6436   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
6437   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
6438   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
6439   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
6440   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
6441   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
6442   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
6443   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
6444   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
6445   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
6446   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
6447   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
6448   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
6449   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
6450   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
6451   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
6452   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
6453   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
6454   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
6455   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
6456   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
6457   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
6458   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
6459   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
6460   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
6461   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
6462   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
6463   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
6464   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
6465   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
6466   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
6467   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
6468   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
6469   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
6470   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
6471   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
6472   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
6473   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
6474   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
6475   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
6476   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
6477   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
6478   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
6479   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
6480   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
6481   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
6482   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
6483   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
6484   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
6485   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
6486   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
6487   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
6488   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
6489   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
6490   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
6491   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
6492   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
6493   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
6494   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
6495   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
6496   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
6497   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
6498   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
6499   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
6500   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
6501   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
6502   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
6503   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
6504   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
6505   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
6506   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
6507   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
6508   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
6509   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
6510   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
6511   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
6512   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
6513   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
6514   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
6515   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
6516   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
6517   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
6518   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
6519   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
6520   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
6521   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
6522   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
6523   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
6524   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
6525   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
6526   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
6527   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
6528   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
6529   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
6530   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
6531   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
6532   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
6533   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
6534   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
6535   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
6536   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
6537   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
6538   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
6539   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
6540   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
6541   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
6542   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
6543   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
6544   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
6545   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
6546   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
6547   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
6548   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
6549   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
6550   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
6551   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
6552   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
6553   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
6554   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
6555   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
6556   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
6557   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
6558   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
6559   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
6560   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
6561   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
6562   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
6563   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
6564   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
6565   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
6566   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
6567   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
6568   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
6569   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
6570   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
6571   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
6572   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
6573   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
6574   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
6575   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
6576   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
6577   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
6578   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
6579   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
6580   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
6581   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
6582   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
6583   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
6584   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
6585   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
6586   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
6587   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
6588   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
6589   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
6590   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
6591   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
6592   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
6593   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
6594   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
6595   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
6596   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
6597   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
6598   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
6599   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
6600   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
6601   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
6602   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
6603   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
6604   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
6605   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
6606   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
6607   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
6608   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
6609   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
6610   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
6611   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
6612   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
6613   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
6614   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
6615   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
6616   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
6617   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
6618   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
6619   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
6620   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
6621   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
6622   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
6623   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
6624   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
6625   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
6626   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
6627 
6628   return r;
6629 }
6630 
6631 #endif /* GL_EXT_direct_state_access */
6632 
6633 #ifdef GL_EXT_draw_buffers2
6634 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)6635 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
6636 {
6637   GLboolean r = GL_FALSE;
6638 
6639   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
6640   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
6641   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
6642   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
6643   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
6644   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
6645 
6646   return r;
6647 }
6648 
6649 #endif /* GL_EXT_draw_buffers2 */
6650 
6651 #ifdef GL_EXT_draw_instanced
6652 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)6653 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
6654 {
6655   GLboolean r = GL_FALSE;
6656 
6657   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
6658   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
6659 
6660   return r;
6661 }
6662 
6663 #endif /* GL_EXT_draw_instanced */
6664 
6665 #ifdef GL_EXT_draw_range_elements
6666 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)6667 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
6668 {
6669   GLboolean r = GL_FALSE;
6670 
6671   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
6672 
6673   return r;
6674 }
6675 
6676 #endif /* GL_EXT_draw_range_elements */
6677 
6678 #ifdef GL_EXT_fog_coord
6679 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)6680 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
6681 {
6682   GLboolean r = GL_FALSE;
6683 
6684   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
6685   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
6686   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
6687   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
6688   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
6689 
6690   return r;
6691 }
6692 
6693 #endif /* GL_EXT_fog_coord */
6694 
6695 #ifdef GL_EXT_fragment_lighting
6696 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)6697 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
6698 {
6699   GLboolean r = GL_FALSE;
6700 
6701   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
6702   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
6703   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
6704   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
6705   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
6706   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
6707   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
6708   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
6709   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
6710   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
6711   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
6712   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
6713   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
6714   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
6715   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
6716   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
6717   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
6718   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
6719 
6720   return r;
6721 }
6722 
6723 #endif /* GL_EXT_fragment_lighting */
6724 
6725 #ifdef GL_EXT_framebuffer_blit
6726 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)6727 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
6728 {
6729   GLboolean r = GL_FALSE;
6730 
6731   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
6732 
6733   return r;
6734 }
6735 
6736 #endif /* GL_EXT_framebuffer_blit */
6737 
6738 #ifdef GL_EXT_framebuffer_multisample
6739 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6740 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6741 {
6742   GLboolean r = GL_FALSE;
6743 
6744   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
6745 
6746   return r;
6747 }
6748 
6749 #endif /* GL_EXT_framebuffer_multisample */
6750 
6751 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
6752 
6753 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
6754 
6755 #ifdef GL_EXT_framebuffer_object
6756 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6757 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6758 {
6759   GLboolean r = GL_FALSE;
6760 
6761   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
6762   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
6763   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
6764   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
6765   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
6766   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
6767   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
6768   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
6769   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
6770   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
6771   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
6772   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
6773   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
6774   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
6775   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
6776   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
6777   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
6778 
6779   return r;
6780 }
6781 
6782 #endif /* GL_EXT_framebuffer_object */
6783 
6784 #ifdef GL_EXT_framebuffer_sRGB
6785 
6786 #endif /* GL_EXT_framebuffer_sRGB */
6787 
6788 #ifdef GL_EXT_geometry_shader4
6789 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6790 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6791 {
6792   GLboolean r = GL_FALSE;
6793 
6794   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
6795   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
6796   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
6797 
6798   return r;
6799 }
6800 
6801 #endif /* GL_EXT_geometry_shader4 */
6802 
6803 #ifdef GL_EXT_gpu_program_parameters
6804 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6805 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6806 {
6807   GLboolean r = GL_FALSE;
6808 
6809   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
6810   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
6811 
6812   return r;
6813 }
6814 
6815 #endif /* GL_EXT_gpu_program_parameters */
6816 
6817 #ifdef GL_EXT_gpu_shader4
6818 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6819 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6820 {
6821   GLboolean r = GL_FALSE;
6822 
6823   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
6824   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
6825   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
6826   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
6827   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
6828   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
6829   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
6830   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
6831   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
6832   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
6833   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
6834   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
6835   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
6836   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
6837   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
6838   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
6839   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
6840   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
6841   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
6842   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
6843   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
6844   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
6845   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
6846   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
6847   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
6848   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
6849   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
6850   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
6851   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
6852   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
6853   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
6854   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
6855   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
6856   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
6857 
6858   return r;
6859 }
6860 
6861 #endif /* GL_EXT_gpu_shader4 */
6862 
6863 #ifdef GL_EXT_histogram
6864 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)6865 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
6866 {
6867   GLboolean r = GL_FALSE;
6868 
6869   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
6870   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
6871   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
6872   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
6873   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
6874   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
6875   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
6876   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
6877   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
6878   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
6879 
6880   return r;
6881 }
6882 
6883 #endif /* GL_EXT_histogram */
6884 
6885 #ifdef GL_EXT_index_array_formats
6886 
6887 #endif /* GL_EXT_index_array_formats */
6888 
6889 #ifdef GL_EXT_index_func
6890 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)6891 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
6892 {
6893   GLboolean r = GL_FALSE;
6894 
6895   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
6896 
6897   return r;
6898 }
6899 
6900 #endif /* GL_EXT_index_func */
6901 
6902 #ifdef GL_EXT_index_material
6903 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)6904 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
6905 {
6906   GLboolean r = GL_FALSE;
6907 
6908   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
6909 
6910   return r;
6911 }
6912 
6913 #endif /* GL_EXT_index_material */
6914 
6915 #ifdef GL_EXT_index_texture
6916 
6917 #endif /* GL_EXT_index_texture */
6918 
6919 #ifdef GL_EXT_light_texture
6920 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)6921 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6922 {
6923   GLboolean r = GL_FALSE;
6924 
6925   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
6926   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
6927   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
6928 
6929   return r;
6930 }
6931 
6932 #endif /* GL_EXT_light_texture */
6933 
6934 #ifdef GL_EXT_misc_attribute
6935 
6936 #endif /* GL_EXT_misc_attribute */
6937 
6938 #ifdef GL_EXT_multi_draw_arrays
6939 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)6940 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
6941 {
6942   GLboolean r = GL_FALSE;
6943 
6944   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
6945   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
6946 
6947   return r;
6948 }
6949 
6950 #endif /* GL_EXT_multi_draw_arrays */
6951 
6952 #ifdef GL_EXT_multisample
6953 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6954 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6955 {
6956   GLboolean r = GL_FALSE;
6957 
6958   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
6959   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
6960 
6961   return r;
6962 }
6963 
6964 #endif /* GL_EXT_multisample */
6965 
6966 #ifdef GL_EXT_packed_depth_stencil
6967 
6968 #endif /* GL_EXT_packed_depth_stencil */
6969 
6970 #ifdef GL_EXT_packed_float
6971 
6972 #endif /* GL_EXT_packed_float */
6973 
6974 #ifdef GL_EXT_packed_pixels
6975 
6976 #endif /* GL_EXT_packed_pixels */
6977 
6978 #ifdef GL_EXT_paletted_texture
6979 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)6980 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6981 {
6982   GLboolean r = GL_FALSE;
6983 
6984   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
6985   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
6986   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
6987   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
6988 
6989   return r;
6990 }
6991 
6992 #endif /* GL_EXT_paletted_texture */
6993 
6994 #ifdef GL_EXT_pixel_buffer_object
6995 
6996 #endif /* GL_EXT_pixel_buffer_object */
6997 
6998 #ifdef GL_EXT_pixel_transform
6999 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)7000 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7001 {
7002   GLboolean r = GL_FALSE;
7003 
7004   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
7005   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
7006   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
7007   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
7008   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
7009   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
7010 
7011   return r;
7012 }
7013 
7014 #endif /* GL_EXT_pixel_transform */
7015 
7016 #ifdef GL_EXT_pixel_transform_color_table
7017 
7018 #endif /* GL_EXT_pixel_transform_color_table */
7019 
7020 #ifdef GL_EXT_point_parameters
7021 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)7022 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
7023 {
7024   GLboolean r = GL_FALSE;
7025 
7026   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
7027   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
7028 
7029   return r;
7030 }
7031 
7032 #endif /* GL_EXT_point_parameters */
7033 
7034 #ifdef GL_EXT_polygon_offset
7035 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)7036 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
7037 {
7038   GLboolean r = GL_FALSE;
7039 
7040   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
7041 
7042   return r;
7043 }
7044 
7045 #endif /* GL_EXT_polygon_offset */
7046 
7047 #ifdef GL_EXT_provoking_vertex
7048 
_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)7049 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
7050 {
7051   GLboolean r = GL_FALSE;
7052 
7053   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
7054 
7055   return r;
7056 }
7057 
7058 #endif /* GL_EXT_provoking_vertex */
7059 
7060 #ifdef GL_EXT_rescale_normal
7061 
7062 #endif /* GL_EXT_rescale_normal */
7063 
7064 #ifdef GL_EXT_scene_marker
7065 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)7066 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7067 {
7068   GLboolean r = GL_FALSE;
7069 
7070   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
7071   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
7072 
7073   return r;
7074 }
7075 
7076 #endif /* GL_EXT_scene_marker */
7077 
7078 #ifdef GL_EXT_secondary_color
7079 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)7080 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
7081 {
7082   GLboolean r = GL_FALSE;
7083 
7084   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
7085   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
7086   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
7087   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
7088   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
7089   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
7090   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
7091   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
7092   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
7093   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
7094   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
7095   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
7096   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
7097   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
7098   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
7099   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
7100   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
7101 
7102   return r;
7103 }
7104 
7105 #endif /* GL_EXT_secondary_color */
7106 
7107 #ifdef GL_EXT_separate_shader_objects
7108 
_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)7109 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
7110 {
7111   GLboolean r = GL_FALSE;
7112 
7113   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
7114   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
7115   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
7116 
7117   return r;
7118 }
7119 
7120 #endif /* GL_EXT_separate_shader_objects */
7121 
7122 #ifdef GL_EXT_separate_specular_color
7123 
7124 #endif /* GL_EXT_separate_specular_color */
7125 
7126 #ifdef GL_EXT_shader_image_load_store
7127 
_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)7128 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
7129 {
7130   GLboolean r = GL_FALSE;
7131 
7132   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
7133   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
7134 
7135   return r;
7136 }
7137 
7138 #endif /* GL_EXT_shader_image_load_store */
7139 
7140 #ifdef GL_EXT_shadow_funcs
7141 
7142 #endif /* GL_EXT_shadow_funcs */
7143 
7144 #ifdef GL_EXT_shared_texture_palette
7145 
7146 #endif /* GL_EXT_shared_texture_palette */
7147 
7148 #ifdef GL_EXT_stencil_clear_tag
7149 
7150 #endif /* GL_EXT_stencil_clear_tag */
7151 
7152 #ifdef GL_EXT_stencil_two_side
7153 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)7154 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
7155 {
7156   GLboolean r = GL_FALSE;
7157 
7158   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
7159 
7160   return r;
7161 }
7162 
7163 #endif /* GL_EXT_stencil_two_side */
7164 
7165 #ifdef GL_EXT_stencil_wrap
7166 
7167 #endif /* GL_EXT_stencil_wrap */
7168 
7169 #ifdef GL_EXT_subtexture
7170 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)7171 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
7172 {
7173   GLboolean r = GL_FALSE;
7174 
7175   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
7176   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
7177   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
7178 
7179   return r;
7180 }
7181 
7182 #endif /* GL_EXT_subtexture */
7183 
7184 #ifdef GL_EXT_texture
7185 
7186 #endif /* GL_EXT_texture */
7187 
7188 #ifdef GL_EXT_texture3D
7189 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)7190 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
7191 {
7192   GLboolean r = GL_FALSE;
7193 
7194   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
7195 
7196   return r;
7197 }
7198 
7199 #endif /* GL_EXT_texture3D */
7200 
7201 #ifdef GL_EXT_texture_array
7202 
_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_DEF_INIT)7203 static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT)
7204 {
7205   GLboolean r = GL_FALSE;
7206 
7207   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
7208 
7209   return r;
7210 }
7211 
7212 #endif /* GL_EXT_texture_array */
7213 
7214 #ifdef GL_EXT_texture_buffer_object
7215 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)7216 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
7217 {
7218   GLboolean r = GL_FALSE;
7219 
7220   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
7221 
7222   return r;
7223 }
7224 
7225 #endif /* GL_EXT_texture_buffer_object */
7226 
7227 #ifdef GL_EXT_texture_compression_dxt1
7228 
7229 #endif /* GL_EXT_texture_compression_dxt1 */
7230 
7231 #ifdef GL_EXT_texture_compression_latc
7232 
7233 #endif /* GL_EXT_texture_compression_latc */
7234 
7235 #ifdef GL_EXT_texture_compression_rgtc
7236 
7237 #endif /* GL_EXT_texture_compression_rgtc */
7238 
7239 #ifdef GL_EXT_texture_compression_s3tc
7240 
7241 #endif /* GL_EXT_texture_compression_s3tc */
7242 
7243 #ifdef GL_EXT_texture_cube_map
7244 
7245 #endif /* GL_EXT_texture_cube_map */
7246 
7247 #ifdef GL_EXT_texture_edge_clamp
7248 
7249 #endif /* GL_EXT_texture_edge_clamp */
7250 
7251 #ifdef GL_EXT_texture_env
7252 
7253 #endif /* GL_EXT_texture_env */
7254 
7255 #ifdef GL_EXT_texture_env_add
7256 
7257 #endif /* GL_EXT_texture_env_add */
7258 
7259 #ifdef GL_EXT_texture_env_combine
7260 
7261 #endif /* GL_EXT_texture_env_combine */
7262 
7263 #ifdef GL_EXT_texture_env_dot3
7264 
7265 #endif /* GL_EXT_texture_env_dot3 */
7266 
7267 #ifdef GL_EXT_texture_filter_anisotropic
7268 
7269 #endif /* GL_EXT_texture_filter_anisotropic */
7270 
7271 #ifdef GL_EXT_texture_integer
7272 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)7273 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
7274 {
7275   GLboolean r = GL_FALSE;
7276 
7277   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
7278   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
7279   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
7280   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
7281   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
7282   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
7283 
7284   return r;
7285 }
7286 
7287 #endif /* GL_EXT_texture_integer */
7288 
7289 #ifdef GL_EXT_texture_lod_bias
7290 
7291 #endif /* GL_EXT_texture_lod_bias */
7292 
7293 #ifdef GL_EXT_texture_mirror_clamp
7294 
7295 #endif /* GL_EXT_texture_mirror_clamp */
7296 
7297 #ifdef GL_EXT_texture_object
7298 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)7299 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
7300 {
7301   GLboolean r = GL_FALSE;
7302 
7303   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
7304   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
7305   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
7306   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
7307   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
7308   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
7309 
7310   return r;
7311 }
7312 
7313 #endif /* GL_EXT_texture_object */
7314 
7315 #ifdef GL_EXT_texture_perturb_normal
7316 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)7317 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
7318 {
7319   GLboolean r = GL_FALSE;
7320 
7321   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
7322 
7323   return r;
7324 }
7325 
7326 #endif /* GL_EXT_texture_perturb_normal */
7327 
7328 #ifdef GL_EXT_texture_rectangle
7329 
7330 #endif /* GL_EXT_texture_rectangle */
7331 
7332 #ifdef GL_EXT_texture_sRGB
7333 
7334 #endif /* GL_EXT_texture_sRGB */
7335 
7336 #ifdef GL_EXT_texture_sRGB_decode
7337 
7338 #endif /* GL_EXT_texture_sRGB_decode */
7339 
7340 #ifdef GL_EXT_texture_shared_exponent
7341 
7342 #endif /* GL_EXT_texture_shared_exponent */
7343 
7344 #ifdef GL_EXT_texture_snorm
7345 
7346 #endif /* GL_EXT_texture_snorm */
7347 
7348 #ifdef GL_EXT_texture_swizzle
7349 
7350 #endif /* GL_EXT_texture_swizzle */
7351 
7352 #ifdef GL_EXT_timer_query
7353 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)7354 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
7355 {
7356   GLboolean r = GL_FALSE;
7357 
7358   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
7359   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
7360 
7361   return r;
7362 }
7363 
7364 #endif /* GL_EXT_timer_query */
7365 
7366 #ifdef GL_EXT_transform_feedback
7367 
_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)7368 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
7369 {
7370   GLboolean r = GL_FALSE;
7371 
7372   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
7373   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
7374   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
7375   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
7376   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
7377   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
7378   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
7379 
7380   return r;
7381 }
7382 
7383 #endif /* GL_EXT_transform_feedback */
7384 
7385 #ifdef GL_EXT_vertex_array
7386 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)7387 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
7388 {
7389   GLboolean r = GL_FALSE;
7390 
7391   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
7392   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
7393   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
7394   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
7395   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
7396   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
7397   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
7398   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
7399 
7400   return r;
7401 }
7402 
7403 #endif /* GL_EXT_vertex_array */
7404 
7405 #ifdef GL_EXT_vertex_array_bgra
7406 
7407 #endif /* GL_EXT_vertex_array_bgra */
7408 
7409 #ifdef GL_EXT_vertex_attrib_64bit
7410 
_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)7411 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
7412 {
7413   GLboolean r = GL_FALSE;
7414 
7415   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
7416   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
7417   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
7418   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
7419   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
7420   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
7421   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
7422   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
7423   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
7424   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
7425   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
7426 
7427   return r;
7428 }
7429 
7430 #endif /* GL_EXT_vertex_attrib_64bit */
7431 
7432 #ifdef GL_EXT_vertex_shader
7433 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)7434 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
7435 {
7436   GLboolean r = GL_FALSE;
7437 
7438   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
7439   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
7440   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
7441   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
7442   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
7443   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
7444   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
7445   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
7446   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
7447   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
7448   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
7449   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
7450   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
7451   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
7452   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
7453   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
7454   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
7455   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
7456   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
7457   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
7458   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
7459   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
7460   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
7461   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
7462   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
7463   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
7464   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
7465   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
7466   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
7467   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
7468   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
7469   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
7470   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
7471   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
7472   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
7473   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
7474   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
7475   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
7476   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
7477   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
7478   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
7479   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
7480 
7481   return r;
7482 }
7483 
7484 #endif /* GL_EXT_vertex_shader */
7485 
7486 #ifdef GL_EXT_vertex_weighting
7487 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)7488 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
7489 {
7490   GLboolean r = GL_FALSE;
7491 
7492   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
7493   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
7494   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
7495 
7496   return r;
7497 }
7498 
7499 #endif /* GL_EXT_vertex_weighting */
7500 
7501 #ifdef GL_EXT_x11_sync_object
7502 
_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_DEF_INIT)7503 static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT)
7504 {
7505   GLboolean r = GL_FALSE;
7506 
7507   r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
7508 
7509   return r;
7510 }
7511 
7512 #endif /* GL_EXT_x11_sync_object */
7513 
7514 #ifdef GL_GREMEDY_frame_terminator
7515 
_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_DEF_INIT)7516 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
7517 {
7518   GLboolean r = GL_FALSE;
7519 
7520   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
7521 
7522   return r;
7523 }
7524 
7525 #endif /* GL_GREMEDY_frame_terminator */
7526 
7527 #ifdef GL_GREMEDY_string_marker
7528 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)7529 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7530 {
7531   GLboolean r = GL_FALSE;
7532 
7533   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
7534 
7535   return r;
7536 }
7537 
7538 #endif /* GL_GREMEDY_string_marker */
7539 
7540 #ifdef GL_HP_convolution_border_modes
7541 
7542 #endif /* GL_HP_convolution_border_modes */
7543 
7544 #ifdef GL_HP_image_transform
7545 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)7546 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7547 {
7548   GLboolean r = GL_FALSE;
7549 
7550   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
7551   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
7552   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
7553   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
7554   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
7555   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
7556 
7557   return r;
7558 }
7559 
7560 #endif /* GL_HP_image_transform */
7561 
7562 #ifdef GL_HP_occlusion_test
7563 
7564 #endif /* GL_HP_occlusion_test */
7565 
7566 #ifdef GL_HP_texture_lighting
7567 
7568 #endif /* GL_HP_texture_lighting */
7569 
7570 #ifdef GL_IBM_cull_vertex
7571 
7572 #endif /* GL_IBM_cull_vertex */
7573 
7574 #ifdef GL_IBM_multimode_draw_arrays
7575 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7576 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7577 {
7578   GLboolean r = GL_FALSE;
7579 
7580   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
7581   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
7582 
7583   return r;
7584 }
7585 
7586 #endif /* GL_IBM_multimode_draw_arrays */
7587 
7588 #ifdef GL_IBM_rasterpos_clip
7589 
7590 #endif /* GL_IBM_rasterpos_clip */
7591 
7592 #ifdef GL_IBM_static_data
7593 
7594 #endif /* GL_IBM_static_data */
7595 
7596 #ifdef GL_IBM_texture_mirrored_repeat
7597 
7598 #endif /* GL_IBM_texture_mirrored_repeat */
7599 
7600 #ifdef GL_IBM_vertex_array_lists
7601 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)7602 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
7603 {
7604   GLboolean r = GL_FALSE;
7605 
7606   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
7607   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
7608   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
7609   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
7610   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
7611   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
7612   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
7613   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
7614 
7615   return r;
7616 }
7617 
7618 #endif /* GL_IBM_vertex_array_lists */
7619 
7620 #ifdef GL_INGR_color_clamp
7621 
7622 #endif /* GL_INGR_color_clamp */
7623 
7624 #ifdef GL_INGR_interlace_read
7625 
7626 #endif /* GL_INGR_interlace_read */
7627 
7628 #ifdef GL_INTEL_map_texture
7629 
_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_DEF_INIT)7630 static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7631 {
7632   GLboolean r = GL_FALSE;
7633 
7634   r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r;
7635   r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r;
7636   r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r;
7637 
7638   return r;
7639 }
7640 
7641 #endif /* GL_INTEL_map_texture */
7642 
7643 #ifdef GL_INTEL_parallel_arrays
7644 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7645 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7646 {
7647   GLboolean r = GL_FALSE;
7648 
7649   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
7650   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
7651   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
7652   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
7653 
7654   return r;
7655 }
7656 
7657 #endif /* GL_INTEL_parallel_arrays */
7658 
7659 #ifdef GL_INTEL_texture_scissor
7660 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)7661 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
7662 {
7663   GLboolean r = GL_FALSE;
7664 
7665   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
7666   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
7667 
7668   return r;
7669 }
7670 
7671 #endif /* GL_INTEL_texture_scissor */
7672 
7673 #ifdef GL_KHR_debug
7674 
_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_DEF_INIT)7675 static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT)
7676 {
7677   GLboolean r = GL_FALSE;
7678 
7679   r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r;
7680   r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r;
7681   r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r;
7682   r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r;
7683   r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r;
7684   r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r;
7685   r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r;
7686   r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r;
7687   r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r;
7688   r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r;
7689 
7690   return r;
7691 }
7692 
7693 #endif /* GL_KHR_debug */
7694 
7695 #ifdef GL_KHR_texture_compression_astc_ldr
7696 
7697 #endif /* GL_KHR_texture_compression_astc_ldr */
7698 
7699 #ifdef GL_KTX_buffer_region
7700 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)7701 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
7702 {
7703   GLboolean r = GL_FALSE;
7704 
7705   r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
7706   r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
7707   r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
7708   r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
7709   r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
7710 
7711   return r;
7712 }
7713 
7714 #endif /* GL_KTX_buffer_region */
7715 
7716 #ifdef GL_MESAX_texture_stack
7717 
7718 #endif /* GL_MESAX_texture_stack */
7719 
7720 #ifdef GL_MESA_pack_invert
7721 
7722 #endif /* GL_MESA_pack_invert */
7723 
7724 #ifdef GL_MESA_resize_buffers
7725 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)7726 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
7727 {
7728   GLboolean r = GL_FALSE;
7729 
7730   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
7731 
7732   return r;
7733 }
7734 
7735 #endif /* GL_MESA_resize_buffers */
7736 
7737 #ifdef GL_MESA_window_pos
7738 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)7739 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
7740 {
7741   GLboolean r = GL_FALSE;
7742 
7743   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
7744   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
7745   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
7746   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
7747   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
7748   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
7749   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
7750   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
7751   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
7752   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
7753   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
7754   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
7755   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
7756   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
7757   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
7758   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
7759   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
7760   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
7761   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
7762   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
7763   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
7764   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
7765   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
7766   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
7767 
7768   return r;
7769 }
7770 
7771 #endif /* GL_MESA_window_pos */
7772 
7773 #ifdef GL_MESA_ycbcr_texture
7774 
7775 #endif /* GL_MESA_ycbcr_texture */
7776 
7777 #ifdef GL_NVX_conditional_render
7778 
_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7779 static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7780 {
7781   GLboolean r = GL_FALSE;
7782 
7783   r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r;
7784   r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r;
7785 
7786   return r;
7787 }
7788 
7789 #endif /* GL_NVX_conditional_render */
7790 
7791 #ifdef GL_NVX_gpu_memory_info
7792 
7793 #endif /* GL_NVX_gpu_memory_info */
7794 
7795 #ifdef GL_NV_bindless_multi_draw_indirect
7796 
_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)7797 static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
7798 {
7799   GLboolean r = GL_FALSE;
7800 
7801   r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r;
7802   r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r;
7803 
7804   return r;
7805 }
7806 
7807 #endif /* GL_NV_bindless_multi_draw_indirect */
7808 
7809 #ifdef GL_NV_bindless_texture
7810 
_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)7811 static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7812 {
7813   GLboolean r = GL_FALSE;
7814 
7815   r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
7816   r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
7817   r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
7818   r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
7819   r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
7820   r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
7821   r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
7822   r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
7823   r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
7824   r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
7825   r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
7826   r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
7827   r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
7828 
7829   return r;
7830 }
7831 
7832 #endif /* GL_NV_bindless_texture */
7833 
7834 #ifdef GL_NV_blend_equation_advanced
7835 
_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_DEF_INIT)7836 static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT)
7837 {
7838   GLboolean r = GL_FALSE;
7839 
7840   r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r;
7841   r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r;
7842 
7843   return r;
7844 }
7845 
7846 #endif /* GL_NV_blend_equation_advanced */
7847 
7848 #ifdef GL_NV_blend_equation_advanced_coherent
7849 
7850 #endif /* GL_NV_blend_equation_advanced_coherent */
7851 
7852 #ifdef GL_NV_blend_square
7853 
7854 #endif /* GL_NV_blend_square */
7855 
7856 #ifdef GL_NV_compute_program5
7857 
7858 #endif /* GL_NV_compute_program5 */
7859 
7860 #ifdef GL_NV_conditional_render
7861 
_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7862 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7863 {
7864   GLboolean r = GL_FALSE;
7865 
7866   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
7867   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
7868 
7869   return r;
7870 }
7871 
7872 #endif /* GL_NV_conditional_render */
7873 
7874 #ifdef GL_NV_copy_depth_to_color
7875 
7876 #endif /* GL_NV_copy_depth_to_color */
7877 
7878 #ifdef GL_NV_copy_image
7879 
_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)7880 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
7881 {
7882   GLboolean r = GL_FALSE;
7883 
7884   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
7885 
7886   return r;
7887 }
7888 
7889 #endif /* GL_NV_copy_image */
7890 
7891 #ifdef GL_NV_deep_texture3D
7892 
7893 #endif /* GL_NV_deep_texture3D */
7894 
7895 #ifdef GL_NV_depth_buffer_float
7896 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)7897 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
7898 {
7899   GLboolean r = GL_FALSE;
7900 
7901   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
7902   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
7903   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
7904 
7905   return r;
7906 }
7907 
7908 #endif /* GL_NV_depth_buffer_float */
7909 
7910 #ifdef GL_NV_depth_clamp
7911 
7912 #endif /* GL_NV_depth_clamp */
7913 
7914 #ifdef GL_NV_depth_range_unclamped
7915 
7916 #endif /* GL_NV_depth_range_unclamped */
7917 
7918 #ifdef GL_NV_draw_texture
7919 
_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_DEF_INIT)7920 static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7921 {
7922   GLboolean r = GL_FALSE;
7923 
7924   r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r;
7925 
7926   return r;
7927 }
7928 
7929 #endif /* GL_NV_draw_texture */
7930 
7931 #ifdef GL_NV_evaluators
7932 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)7933 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
7934 {
7935   GLboolean r = GL_FALSE;
7936 
7937   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
7938   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
7939   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
7940   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
7941   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
7942   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
7943   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
7944   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
7945   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
7946 
7947   return r;
7948 }
7949 
7950 #endif /* GL_NV_evaluators */
7951 
7952 #ifdef GL_NV_explicit_multisample
7953 
_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7954 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7955 {
7956   GLboolean r = GL_FALSE;
7957 
7958   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
7959   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
7960   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
7961 
7962   return r;
7963 }
7964 
7965 #endif /* GL_NV_explicit_multisample */
7966 
7967 #ifdef GL_NV_fence
7968 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)7969 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
7970 {
7971   GLboolean r = GL_FALSE;
7972 
7973   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
7974   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
7975   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
7976   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
7977   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
7978   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
7979   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
7980 
7981   return r;
7982 }
7983 
7984 #endif /* GL_NV_fence */
7985 
7986 #ifdef GL_NV_float_buffer
7987 
7988 #endif /* GL_NV_float_buffer */
7989 
7990 #ifdef GL_NV_fog_distance
7991 
7992 #endif /* GL_NV_fog_distance */
7993 
7994 #ifdef GL_NV_fragment_program
7995 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)7996 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
7997 {
7998   GLboolean r = GL_FALSE;
7999 
8000   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
8001   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
8002   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
8003   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
8004   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
8005   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
8006 
8007   return r;
8008 }
8009 
8010 #endif /* GL_NV_fragment_program */
8011 
8012 #ifdef GL_NV_fragment_program2
8013 
8014 #endif /* GL_NV_fragment_program2 */
8015 
8016 #ifdef GL_NV_fragment_program4
8017 
8018 #endif /* GL_NV_fragment_program4 */
8019 
8020 #ifdef GL_NV_fragment_program_option
8021 
8022 #endif /* GL_NV_fragment_program_option */
8023 
8024 #ifdef GL_NV_framebuffer_multisample_coverage
8025 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)8026 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
8027 {
8028   GLboolean r = GL_FALSE;
8029 
8030   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
8031 
8032   return r;
8033 }
8034 
8035 #endif /* GL_NV_framebuffer_multisample_coverage */
8036 
8037 #ifdef GL_NV_geometry_program4
8038 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)8039 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8040 {
8041   GLboolean r = GL_FALSE;
8042 
8043   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
8044 
8045   return r;
8046 }
8047 
8048 #endif /* GL_NV_geometry_program4 */
8049 
8050 #ifdef GL_NV_geometry_shader4
8051 
8052 #endif /* GL_NV_geometry_shader4 */
8053 
8054 #ifdef GL_NV_gpu_program4
8055 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)8056 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8057 {
8058   GLboolean r = GL_FALSE;
8059 
8060   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
8061   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
8062   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
8063   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
8064   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
8065   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
8066   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
8067   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
8068   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
8069   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
8070   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
8071   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
8072 
8073   return r;
8074 }
8075 
8076 #endif /* GL_NV_gpu_program4 */
8077 
8078 #ifdef GL_NV_gpu_program5
8079 
8080 #endif /* GL_NV_gpu_program5 */
8081 
8082 #ifdef GL_NV_gpu_program5_mem_extended
8083 
8084 #endif /* GL_NV_gpu_program5_mem_extended */
8085 
8086 #ifdef GL_NV_gpu_program_fp64
8087 
8088 #endif /* GL_NV_gpu_program_fp64 */
8089 
8090 #ifdef GL_NV_gpu_shader5
8091 
_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_DEF_INIT)8092 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
8093 {
8094   GLboolean r = GL_FALSE;
8095 
8096   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
8097   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
8098   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
8099   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
8100   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
8101   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
8102   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
8103   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
8104   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
8105   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
8106   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
8107   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
8108   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
8109   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
8110   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
8111   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
8112   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
8113   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
8114   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
8115   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
8116   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
8117   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
8118   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
8119   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
8120   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
8121   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
8122   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
8123   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
8124   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
8125   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
8126   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
8127   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
8128   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
8129   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
8130 
8131   return r;
8132 }
8133 
8134 #endif /* GL_NV_gpu_shader5 */
8135 
8136 #ifdef GL_NV_half_float
8137 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)8138 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
8139 {
8140   GLboolean r = GL_FALSE;
8141 
8142   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
8143   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
8144   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
8145   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
8146   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
8147   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
8148   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
8149   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
8150   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
8151   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
8152   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
8153   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
8154   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
8155   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
8156   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
8157   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
8158   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
8159   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
8160   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
8161   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
8162   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
8163   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
8164   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
8165   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
8166   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
8167   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
8168   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
8169   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
8170   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
8171   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
8172   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
8173   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
8174   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
8175   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
8176   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
8177   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
8178   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
8179   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
8180   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
8181   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
8182   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
8183   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
8184   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
8185   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
8186   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
8187   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
8188 
8189   return r;
8190 }
8191 
8192 #endif /* GL_NV_half_float */
8193 
8194 #ifdef GL_NV_light_max_exponent
8195 
8196 #endif /* GL_NV_light_max_exponent */
8197 
8198 #ifdef GL_NV_multisample_coverage
8199 
8200 #endif /* GL_NV_multisample_coverage */
8201 
8202 #ifdef GL_NV_multisample_filter_hint
8203 
8204 #endif /* GL_NV_multisample_filter_hint */
8205 
8206 #ifdef GL_NV_occlusion_query
8207 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)8208 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
8209 {
8210   GLboolean r = GL_FALSE;
8211 
8212   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
8213   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
8214   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
8215   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
8216   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
8217   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
8218   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
8219 
8220   return r;
8221 }
8222 
8223 #endif /* GL_NV_occlusion_query */
8224 
8225 #ifdef GL_NV_packed_depth_stencil
8226 
8227 #endif /* GL_NV_packed_depth_stencil */
8228 
8229 #ifdef GL_NV_parameter_buffer_object
8230 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)8231 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
8232 {
8233   GLboolean r = GL_FALSE;
8234 
8235   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
8236   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
8237   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
8238 
8239   return r;
8240 }
8241 
8242 #endif /* GL_NV_parameter_buffer_object */
8243 
8244 #ifdef GL_NV_parameter_buffer_object2
8245 
8246 #endif /* GL_NV_parameter_buffer_object2 */
8247 
8248 #ifdef GL_NV_path_rendering
8249 
_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_DEF_INIT)8250 static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
8251 {
8252   GLboolean r = GL_FALSE;
8253 
8254   r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
8255   r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
8256   r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
8257   r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
8258   r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
8259   r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
8260   r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
8261   r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
8262   r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
8263   r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
8264   r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
8265   r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
8266   r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
8267   r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
8268   r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
8269   r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
8270   r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
8271   r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
8272   r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
8273   r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
8274   r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
8275   r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
8276   r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
8277   r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
8278   r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
8279   r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
8280   r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
8281   r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
8282   r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
8283   r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
8284   r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
8285   r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
8286   r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
8287   r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
8288   r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
8289   r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
8290   r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
8291   r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
8292   r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
8293   r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
8294   r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
8295   r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
8296   r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
8297   r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
8298   r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
8299   r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
8300   r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
8301   r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
8302   r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
8303 
8304   return r;
8305 }
8306 
8307 #endif /* GL_NV_path_rendering */
8308 
8309 #ifdef GL_NV_pixel_data_range
8310 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)8311 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
8312 {
8313   GLboolean r = GL_FALSE;
8314 
8315   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
8316   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
8317 
8318   return r;
8319 }
8320 
8321 #endif /* GL_NV_pixel_data_range */
8322 
8323 #ifdef GL_NV_point_sprite
8324 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)8325 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
8326 {
8327   GLboolean r = GL_FALSE;
8328 
8329   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
8330   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
8331 
8332   return r;
8333 }
8334 
8335 #endif /* GL_NV_point_sprite */
8336 
8337 #ifdef GL_NV_present_video
8338 
_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_DEF_INIT)8339 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
8340 {
8341   GLboolean r = GL_FALSE;
8342 
8343   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
8344   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
8345   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
8346   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
8347   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
8348   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
8349 
8350   return r;
8351 }
8352 
8353 #endif /* GL_NV_present_video */
8354 
8355 #ifdef GL_NV_primitive_restart
8356 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)8357 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
8358 {
8359   GLboolean r = GL_FALSE;
8360 
8361   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
8362   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
8363 
8364   return r;
8365 }
8366 
8367 #endif /* GL_NV_primitive_restart */
8368 
8369 #ifdef GL_NV_register_combiners
8370 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)8371 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
8372 {
8373   GLboolean r = GL_FALSE;
8374 
8375   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
8376   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
8377   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
8378   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
8379   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
8380   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
8381   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
8382   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
8383   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
8384   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
8385   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
8386   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
8387   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
8388 
8389   return r;
8390 }
8391 
8392 #endif /* GL_NV_register_combiners */
8393 
8394 #ifdef GL_NV_register_combiners2
8395 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)8396 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
8397 {
8398   GLboolean r = GL_FALSE;
8399 
8400   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
8401   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
8402 
8403   return r;
8404 }
8405 
8406 #endif /* GL_NV_register_combiners2 */
8407 
8408 #ifdef GL_NV_shader_atomic_counters
8409 
8410 #endif /* GL_NV_shader_atomic_counters */
8411 
8412 #ifdef GL_NV_shader_atomic_float
8413 
8414 #endif /* GL_NV_shader_atomic_float */
8415 
8416 #ifdef GL_NV_shader_buffer_load
8417 
_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_DEF_INIT)8418 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
8419 {
8420   GLboolean r = GL_FALSE;
8421 
8422   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
8423   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
8424   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
8425   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
8426   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
8427   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
8428   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
8429   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
8430   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
8431   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
8432   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
8433   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
8434   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
8435 
8436   return r;
8437 }
8438 
8439 #endif /* GL_NV_shader_buffer_load */
8440 
8441 #ifdef GL_NV_shader_storage_buffer_object
8442 
8443 #endif /* GL_NV_shader_storage_buffer_object */
8444 
8445 #ifdef GL_NV_tessellation_program5
8446 
8447 #endif /* GL_NV_tessellation_program5 */
8448 
8449 #ifdef GL_NV_texgen_emboss
8450 
8451 #endif /* GL_NV_texgen_emboss */
8452 
8453 #ifdef GL_NV_texgen_reflection
8454 
8455 #endif /* GL_NV_texgen_reflection */
8456 
8457 #ifdef GL_NV_texture_barrier
8458 
_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)8459 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
8460 {
8461   GLboolean r = GL_FALSE;
8462 
8463   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
8464 
8465   return r;
8466 }
8467 
8468 #endif /* GL_NV_texture_barrier */
8469 
8470 #ifdef GL_NV_texture_compression_vtc
8471 
8472 #endif /* GL_NV_texture_compression_vtc */
8473 
8474 #ifdef GL_NV_texture_env_combine4
8475 
8476 #endif /* GL_NV_texture_env_combine4 */
8477 
8478 #ifdef GL_NV_texture_expand_normal
8479 
8480 #endif /* GL_NV_texture_expand_normal */
8481 
8482 #ifdef GL_NV_texture_multisample
8483 
_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8484 static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8485 {
8486   GLboolean r = GL_FALSE;
8487 
8488   r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
8489   r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
8490   r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
8491   r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
8492   r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
8493   r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
8494 
8495   return r;
8496 }
8497 
8498 #endif /* GL_NV_texture_multisample */
8499 
8500 #ifdef GL_NV_texture_rectangle
8501 
8502 #endif /* GL_NV_texture_rectangle */
8503 
8504 #ifdef GL_NV_texture_shader
8505 
8506 #endif /* GL_NV_texture_shader */
8507 
8508 #ifdef GL_NV_texture_shader2
8509 
8510 #endif /* GL_NV_texture_shader2 */
8511 
8512 #ifdef GL_NV_texture_shader3
8513 
8514 #endif /* GL_NV_texture_shader3 */
8515 
8516 #ifdef GL_NV_transform_feedback
8517 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)8518 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
8519 {
8520   GLboolean r = GL_FALSE;
8521 
8522   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
8523   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
8524   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
8525   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
8526   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
8527   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
8528   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
8529   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
8530   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
8531   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
8532   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
8533 
8534   return r;
8535 }
8536 
8537 #endif /* GL_NV_transform_feedback */
8538 
8539 #ifdef GL_NV_transform_feedback2
8540 
_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)8541 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
8542 {
8543   GLboolean r = GL_FALSE;
8544 
8545   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
8546   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
8547   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
8548   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
8549   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
8550   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
8551   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
8552 
8553   return r;
8554 }
8555 
8556 #endif /* GL_NV_transform_feedback2 */
8557 
8558 #ifdef GL_NV_vdpau_interop
8559 
_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_DEF_INIT)8560 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
8561 {
8562   GLboolean r = GL_FALSE;
8563 
8564   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
8565   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
8566   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
8567   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
8568   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
8569   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
8570   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
8571   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
8572   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
8573   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
8574 
8575   return r;
8576 }
8577 
8578 #endif /* GL_NV_vdpau_interop */
8579 
8580 #ifdef GL_NV_vertex_array_range
8581 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)8582 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
8583 {
8584   GLboolean r = GL_FALSE;
8585 
8586   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
8587   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
8588 
8589   return r;
8590 }
8591 
8592 #endif /* GL_NV_vertex_array_range */
8593 
8594 #ifdef GL_NV_vertex_array_range2
8595 
8596 #endif /* GL_NV_vertex_array_range2 */
8597 
8598 #ifdef GL_NV_vertex_attrib_integer_64bit
8599 
_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_DEF_INIT)8600 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
8601 {
8602   GLboolean r = GL_FALSE;
8603 
8604   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
8605   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
8606   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
8607   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
8608   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
8609   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
8610   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
8611   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
8612   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
8613   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
8614   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
8615   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
8616   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
8617   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
8618   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
8619   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
8620   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
8621   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
8622   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
8623 
8624   return r;
8625 }
8626 
8627 #endif /* GL_NV_vertex_attrib_integer_64bit */
8628 
8629 #ifdef GL_NV_vertex_buffer_unified_memory
8630 
_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_DEF_INIT)8631 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
8632 {
8633   GLboolean r = GL_FALSE;
8634 
8635   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
8636   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
8637   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
8638   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
8639   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
8640   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
8641   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
8642   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
8643   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
8644   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
8645   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
8646   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
8647 
8648   return r;
8649 }
8650 
8651 #endif /* GL_NV_vertex_buffer_unified_memory */
8652 
8653 #ifdef GL_NV_vertex_program
8654 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)8655 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
8656 {
8657   GLboolean r = GL_FALSE;
8658 
8659   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
8660   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
8661   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
8662   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
8663   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
8664   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
8665   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
8666   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
8667   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
8668   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
8669   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
8670   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
8671   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
8672   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
8673   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
8674   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
8675   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
8676   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
8677   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
8678   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
8679   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
8680   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
8681   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
8682   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
8683   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
8684   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
8685   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
8686   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
8687   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
8688   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
8689   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
8690   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
8691   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
8692   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
8693   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
8694   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
8695   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
8696   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
8697   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
8698   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
8699   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
8700   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
8701   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
8702   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
8703   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
8704   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
8705   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
8706   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
8707   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
8708   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
8709   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
8710   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
8711   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
8712   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
8713   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
8714   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
8715   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
8716   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
8717   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
8718   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
8719   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
8720   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
8721   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
8722   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
8723 
8724   return r;
8725 }
8726 
8727 #endif /* GL_NV_vertex_program */
8728 
8729 #ifdef GL_NV_vertex_program1_1
8730 
8731 #endif /* GL_NV_vertex_program1_1 */
8732 
8733 #ifdef GL_NV_vertex_program2
8734 
8735 #endif /* GL_NV_vertex_program2 */
8736 
8737 #ifdef GL_NV_vertex_program2_option
8738 
8739 #endif /* GL_NV_vertex_program2_option */
8740 
8741 #ifdef GL_NV_vertex_program3
8742 
8743 #endif /* GL_NV_vertex_program3 */
8744 
8745 #ifdef GL_NV_vertex_program4
8746 
8747 #endif /* GL_NV_vertex_program4 */
8748 
8749 #ifdef GL_NV_video_capture
8750 
_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_DEF_INIT)8751 static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT)
8752 {
8753   GLboolean r = GL_FALSE;
8754 
8755   r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
8756   r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
8757   r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
8758   r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
8759   r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
8760   r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
8761   r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
8762   r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
8763   r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
8764   r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
8765   r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
8766   r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
8767 
8768   return r;
8769 }
8770 
8771 #endif /* GL_NV_video_capture */
8772 
8773 #ifdef GL_OES_byte_coordinates
8774 
8775 #endif /* GL_OES_byte_coordinates */
8776 
8777 #ifdef GL_OES_compressed_paletted_texture
8778 
8779 #endif /* GL_OES_compressed_paletted_texture */
8780 
8781 #ifdef GL_OES_read_format
8782 
8783 #endif /* GL_OES_read_format */
8784 
8785 #ifdef GL_OES_single_precision
8786 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)8787 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
8788 {
8789   GLboolean r = GL_FALSE;
8790 
8791   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
8792   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
8793   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
8794   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
8795   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
8796   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
8797 
8798   return r;
8799 }
8800 
8801 #endif /* GL_OES_single_precision */
8802 
8803 #ifdef GL_OML_interlace
8804 
8805 #endif /* GL_OML_interlace */
8806 
8807 #ifdef GL_OML_resample
8808 
8809 #endif /* GL_OML_resample */
8810 
8811 #ifdef GL_OML_subsample
8812 
8813 #endif /* GL_OML_subsample */
8814 
8815 #ifdef GL_PGI_misc_hints
8816 
8817 #endif /* GL_PGI_misc_hints */
8818 
8819 #ifdef GL_PGI_vertex_hints
8820 
8821 #endif /* GL_PGI_vertex_hints */
8822 
8823 #ifdef GL_REGAL_ES1_0_compatibility
8824 
_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)8825 static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
8826 {
8827   GLboolean r = GL_FALSE;
8828 
8829   r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r;
8830   r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r;
8831   r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r;
8832   r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r;
8833   r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r;
8834   r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r;
8835   r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r;
8836   r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r;
8837   r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r;
8838   r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r;
8839   r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r;
8840   r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r;
8841   r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r;
8842   r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r;
8843   r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r;
8844   r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r;
8845   r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r;
8846   r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r;
8847   r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r;
8848   r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r;
8849   r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r;
8850   r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r;
8851   r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r;
8852   r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r;
8853   r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r;
8854   r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r;
8855   r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r;
8856   r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r;
8857   r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r;
8858   r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r;
8859   r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r;
8860 
8861   return r;
8862 }
8863 
8864 #endif /* GL_REGAL_ES1_0_compatibility */
8865 
8866 #ifdef GL_REGAL_ES1_1_compatibility
8867 
_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)8868 static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
8869 {
8870   GLboolean r = GL_FALSE;
8871 
8872   r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r;
8873   r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r;
8874   r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r;
8875   r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r;
8876   r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r;
8877   r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r;
8878   r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r;
8879   r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r;
8880   r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r;
8881   r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r;
8882   r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r;
8883   r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r;
8884   r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r;
8885 
8886   return r;
8887 }
8888 
8889 #endif /* GL_REGAL_ES1_1_compatibility */
8890 
8891 #ifdef GL_REGAL_enable
8892 
8893 #endif /* GL_REGAL_enable */
8894 
8895 #ifdef GL_REGAL_error_string
8896 
_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_DEF_INIT)8897 static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT)
8898 {
8899   GLboolean r = GL_FALSE;
8900 
8901   r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r;
8902 
8903   return r;
8904 }
8905 
8906 #endif /* GL_REGAL_error_string */
8907 
8908 #ifdef GL_REGAL_extension_query
8909 
_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_DEF_INIT)8910 static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT)
8911 {
8912   GLboolean r = GL_FALSE;
8913 
8914   r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r;
8915   r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r;
8916 
8917   return r;
8918 }
8919 
8920 #endif /* GL_REGAL_extension_query */
8921 
8922 #ifdef GL_REGAL_log
8923 
_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_DEF_INIT)8924 static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT)
8925 {
8926   GLboolean r = GL_FALSE;
8927 
8928   r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r;
8929 
8930   return r;
8931 }
8932 
8933 #endif /* GL_REGAL_log */
8934 
8935 #ifdef GL_REND_screen_coordinates
8936 
8937 #endif /* GL_REND_screen_coordinates */
8938 
8939 #ifdef GL_S3_s3tc
8940 
8941 #endif /* GL_S3_s3tc */
8942 
8943 #ifdef GL_SGIS_color_range
8944 
8945 #endif /* GL_SGIS_color_range */
8946 
8947 #ifdef GL_SGIS_detail_texture
8948 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)8949 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8950 {
8951   GLboolean r = GL_FALSE;
8952 
8953   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
8954   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
8955 
8956   return r;
8957 }
8958 
8959 #endif /* GL_SGIS_detail_texture */
8960 
8961 #ifdef GL_SGIS_fog_function
8962 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)8963 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
8964 {
8965   GLboolean r = GL_FALSE;
8966 
8967   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
8968   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
8969 
8970   return r;
8971 }
8972 
8973 #endif /* GL_SGIS_fog_function */
8974 
8975 #ifdef GL_SGIS_generate_mipmap
8976 
8977 #endif /* GL_SGIS_generate_mipmap */
8978 
8979 #ifdef GL_SGIS_multisample
8980 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8981 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8982 {
8983   GLboolean r = GL_FALSE;
8984 
8985   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
8986   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
8987 
8988   return r;
8989 }
8990 
8991 #endif /* GL_SGIS_multisample */
8992 
8993 #ifdef GL_SGIS_pixel_texture
8994 
8995 #endif /* GL_SGIS_pixel_texture */
8996 
8997 #ifdef GL_SGIS_point_line_texgen
8998 
8999 #endif /* GL_SGIS_point_line_texgen */
9000 
9001 #ifdef GL_SGIS_sharpen_texture
9002 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)9003 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9004 {
9005   GLboolean r = GL_FALSE;
9006 
9007   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
9008   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
9009 
9010   return r;
9011 }
9012 
9013 #endif /* GL_SGIS_sharpen_texture */
9014 
9015 #ifdef GL_SGIS_texture4D
9016 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)9017 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
9018 {
9019   GLboolean r = GL_FALSE;
9020 
9021   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
9022   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
9023 
9024   return r;
9025 }
9026 
9027 #endif /* GL_SGIS_texture4D */
9028 
9029 #ifdef GL_SGIS_texture_border_clamp
9030 
9031 #endif /* GL_SGIS_texture_border_clamp */
9032 
9033 #ifdef GL_SGIS_texture_edge_clamp
9034 
9035 #endif /* GL_SGIS_texture_edge_clamp */
9036 
9037 #ifdef GL_SGIS_texture_filter4
9038 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)9039 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
9040 {
9041   GLboolean r = GL_FALSE;
9042 
9043   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
9044   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
9045 
9046   return r;
9047 }
9048 
9049 #endif /* GL_SGIS_texture_filter4 */
9050 
9051 #ifdef GL_SGIS_texture_lod
9052 
9053 #endif /* GL_SGIS_texture_lod */
9054 
9055 #ifdef GL_SGIS_texture_select
9056 
9057 #endif /* GL_SGIS_texture_select */
9058 
9059 #ifdef GL_SGIX_async
9060 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)9061 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
9062 {
9063   GLboolean r = GL_FALSE;
9064 
9065   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
9066   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
9067   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
9068   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
9069   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
9070   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
9071 
9072   return r;
9073 }
9074 
9075 #endif /* GL_SGIX_async */
9076 
9077 #ifdef GL_SGIX_async_histogram
9078 
9079 #endif /* GL_SGIX_async_histogram */
9080 
9081 #ifdef GL_SGIX_async_pixel
9082 
9083 #endif /* GL_SGIX_async_pixel */
9084 
9085 #ifdef GL_SGIX_blend_alpha_minmax
9086 
9087 #endif /* GL_SGIX_blend_alpha_minmax */
9088 
9089 #ifdef GL_SGIX_clipmap
9090 
9091 #endif /* GL_SGIX_clipmap */
9092 
9093 #ifdef GL_SGIX_convolution_accuracy
9094 
9095 #endif /* GL_SGIX_convolution_accuracy */
9096 
9097 #ifdef GL_SGIX_depth_texture
9098 
9099 #endif /* GL_SGIX_depth_texture */
9100 
9101 #ifdef GL_SGIX_flush_raster
9102 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)9103 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
9104 {
9105   GLboolean r = GL_FALSE;
9106 
9107   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
9108 
9109   return r;
9110 }
9111 
9112 #endif /* GL_SGIX_flush_raster */
9113 
9114 #ifdef GL_SGIX_fog_offset
9115 
9116 #endif /* GL_SGIX_fog_offset */
9117 
9118 #ifdef GL_SGIX_fog_texture
9119 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)9120 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9121 {
9122   GLboolean r = GL_FALSE;
9123 
9124   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
9125 
9126   return r;
9127 }
9128 
9129 #endif /* GL_SGIX_fog_texture */
9130 
9131 #ifdef GL_SGIX_fragment_specular_lighting
9132 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)9133 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
9134 {
9135   GLboolean r = GL_FALSE;
9136 
9137   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
9138   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
9139   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
9140   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
9141   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
9142   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
9143   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
9144   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
9145   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
9146   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
9147   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
9148   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
9149   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
9150   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
9151   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
9152   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
9153   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
9154 
9155   return r;
9156 }
9157 
9158 #endif /* GL_SGIX_fragment_specular_lighting */
9159 
9160 #ifdef GL_SGIX_framezoom
9161 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)9162 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
9163 {
9164   GLboolean r = GL_FALSE;
9165 
9166   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
9167 
9168   return r;
9169 }
9170 
9171 #endif /* GL_SGIX_framezoom */
9172 
9173 #ifdef GL_SGIX_interlace
9174 
9175 #endif /* GL_SGIX_interlace */
9176 
9177 #ifdef GL_SGIX_ir_instrument1
9178 
9179 #endif /* GL_SGIX_ir_instrument1 */
9180 
9181 #ifdef GL_SGIX_list_priority
9182 
9183 #endif /* GL_SGIX_list_priority */
9184 
9185 #ifdef GL_SGIX_pixel_texture
9186 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)9187 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9188 {
9189   GLboolean r = GL_FALSE;
9190 
9191   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
9192 
9193   return r;
9194 }
9195 
9196 #endif /* GL_SGIX_pixel_texture */
9197 
9198 #ifdef GL_SGIX_pixel_texture_bits
9199 
9200 #endif /* GL_SGIX_pixel_texture_bits */
9201 
9202 #ifdef GL_SGIX_reference_plane
9203 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)9204 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
9205 {
9206   GLboolean r = GL_FALSE;
9207 
9208   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
9209 
9210   return r;
9211 }
9212 
9213 #endif /* GL_SGIX_reference_plane */
9214 
9215 #ifdef GL_SGIX_resample
9216 
9217 #endif /* GL_SGIX_resample */
9218 
9219 #ifdef GL_SGIX_shadow
9220 
9221 #endif /* GL_SGIX_shadow */
9222 
9223 #ifdef GL_SGIX_shadow_ambient
9224 
9225 #endif /* GL_SGIX_shadow_ambient */
9226 
9227 #ifdef GL_SGIX_sprite
9228 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)9229 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
9230 {
9231   GLboolean r = GL_FALSE;
9232 
9233   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
9234   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
9235   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
9236   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
9237 
9238   return r;
9239 }
9240 
9241 #endif /* GL_SGIX_sprite */
9242 
9243 #ifdef GL_SGIX_tag_sample_buffer
9244 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)9245 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
9246 {
9247   GLboolean r = GL_FALSE;
9248 
9249   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
9250 
9251   return r;
9252 }
9253 
9254 #endif /* GL_SGIX_tag_sample_buffer */
9255 
9256 #ifdef GL_SGIX_texture_add_env
9257 
9258 #endif /* GL_SGIX_texture_add_env */
9259 
9260 #ifdef GL_SGIX_texture_coordinate_clamp
9261 
9262 #endif /* GL_SGIX_texture_coordinate_clamp */
9263 
9264 #ifdef GL_SGIX_texture_lod_bias
9265 
9266 #endif /* GL_SGIX_texture_lod_bias */
9267 
9268 #ifdef GL_SGIX_texture_multi_buffer
9269 
9270 #endif /* GL_SGIX_texture_multi_buffer */
9271 
9272 #ifdef GL_SGIX_texture_range
9273 
9274 #endif /* GL_SGIX_texture_range */
9275 
9276 #ifdef GL_SGIX_texture_scale_bias
9277 
9278 #endif /* GL_SGIX_texture_scale_bias */
9279 
9280 #ifdef GL_SGIX_vertex_preclip
9281 
9282 #endif /* GL_SGIX_vertex_preclip */
9283 
9284 #ifdef GL_SGIX_vertex_preclip_hint
9285 
9286 #endif /* GL_SGIX_vertex_preclip_hint */
9287 
9288 #ifdef GL_SGIX_ycrcb
9289 
9290 #endif /* GL_SGIX_ycrcb */
9291 
9292 #ifdef GL_SGI_color_matrix
9293 
9294 #endif /* GL_SGI_color_matrix */
9295 
9296 #ifdef GL_SGI_color_table
9297 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)9298 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
9299 {
9300   GLboolean r = GL_FALSE;
9301 
9302   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
9303   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
9304   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
9305   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
9306   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
9307   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
9308   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
9309 
9310   return r;
9311 }
9312 
9313 #endif /* GL_SGI_color_table */
9314 
9315 #ifdef GL_SGI_texture_color_table
9316 
9317 #endif /* GL_SGI_texture_color_table */
9318 
9319 #ifdef GL_SUNX_constant_data
9320 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)9321 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
9322 {
9323   GLboolean r = GL_FALSE;
9324 
9325   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
9326 
9327   return r;
9328 }
9329 
9330 #endif /* GL_SUNX_constant_data */
9331 
9332 #ifdef GL_SUN_convolution_border_modes
9333 
9334 #endif /* GL_SUN_convolution_border_modes */
9335 
9336 #ifdef GL_SUN_global_alpha
9337 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)9338 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
9339 {
9340   GLboolean r = GL_FALSE;
9341 
9342   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
9343   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
9344   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
9345   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
9346   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
9347   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
9348   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
9349   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
9350 
9351   return r;
9352 }
9353 
9354 #endif /* GL_SUN_global_alpha */
9355 
9356 #ifdef GL_SUN_mesh_array
9357 
9358 #endif /* GL_SUN_mesh_array */
9359 
9360 #ifdef GL_SUN_read_video_pixels
9361 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)9362 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
9363 {
9364   GLboolean r = GL_FALSE;
9365 
9366   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
9367 
9368   return r;
9369 }
9370 
9371 #endif /* GL_SUN_read_video_pixels */
9372 
9373 #ifdef GL_SUN_slice_accum
9374 
9375 #endif /* GL_SUN_slice_accum */
9376 
9377 #ifdef GL_SUN_triangle_list
9378 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)9379 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
9380 {
9381   GLboolean r = GL_FALSE;
9382 
9383   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
9384   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
9385   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
9386   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
9387   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
9388   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
9389   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
9390 
9391   return r;
9392 }
9393 
9394 #endif /* GL_SUN_triangle_list */
9395 
9396 #ifdef GL_SUN_vertex
9397 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)9398 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
9399 {
9400   GLboolean r = GL_FALSE;
9401 
9402   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
9403   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
9404   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
9405   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9406   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
9407   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
9408   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
9409   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
9410   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
9411   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
9412   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
9413   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
9414   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
9415   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9416   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
9417   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
9418   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
9419   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
9420   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9421   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9422   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9423   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9424   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
9425   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
9426   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
9427   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
9428   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
9429   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
9430   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9431   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9432   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
9433   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
9434   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9435   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9436   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
9437   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
9438   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
9439   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
9440   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
9441   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
9442 
9443   return r;
9444 }
9445 
9446 #endif /* GL_SUN_vertex */
9447 
9448 #ifdef GL_WIN_phong_shading
9449 
9450 #endif /* GL_WIN_phong_shading */
9451 
9452 #ifdef GL_WIN_specular_fog
9453 
9454 #endif /* GL_WIN_specular_fog */
9455 
9456 #ifdef GL_WIN_swap_hint
9457 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)9458 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
9459 {
9460   GLboolean r = GL_FALSE;
9461 
9462   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
9463 
9464   return r;
9465 }
9466 
9467 #endif /* GL_WIN_swap_hint */
9468 
9469 /* ------------------------------------------------------------------------- */
9470 
glewGetExtension(const char * name)9471 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
9472 {
9473   const GLubyte* start;
9474   const GLubyte* end;
9475   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
9476   if (start == 0)
9477     return GL_FALSE;
9478   end = start + _glewStrLen(start);
9479   return _glewSearchExtension(name, start, end);
9480 }
9481 
9482 /* ------------------------------------------------------------------------- */
9483 
9484 #ifndef GLEW_MX
9485 static
9486 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)9487 GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
9488 {
9489   const GLubyte* s;
9490   GLuint dot;
9491   GLint major, minor;
9492   const GLubyte* extStart;
9493   const GLubyte* extEnd;
9494   /* query opengl version */
9495   s = glGetString(GL_VERSION);
9496   dot = _glewStrCLen(s, '.');
9497   if (dot == 0)
9498     return GLEW_ERROR_NO_GL_VERSION;
9499 
9500   major = s[dot-1]-'0';
9501   minor = s[dot+1]-'0';
9502 
9503   if (minor < 0 || minor > 9)
9504     minor = 0;
9505   if (major<0 || major>9)
9506     return GLEW_ERROR_NO_GL_VERSION;
9507 
9508 
9509   if (major == 1 && minor == 0)
9510   {
9511     return GLEW_ERROR_GL_VERSION_10_ONLY;
9512   }
9513   else
9514   {
9515     CONST_CAST(GLEW_VERSION_4_4)   = ( major > 4 )                 || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9516     CONST_CAST(GLEW_VERSION_4_3)   = GLEW_VERSION_4_4   == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9517     CONST_CAST(GLEW_VERSION_4_2)   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9518     CONST_CAST(GLEW_VERSION_4_1)   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9519     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
9520     CONST_CAST(GLEW_VERSION_3_3)   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9521     CONST_CAST(GLEW_VERSION_3_2)   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9522     CONST_CAST(GLEW_VERSION_3_1)   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9523     CONST_CAST(GLEW_VERSION_3_0)   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
9524     CONST_CAST(GLEW_VERSION_2_1)   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9525     CONST_CAST(GLEW_VERSION_2_0)   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
9526     CONST_CAST(GLEW_VERSION_1_5)   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
9527     CONST_CAST(GLEW_VERSION_1_4)   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9528     CONST_CAST(GLEW_VERSION_1_3)   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9529     CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE;
9530     CONST_CAST(GLEW_VERSION_1_2)   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9531     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9532   }
9533 
9534   /* query opengl extensions string */
9535   extStart = glGetString(GL_EXTENSIONS);
9536   if (extStart == 0)
9537     extStart = (const GLubyte*)"";
9538   extEnd = extStart + _glewStrLen(extStart);
9539 
9540   /* initialize extensions */
9541 #ifdef GL_VERSION_1_2
9542   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
9543 #endif /* GL_VERSION_1_2 */
9544 #ifdef GL_VERSION_1_2_1
9545 #endif /* GL_VERSION_1_2_1 */
9546 #ifdef GL_VERSION_1_3
9547   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
9548 #endif /* GL_VERSION_1_3 */
9549 #ifdef GL_VERSION_1_4
9550   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
9551 #endif /* GL_VERSION_1_4 */
9552 #ifdef GL_VERSION_1_5
9553   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
9554 #endif /* GL_VERSION_1_5 */
9555 #ifdef GL_VERSION_2_0
9556   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
9557 #endif /* GL_VERSION_2_0 */
9558 #ifdef GL_VERSION_2_1
9559   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
9560 #endif /* GL_VERSION_2_1 */
9561 #ifdef GL_VERSION_3_0
9562   if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
9563 #endif /* GL_VERSION_3_0 */
9564 #ifdef GL_VERSION_3_1
9565   if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
9566 #endif /* GL_VERSION_3_1 */
9567 #ifdef GL_VERSION_3_2
9568   if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
9569 #endif /* GL_VERSION_3_2 */
9570 #ifdef GL_VERSION_3_3
9571   if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
9572 #endif /* GL_VERSION_3_3 */
9573 #ifdef GL_VERSION_4_0
9574   if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
9575 #endif /* GL_VERSION_4_0 */
9576 #ifdef GL_VERSION_4_1
9577 #endif /* GL_VERSION_4_1 */
9578 #ifdef GL_VERSION_4_2
9579 #endif /* GL_VERSION_4_2 */
9580 #ifdef GL_VERSION_4_3
9581 #endif /* GL_VERSION_4_3 */
9582 #ifdef GL_VERSION_4_4
9583 #endif /* GL_VERSION_4_4 */
9584 #ifdef GL_3DFX_multisample
9585   CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
9586 #endif /* GL_3DFX_multisample */
9587 #ifdef GL_3DFX_tbuffer
9588   CONST_CAST(GLEW_3DFX_tbuffer) = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd);
9589   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9590 #endif /* GL_3DFX_tbuffer */
9591 #ifdef GL_3DFX_texture_compression_FXT1
9592   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd);
9593 #endif /* GL_3DFX_texture_compression_FXT1 */
9594 #ifdef GL_AMD_blend_minmax_factor
9595   CONST_CAST(GLEW_AMD_blend_minmax_factor) = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd);
9596 #endif /* GL_AMD_blend_minmax_factor */
9597 #ifdef GL_AMD_conservative_depth
9598   CONST_CAST(GLEW_AMD_conservative_depth) = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd);
9599 #endif /* GL_AMD_conservative_depth */
9600 #ifdef GL_AMD_debug_output
9601   CONST_CAST(GLEW_AMD_debug_output) = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd);
9602   if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9603 #endif /* GL_AMD_debug_output */
9604 #ifdef GL_AMD_depth_clamp_separate
9605   CONST_CAST(GLEW_AMD_depth_clamp_separate) = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd);
9606 #endif /* GL_AMD_depth_clamp_separate */
9607 #ifdef GL_AMD_draw_buffers_blend
9608   CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
9609   if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9610 #endif /* GL_AMD_draw_buffers_blend */
9611 #ifdef GL_AMD_interleaved_elements
9612   CONST_CAST(GLEW_AMD_interleaved_elements) = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd);
9613   if (glewExperimental || GLEW_AMD_interleaved_elements) CONST_CAST(GLEW_AMD_interleaved_elements) = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT);
9614 #endif /* GL_AMD_interleaved_elements */
9615 #ifdef GL_AMD_multi_draw_indirect
9616   CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
9617   if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9618 #endif /* GL_AMD_multi_draw_indirect */
9619 #ifdef GL_AMD_name_gen_delete
9620   CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
9621   if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
9622 #endif /* GL_AMD_name_gen_delete */
9623 #ifdef GL_AMD_performance_monitor
9624   CONST_CAST(GLEW_AMD_performance_monitor) = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd);
9625   if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
9626 #endif /* GL_AMD_performance_monitor */
9627 #ifdef GL_AMD_pinned_memory
9628   CONST_CAST(GLEW_AMD_pinned_memory) = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd);
9629 #endif /* GL_AMD_pinned_memory */
9630 #ifdef GL_AMD_query_buffer_object
9631   CONST_CAST(GLEW_AMD_query_buffer_object) = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd);
9632 #endif /* GL_AMD_query_buffer_object */
9633 #ifdef GL_AMD_sample_positions
9634   CONST_CAST(GLEW_AMD_sample_positions) = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd);
9635   if (glewExperimental || GLEW_AMD_sample_positions) CONST_CAST(GLEW_AMD_sample_positions) = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT);
9636 #endif /* GL_AMD_sample_positions */
9637 #ifdef GL_AMD_seamless_cubemap_per_texture
9638   CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd);
9639 #endif /* GL_AMD_seamless_cubemap_per_texture */
9640 #ifdef GL_AMD_shader_stencil_export
9641   CONST_CAST(GLEW_AMD_shader_stencil_export) = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd);
9642 #endif /* GL_AMD_shader_stencil_export */
9643 #ifdef GL_AMD_shader_trinary_minmax
9644   CONST_CAST(GLEW_AMD_shader_trinary_minmax) = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd);
9645 #endif /* GL_AMD_shader_trinary_minmax */
9646 #ifdef GL_AMD_sparse_texture
9647   CONST_CAST(GLEW_AMD_sparse_texture) = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd);
9648   if (glewExperimental || GLEW_AMD_sparse_texture) CONST_CAST(GLEW_AMD_sparse_texture) = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9649 #endif /* GL_AMD_sparse_texture */
9650 #ifdef GL_AMD_stencil_operation_extended
9651   CONST_CAST(GLEW_AMD_stencil_operation_extended) = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd);
9652   if (glewExperimental || GLEW_AMD_stencil_operation_extended) CONST_CAST(GLEW_AMD_stencil_operation_extended) = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9653 #endif /* GL_AMD_stencil_operation_extended */
9654 #ifdef GL_AMD_texture_texture4
9655   CONST_CAST(GLEW_AMD_texture_texture4) = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd);
9656 #endif /* GL_AMD_texture_texture4 */
9657 #ifdef GL_AMD_transform_feedback3_lines_triangles
9658   CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd);
9659 #endif /* GL_AMD_transform_feedback3_lines_triangles */
9660 #ifdef GL_AMD_vertex_shader_layer
9661   CONST_CAST(GLEW_AMD_vertex_shader_layer) = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd);
9662 #endif /* GL_AMD_vertex_shader_layer */
9663 #ifdef GL_AMD_vertex_shader_tessellator
9664   CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd);
9665   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
9666 #endif /* GL_AMD_vertex_shader_tessellator */
9667 #ifdef GL_AMD_vertex_shader_viewport_index
9668   CONST_CAST(GLEW_AMD_vertex_shader_viewport_index) = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd);
9669 #endif /* GL_AMD_vertex_shader_viewport_index */
9670 #ifdef GL_ANGLE_depth_texture
9671   CONST_CAST(GLEW_ANGLE_depth_texture) = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd);
9672 #endif /* GL_ANGLE_depth_texture */
9673 #ifdef GL_ANGLE_framebuffer_blit
9674   CONST_CAST(GLEW_ANGLE_framebuffer_blit) = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd);
9675   if (glewExperimental || GLEW_ANGLE_framebuffer_blit) CONST_CAST(GLEW_ANGLE_framebuffer_blit) = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
9676 #endif /* GL_ANGLE_framebuffer_blit */
9677 #ifdef GL_ANGLE_framebuffer_multisample
9678   CONST_CAST(GLEW_ANGLE_framebuffer_multisample) = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd);
9679   if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) CONST_CAST(GLEW_ANGLE_framebuffer_multisample) = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9680 #endif /* GL_ANGLE_framebuffer_multisample */
9681 #ifdef GL_ANGLE_instanced_arrays
9682   CONST_CAST(GLEW_ANGLE_instanced_arrays) = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd);
9683   if (glewExperimental || GLEW_ANGLE_instanced_arrays) CONST_CAST(GLEW_ANGLE_instanced_arrays) = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9684 #endif /* GL_ANGLE_instanced_arrays */
9685 #ifdef GL_ANGLE_pack_reverse_row_order
9686   CONST_CAST(GLEW_ANGLE_pack_reverse_row_order) = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd);
9687 #endif /* GL_ANGLE_pack_reverse_row_order */
9688 #ifdef GL_ANGLE_program_binary
9689   CONST_CAST(GLEW_ANGLE_program_binary) = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd);
9690 #endif /* GL_ANGLE_program_binary */
9691 #ifdef GL_ANGLE_texture_compression_dxt1
9692   CONST_CAST(GLEW_ANGLE_texture_compression_dxt1) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd);
9693 #endif /* GL_ANGLE_texture_compression_dxt1 */
9694 #ifdef GL_ANGLE_texture_compression_dxt3
9695   CONST_CAST(GLEW_ANGLE_texture_compression_dxt3) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd);
9696 #endif /* GL_ANGLE_texture_compression_dxt3 */
9697 #ifdef GL_ANGLE_texture_compression_dxt5
9698   CONST_CAST(GLEW_ANGLE_texture_compression_dxt5) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd);
9699 #endif /* GL_ANGLE_texture_compression_dxt5 */
9700 #ifdef GL_ANGLE_texture_usage
9701   CONST_CAST(GLEW_ANGLE_texture_usage) = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd);
9702 #endif /* GL_ANGLE_texture_usage */
9703 #ifdef GL_ANGLE_timer_query
9704   CONST_CAST(GLEW_ANGLE_timer_query) = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd);
9705   if (glewExperimental || GLEW_ANGLE_timer_query) CONST_CAST(GLEW_ANGLE_timer_query) = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9706 #endif /* GL_ANGLE_timer_query */
9707 #ifdef GL_ANGLE_translated_shader_source
9708   CONST_CAST(GLEW_ANGLE_translated_shader_source) = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd);
9709   if (glewExperimental || GLEW_ANGLE_translated_shader_source) CONST_CAST(GLEW_ANGLE_translated_shader_source) = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT);
9710 #endif /* GL_ANGLE_translated_shader_source */
9711 #ifdef GL_APPLE_aux_depth_stencil
9712   CONST_CAST(GLEW_APPLE_aux_depth_stencil) = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd);
9713 #endif /* GL_APPLE_aux_depth_stencil */
9714 #ifdef GL_APPLE_client_storage
9715   CONST_CAST(GLEW_APPLE_client_storage) = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd);
9716 #endif /* GL_APPLE_client_storage */
9717 #ifdef GL_APPLE_element_array
9718   CONST_CAST(GLEW_APPLE_element_array) = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd);
9719   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9720 #endif /* GL_APPLE_element_array */
9721 #ifdef GL_APPLE_fence
9722   CONST_CAST(GLEW_APPLE_fence) = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd);
9723   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
9724 #endif /* GL_APPLE_fence */
9725 #ifdef GL_APPLE_float_pixels
9726   CONST_CAST(GLEW_APPLE_float_pixels) = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd);
9727 #endif /* GL_APPLE_float_pixels */
9728 #ifdef GL_APPLE_flush_buffer_range
9729   CONST_CAST(GLEW_APPLE_flush_buffer_range) = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd);
9730   if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9731 #endif /* GL_APPLE_flush_buffer_range */
9732 #ifdef GL_APPLE_object_purgeable
9733   CONST_CAST(GLEW_APPLE_object_purgeable) = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd);
9734   if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
9735 #endif /* GL_APPLE_object_purgeable */
9736 #ifdef GL_APPLE_pixel_buffer
9737   CONST_CAST(GLEW_APPLE_pixel_buffer) = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd);
9738 #endif /* GL_APPLE_pixel_buffer */
9739 #ifdef GL_APPLE_rgb_422
9740   CONST_CAST(GLEW_APPLE_rgb_422) = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd);
9741 #endif /* GL_APPLE_rgb_422 */
9742 #ifdef GL_APPLE_row_bytes
9743   CONST_CAST(GLEW_APPLE_row_bytes) = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd);
9744 #endif /* GL_APPLE_row_bytes */
9745 #ifdef GL_APPLE_specular_vector
9746   CONST_CAST(GLEW_APPLE_specular_vector) = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd);
9747 #endif /* GL_APPLE_specular_vector */
9748 #ifdef GL_APPLE_texture_range
9749   CONST_CAST(GLEW_APPLE_texture_range) = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd);
9750   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
9751 #endif /* GL_APPLE_texture_range */
9752 #ifdef GL_APPLE_transform_hint
9753   CONST_CAST(GLEW_APPLE_transform_hint) = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd);
9754 #endif /* GL_APPLE_transform_hint */
9755 #ifdef GL_APPLE_vertex_array_object
9756   CONST_CAST(GLEW_APPLE_vertex_array_object) = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd);
9757   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9758 #endif /* GL_APPLE_vertex_array_object */
9759 #ifdef GL_APPLE_vertex_array_range
9760   CONST_CAST(GLEW_APPLE_vertex_array_range) = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd);
9761   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9762 #endif /* GL_APPLE_vertex_array_range */
9763 #ifdef GL_APPLE_vertex_program_evaluators
9764   CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd);
9765   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
9766 #endif /* GL_APPLE_vertex_program_evaluators */
9767 #ifdef GL_APPLE_ycbcr_422
9768   CONST_CAST(GLEW_APPLE_ycbcr_422) = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd);
9769 #endif /* GL_APPLE_ycbcr_422 */
9770 #ifdef GL_ARB_ES2_compatibility
9771   CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
9772   if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9773 #endif /* GL_ARB_ES2_compatibility */
9774 #ifdef GL_ARB_ES3_compatibility
9775   CONST_CAST(GLEW_ARB_ES3_compatibility) = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd);
9776 #endif /* GL_ARB_ES3_compatibility */
9777 #ifdef GL_ARB_arrays_of_arrays
9778   CONST_CAST(GLEW_ARB_arrays_of_arrays) = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd);
9779 #endif /* GL_ARB_arrays_of_arrays */
9780 #ifdef GL_ARB_base_instance
9781   CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
9782   if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
9783 #endif /* GL_ARB_base_instance */
9784 #ifdef GL_ARB_bindless_texture
9785   CONST_CAST(GLEW_ARB_bindless_texture) = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd);
9786   if (glewExperimental || GLEW_ARB_bindless_texture) CONST_CAST(GLEW_ARB_bindless_texture) = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9787 #endif /* GL_ARB_bindless_texture */
9788 #ifdef GL_ARB_blend_func_extended
9789   CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
9790   if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9791 #endif /* GL_ARB_blend_func_extended */
9792 #ifdef GL_ARB_buffer_storage
9793   CONST_CAST(GLEW_ARB_buffer_storage) = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd);
9794   if (glewExperimental || GLEW_ARB_buffer_storage) CONST_CAST(GLEW_ARB_buffer_storage) = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT);
9795 #endif /* GL_ARB_buffer_storage */
9796 #ifdef GL_ARB_cl_event
9797   CONST_CAST(GLEW_ARB_cl_event) = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd);
9798   if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
9799 #endif /* GL_ARB_cl_event */
9800 #ifdef GL_ARB_clear_buffer_object
9801   CONST_CAST(GLEW_ARB_clear_buffer_object) = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd);
9802   if (glewExperimental || GLEW_ARB_clear_buffer_object) CONST_CAST(GLEW_ARB_clear_buffer_object) = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9803 #endif /* GL_ARB_clear_buffer_object */
9804 #ifdef GL_ARB_clear_texture
9805   CONST_CAST(GLEW_ARB_clear_texture) = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd);
9806   if (glewExperimental || GLEW_ARB_clear_texture) CONST_CAST(GLEW_ARB_clear_texture) = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9807 #endif /* GL_ARB_clear_texture */
9808 #ifdef GL_ARB_color_buffer_float
9809   CONST_CAST(GLEW_ARB_color_buffer_float) = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd);
9810   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
9811 #endif /* GL_ARB_color_buffer_float */
9812 #ifdef GL_ARB_compatibility
9813   CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
9814 #endif /* GL_ARB_compatibility */
9815 #ifdef GL_ARB_compressed_texture_pixel_storage
9816   CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
9817 #endif /* GL_ARB_compressed_texture_pixel_storage */
9818 #ifdef GL_ARB_compute_shader
9819   CONST_CAST(GLEW_ARB_compute_shader) = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd);
9820   if (glewExperimental || GLEW_ARB_compute_shader) CONST_CAST(GLEW_ARB_compute_shader) = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9821 #endif /* GL_ARB_compute_shader */
9822 #ifdef GL_ARB_compute_variable_group_size
9823   CONST_CAST(GLEW_ARB_compute_variable_group_size) = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd);
9824   if (glewExperimental || GLEW_ARB_compute_variable_group_size) CONST_CAST(GLEW_ARB_compute_variable_group_size) = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT);
9825 #endif /* GL_ARB_compute_variable_group_size */
9826 #ifdef GL_ARB_conservative_depth
9827   CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
9828 #endif /* GL_ARB_conservative_depth */
9829 #ifdef GL_ARB_copy_buffer
9830   CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
9831   if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9832 #endif /* GL_ARB_copy_buffer */
9833 #ifdef GL_ARB_copy_image
9834   CONST_CAST(GLEW_ARB_copy_image) = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd);
9835   if (glewExperimental || GLEW_ARB_copy_image) CONST_CAST(GLEW_ARB_copy_image) = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
9836 #endif /* GL_ARB_copy_image */
9837 #ifdef GL_ARB_debug_output
9838   CONST_CAST(GLEW_ARB_debug_output) = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd);
9839   if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9840 #endif /* GL_ARB_debug_output */
9841 #ifdef GL_ARB_depth_buffer_float
9842   CONST_CAST(GLEW_ARB_depth_buffer_float) = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd);
9843 #endif /* GL_ARB_depth_buffer_float */
9844 #ifdef GL_ARB_depth_clamp
9845   CONST_CAST(GLEW_ARB_depth_clamp) = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd);
9846 #endif /* GL_ARB_depth_clamp */
9847 #ifdef GL_ARB_depth_texture
9848   CONST_CAST(GLEW_ARB_depth_texture) = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd);
9849 #endif /* GL_ARB_depth_texture */
9850 #ifdef GL_ARB_draw_buffers
9851   CONST_CAST(GLEW_ARB_draw_buffers) = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd);
9852   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9853 #endif /* GL_ARB_draw_buffers */
9854 #ifdef GL_ARB_draw_buffers_blend
9855   CONST_CAST(GLEW_ARB_draw_buffers_blend) = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd);
9856   if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9857 #endif /* GL_ARB_draw_buffers_blend */
9858 #ifdef GL_ARB_draw_elements_base_vertex
9859   CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd);
9860   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9861 #endif /* GL_ARB_draw_elements_base_vertex */
9862 #ifdef GL_ARB_draw_indirect
9863   CONST_CAST(GLEW_ARB_draw_indirect) = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd);
9864   if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9865 #endif /* GL_ARB_draw_indirect */
9866 #ifdef GL_ARB_draw_instanced
9867   CONST_CAST(GLEW_ARB_draw_instanced) = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd);
9868 #endif /* GL_ARB_draw_instanced */
9869 #ifdef GL_ARB_enhanced_layouts
9870   CONST_CAST(GLEW_ARB_enhanced_layouts) = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd);
9871 #endif /* GL_ARB_enhanced_layouts */
9872 #ifdef GL_ARB_explicit_attrib_location
9873   CONST_CAST(GLEW_ARB_explicit_attrib_location) = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd);
9874 #endif /* GL_ARB_explicit_attrib_location */
9875 #ifdef GL_ARB_explicit_uniform_location
9876   CONST_CAST(GLEW_ARB_explicit_uniform_location) = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd);
9877 #endif /* GL_ARB_explicit_uniform_location */
9878 #ifdef GL_ARB_fragment_coord_conventions
9879   CONST_CAST(GLEW_ARB_fragment_coord_conventions) = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd);
9880 #endif /* GL_ARB_fragment_coord_conventions */
9881 #ifdef GL_ARB_fragment_layer_viewport
9882   CONST_CAST(GLEW_ARB_fragment_layer_viewport) = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd);
9883 #endif /* GL_ARB_fragment_layer_viewport */
9884 #ifdef GL_ARB_fragment_program
9885   CONST_CAST(GLEW_ARB_fragment_program) = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd);
9886 #endif /* GL_ARB_fragment_program */
9887 #ifdef GL_ARB_fragment_program_shadow
9888   CONST_CAST(GLEW_ARB_fragment_program_shadow) = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd);
9889 #endif /* GL_ARB_fragment_program_shadow */
9890 #ifdef GL_ARB_fragment_shader
9891   CONST_CAST(GLEW_ARB_fragment_shader) = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd);
9892 #endif /* GL_ARB_fragment_shader */
9893 #ifdef GL_ARB_framebuffer_no_attachments
9894   CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd);
9895   if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT);
9896 #endif /* GL_ARB_framebuffer_no_attachments */
9897 #ifdef GL_ARB_framebuffer_object
9898   CONST_CAST(GLEW_ARB_framebuffer_object) = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd);
9899   if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9900 #endif /* GL_ARB_framebuffer_object */
9901 #ifdef GL_ARB_framebuffer_sRGB
9902   CONST_CAST(GLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd);
9903 #endif /* GL_ARB_framebuffer_sRGB */
9904 #ifdef GL_ARB_geometry_shader4
9905   CONST_CAST(GLEW_ARB_geometry_shader4) = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd);
9906   if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9907 #endif /* GL_ARB_geometry_shader4 */
9908 #ifdef GL_ARB_get_program_binary
9909   CONST_CAST(GLEW_ARB_get_program_binary) = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd);
9910   if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
9911 #endif /* GL_ARB_get_program_binary */
9912 #ifdef GL_ARB_gpu_shader5
9913   CONST_CAST(GLEW_ARB_gpu_shader5) = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd);
9914 #endif /* GL_ARB_gpu_shader5 */
9915 #ifdef GL_ARB_gpu_shader_fp64
9916   CONST_CAST(GLEW_ARB_gpu_shader_fp64) = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd);
9917   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
9918 #endif /* GL_ARB_gpu_shader_fp64 */
9919 #ifdef GL_ARB_half_float_pixel
9920   CONST_CAST(GLEW_ARB_half_float_pixel) = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd);
9921 #endif /* GL_ARB_half_float_pixel */
9922 #ifdef GL_ARB_half_float_vertex
9923   CONST_CAST(GLEW_ARB_half_float_vertex) = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd);
9924 #endif /* GL_ARB_half_float_vertex */
9925 #ifdef GL_ARB_imaging
9926   CONST_CAST(GLEW_ARB_imaging) = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd);
9927   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
9928 #endif /* GL_ARB_imaging */
9929 #ifdef GL_ARB_indirect_parameters
9930   CONST_CAST(GLEW_ARB_indirect_parameters) = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd);
9931   if (glewExperimental || GLEW_ARB_indirect_parameters) CONST_CAST(GLEW_ARB_indirect_parameters) = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9932 #endif /* GL_ARB_indirect_parameters */
9933 #ifdef GL_ARB_instanced_arrays
9934   CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
9935   if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9936 #endif /* GL_ARB_instanced_arrays */
9937 #ifdef GL_ARB_internalformat_query
9938   CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
9939   if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
9940 #endif /* GL_ARB_internalformat_query */
9941 #ifdef GL_ARB_internalformat_query2
9942   CONST_CAST(GLEW_ARB_internalformat_query2) = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd);
9943   if (glewExperimental || GLEW_ARB_internalformat_query2) CONST_CAST(GLEW_ARB_internalformat_query2) = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT);
9944 #endif /* GL_ARB_internalformat_query2 */
9945 #ifdef GL_ARB_invalidate_subdata
9946   CONST_CAST(GLEW_ARB_invalidate_subdata) = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd);
9947   if (glewExperimental || GLEW_ARB_invalidate_subdata) CONST_CAST(GLEW_ARB_invalidate_subdata) = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT);
9948 #endif /* GL_ARB_invalidate_subdata */
9949 #ifdef GL_ARB_map_buffer_alignment
9950   CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
9951 #endif /* GL_ARB_map_buffer_alignment */
9952 #ifdef GL_ARB_map_buffer_range
9953   CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
9954   if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9955 #endif /* GL_ARB_map_buffer_range */
9956 #ifdef GL_ARB_matrix_palette
9957   CONST_CAST(GLEW_ARB_matrix_palette) = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd);
9958   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
9959 #endif /* GL_ARB_matrix_palette */
9960 #ifdef GL_ARB_multi_bind
9961   CONST_CAST(GLEW_ARB_multi_bind) = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd);
9962   if (glewExperimental || GLEW_ARB_multi_bind) CONST_CAST(GLEW_ARB_multi_bind) = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT);
9963 #endif /* GL_ARB_multi_bind */
9964 #ifdef GL_ARB_multi_draw_indirect
9965   CONST_CAST(GLEW_ARB_multi_draw_indirect) = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd);
9966   if (glewExperimental || GLEW_ARB_multi_draw_indirect) CONST_CAST(GLEW_ARB_multi_draw_indirect) = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9967 #endif /* GL_ARB_multi_draw_indirect */
9968 #ifdef GL_ARB_multisample
9969   CONST_CAST(GLEW_ARB_multisample) = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd);
9970   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9971 #endif /* GL_ARB_multisample */
9972 #ifdef GL_ARB_multitexture
9973   CONST_CAST(GLEW_ARB_multitexture) = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd);
9974   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
9975 #endif /* GL_ARB_multitexture */
9976 #ifdef GL_ARB_occlusion_query
9977   CONST_CAST(GLEW_ARB_occlusion_query) = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd);
9978   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
9979 #endif /* GL_ARB_occlusion_query */
9980 #ifdef GL_ARB_occlusion_query2
9981   CONST_CAST(GLEW_ARB_occlusion_query2) = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd);
9982 #endif /* GL_ARB_occlusion_query2 */
9983 #ifdef GL_ARB_pixel_buffer_object
9984   CONST_CAST(GLEW_ARB_pixel_buffer_object) = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd);
9985 #endif /* GL_ARB_pixel_buffer_object */
9986 #ifdef GL_ARB_point_parameters
9987   CONST_CAST(GLEW_ARB_point_parameters) = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd);
9988   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9989 #endif /* GL_ARB_point_parameters */
9990 #ifdef GL_ARB_point_sprite
9991   CONST_CAST(GLEW_ARB_point_sprite) = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd);
9992 #endif /* GL_ARB_point_sprite */
9993 #ifdef GL_ARB_program_interface_query
9994   CONST_CAST(GLEW_ARB_program_interface_query) = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd);
9995   if (glewExperimental || GLEW_ARB_program_interface_query) CONST_CAST(GLEW_ARB_program_interface_query) = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT);
9996 #endif /* GL_ARB_program_interface_query */
9997 #ifdef GL_ARB_provoking_vertex
9998   CONST_CAST(GLEW_ARB_provoking_vertex) = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd);
9999   if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10000 #endif /* GL_ARB_provoking_vertex */
10001 #ifdef GL_ARB_query_buffer_object
10002   CONST_CAST(GLEW_ARB_query_buffer_object) = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd);
10003 #endif /* GL_ARB_query_buffer_object */
10004 #ifdef GL_ARB_robust_buffer_access_behavior
10005   CONST_CAST(GLEW_ARB_robust_buffer_access_behavior) = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd);
10006 #endif /* GL_ARB_robust_buffer_access_behavior */
10007 #ifdef GL_ARB_robustness
10008   CONST_CAST(GLEW_ARB_robustness) = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd);
10009   if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
10010 #endif /* GL_ARB_robustness */
10011 #ifdef GL_ARB_robustness_application_isolation
10012   CONST_CAST(GLEW_ARB_robustness_application_isolation) = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd);
10013 #endif /* GL_ARB_robustness_application_isolation */
10014 #ifdef GL_ARB_robustness_share_group_isolation
10015   CONST_CAST(GLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd);
10016 #endif /* GL_ARB_robustness_share_group_isolation */
10017 #ifdef GL_ARB_sample_shading
10018   CONST_CAST(GLEW_ARB_sample_shading) = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd);
10019   if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
10020 #endif /* GL_ARB_sample_shading */
10021 #ifdef GL_ARB_sampler_objects
10022   CONST_CAST(GLEW_ARB_sampler_objects) = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd);
10023   if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10024 #endif /* GL_ARB_sampler_objects */
10025 #ifdef GL_ARB_seamless_cube_map
10026   CONST_CAST(GLEW_ARB_seamless_cube_map) = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd);
10027 #endif /* GL_ARB_seamless_cube_map */
10028 #ifdef GL_ARB_seamless_cubemap_per_texture
10029   CONST_CAST(GLEW_ARB_seamless_cubemap_per_texture) = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd);
10030 #endif /* GL_ARB_seamless_cubemap_per_texture */
10031 #ifdef GL_ARB_separate_shader_objects
10032   CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
10033   if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10034 #endif /* GL_ARB_separate_shader_objects */
10035 #ifdef GL_ARB_shader_atomic_counters
10036   CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
10037   if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
10038 #endif /* GL_ARB_shader_atomic_counters */
10039 #ifdef GL_ARB_shader_bit_encoding
10040   CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
10041 #endif /* GL_ARB_shader_bit_encoding */
10042 #ifdef GL_ARB_shader_draw_parameters
10043   CONST_CAST(GLEW_ARB_shader_draw_parameters) = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd);
10044 #endif /* GL_ARB_shader_draw_parameters */
10045 #ifdef GL_ARB_shader_group_vote
10046   CONST_CAST(GLEW_ARB_shader_group_vote) = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd);
10047 #endif /* GL_ARB_shader_group_vote */
10048 #ifdef GL_ARB_shader_image_load_store
10049   CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
10050   if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
10051 #endif /* GL_ARB_shader_image_load_store */
10052 #ifdef GL_ARB_shader_image_size
10053   CONST_CAST(GLEW_ARB_shader_image_size) = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd);
10054 #endif /* GL_ARB_shader_image_size */
10055 #ifdef GL_ARB_shader_objects
10056   CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
10057   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10058 #endif /* GL_ARB_shader_objects */
10059 #ifdef GL_ARB_shader_precision
10060   CONST_CAST(GLEW_ARB_shader_precision) = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd);
10061 #endif /* GL_ARB_shader_precision */
10062 #ifdef GL_ARB_shader_stencil_export
10063   CONST_CAST(GLEW_ARB_shader_stencil_export) = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd);
10064 #endif /* GL_ARB_shader_stencil_export */
10065 #ifdef GL_ARB_shader_storage_buffer_object
10066   CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd);
10067   if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10068 #endif /* GL_ARB_shader_storage_buffer_object */
10069 #ifdef GL_ARB_shader_subroutine
10070   CONST_CAST(GLEW_ARB_shader_subroutine) = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd);
10071   if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
10072 #endif /* GL_ARB_shader_subroutine */
10073 #ifdef GL_ARB_shader_texture_lod
10074   CONST_CAST(GLEW_ARB_shader_texture_lod) = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd);
10075 #endif /* GL_ARB_shader_texture_lod */
10076 #ifdef GL_ARB_shading_language_100
10077   CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
10078 #endif /* GL_ARB_shading_language_100 */
10079 #ifdef GL_ARB_shading_language_420pack
10080   CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
10081 #endif /* GL_ARB_shading_language_420pack */
10082 #ifdef GL_ARB_shading_language_include
10083   CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
10084   if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
10085 #endif /* GL_ARB_shading_language_include */
10086 #ifdef GL_ARB_shading_language_packing
10087   CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
10088 #endif /* GL_ARB_shading_language_packing */
10089 #ifdef GL_ARB_shadow
10090   CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
10091 #endif /* GL_ARB_shadow */
10092 #ifdef GL_ARB_shadow_ambient
10093   CONST_CAST(GLEW_ARB_shadow_ambient) = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd);
10094 #endif /* GL_ARB_shadow_ambient */
10095 #ifdef GL_ARB_sparse_texture
10096   CONST_CAST(GLEW_ARB_sparse_texture) = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd);
10097   if (glewExperimental || GLEW_ARB_sparse_texture) CONST_CAST(GLEW_ARB_sparse_texture) = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10098 #endif /* GL_ARB_sparse_texture */
10099 #ifdef GL_ARB_stencil_texturing
10100   CONST_CAST(GLEW_ARB_stencil_texturing) = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd);
10101 #endif /* GL_ARB_stencil_texturing */
10102 #ifdef GL_ARB_sync
10103   CONST_CAST(GLEW_ARB_sync) = _glewSearchExtension("GL_ARB_sync", extStart, extEnd);
10104   if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
10105 #endif /* GL_ARB_sync */
10106 #ifdef GL_ARB_tessellation_shader
10107   CONST_CAST(GLEW_ARB_tessellation_shader) = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd);
10108   if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10109 #endif /* GL_ARB_tessellation_shader */
10110 #ifdef GL_ARB_texture_border_clamp
10111   CONST_CAST(GLEW_ARB_texture_border_clamp) = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd);
10112 #endif /* GL_ARB_texture_border_clamp */
10113 #ifdef GL_ARB_texture_buffer_object
10114   CONST_CAST(GLEW_ARB_texture_buffer_object) = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd);
10115   if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10116 #endif /* GL_ARB_texture_buffer_object */
10117 #ifdef GL_ARB_texture_buffer_object_rgb32
10118   CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd);
10119 #endif /* GL_ARB_texture_buffer_object_rgb32 */
10120 #ifdef GL_ARB_texture_buffer_range
10121   CONST_CAST(GLEW_ARB_texture_buffer_range) = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd);
10122   if (glewExperimental || GLEW_ARB_texture_buffer_range) CONST_CAST(GLEW_ARB_texture_buffer_range) = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
10123 #endif /* GL_ARB_texture_buffer_range */
10124 #ifdef GL_ARB_texture_compression
10125   CONST_CAST(GLEW_ARB_texture_compression) = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd);
10126   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
10127 #endif /* GL_ARB_texture_compression */
10128 #ifdef GL_ARB_texture_compression_bptc
10129   CONST_CAST(GLEW_ARB_texture_compression_bptc) = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd);
10130 #endif /* GL_ARB_texture_compression_bptc */
10131 #ifdef GL_ARB_texture_compression_rgtc
10132   CONST_CAST(GLEW_ARB_texture_compression_rgtc) = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd);
10133 #endif /* GL_ARB_texture_compression_rgtc */
10134 #ifdef GL_ARB_texture_cube_map
10135   CONST_CAST(GLEW_ARB_texture_cube_map) = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd);
10136 #endif /* GL_ARB_texture_cube_map */
10137 #ifdef GL_ARB_texture_cube_map_array
10138   CONST_CAST(GLEW_ARB_texture_cube_map_array) = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd);
10139 #endif /* GL_ARB_texture_cube_map_array */
10140 #ifdef GL_ARB_texture_env_add
10141   CONST_CAST(GLEW_ARB_texture_env_add) = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd);
10142 #endif /* GL_ARB_texture_env_add */
10143 #ifdef GL_ARB_texture_env_combine
10144   CONST_CAST(GLEW_ARB_texture_env_combine) = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd);
10145 #endif /* GL_ARB_texture_env_combine */
10146 #ifdef GL_ARB_texture_env_crossbar
10147   CONST_CAST(GLEW_ARB_texture_env_crossbar) = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd);
10148 #endif /* GL_ARB_texture_env_crossbar */
10149 #ifdef GL_ARB_texture_env_dot3
10150   CONST_CAST(GLEW_ARB_texture_env_dot3) = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd);
10151 #endif /* GL_ARB_texture_env_dot3 */
10152 #ifdef GL_ARB_texture_float
10153   CONST_CAST(GLEW_ARB_texture_float) = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd);
10154 #endif /* GL_ARB_texture_float */
10155 #ifdef GL_ARB_texture_gather
10156   CONST_CAST(GLEW_ARB_texture_gather) = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd);
10157 #endif /* GL_ARB_texture_gather */
10158 #ifdef GL_ARB_texture_mirror_clamp_to_edge
10159   CONST_CAST(GLEW_ARB_texture_mirror_clamp_to_edge) = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd);
10160 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
10161 #ifdef GL_ARB_texture_mirrored_repeat
10162   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd);
10163 #endif /* GL_ARB_texture_mirrored_repeat */
10164 #ifdef GL_ARB_texture_multisample
10165   CONST_CAST(GLEW_ARB_texture_multisample) = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd);
10166   if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10167 #endif /* GL_ARB_texture_multisample */
10168 #ifdef GL_ARB_texture_non_power_of_two
10169   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd);
10170 #endif /* GL_ARB_texture_non_power_of_two */
10171 #ifdef GL_ARB_texture_query_levels
10172   CONST_CAST(GLEW_ARB_texture_query_levels) = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd);
10173 #endif /* GL_ARB_texture_query_levels */
10174 #ifdef GL_ARB_texture_query_lod
10175   CONST_CAST(GLEW_ARB_texture_query_lod) = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd);
10176 #endif /* GL_ARB_texture_query_lod */
10177 #ifdef GL_ARB_texture_rectangle
10178   CONST_CAST(GLEW_ARB_texture_rectangle) = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd);
10179 #endif /* GL_ARB_texture_rectangle */
10180 #ifdef GL_ARB_texture_rg
10181   CONST_CAST(GLEW_ARB_texture_rg) = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd);
10182 #endif /* GL_ARB_texture_rg */
10183 #ifdef GL_ARB_texture_rgb10_a2ui
10184   CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
10185 #endif /* GL_ARB_texture_rgb10_a2ui */
10186 #ifdef GL_ARB_texture_stencil8
10187   CONST_CAST(GLEW_ARB_texture_stencil8) = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd);
10188 #endif /* GL_ARB_texture_stencil8 */
10189 #ifdef GL_ARB_texture_storage
10190   CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
10191   if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
10192 #endif /* GL_ARB_texture_storage */
10193 #ifdef GL_ARB_texture_storage_multisample
10194   CONST_CAST(GLEW_ARB_texture_storage_multisample) = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd);
10195   if (glewExperimental || GLEW_ARB_texture_storage_multisample) CONST_CAST(GLEW_ARB_texture_storage_multisample) = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10196 #endif /* GL_ARB_texture_storage_multisample */
10197 #ifdef GL_ARB_texture_swizzle
10198   CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
10199 #endif /* GL_ARB_texture_swizzle */
10200 #ifdef GL_ARB_texture_view
10201   CONST_CAST(GLEW_ARB_texture_view) = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd);
10202   if (glewExperimental || GLEW_ARB_texture_view) CONST_CAST(GLEW_ARB_texture_view) = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT);
10203 #endif /* GL_ARB_texture_view */
10204 #ifdef GL_ARB_timer_query
10205   CONST_CAST(GLEW_ARB_timer_query) = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd);
10206   if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10207 #endif /* GL_ARB_timer_query */
10208 #ifdef GL_ARB_transform_feedback2
10209   CONST_CAST(GLEW_ARB_transform_feedback2) = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd);
10210   if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
10211 #endif /* GL_ARB_transform_feedback2 */
10212 #ifdef GL_ARB_transform_feedback3
10213   CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
10214   if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
10215 #endif /* GL_ARB_transform_feedback3 */
10216 #ifdef GL_ARB_transform_feedback_instanced
10217   CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
10218   if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10219 #endif /* GL_ARB_transform_feedback_instanced */
10220 #ifdef GL_ARB_transpose_matrix
10221   CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
10222   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
10223 #endif /* GL_ARB_transpose_matrix */
10224 #ifdef GL_ARB_uniform_buffer_object
10225   CONST_CAST(GLEW_ARB_uniform_buffer_object) = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd);
10226   if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10227 #endif /* GL_ARB_uniform_buffer_object */
10228 #ifdef GL_ARB_vertex_array_bgra
10229   CONST_CAST(GLEW_ARB_vertex_array_bgra) = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd);
10230 #endif /* GL_ARB_vertex_array_bgra */
10231 #ifdef GL_ARB_vertex_array_object
10232   CONST_CAST(GLEW_ARB_vertex_array_object) = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd);
10233   if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10234 #endif /* GL_ARB_vertex_array_object */
10235 #ifdef GL_ARB_vertex_attrib_64bit
10236   CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd);
10237   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10238 #endif /* GL_ARB_vertex_attrib_64bit */
10239 #ifdef GL_ARB_vertex_attrib_binding
10240   CONST_CAST(GLEW_ARB_vertex_attrib_binding) = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd);
10241   if (glewExperimental || GLEW_ARB_vertex_attrib_binding) CONST_CAST(GLEW_ARB_vertex_attrib_binding) = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT);
10242 #endif /* GL_ARB_vertex_attrib_binding */
10243 #ifdef GL_ARB_vertex_blend
10244   CONST_CAST(GLEW_ARB_vertex_blend) = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd);
10245   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
10246 #endif /* GL_ARB_vertex_blend */
10247 #ifdef GL_ARB_vertex_buffer_object
10248   CONST_CAST(GLEW_ARB_vertex_buffer_object) = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd);
10249   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10250 #endif /* GL_ARB_vertex_buffer_object */
10251 #ifdef GL_ARB_vertex_program
10252   CONST_CAST(GLEW_ARB_vertex_program) = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd);
10253   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
10254 #endif /* GL_ARB_vertex_program */
10255 #ifdef GL_ARB_vertex_shader
10256   CONST_CAST(GLEW_ARB_vertex_shader) = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd);
10257   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10258 #endif /* GL_ARB_vertex_shader */
10259 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
10260   CONST_CAST(GLEW_ARB_vertex_type_10f_11f_11f_rev) = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd);
10261 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
10262 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
10263   CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd);
10264   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
10265 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
10266 #ifdef GL_ARB_viewport_array
10267   CONST_CAST(GLEW_ARB_viewport_array) = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd);
10268   if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
10269 #endif /* GL_ARB_viewport_array */
10270 #ifdef GL_ARB_window_pos
10271   CONST_CAST(GLEW_ARB_window_pos) = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd);
10272   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10273 #endif /* GL_ARB_window_pos */
10274 #ifdef GL_ATIX_point_sprites
10275   CONST_CAST(GLEW_ATIX_point_sprites) = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd);
10276 #endif /* GL_ATIX_point_sprites */
10277 #ifdef GL_ATIX_texture_env_combine3
10278   CONST_CAST(GLEW_ATIX_texture_env_combine3) = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd);
10279 #endif /* GL_ATIX_texture_env_combine3 */
10280 #ifdef GL_ATIX_texture_env_route
10281   CONST_CAST(GLEW_ATIX_texture_env_route) = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd);
10282 #endif /* GL_ATIX_texture_env_route */
10283 #ifdef GL_ATIX_vertex_shader_output_point_size
10284   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd);
10285 #endif /* GL_ATIX_vertex_shader_output_point_size */
10286 #ifdef GL_ATI_draw_buffers
10287   CONST_CAST(GLEW_ATI_draw_buffers) = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd);
10288   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10289 #endif /* GL_ATI_draw_buffers */
10290 #ifdef GL_ATI_element_array
10291   CONST_CAST(GLEW_ATI_element_array) = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd);
10292   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
10293 #endif /* GL_ATI_element_array */
10294 #ifdef GL_ATI_envmap_bumpmap
10295   CONST_CAST(GLEW_ATI_envmap_bumpmap) = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd);
10296   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
10297 #endif /* GL_ATI_envmap_bumpmap */
10298 #ifdef GL_ATI_fragment_shader
10299   CONST_CAST(GLEW_ATI_fragment_shader) = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd);
10300   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10301 #endif /* GL_ATI_fragment_shader */
10302 #ifdef GL_ATI_map_object_buffer
10303   CONST_CAST(GLEW_ATI_map_object_buffer) = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd);
10304   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10305 #endif /* GL_ATI_map_object_buffer */
10306 #ifdef GL_ATI_meminfo
10307   CONST_CAST(GLEW_ATI_meminfo) = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd);
10308 #endif /* GL_ATI_meminfo */
10309 #ifdef GL_ATI_pn_triangles
10310   CONST_CAST(GLEW_ATI_pn_triangles) = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd);
10311   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
10312 #endif /* GL_ATI_pn_triangles */
10313 #ifdef GL_ATI_separate_stencil
10314   CONST_CAST(GLEW_ATI_separate_stencil) = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd);
10315   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
10316 #endif /* GL_ATI_separate_stencil */
10317 #ifdef GL_ATI_shader_texture_lod
10318   CONST_CAST(GLEW_ATI_shader_texture_lod) = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd);
10319 #endif /* GL_ATI_shader_texture_lod */
10320 #ifdef GL_ATI_text_fragment_shader
10321   CONST_CAST(GLEW_ATI_text_fragment_shader) = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd);
10322 #endif /* GL_ATI_text_fragment_shader */
10323 #ifdef GL_ATI_texture_compression_3dc
10324   CONST_CAST(GLEW_ATI_texture_compression_3dc) = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd);
10325 #endif /* GL_ATI_texture_compression_3dc */
10326 #ifdef GL_ATI_texture_env_combine3
10327   CONST_CAST(GLEW_ATI_texture_env_combine3) = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd);
10328 #endif /* GL_ATI_texture_env_combine3 */
10329 #ifdef GL_ATI_texture_float
10330   CONST_CAST(GLEW_ATI_texture_float) = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd);
10331 #endif /* GL_ATI_texture_float */
10332 #ifdef GL_ATI_texture_mirror_once
10333   CONST_CAST(GLEW_ATI_texture_mirror_once) = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd);
10334 #endif /* GL_ATI_texture_mirror_once */
10335 #ifdef GL_ATI_vertex_array_object
10336   CONST_CAST(GLEW_ATI_vertex_array_object) = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd);
10337   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10338 #endif /* GL_ATI_vertex_array_object */
10339 #ifdef GL_ATI_vertex_attrib_array_object
10340   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd);
10341   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10342 #endif /* GL_ATI_vertex_attrib_array_object */
10343 #ifdef GL_ATI_vertex_streams
10344   CONST_CAST(GLEW_ATI_vertex_streams) = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd);
10345   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
10346 #endif /* GL_ATI_vertex_streams */
10347 #ifdef GL_EXT_422_pixels
10348   CONST_CAST(GLEW_EXT_422_pixels) = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd);
10349 #endif /* GL_EXT_422_pixels */
10350 #ifdef GL_EXT_Cg_shader
10351   CONST_CAST(GLEW_EXT_Cg_shader) = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd);
10352 #endif /* GL_EXT_Cg_shader */
10353 #ifdef GL_EXT_abgr
10354   CONST_CAST(GLEW_EXT_abgr) = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd);
10355 #endif /* GL_EXT_abgr */
10356 #ifdef GL_EXT_bgra
10357   CONST_CAST(GLEW_EXT_bgra) = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd);
10358 #endif /* GL_EXT_bgra */
10359 #ifdef GL_EXT_bindable_uniform
10360   CONST_CAST(GLEW_EXT_bindable_uniform) = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd);
10361   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
10362 #endif /* GL_EXT_bindable_uniform */
10363 #ifdef GL_EXT_blend_color
10364   CONST_CAST(GLEW_EXT_blend_color) = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd);
10365   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
10366 #endif /* GL_EXT_blend_color */
10367 #ifdef GL_EXT_blend_equation_separate
10368   CONST_CAST(GLEW_EXT_blend_equation_separate) = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd);
10369   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10370 #endif /* GL_EXT_blend_equation_separate */
10371 #ifdef GL_EXT_blend_func_separate
10372   CONST_CAST(GLEW_EXT_blend_func_separate) = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd);
10373   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10374 #endif /* GL_EXT_blend_func_separate */
10375 #ifdef GL_EXT_blend_logic_op
10376   CONST_CAST(GLEW_EXT_blend_logic_op) = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd);
10377 #endif /* GL_EXT_blend_logic_op */
10378 #ifdef GL_EXT_blend_minmax
10379   CONST_CAST(GLEW_EXT_blend_minmax) = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd);
10380   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
10381 #endif /* GL_EXT_blend_minmax */
10382 #ifdef GL_EXT_blend_subtract
10383   CONST_CAST(GLEW_EXT_blend_subtract) = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd);
10384 #endif /* GL_EXT_blend_subtract */
10385 #ifdef GL_EXT_clip_volume_hint
10386   CONST_CAST(GLEW_EXT_clip_volume_hint) = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd);
10387 #endif /* GL_EXT_clip_volume_hint */
10388 #ifdef GL_EXT_cmyka
10389   CONST_CAST(GLEW_EXT_cmyka) = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd);
10390 #endif /* GL_EXT_cmyka */
10391 #ifdef GL_EXT_color_subtable
10392   CONST_CAST(GLEW_EXT_color_subtable) = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd);
10393   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
10394 #endif /* GL_EXT_color_subtable */
10395 #ifdef GL_EXT_compiled_vertex_array
10396   CONST_CAST(GLEW_EXT_compiled_vertex_array) = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd);
10397   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10398 #endif /* GL_EXT_compiled_vertex_array */
10399 #ifdef GL_EXT_convolution
10400   CONST_CAST(GLEW_EXT_convolution) = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd);
10401   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
10402 #endif /* GL_EXT_convolution */
10403 #ifdef GL_EXT_coordinate_frame
10404   CONST_CAST(GLEW_EXT_coordinate_frame) = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd);
10405   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
10406 #endif /* GL_EXT_coordinate_frame */
10407 #ifdef GL_EXT_copy_texture
10408   CONST_CAST(GLEW_EXT_copy_texture) = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd);
10409   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10410 #endif /* GL_EXT_copy_texture */
10411 #ifdef GL_EXT_cull_vertex
10412   CONST_CAST(GLEW_EXT_cull_vertex) = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd);
10413   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10414 #endif /* GL_EXT_cull_vertex */
10415 #ifdef GL_EXT_debug_marker
10416   CONST_CAST(GLEW_EXT_debug_marker) = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd);
10417   if (glewExperimental || GLEW_EXT_debug_marker) CONST_CAST(GLEW_EXT_debug_marker) = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10418 #endif /* GL_EXT_debug_marker */
10419 #ifdef GL_EXT_depth_bounds_test
10420   CONST_CAST(GLEW_EXT_depth_bounds_test) = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd);
10421   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
10422 #endif /* GL_EXT_depth_bounds_test */
10423 #ifdef GL_EXT_direct_state_access
10424   CONST_CAST(GLEW_EXT_direct_state_access) = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd);
10425   if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
10426 #endif /* GL_EXT_direct_state_access */
10427 #ifdef GL_EXT_draw_buffers2
10428   CONST_CAST(GLEW_EXT_draw_buffers2) = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd);
10429   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
10430 #endif /* GL_EXT_draw_buffers2 */
10431 #ifdef GL_EXT_draw_instanced
10432   CONST_CAST(GLEW_EXT_draw_instanced) = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd);
10433   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10434 #endif /* GL_EXT_draw_instanced */
10435 #ifdef GL_EXT_draw_range_elements
10436   CONST_CAST(GLEW_EXT_draw_range_elements) = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd);
10437   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
10438 #endif /* GL_EXT_draw_range_elements */
10439 #ifdef GL_EXT_fog_coord
10440   CONST_CAST(GLEW_EXT_fog_coord) = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd);
10441   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
10442 #endif /* GL_EXT_fog_coord */
10443 #ifdef GL_EXT_fragment_lighting
10444   CONST_CAST(GLEW_EXT_fragment_lighting) = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd);
10445   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
10446 #endif /* GL_EXT_fragment_lighting */
10447 #ifdef GL_EXT_framebuffer_blit
10448   CONST_CAST(GLEW_EXT_framebuffer_blit) = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd);
10449   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
10450 #endif /* GL_EXT_framebuffer_blit */
10451 #ifdef GL_EXT_framebuffer_multisample
10452   CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
10453   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10454 #endif /* GL_EXT_framebuffer_multisample */
10455 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
10456   CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
10457 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
10458 #ifdef GL_EXT_framebuffer_object
10459   CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
10460   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10461 #endif /* GL_EXT_framebuffer_object */
10462 #ifdef GL_EXT_framebuffer_sRGB
10463   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd);
10464 #endif /* GL_EXT_framebuffer_sRGB */
10465 #ifdef GL_EXT_geometry_shader4
10466   CONST_CAST(GLEW_EXT_geometry_shader4) = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd);
10467   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10468 #endif /* GL_EXT_geometry_shader4 */
10469 #ifdef GL_EXT_gpu_program_parameters
10470   CONST_CAST(GLEW_EXT_gpu_program_parameters) = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd);
10471   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10472 #endif /* GL_EXT_gpu_program_parameters */
10473 #ifdef GL_EXT_gpu_shader4
10474   CONST_CAST(GLEW_EXT_gpu_shader4) = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd);
10475   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10476 #endif /* GL_EXT_gpu_shader4 */
10477 #ifdef GL_EXT_histogram
10478   CONST_CAST(GLEW_EXT_histogram) = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd);
10479   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
10480 #endif /* GL_EXT_histogram */
10481 #ifdef GL_EXT_index_array_formats
10482   CONST_CAST(GLEW_EXT_index_array_formats) = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd);
10483 #endif /* GL_EXT_index_array_formats */
10484 #ifdef GL_EXT_index_func
10485   CONST_CAST(GLEW_EXT_index_func) = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd);
10486   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
10487 #endif /* GL_EXT_index_func */
10488 #ifdef GL_EXT_index_material
10489   CONST_CAST(GLEW_EXT_index_material) = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd);
10490   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
10491 #endif /* GL_EXT_index_material */
10492 #ifdef GL_EXT_index_texture
10493   CONST_CAST(GLEW_EXT_index_texture) = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd);
10494 #endif /* GL_EXT_index_texture */
10495 #ifdef GL_EXT_light_texture
10496   CONST_CAST(GLEW_EXT_light_texture) = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd);
10497   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10498 #endif /* GL_EXT_light_texture */
10499 #ifdef GL_EXT_misc_attribute
10500   CONST_CAST(GLEW_EXT_misc_attribute) = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd);
10501 #endif /* GL_EXT_misc_attribute */
10502 #ifdef GL_EXT_multi_draw_arrays
10503   CONST_CAST(GLEW_EXT_multi_draw_arrays) = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd);
10504   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10505 #endif /* GL_EXT_multi_draw_arrays */
10506 #ifdef GL_EXT_multisample
10507   CONST_CAST(GLEW_EXT_multisample) = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd);
10508   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10509 #endif /* GL_EXT_multisample */
10510 #ifdef GL_EXT_packed_depth_stencil
10511   CONST_CAST(GLEW_EXT_packed_depth_stencil) = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd);
10512 #endif /* GL_EXT_packed_depth_stencil */
10513 #ifdef GL_EXT_packed_float
10514   CONST_CAST(GLEW_EXT_packed_float) = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd);
10515 #endif /* GL_EXT_packed_float */
10516 #ifdef GL_EXT_packed_pixels
10517   CONST_CAST(GLEW_EXT_packed_pixels) = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd);
10518 #endif /* GL_EXT_packed_pixels */
10519 #ifdef GL_EXT_paletted_texture
10520   CONST_CAST(GLEW_EXT_paletted_texture) = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd);
10521   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10522 #endif /* GL_EXT_paletted_texture */
10523 #ifdef GL_EXT_pixel_buffer_object
10524   CONST_CAST(GLEW_EXT_pixel_buffer_object) = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd);
10525 #endif /* GL_EXT_pixel_buffer_object */
10526 #ifdef GL_EXT_pixel_transform
10527   CONST_CAST(GLEW_EXT_pixel_transform) = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd);
10528   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10529 #endif /* GL_EXT_pixel_transform */
10530 #ifdef GL_EXT_pixel_transform_color_table
10531   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd);
10532 #endif /* GL_EXT_pixel_transform_color_table */
10533 #ifdef GL_EXT_point_parameters
10534   CONST_CAST(GLEW_EXT_point_parameters) = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd);
10535   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10536 #endif /* GL_EXT_point_parameters */
10537 #ifdef GL_EXT_polygon_offset
10538   CONST_CAST(GLEW_EXT_polygon_offset) = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd);
10539   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
10540 #endif /* GL_EXT_polygon_offset */
10541 #ifdef GL_EXT_provoking_vertex
10542   CONST_CAST(GLEW_EXT_provoking_vertex) = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd);
10543   if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10544 #endif /* GL_EXT_provoking_vertex */
10545 #ifdef GL_EXT_rescale_normal
10546   CONST_CAST(GLEW_EXT_rescale_normal) = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd);
10547 #endif /* GL_EXT_rescale_normal */
10548 #ifdef GL_EXT_scene_marker
10549   CONST_CAST(GLEW_EXT_scene_marker) = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd);
10550   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10551 #endif /* GL_EXT_scene_marker */
10552 #ifdef GL_EXT_secondary_color
10553   CONST_CAST(GLEW_EXT_secondary_color) = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd);
10554   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
10555 #endif /* GL_EXT_secondary_color */
10556 #ifdef GL_EXT_separate_shader_objects
10557   CONST_CAST(GLEW_EXT_separate_shader_objects) = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd);
10558   if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10559 #endif /* GL_EXT_separate_shader_objects */
10560 #ifdef GL_EXT_separate_specular_color
10561   CONST_CAST(GLEW_EXT_separate_specular_color) = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd);
10562 #endif /* GL_EXT_separate_specular_color */
10563 #ifdef GL_EXT_shader_image_load_store
10564   CONST_CAST(GLEW_EXT_shader_image_load_store) = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd);
10565   if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
10566 #endif /* GL_EXT_shader_image_load_store */
10567 #ifdef GL_EXT_shadow_funcs
10568   CONST_CAST(GLEW_EXT_shadow_funcs) = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd);
10569 #endif /* GL_EXT_shadow_funcs */
10570 #ifdef GL_EXT_shared_texture_palette
10571   CONST_CAST(GLEW_EXT_shared_texture_palette) = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd);
10572 #endif /* GL_EXT_shared_texture_palette */
10573 #ifdef GL_EXT_stencil_clear_tag
10574   CONST_CAST(GLEW_EXT_stencil_clear_tag) = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd);
10575 #endif /* GL_EXT_stencil_clear_tag */
10576 #ifdef GL_EXT_stencil_two_side
10577   CONST_CAST(GLEW_EXT_stencil_two_side) = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd);
10578   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
10579 #endif /* GL_EXT_stencil_two_side */
10580 #ifdef GL_EXT_stencil_wrap
10581   CONST_CAST(GLEW_EXT_stencil_wrap) = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd);
10582 #endif /* GL_EXT_stencil_wrap */
10583 #ifdef GL_EXT_subtexture
10584   CONST_CAST(GLEW_EXT_subtexture) = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd);
10585   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
10586 #endif /* GL_EXT_subtexture */
10587 #ifdef GL_EXT_texture
10588   CONST_CAST(GLEW_EXT_texture) = _glewSearchExtension("GL_EXT_texture", extStart, extEnd);
10589 #endif /* GL_EXT_texture */
10590 #ifdef GL_EXT_texture3D
10591   CONST_CAST(GLEW_EXT_texture3D) = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd);
10592   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
10593 #endif /* GL_EXT_texture3D */
10594 #ifdef GL_EXT_texture_array
10595   CONST_CAST(GLEW_EXT_texture_array) = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd);
10596   if (glewExperimental || GLEW_EXT_texture_array) CONST_CAST(GLEW_EXT_texture_array) = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT);
10597 #endif /* GL_EXT_texture_array */
10598 #ifdef GL_EXT_texture_buffer_object
10599   CONST_CAST(GLEW_EXT_texture_buffer_object) = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd);
10600   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10601 #endif /* GL_EXT_texture_buffer_object */
10602 #ifdef GL_EXT_texture_compression_dxt1
10603   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd);
10604 #endif /* GL_EXT_texture_compression_dxt1 */
10605 #ifdef GL_EXT_texture_compression_latc
10606   CONST_CAST(GLEW_EXT_texture_compression_latc) = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd);
10607 #endif /* GL_EXT_texture_compression_latc */
10608 #ifdef GL_EXT_texture_compression_rgtc
10609   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd);
10610 #endif /* GL_EXT_texture_compression_rgtc */
10611 #ifdef GL_EXT_texture_compression_s3tc
10612   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd);
10613 #endif /* GL_EXT_texture_compression_s3tc */
10614 #ifdef GL_EXT_texture_cube_map
10615   CONST_CAST(GLEW_EXT_texture_cube_map) = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd);
10616 #endif /* GL_EXT_texture_cube_map */
10617 #ifdef GL_EXT_texture_edge_clamp
10618   CONST_CAST(GLEW_EXT_texture_edge_clamp) = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd);
10619 #endif /* GL_EXT_texture_edge_clamp */
10620 #ifdef GL_EXT_texture_env
10621   CONST_CAST(GLEW_EXT_texture_env) = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd);
10622 #endif /* GL_EXT_texture_env */
10623 #ifdef GL_EXT_texture_env_add
10624   CONST_CAST(GLEW_EXT_texture_env_add) = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd);
10625 #endif /* GL_EXT_texture_env_add */
10626 #ifdef GL_EXT_texture_env_combine
10627   CONST_CAST(GLEW_EXT_texture_env_combine) = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd);
10628 #endif /* GL_EXT_texture_env_combine */
10629 #ifdef GL_EXT_texture_env_dot3
10630   CONST_CAST(GLEW_EXT_texture_env_dot3) = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd);
10631 #endif /* GL_EXT_texture_env_dot3 */
10632 #ifdef GL_EXT_texture_filter_anisotropic
10633   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd);
10634 #endif /* GL_EXT_texture_filter_anisotropic */
10635 #ifdef GL_EXT_texture_integer
10636   CONST_CAST(GLEW_EXT_texture_integer) = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd);
10637   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
10638 #endif /* GL_EXT_texture_integer */
10639 #ifdef GL_EXT_texture_lod_bias
10640   CONST_CAST(GLEW_EXT_texture_lod_bias) = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd);
10641 #endif /* GL_EXT_texture_lod_bias */
10642 #ifdef GL_EXT_texture_mirror_clamp
10643   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd);
10644 #endif /* GL_EXT_texture_mirror_clamp */
10645 #ifdef GL_EXT_texture_object
10646   CONST_CAST(GLEW_EXT_texture_object) = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd);
10647   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
10648 #endif /* GL_EXT_texture_object */
10649 #ifdef GL_EXT_texture_perturb_normal
10650   CONST_CAST(GLEW_EXT_texture_perturb_normal) = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd);
10651   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
10652 #endif /* GL_EXT_texture_perturb_normal */
10653 #ifdef GL_EXT_texture_rectangle
10654   CONST_CAST(GLEW_EXT_texture_rectangle) = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd);
10655 #endif /* GL_EXT_texture_rectangle */
10656 #ifdef GL_EXT_texture_sRGB
10657   CONST_CAST(GLEW_EXT_texture_sRGB) = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd);
10658 #endif /* GL_EXT_texture_sRGB */
10659 #ifdef GL_EXT_texture_sRGB_decode
10660   CONST_CAST(GLEW_EXT_texture_sRGB_decode) = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd);
10661 #endif /* GL_EXT_texture_sRGB_decode */
10662 #ifdef GL_EXT_texture_shared_exponent
10663   CONST_CAST(GLEW_EXT_texture_shared_exponent) = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd);
10664 #endif /* GL_EXT_texture_shared_exponent */
10665 #ifdef GL_EXT_texture_snorm
10666   CONST_CAST(GLEW_EXT_texture_snorm) = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd);
10667 #endif /* GL_EXT_texture_snorm */
10668 #ifdef GL_EXT_texture_swizzle
10669   CONST_CAST(GLEW_EXT_texture_swizzle) = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd);
10670 #endif /* GL_EXT_texture_swizzle */
10671 #ifdef GL_EXT_timer_query
10672   CONST_CAST(GLEW_EXT_timer_query) = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd);
10673   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10674 #endif /* GL_EXT_timer_query */
10675 #ifdef GL_EXT_transform_feedback
10676   CONST_CAST(GLEW_EXT_transform_feedback) = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd);
10677   if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
10678 #endif /* GL_EXT_transform_feedback */
10679 #ifdef GL_EXT_vertex_array
10680   CONST_CAST(GLEW_EXT_vertex_array) = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd);
10681   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10682 #endif /* GL_EXT_vertex_array */
10683 #ifdef GL_EXT_vertex_array_bgra
10684   CONST_CAST(GLEW_EXT_vertex_array_bgra) = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd);
10685 #endif /* GL_EXT_vertex_array_bgra */
10686 #ifdef GL_EXT_vertex_attrib_64bit
10687   CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd);
10688   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10689 #endif /* GL_EXT_vertex_attrib_64bit */
10690 #ifdef GL_EXT_vertex_shader
10691   CONST_CAST(GLEW_EXT_vertex_shader) = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd);
10692   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10693 #endif /* GL_EXT_vertex_shader */
10694 #ifdef GL_EXT_vertex_weighting
10695   CONST_CAST(GLEW_EXT_vertex_weighting) = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd);
10696   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
10697 #endif /* GL_EXT_vertex_weighting */
10698 #ifdef GL_EXT_x11_sync_object
10699   CONST_CAST(GLEW_EXT_x11_sync_object) = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd);
10700   if (glewExperimental || GLEW_EXT_x11_sync_object) CONST_CAST(GLEW_EXT_x11_sync_object) = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT);
10701 #endif /* GL_EXT_x11_sync_object */
10702 #ifdef GL_GREMEDY_frame_terminator
10703   CONST_CAST(GLEW_GREMEDY_frame_terminator) = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd);
10704   if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
10705 #endif /* GL_GREMEDY_frame_terminator */
10706 #ifdef GL_GREMEDY_string_marker
10707   CONST_CAST(GLEW_GREMEDY_string_marker) = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd);
10708   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10709 #endif /* GL_GREMEDY_string_marker */
10710 #ifdef GL_HP_convolution_border_modes
10711   CONST_CAST(GLEW_HP_convolution_border_modes) = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd);
10712 #endif /* GL_HP_convolution_border_modes */
10713 #ifdef GL_HP_image_transform
10714   CONST_CAST(GLEW_HP_image_transform) = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd);
10715   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10716 #endif /* GL_HP_image_transform */
10717 #ifdef GL_HP_occlusion_test
10718   CONST_CAST(GLEW_HP_occlusion_test) = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd);
10719 #endif /* GL_HP_occlusion_test */
10720 #ifdef GL_HP_texture_lighting
10721   CONST_CAST(GLEW_HP_texture_lighting) = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd);
10722 #endif /* GL_HP_texture_lighting */
10723 #ifdef GL_IBM_cull_vertex
10724   CONST_CAST(GLEW_IBM_cull_vertex) = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd);
10725 #endif /* GL_IBM_cull_vertex */
10726 #ifdef GL_IBM_multimode_draw_arrays
10727   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd);
10728   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10729 #endif /* GL_IBM_multimode_draw_arrays */
10730 #ifdef GL_IBM_rasterpos_clip
10731   CONST_CAST(GLEW_IBM_rasterpos_clip) = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd);
10732 #endif /* GL_IBM_rasterpos_clip */
10733 #ifdef GL_IBM_static_data
10734   CONST_CAST(GLEW_IBM_static_data) = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd);
10735 #endif /* GL_IBM_static_data */
10736 #ifdef GL_IBM_texture_mirrored_repeat
10737   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd);
10738 #endif /* GL_IBM_texture_mirrored_repeat */
10739 #ifdef GL_IBM_vertex_array_lists
10740   CONST_CAST(GLEW_IBM_vertex_array_lists) = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd);
10741   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
10742 #endif /* GL_IBM_vertex_array_lists */
10743 #ifdef GL_INGR_color_clamp
10744   CONST_CAST(GLEW_INGR_color_clamp) = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd);
10745 #endif /* GL_INGR_color_clamp */
10746 #ifdef GL_INGR_interlace_read
10747   CONST_CAST(GLEW_INGR_interlace_read) = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd);
10748 #endif /* GL_INGR_interlace_read */
10749 #ifdef GL_INTEL_map_texture
10750   CONST_CAST(GLEW_INTEL_map_texture) = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd);
10751   if (glewExperimental || GLEW_INTEL_map_texture) CONST_CAST(GLEW_INTEL_map_texture) = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10752 #endif /* GL_INTEL_map_texture */
10753 #ifdef GL_INTEL_parallel_arrays
10754   CONST_CAST(GLEW_INTEL_parallel_arrays) = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd);
10755   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10756 #endif /* GL_INTEL_parallel_arrays */
10757 #ifdef GL_INTEL_texture_scissor
10758   CONST_CAST(GLEW_INTEL_texture_scissor) = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd);
10759   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
10760 #endif /* GL_INTEL_texture_scissor */
10761 #ifdef GL_KHR_debug
10762   CONST_CAST(GLEW_KHR_debug) = _glewSearchExtension("GL_KHR_debug", extStart, extEnd);
10763   if (glewExperimental || GLEW_KHR_debug) CONST_CAST(GLEW_KHR_debug) = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT);
10764 #endif /* GL_KHR_debug */
10765 #ifdef GL_KHR_texture_compression_astc_ldr
10766   CONST_CAST(GLEW_KHR_texture_compression_astc_ldr) = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd);
10767 #endif /* GL_KHR_texture_compression_astc_ldr */
10768 #ifdef GL_KTX_buffer_region
10769   CONST_CAST(GLEW_KTX_buffer_region) = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd);
10770   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10771 #endif /* GL_KTX_buffer_region */
10772 #ifdef GL_MESAX_texture_stack
10773   CONST_CAST(GLEW_MESAX_texture_stack) = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd);
10774 #endif /* GL_MESAX_texture_stack */
10775 #ifdef GL_MESA_pack_invert
10776   CONST_CAST(GLEW_MESA_pack_invert) = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd);
10777 #endif /* GL_MESA_pack_invert */
10778 #ifdef GL_MESA_resize_buffers
10779   CONST_CAST(GLEW_MESA_resize_buffers) = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd);
10780   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10781 #endif /* GL_MESA_resize_buffers */
10782 #ifdef GL_MESA_window_pos
10783   CONST_CAST(GLEW_MESA_window_pos) = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd);
10784   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10785 #endif /* GL_MESA_window_pos */
10786 #ifdef GL_MESA_ycbcr_texture
10787   CONST_CAST(GLEW_MESA_ycbcr_texture) = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd);
10788 #endif /* GL_MESA_ycbcr_texture */
10789 #ifdef GL_NVX_conditional_render
10790   CONST_CAST(GLEW_NVX_conditional_render) = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd);
10791   if (glewExperimental || GLEW_NVX_conditional_render) CONST_CAST(GLEW_NVX_conditional_render) = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10792 #endif /* GL_NVX_conditional_render */
10793 #ifdef GL_NVX_gpu_memory_info
10794   CONST_CAST(GLEW_NVX_gpu_memory_info) = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd);
10795 #endif /* GL_NVX_gpu_memory_info */
10796 #ifdef GL_NV_bindless_multi_draw_indirect
10797   CONST_CAST(GLEW_NV_bindless_multi_draw_indirect) = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd);
10798   if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) CONST_CAST(GLEW_NV_bindless_multi_draw_indirect) = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
10799 #endif /* GL_NV_bindless_multi_draw_indirect */
10800 #ifdef GL_NV_bindless_texture
10801   CONST_CAST(GLEW_NV_bindless_texture) = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd);
10802   if (glewExperimental || GLEW_NV_bindless_texture) CONST_CAST(GLEW_NV_bindless_texture) = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10803 #endif /* GL_NV_bindless_texture */
10804 #ifdef GL_NV_blend_equation_advanced
10805   CONST_CAST(GLEW_NV_blend_equation_advanced) = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd);
10806   if (glewExperimental || GLEW_NV_blend_equation_advanced) CONST_CAST(GLEW_NV_blend_equation_advanced) = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT);
10807 #endif /* GL_NV_blend_equation_advanced */
10808 #ifdef GL_NV_blend_equation_advanced_coherent
10809   CONST_CAST(GLEW_NV_blend_equation_advanced_coherent) = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd);
10810 #endif /* GL_NV_blend_equation_advanced_coherent */
10811 #ifdef GL_NV_blend_square
10812   CONST_CAST(GLEW_NV_blend_square) = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd);
10813 #endif /* GL_NV_blend_square */
10814 #ifdef GL_NV_compute_program5
10815   CONST_CAST(GLEW_NV_compute_program5) = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd);
10816 #endif /* GL_NV_compute_program5 */
10817 #ifdef GL_NV_conditional_render
10818   CONST_CAST(GLEW_NV_conditional_render) = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd);
10819   if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10820 #endif /* GL_NV_conditional_render */
10821 #ifdef GL_NV_copy_depth_to_color
10822   CONST_CAST(GLEW_NV_copy_depth_to_color) = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd);
10823 #endif /* GL_NV_copy_depth_to_color */
10824 #ifdef GL_NV_copy_image
10825   CONST_CAST(GLEW_NV_copy_image) = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd);
10826   if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10827 #endif /* GL_NV_copy_image */
10828 #ifdef GL_NV_deep_texture3D
10829   CONST_CAST(GLEW_NV_deep_texture3D) = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd);
10830 #endif /* GL_NV_deep_texture3D */
10831 #ifdef GL_NV_depth_buffer_float
10832   CONST_CAST(GLEW_NV_depth_buffer_float) = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd);
10833   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
10834 #endif /* GL_NV_depth_buffer_float */
10835 #ifdef GL_NV_depth_clamp
10836   CONST_CAST(GLEW_NV_depth_clamp) = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd);
10837 #endif /* GL_NV_depth_clamp */
10838 #ifdef GL_NV_depth_range_unclamped
10839   CONST_CAST(GLEW_NV_depth_range_unclamped) = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd);
10840 #endif /* GL_NV_depth_range_unclamped */
10841 #ifdef GL_NV_draw_texture
10842   CONST_CAST(GLEW_NV_draw_texture) = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd);
10843   if (glewExperimental || GLEW_NV_draw_texture) CONST_CAST(GLEW_NV_draw_texture) = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10844 #endif /* GL_NV_draw_texture */
10845 #ifdef GL_NV_evaluators
10846   CONST_CAST(GLEW_NV_evaluators) = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd);
10847   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
10848 #endif /* GL_NV_evaluators */
10849 #ifdef GL_NV_explicit_multisample
10850   CONST_CAST(GLEW_NV_explicit_multisample) = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd);
10851   if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10852 #endif /* GL_NV_explicit_multisample */
10853 #ifdef GL_NV_fence
10854   CONST_CAST(GLEW_NV_fence) = _glewSearchExtension("GL_NV_fence", extStart, extEnd);
10855   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
10856 #endif /* GL_NV_fence */
10857 #ifdef GL_NV_float_buffer
10858   CONST_CAST(GLEW_NV_float_buffer) = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd);
10859 #endif /* GL_NV_float_buffer */
10860 #ifdef GL_NV_fog_distance
10861   CONST_CAST(GLEW_NV_fog_distance) = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd);
10862 #endif /* GL_NV_fog_distance */
10863 #ifdef GL_NV_fragment_program
10864   CONST_CAST(GLEW_NV_fragment_program) = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd);
10865   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
10866 #endif /* GL_NV_fragment_program */
10867 #ifdef GL_NV_fragment_program2
10868   CONST_CAST(GLEW_NV_fragment_program2) = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd);
10869 #endif /* GL_NV_fragment_program2 */
10870 #ifdef GL_NV_fragment_program4
10871   CONST_CAST(GLEW_NV_fragment_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10872 #endif /* GL_NV_fragment_program4 */
10873 #ifdef GL_NV_fragment_program_option
10874   CONST_CAST(GLEW_NV_fragment_program_option) = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd);
10875 #endif /* GL_NV_fragment_program_option */
10876 #ifdef GL_NV_framebuffer_multisample_coverage
10877   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd);
10878   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
10879 #endif /* GL_NV_framebuffer_multisample_coverage */
10880 #ifdef GL_NV_geometry_program4
10881   CONST_CAST(GLEW_NV_geometry_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10882   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10883 #endif /* GL_NV_geometry_program4 */
10884 #ifdef GL_NV_geometry_shader4
10885   CONST_CAST(GLEW_NV_geometry_shader4) = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd);
10886 #endif /* GL_NV_geometry_shader4 */
10887 #ifdef GL_NV_gpu_program4
10888   CONST_CAST(GLEW_NV_gpu_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10889   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10890 #endif /* GL_NV_gpu_program4 */
10891 #ifdef GL_NV_gpu_program5
10892   CONST_CAST(GLEW_NV_gpu_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10893 #endif /* GL_NV_gpu_program5 */
10894 #ifdef GL_NV_gpu_program5_mem_extended
10895   CONST_CAST(GLEW_NV_gpu_program5_mem_extended) = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd);
10896 #endif /* GL_NV_gpu_program5_mem_extended */
10897 #ifdef GL_NV_gpu_program_fp64
10898   CONST_CAST(GLEW_NV_gpu_program_fp64) = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd);
10899 #endif /* GL_NV_gpu_program_fp64 */
10900 #ifdef GL_NV_gpu_shader5
10901   CONST_CAST(GLEW_NV_gpu_shader5) = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd);
10902   if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
10903 #endif /* GL_NV_gpu_shader5 */
10904 #ifdef GL_NV_half_float
10905   CONST_CAST(GLEW_NV_half_float) = _glewSearchExtension("GL_NV_half_float", extStart, extEnd);
10906   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
10907 #endif /* GL_NV_half_float */
10908 #ifdef GL_NV_light_max_exponent
10909   CONST_CAST(GLEW_NV_light_max_exponent) = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd);
10910 #endif /* GL_NV_light_max_exponent */
10911 #ifdef GL_NV_multisample_coverage
10912   CONST_CAST(GLEW_NV_multisample_coverage) = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd);
10913 #endif /* GL_NV_multisample_coverage */
10914 #ifdef GL_NV_multisample_filter_hint
10915   CONST_CAST(GLEW_NV_multisample_filter_hint) = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd);
10916 #endif /* GL_NV_multisample_filter_hint */
10917 #ifdef GL_NV_occlusion_query
10918   CONST_CAST(GLEW_NV_occlusion_query) = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd);
10919   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
10920 #endif /* GL_NV_occlusion_query */
10921 #ifdef GL_NV_packed_depth_stencil
10922   CONST_CAST(GLEW_NV_packed_depth_stencil) = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd);
10923 #endif /* GL_NV_packed_depth_stencil */
10924 #ifdef GL_NV_parameter_buffer_object
10925   CONST_CAST(GLEW_NV_parameter_buffer_object) = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd);
10926   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10927 #endif /* GL_NV_parameter_buffer_object */
10928 #ifdef GL_NV_parameter_buffer_object2
10929   CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
10930 #endif /* GL_NV_parameter_buffer_object2 */
10931 #ifdef GL_NV_path_rendering
10932   CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
10933   if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
10934 #endif /* GL_NV_path_rendering */
10935 #ifdef GL_NV_pixel_data_range
10936   CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
10937   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
10938 #endif /* GL_NV_pixel_data_range */
10939 #ifdef GL_NV_point_sprite
10940   CONST_CAST(GLEW_NV_point_sprite) = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd);
10941   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
10942 #endif /* GL_NV_point_sprite */
10943 #ifdef GL_NV_present_video
10944   CONST_CAST(GLEW_NV_present_video) = _glewSearchExtension("GL_NV_present_video", extStart, extEnd);
10945   if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10946 #endif /* GL_NV_present_video */
10947 #ifdef GL_NV_primitive_restart
10948   CONST_CAST(GLEW_NV_primitive_restart) = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd);
10949   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
10950 #endif /* GL_NV_primitive_restart */
10951 #ifdef GL_NV_register_combiners
10952   CONST_CAST(GLEW_NV_register_combiners) = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd);
10953   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
10954 #endif /* GL_NV_register_combiners */
10955 #ifdef GL_NV_register_combiners2
10956   CONST_CAST(GLEW_NV_register_combiners2) = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd);
10957   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
10958 #endif /* GL_NV_register_combiners2 */
10959 #ifdef GL_NV_shader_atomic_counters
10960   CONST_CAST(GLEW_NV_shader_atomic_counters) = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd);
10961 #endif /* GL_NV_shader_atomic_counters */
10962 #ifdef GL_NV_shader_atomic_float
10963   CONST_CAST(GLEW_NV_shader_atomic_float) = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd);
10964 #endif /* GL_NV_shader_atomic_float */
10965 #ifdef GL_NV_shader_buffer_load
10966   CONST_CAST(GLEW_NV_shader_buffer_load) = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd);
10967   if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
10968 #endif /* GL_NV_shader_buffer_load */
10969 #ifdef GL_NV_shader_storage_buffer_object
10970   CONST_CAST(GLEW_NV_shader_storage_buffer_object) = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd);
10971 #endif /* GL_NV_shader_storage_buffer_object */
10972 #ifdef GL_NV_tessellation_program5
10973   CONST_CAST(GLEW_NV_tessellation_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10974 #endif /* GL_NV_tessellation_program5 */
10975 #ifdef GL_NV_texgen_emboss
10976   CONST_CAST(GLEW_NV_texgen_emboss) = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd);
10977 #endif /* GL_NV_texgen_emboss */
10978 #ifdef GL_NV_texgen_reflection
10979   CONST_CAST(GLEW_NV_texgen_reflection) = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd);
10980 #endif /* GL_NV_texgen_reflection */
10981 #ifdef GL_NV_texture_barrier
10982   CONST_CAST(GLEW_NV_texture_barrier) = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd);
10983   if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
10984 #endif /* GL_NV_texture_barrier */
10985 #ifdef GL_NV_texture_compression_vtc
10986   CONST_CAST(GLEW_NV_texture_compression_vtc) = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd);
10987 #endif /* GL_NV_texture_compression_vtc */
10988 #ifdef GL_NV_texture_env_combine4
10989   CONST_CAST(GLEW_NV_texture_env_combine4) = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd);
10990 #endif /* GL_NV_texture_env_combine4 */
10991 #ifdef GL_NV_texture_expand_normal
10992   CONST_CAST(GLEW_NV_texture_expand_normal) = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd);
10993 #endif /* GL_NV_texture_expand_normal */
10994 #ifdef GL_NV_texture_multisample
10995   CONST_CAST(GLEW_NV_texture_multisample) = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd);
10996   if (glewExperimental || GLEW_NV_texture_multisample) CONST_CAST(GLEW_NV_texture_multisample) = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10997 #endif /* GL_NV_texture_multisample */
10998 #ifdef GL_NV_texture_rectangle
10999   CONST_CAST(GLEW_NV_texture_rectangle) = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd);
11000 #endif /* GL_NV_texture_rectangle */
11001 #ifdef GL_NV_texture_shader
11002   CONST_CAST(GLEW_NV_texture_shader) = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd);
11003 #endif /* GL_NV_texture_shader */
11004 #ifdef GL_NV_texture_shader2
11005   CONST_CAST(GLEW_NV_texture_shader2) = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd);
11006 #endif /* GL_NV_texture_shader2 */
11007 #ifdef GL_NV_texture_shader3
11008   CONST_CAST(GLEW_NV_texture_shader3) = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd);
11009 #endif /* GL_NV_texture_shader3 */
11010 #ifdef GL_NV_transform_feedback
11011   CONST_CAST(GLEW_NV_transform_feedback) = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd);
11012   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
11013 #endif /* GL_NV_transform_feedback */
11014 #ifdef GL_NV_transform_feedback2
11015   CONST_CAST(GLEW_NV_transform_feedback2) = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd);
11016   if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
11017 #endif /* GL_NV_transform_feedback2 */
11018 #ifdef GL_NV_vdpau_interop
11019   CONST_CAST(GLEW_NV_vdpau_interop) = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd);
11020   if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
11021 #endif /* GL_NV_vdpau_interop */
11022 #ifdef GL_NV_vertex_array_range
11023   CONST_CAST(GLEW_NV_vertex_array_range) = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd);
11024   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11025 #endif /* GL_NV_vertex_array_range */
11026 #ifdef GL_NV_vertex_array_range2
11027   CONST_CAST(GLEW_NV_vertex_array_range2) = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd);
11028 #endif /* GL_NV_vertex_array_range2 */
11029 #ifdef GL_NV_vertex_attrib_integer_64bit
11030   CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd);
11031   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
11032 #endif /* GL_NV_vertex_attrib_integer_64bit */
11033 #ifdef GL_NV_vertex_buffer_unified_memory
11034   CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd);
11035   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
11036 #endif /* GL_NV_vertex_buffer_unified_memory */
11037 #ifdef GL_NV_vertex_program
11038   CONST_CAST(GLEW_NV_vertex_program) = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd);
11039   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
11040 #endif /* GL_NV_vertex_program */
11041 #ifdef GL_NV_vertex_program1_1
11042   CONST_CAST(GLEW_NV_vertex_program1_1) = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd);
11043 #endif /* GL_NV_vertex_program1_1 */
11044 #ifdef GL_NV_vertex_program2
11045   CONST_CAST(GLEW_NV_vertex_program2) = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd);
11046 #endif /* GL_NV_vertex_program2 */
11047 #ifdef GL_NV_vertex_program2_option
11048   CONST_CAST(GLEW_NV_vertex_program2_option) = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd);
11049 #endif /* GL_NV_vertex_program2_option */
11050 #ifdef GL_NV_vertex_program3
11051   CONST_CAST(GLEW_NV_vertex_program3) = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd);
11052 #endif /* GL_NV_vertex_program3 */
11053 #ifdef GL_NV_vertex_program4
11054   CONST_CAST(GLEW_NV_vertex_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11055 #endif /* GL_NV_vertex_program4 */
11056 #ifdef GL_NV_video_capture
11057   CONST_CAST(GLEW_NV_video_capture) = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd);
11058   if (glewExperimental || GLEW_NV_video_capture) CONST_CAST(GLEW_NV_video_capture) = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11059 #endif /* GL_NV_video_capture */
11060 #ifdef GL_OES_byte_coordinates
11061   CONST_CAST(GLEW_OES_byte_coordinates) = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd);
11062 #endif /* GL_OES_byte_coordinates */
11063 #ifdef GL_OES_compressed_paletted_texture
11064   CONST_CAST(GLEW_OES_compressed_paletted_texture) = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd);
11065 #endif /* GL_OES_compressed_paletted_texture */
11066 #ifdef GL_OES_read_format
11067   CONST_CAST(GLEW_OES_read_format) = _glewSearchExtension("GL_OES_read_format", extStart, extEnd);
11068 #endif /* GL_OES_read_format */
11069 #ifdef GL_OES_single_precision
11070   CONST_CAST(GLEW_OES_single_precision) = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd);
11071   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
11072 #endif /* GL_OES_single_precision */
11073 #ifdef GL_OML_interlace
11074   CONST_CAST(GLEW_OML_interlace) = _glewSearchExtension("GL_OML_interlace", extStart, extEnd);
11075 #endif /* GL_OML_interlace */
11076 #ifdef GL_OML_resample
11077   CONST_CAST(GLEW_OML_resample) = _glewSearchExtension("GL_OML_resample", extStart, extEnd);
11078 #endif /* GL_OML_resample */
11079 #ifdef GL_OML_subsample
11080   CONST_CAST(GLEW_OML_subsample) = _glewSearchExtension("GL_OML_subsample", extStart, extEnd);
11081 #endif /* GL_OML_subsample */
11082 #ifdef GL_PGI_misc_hints
11083   CONST_CAST(GLEW_PGI_misc_hints) = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd);
11084 #endif /* GL_PGI_misc_hints */
11085 #ifdef GL_PGI_vertex_hints
11086   CONST_CAST(GLEW_PGI_vertex_hints) = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd);
11087 #endif /* GL_PGI_vertex_hints */
11088 #ifdef GL_REGAL_ES1_0_compatibility
11089   CONST_CAST(GLEW_REGAL_ES1_0_compatibility) = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd);
11090   if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) CONST_CAST(GLEW_REGAL_ES1_0_compatibility) = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11091 #endif /* GL_REGAL_ES1_0_compatibility */
11092 #ifdef GL_REGAL_ES1_1_compatibility
11093   CONST_CAST(GLEW_REGAL_ES1_1_compatibility) = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd);
11094   if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) CONST_CAST(GLEW_REGAL_ES1_1_compatibility) = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11095 #endif /* GL_REGAL_ES1_1_compatibility */
11096 #ifdef GL_REGAL_enable
11097   CONST_CAST(GLEW_REGAL_enable) = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd);
11098 #endif /* GL_REGAL_enable */
11099 #ifdef GL_REGAL_error_string
11100   CONST_CAST(GLEW_REGAL_error_string) = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd);
11101   if (glewExperimental || GLEW_REGAL_error_string) CONST_CAST(GLEW_REGAL_error_string) = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT);
11102 #endif /* GL_REGAL_error_string */
11103 #ifdef GL_REGAL_extension_query
11104   CONST_CAST(GLEW_REGAL_extension_query) = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd);
11105   if (glewExperimental || GLEW_REGAL_extension_query) CONST_CAST(GLEW_REGAL_extension_query) = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT);
11106 #endif /* GL_REGAL_extension_query */
11107 #ifdef GL_REGAL_log
11108   CONST_CAST(GLEW_REGAL_log) = _glewSearchExtension("GL_REGAL_log", extStart, extEnd);
11109   if (glewExperimental || GLEW_REGAL_log) CONST_CAST(GLEW_REGAL_log) = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT);
11110 #endif /* GL_REGAL_log */
11111 #ifdef GL_REND_screen_coordinates
11112   CONST_CAST(GLEW_REND_screen_coordinates) = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd);
11113 #endif /* GL_REND_screen_coordinates */
11114 #ifdef GL_S3_s3tc
11115   CONST_CAST(GLEW_S3_s3tc) = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd);
11116 #endif /* GL_S3_s3tc */
11117 #ifdef GL_SGIS_color_range
11118   CONST_CAST(GLEW_SGIS_color_range) = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd);
11119 #endif /* GL_SGIS_color_range */
11120 #ifdef GL_SGIS_detail_texture
11121   CONST_CAST(GLEW_SGIS_detail_texture) = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd);
11122   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11123 #endif /* GL_SGIS_detail_texture */
11124 #ifdef GL_SGIS_fog_function
11125   CONST_CAST(GLEW_SGIS_fog_function) = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd);
11126   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
11127 #endif /* GL_SGIS_fog_function */
11128 #ifdef GL_SGIS_generate_mipmap
11129   CONST_CAST(GLEW_SGIS_generate_mipmap) = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd);
11130 #endif /* GL_SGIS_generate_mipmap */
11131 #ifdef GL_SGIS_multisample
11132   CONST_CAST(GLEW_SGIS_multisample) = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd);
11133   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11134 #endif /* GL_SGIS_multisample */
11135 #ifdef GL_SGIS_pixel_texture
11136   CONST_CAST(GLEW_SGIS_pixel_texture) = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd);
11137 #endif /* GL_SGIS_pixel_texture */
11138 #ifdef GL_SGIS_point_line_texgen
11139   CONST_CAST(GLEW_SGIS_point_line_texgen) = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd);
11140 #endif /* GL_SGIS_point_line_texgen */
11141 #ifdef GL_SGIS_sharpen_texture
11142   CONST_CAST(GLEW_SGIS_sharpen_texture) = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd);
11143   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11144 #endif /* GL_SGIS_sharpen_texture */
11145 #ifdef GL_SGIS_texture4D
11146   CONST_CAST(GLEW_SGIS_texture4D) = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd);
11147   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
11148 #endif /* GL_SGIS_texture4D */
11149 #ifdef GL_SGIS_texture_border_clamp
11150   CONST_CAST(GLEW_SGIS_texture_border_clamp) = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd);
11151 #endif /* GL_SGIS_texture_border_clamp */
11152 #ifdef GL_SGIS_texture_edge_clamp
11153   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd);
11154 #endif /* GL_SGIS_texture_edge_clamp */
11155 #ifdef GL_SGIS_texture_filter4
11156   CONST_CAST(GLEW_SGIS_texture_filter4) = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd);
11157   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
11158 #endif /* GL_SGIS_texture_filter4 */
11159 #ifdef GL_SGIS_texture_lod
11160   CONST_CAST(GLEW_SGIS_texture_lod) = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd);
11161 #endif /* GL_SGIS_texture_lod */
11162 #ifdef GL_SGIS_texture_select
11163   CONST_CAST(GLEW_SGIS_texture_select) = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd);
11164 #endif /* GL_SGIS_texture_select */
11165 #ifdef GL_SGIX_async
11166   CONST_CAST(GLEW_SGIX_async) = _glewSearchExtension("GL_SGIX_async", extStart, extEnd);
11167   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
11168 #endif /* GL_SGIX_async */
11169 #ifdef GL_SGIX_async_histogram
11170   CONST_CAST(GLEW_SGIX_async_histogram) = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd);
11171 #endif /* GL_SGIX_async_histogram */
11172 #ifdef GL_SGIX_async_pixel
11173   CONST_CAST(GLEW_SGIX_async_pixel) = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd);
11174 #endif /* GL_SGIX_async_pixel */
11175 #ifdef GL_SGIX_blend_alpha_minmax
11176   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd);
11177 #endif /* GL_SGIX_blend_alpha_minmax */
11178 #ifdef GL_SGIX_clipmap
11179   CONST_CAST(GLEW_SGIX_clipmap) = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd);
11180 #endif /* GL_SGIX_clipmap */
11181 #ifdef GL_SGIX_convolution_accuracy
11182   CONST_CAST(GLEW_SGIX_convolution_accuracy) = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd);
11183 #endif /* GL_SGIX_convolution_accuracy */
11184 #ifdef GL_SGIX_depth_texture
11185   CONST_CAST(GLEW_SGIX_depth_texture) = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd);
11186 #endif /* GL_SGIX_depth_texture */
11187 #ifdef GL_SGIX_flush_raster
11188   CONST_CAST(GLEW_SGIX_flush_raster) = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd);
11189   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
11190 #endif /* GL_SGIX_flush_raster */
11191 #ifdef GL_SGIX_fog_offset
11192   CONST_CAST(GLEW_SGIX_fog_offset) = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd);
11193 #endif /* GL_SGIX_fog_offset */
11194 #ifdef GL_SGIX_fog_texture
11195   CONST_CAST(GLEW_SGIX_fog_texture) = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd);
11196   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11197 #endif /* GL_SGIX_fog_texture */
11198 #ifdef GL_SGIX_fragment_specular_lighting
11199   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd);
11200   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
11201 #endif /* GL_SGIX_fragment_specular_lighting */
11202 #ifdef GL_SGIX_framezoom
11203   CONST_CAST(GLEW_SGIX_framezoom) = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd);
11204   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
11205 #endif /* GL_SGIX_framezoom */
11206 #ifdef GL_SGIX_interlace
11207   CONST_CAST(GLEW_SGIX_interlace) = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd);
11208 #endif /* GL_SGIX_interlace */
11209 #ifdef GL_SGIX_ir_instrument1
11210   CONST_CAST(GLEW_SGIX_ir_instrument1) = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd);
11211 #endif /* GL_SGIX_ir_instrument1 */
11212 #ifdef GL_SGIX_list_priority
11213   CONST_CAST(GLEW_SGIX_list_priority) = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd);
11214 #endif /* GL_SGIX_list_priority */
11215 #ifdef GL_SGIX_pixel_texture
11216   CONST_CAST(GLEW_SGIX_pixel_texture) = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd);
11217   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11218 #endif /* GL_SGIX_pixel_texture */
11219 #ifdef GL_SGIX_pixel_texture_bits
11220   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd);
11221 #endif /* GL_SGIX_pixel_texture_bits */
11222 #ifdef GL_SGIX_reference_plane
11223   CONST_CAST(GLEW_SGIX_reference_plane) = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd);
11224   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
11225 #endif /* GL_SGIX_reference_plane */
11226 #ifdef GL_SGIX_resample
11227   CONST_CAST(GLEW_SGIX_resample) = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd);
11228 #endif /* GL_SGIX_resample */
11229 #ifdef GL_SGIX_shadow
11230   CONST_CAST(GLEW_SGIX_shadow) = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd);
11231 #endif /* GL_SGIX_shadow */
11232 #ifdef GL_SGIX_shadow_ambient
11233   CONST_CAST(GLEW_SGIX_shadow_ambient) = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd);
11234 #endif /* GL_SGIX_shadow_ambient */
11235 #ifdef GL_SGIX_sprite
11236   CONST_CAST(GLEW_SGIX_sprite) = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd);
11237   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
11238 #endif /* GL_SGIX_sprite */
11239 #ifdef GL_SGIX_tag_sample_buffer
11240   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd);
11241   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11242 #endif /* GL_SGIX_tag_sample_buffer */
11243 #ifdef GL_SGIX_texture_add_env
11244   CONST_CAST(GLEW_SGIX_texture_add_env) = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd);
11245 #endif /* GL_SGIX_texture_add_env */
11246 #ifdef GL_SGIX_texture_coordinate_clamp
11247   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd);
11248 #endif /* GL_SGIX_texture_coordinate_clamp */
11249 #ifdef GL_SGIX_texture_lod_bias
11250   CONST_CAST(GLEW_SGIX_texture_lod_bias) = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd);
11251 #endif /* GL_SGIX_texture_lod_bias */
11252 #ifdef GL_SGIX_texture_multi_buffer
11253   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd);
11254 #endif /* GL_SGIX_texture_multi_buffer */
11255 #ifdef GL_SGIX_texture_range
11256   CONST_CAST(GLEW_SGIX_texture_range) = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd);
11257 #endif /* GL_SGIX_texture_range */
11258 #ifdef GL_SGIX_texture_scale_bias
11259   CONST_CAST(GLEW_SGIX_texture_scale_bias) = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd);
11260 #endif /* GL_SGIX_texture_scale_bias */
11261 #ifdef GL_SGIX_vertex_preclip
11262   CONST_CAST(GLEW_SGIX_vertex_preclip) = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd);
11263 #endif /* GL_SGIX_vertex_preclip */
11264 #ifdef GL_SGIX_vertex_preclip_hint
11265   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd);
11266 #endif /* GL_SGIX_vertex_preclip_hint */
11267 #ifdef GL_SGIX_ycrcb
11268   CONST_CAST(GLEW_SGIX_ycrcb) = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd);
11269 #endif /* GL_SGIX_ycrcb */
11270 #ifdef GL_SGI_color_matrix
11271   CONST_CAST(GLEW_SGI_color_matrix) = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd);
11272 #endif /* GL_SGI_color_matrix */
11273 #ifdef GL_SGI_color_table
11274   CONST_CAST(GLEW_SGI_color_table) = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd);
11275   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
11276 #endif /* GL_SGI_color_table */
11277 #ifdef GL_SGI_texture_color_table
11278   CONST_CAST(GLEW_SGI_texture_color_table) = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd);
11279 #endif /* GL_SGI_texture_color_table */
11280 #ifdef GL_SUNX_constant_data
11281   CONST_CAST(GLEW_SUNX_constant_data) = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd);
11282   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
11283 #endif /* GL_SUNX_constant_data */
11284 #ifdef GL_SUN_convolution_border_modes
11285   CONST_CAST(GLEW_SUN_convolution_border_modes) = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd);
11286 #endif /* GL_SUN_convolution_border_modes */
11287 #ifdef GL_SUN_global_alpha
11288   CONST_CAST(GLEW_SUN_global_alpha) = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd);
11289   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
11290 #endif /* GL_SUN_global_alpha */
11291 #ifdef GL_SUN_mesh_array
11292   CONST_CAST(GLEW_SUN_mesh_array) = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd);
11293 #endif /* GL_SUN_mesh_array */
11294 #ifdef GL_SUN_read_video_pixels
11295   CONST_CAST(GLEW_SUN_read_video_pixels) = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd);
11296   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
11297 #endif /* GL_SUN_read_video_pixels */
11298 #ifdef GL_SUN_slice_accum
11299   CONST_CAST(GLEW_SUN_slice_accum) = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd);
11300 #endif /* GL_SUN_slice_accum */
11301 #ifdef GL_SUN_triangle_list
11302   CONST_CAST(GLEW_SUN_triangle_list) = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd);
11303   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
11304 #endif /* GL_SUN_triangle_list */
11305 #ifdef GL_SUN_vertex
11306   CONST_CAST(GLEW_SUN_vertex) = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd);
11307   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
11308 #endif /* GL_SUN_vertex */
11309 #ifdef GL_WIN_phong_shading
11310   CONST_CAST(GLEW_WIN_phong_shading) = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd);
11311 #endif /* GL_WIN_phong_shading */
11312 #ifdef GL_WIN_specular_fog
11313   CONST_CAST(GLEW_WIN_specular_fog) = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd);
11314 #endif /* GL_WIN_specular_fog */
11315 #ifdef GL_WIN_swap_hint
11316   CONST_CAST(GLEW_WIN_swap_hint) = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd);
11317   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
11318 #endif /* GL_WIN_swap_hint */
11319 
11320   return GLEW_OK;
11321 }
11322 
11323 
11324 #if defined(_WIN32)
11325 
11326 #if !defined(GLEW_MX)
11327 
11328 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
11329 
11330 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
11331 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
11332 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
11333 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
11334 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
11335 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
11336 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
11337 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
11338 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
11339 
11340 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
11341 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
11342 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
11343 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
11344 
11345 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
11346 
11347 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
11348 
11349 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
11350 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
11351 
11352 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
11353 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
11354 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
11355 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
11356 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
11357 
11358 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
11359 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
11360 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
11361 
11362 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
11363 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
11364 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
11365 
11366 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
11367 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
11368 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
11369 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
11370 
11371 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
11372 
11373 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
11374 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
11375 
11376 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
11377 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
11378 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
11379 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
11380 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
11381 
11382 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
11383 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
11384 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
11385 
11386 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
11387 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
11388 
11389 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
11390 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
11391 
11392 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
11393 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
11394 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
11395 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
11396 
11397 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
11398 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
11399 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
11400 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
11401 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
11402 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
11403 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
11404 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
11405 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
11406 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
11407 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
11408 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
11409 
11410 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
11411 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
11412 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
11413 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
11414 
11415 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
11416 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
11417 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
11418 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
11419 
11420 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
11421 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
11422 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
11423 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
11424 
11425 PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
11426 PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
11427 PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
11428 PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
11429 PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
11430 PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
11431 PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
11432 PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
11433 
11434 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
11435 
11436 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
11437 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
11438 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
11439 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
11440 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
11441 
11442 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
11443 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
11444 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
11445 
11446 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
11447 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
11448 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
11449 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
11450 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
11451 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
11452 
11453 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
11454 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
11455 
11456 PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
11457 PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
11458 PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
11459 PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
11460 PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
11461 
11462 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
11463 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
11464 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
11465 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
11466 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
11467 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
11468 
11469 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
11470 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
11471 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
11472 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
11473 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
11474 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
11475 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
11476 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
11477 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
11478 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
11479 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
11480 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
11481 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
11482 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
11483 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
11484 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
11485 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
11486 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
11487 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
11488 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
11489 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
11490 GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE;
11491 GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE;
11492 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
11493 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
11494 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
11495 GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE;
11496 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
11497 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
11498 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
11499 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
11500 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
11501 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
11502 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
11503 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
11504 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
11505 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
11506 GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
11507 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
11508 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
11509 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
11510 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
11511 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
11512 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
11513 GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
11514 GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
11515 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
11516 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
11517 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
11518 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
11519 GLboolean __WGLEW_NV_present_video = GL_FALSE;
11520 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
11521 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
11522 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
11523 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
11524 GLboolean __WGLEW_NV_video_capture = GL_FALSE;
11525 GLboolean __WGLEW_NV_video_output = GL_FALSE;
11526 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
11527 
11528 #endif /* !GLEW_MX */
11529 
11530 #ifdef WGL_3DFX_multisample
11531 
11532 #endif /* WGL_3DFX_multisample */
11533 
11534 #ifdef WGL_3DL_stereo_control
11535 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)11536 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11537 {
11538   GLboolean r = GL_FALSE;
11539 
11540   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
11541 
11542   return r;
11543 }
11544 
11545 #endif /* WGL_3DL_stereo_control */
11546 
11547 #ifdef WGL_AMD_gpu_association
11548 
_glewInit_WGL_AMD_gpu_association(WGLEW_CONTEXT_ARG_DEF_INIT)11549 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
11550 {
11551   GLboolean r = GL_FALSE;
11552 
11553   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
11554   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
11555   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
11556   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
11557   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
11558   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
11559   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
11560   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
11561   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
11562 
11563   return r;
11564 }
11565 
11566 #endif /* WGL_AMD_gpu_association */
11567 
11568 #ifdef WGL_ARB_buffer_region
11569 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)11570 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
11571 {
11572   GLboolean r = GL_FALSE;
11573 
11574   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
11575   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
11576   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
11577   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
11578 
11579   return r;
11580 }
11581 
11582 #endif /* WGL_ARB_buffer_region */
11583 
11584 #ifdef WGL_ARB_create_context
11585 
_glewInit_WGL_ARB_create_context(WGLEW_CONTEXT_ARG_DEF_INIT)11586 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
11587 {
11588   GLboolean r = GL_FALSE;
11589 
11590   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
11591 
11592   return r;
11593 }
11594 
11595 #endif /* WGL_ARB_create_context */
11596 
11597 #ifdef WGL_ARB_create_context_profile
11598 
11599 #endif /* WGL_ARB_create_context_profile */
11600 
11601 #ifdef WGL_ARB_create_context_robustness
11602 
11603 #endif /* WGL_ARB_create_context_robustness */
11604 
11605 #ifdef WGL_ARB_extensions_string
11606 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11607 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11608 {
11609   GLboolean r = GL_FALSE;
11610 
11611   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
11612 
11613   return r;
11614 }
11615 
11616 #endif /* WGL_ARB_extensions_string */
11617 
11618 #ifdef WGL_ARB_framebuffer_sRGB
11619 
11620 #endif /* WGL_ARB_framebuffer_sRGB */
11621 
11622 #ifdef WGL_ARB_make_current_read
11623 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11624 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11625 {
11626   GLboolean r = GL_FALSE;
11627 
11628   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
11629   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
11630 
11631   return r;
11632 }
11633 
11634 #endif /* WGL_ARB_make_current_read */
11635 
11636 #ifdef WGL_ARB_multisample
11637 
11638 #endif /* WGL_ARB_multisample */
11639 
11640 #ifdef WGL_ARB_pbuffer
11641 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11642 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11643 {
11644   GLboolean r = GL_FALSE;
11645 
11646   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
11647   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
11648   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
11649   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
11650   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
11651 
11652   return r;
11653 }
11654 
11655 #endif /* WGL_ARB_pbuffer */
11656 
11657 #ifdef WGL_ARB_pixel_format
11658 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11659 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11660 {
11661   GLboolean r = GL_FALSE;
11662 
11663   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
11664   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
11665   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
11666 
11667   return r;
11668 }
11669 
11670 #endif /* WGL_ARB_pixel_format */
11671 
11672 #ifdef WGL_ARB_pixel_format_float
11673 
11674 #endif /* WGL_ARB_pixel_format_float */
11675 
11676 #ifdef WGL_ARB_render_texture
11677 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)11678 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
11679 {
11680   GLboolean r = GL_FALSE;
11681 
11682   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
11683   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
11684   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
11685 
11686   return r;
11687 }
11688 
11689 #endif /* WGL_ARB_render_texture */
11690 
11691 #ifdef WGL_ARB_robustness_application_isolation
11692 
11693 #endif /* WGL_ARB_robustness_application_isolation */
11694 
11695 #ifdef WGL_ARB_robustness_share_group_isolation
11696 
11697 #endif /* WGL_ARB_robustness_share_group_isolation */
11698 
11699 #ifdef WGL_ATI_pixel_format_float
11700 
11701 #endif /* WGL_ATI_pixel_format_float */
11702 
11703 #ifdef WGL_ATI_render_texture_rectangle
11704 
11705 #endif /* WGL_ATI_render_texture_rectangle */
11706 
11707 #ifdef WGL_EXT_create_context_es2_profile
11708 
11709 #endif /* WGL_EXT_create_context_es2_profile */
11710 
11711 #ifdef WGL_EXT_create_context_es_profile
11712 
11713 #endif /* WGL_EXT_create_context_es_profile */
11714 
11715 #ifdef WGL_EXT_depth_float
11716 
11717 #endif /* WGL_EXT_depth_float */
11718 
11719 #ifdef WGL_EXT_display_color_table
11720 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)11721 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
11722 {
11723   GLboolean r = GL_FALSE;
11724 
11725   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
11726   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
11727   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
11728   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
11729 
11730   return r;
11731 }
11732 
11733 #endif /* WGL_EXT_display_color_table */
11734 
11735 #ifdef WGL_EXT_extensions_string
11736 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11737 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11738 {
11739   GLboolean r = GL_FALSE;
11740 
11741   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
11742 
11743   return r;
11744 }
11745 
11746 #endif /* WGL_EXT_extensions_string */
11747 
11748 #ifdef WGL_EXT_framebuffer_sRGB
11749 
11750 #endif /* WGL_EXT_framebuffer_sRGB */
11751 
11752 #ifdef WGL_EXT_make_current_read
11753 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11754 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11755 {
11756   GLboolean r = GL_FALSE;
11757 
11758   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
11759   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
11760 
11761   return r;
11762 }
11763 
11764 #endif /* WGL_EXT_make_current_read */
11765 
11766 #ifdef WGL_EXT_multisample
11767 
11768 #endif /* WGL_EXT_multisample */
11769 
11770 #ifdef WGL_EXT_pbuffer
11771 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11772 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11773 {
11774   GLboolean r = GL_FALSE;
11775 
11776   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
11777   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
11778   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
11779   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
11780   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
11781 
11782   return r;
11783 }
11784 
11785 #endif /* WGL_EXT_pbuffer */
11786 
11787 #ifdef WGL_EXT_pixel_format
11788 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11789 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11790 {
11791   GLboolean r = GL_FALSE;
11792 
11793   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
11794   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
11795   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
11796 
11797   return r;
11798 }
11799 
11800 #endif /* WGL_EXT_pixel_format */
11801 
11802 #ifdef WGL_EXT_pixel_format_packed_float
11803 
11804 #endif /* WGL_EXT_pixel_format_packed_float */
11805 
11806 #ifdef WGL_EXT_swap_control
11807 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)11808 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11809 {
11810   GLboolean r = GL_FALSE;
11811 
11812   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
11813   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
11814 
11815   return r;
11816 }
11817 
11818 #endif /* WGL_EXT_swap_control */
11819 
11820 #ifdef WGL_EXT_swap_control_tear
11821 
11822 #endif /* WGL_EXT_swap_control_tear */
11823 
11824 #ifdef WGL_I3D_digital_video_control
11825 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)11826 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11827 {
11828   GLboolean r = GL_FALSE;
11829 
11830   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
11831   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
11832 
11833   return r;
11834 }
11835 
11836 #endif /* WGL_I3D_digital_video_control */
11837 
11838 #ifdef WGL_I3D_gamma
11839 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)11840 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
11841 {
11842   GLboolean r = GL_FALSE;
11843 
11844   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
11845   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
11846   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
11847   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
11848 
11849   return r;
11850 }
11851 
11852 #endif /* WGL_I3D_gamma */
11853 
11854 #ifdef WGL_I3D_genlock
11855 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)11856 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
11857 {
11858   GLboolean r = GL_FALSE;
11859 
11860   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
11861   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
11862   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
11863   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
11864   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
11865   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
11866   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
11867   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
11868   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
11869   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
11870   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
11871   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
11872 
11873   return r;
11874 }
11875 
11876 #endif /* WGL_I3D_genlock */
11877 
11878 #ifdef WGL_I3D_image_buffer
11879 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)11880 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11881 {
11882   GLboolean r = GL_FALSE;
11883 
11884   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
11885   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
11886   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
11887   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
11888 
11889   return r;
11890 }
11891 
11892 #endif /* WGL_I3D_image_buffer */
11893 
11894 #ifdef WGL_I3D_swap_frame_lock
11895 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)11896 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
11897 {
11898   GLboolean r = GL_FALSE;
11899 
11900   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
11901   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
11902   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
11903   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
11904 
11905   return r;
11906 }
11907 
11908 #endif /* WGL_I3D_swap_frame_lock */
11909 
11910 #ifdef WGL_I3D_swap_frame_usage
11911 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)11912 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
11913 {
11914   GLboolean r = GL_FALSE;
11915 
11916   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
11917   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
11918   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
11919   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
11920 
11921   return r;
11922 }
11923 
11924 #endif /* WGL_I3D_swap_frame_usage */
11925 
11926 #ifdef WGL_NV_DX_interop
11927 
_glewInit_WGL_NV_DX_interop(WGLEW_CONTEXT_ARG_DEF_INIT)11928 static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT)
11929 {
11930   GLboolean r = GL_FALSE;
11931 
11932   r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
11933   r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
11934   r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
11935   r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
11936   r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
11937   r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
11938   r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
11939   r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
11940 
11941   return r;
11942 }
11943 
11944 #endif /* WGL_NV_DX_interop */
11945 
11946 #ifdef WGL_NV_DX_interop2
11947 
11948 #endif /* WGL_NV_DX_interop2 */
11949 
11950 #ifdef WGL_NV_copy_image
11951 
_glewInit_WGL_NV_copy_image(WGLEW_CONTEXT_ARG_DEF_INIT)11952 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
11953 {
11954   GLboolean r = GL_FALSE;
11955 
11956   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
11957 
11958   return r;
11959 }
11960 
11961 #endif /* WGL_NV_copy_image */
11962 
11963 #ifdef WGL_NV_float_buffer
11964 
11965 #endif /* WGL_NV_float_buffer */
11966 
11967 #ifdef WGL_NV_gpu_affinity
11968 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)11969 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
11970 {
11971   GLboolean r = GL_FALSE;
11972 
11973   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
11974   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
11975   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
11976   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
11977   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
11978 
11979   return r;
11980 }
11981 
11982 #endif /* WGL_NV_gpu_affinity */
11983 
11984 #ifdef WGL_NV_multisample_coverage
11985 
11986 #endif /* WGL_NV_multisample_coverage */
11987 
11988 #ifdef WGL_NV_present_video
11989 
_glewInit_WGL_NV_present_video(WGLEW_CONTEXT_ARG_DEF_INIT)11990 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
11991 {
11992   GLboolean r = GL_FALSE;
11993 
11994   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
11995   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
11996   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
11997 
11998   return r;
11999 }
12000 
12001 #endif /* WGL_NV_present_video */
12002 
12003 #ifdef WGL_NV_render_depth_texture
12004 
12005 #endif /* WGL_NV_render_depth_texture */
12006 
12007 #ifdef WGL_NV_render_texture_rectangle
12008 
12009 #endif /* WGL_NV_render_texture_rectangle */
12010 
12011 #ifdef WGL_NV_swap_group
12012 
_glewInit_WGL_NV_swap_group(WGLEW_CONTEXT_ARG_DEF_INIT)12013 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
12014 {
12015   GLboolean r = GL_FALSE;
12016 
12017   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
12018   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
12019   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
12020   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
12021   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
12022   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
12023 
12024   return r;
12025 }
12026 
12027 #endif /* WGL_NV_swap_group */
12028 
12029 #ifdef WGL_NV_vertex_array_range
12030 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)12031 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
12032 {
12033   GLboolean r = GL_FALSE;
12034 
12035   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
12036   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
12037 
12038   return r;
12039 }
12040 
12041 #endif /* WGL_NV_vertex_array_range */
12042 
12043 #ifdef WGL_NV_video_capture
12044 
_glewInit_WGL_NV_video_capture(WGLEW_CONTEXT_ARG_DEF_INIT)12045 static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT)
12046 {
12047   GLboolean r = GL_FALSE;
12048 
12049   r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
12050   r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12051   r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
12052   r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
12053   r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
12054 
12055   return r;
12056 }
12057 
12058 #endif /* WGL_NV_video_capture */
12059 
12060 #ifdef WGL_NV_video_output
12061 
_glewInit_WGL_NV_video_output(WGLEW_CONTEXT_ARG_DEF_INIT)12062 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
12063 {
12064   GLboolean r = GL_FALSE;
12065 
12066   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
12067   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
12068   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
12069   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
12070   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
12071   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
12072 
12073   return r;
12074 }
12075 
12076 #endif /* WGL_NV_video_output */
12077 
12078 #ifdef WGL_OML_sync_control
12079 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)12080 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
12081 {
12082   GLboolean r = GL_FALSE;
12083 
12084   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
12085   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
12086   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
12087   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
12088   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
12089   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
12090 
12091   return r;
12092 }
12093 
12094 #endif /* WGL_OML_sync_control */
12095 
12096 /* ------------------------------------------------------------------------- */
12097 
12098 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
12099 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
12100 
wglewGetExtension(const char * name)12101 GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
12102 {
12103   const GLubyte* start;
12104   const GLubyte* end;
12105   if (_wglewGetExtensionsStringARB == NULL)
12106     if (_wglewGetExtensionsStringEXT == NULL)
12107       return GL_FALSE;
12108     else
12109       start = (const GLubyte*)_wglewGetExtensionsStringEXT();
12110   else
12111     start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12112   if (start == 0)
12113     return GL_FALSE;
12114   end = start + _glewStrLen(start);
12115   return _glewSearchExtension(name, start, end);
12116 }
12117 
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)12118 GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
12119 {
12120   GLboolean crippled;
12121   const GLubyte* extStart;
12122   const GLubyte* extEnd;
12123   /* find wgl extension string query functions */
12124   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
12125   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
12126   /* query wgl extension string */
12127   if (_wglewGetExtensionsStringARB == NULL)
12128     if (_wglewGetExtensionsStringEXT == NULL)
12129       extStart = (const GLubyte*)"";
12130     else
12131       extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
12132   else
12133     extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12134   extEnd = extStart + _glewStrLen(extStart);
12135   /* initialize extensions */
12136   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
12137 #ifdef WGL_3DFX_multisample
12138   CONST_CAST(WGLEW_3DFX_multisample) = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
12139 #endif /* WGL_3DFX_multisample */
12140 #ifdef WGL_3DL_stereo_control
12141   CONST_CAST(WGLEW_3DL_stereo_control) = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
12142   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
12143 #endif /* WGL_3DL_stereo_control */
12144 #ifdef WGL_AMD_gpu_association
12145   CONST_CAST(WGLEW_AMD_gpu_association) = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
12146   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
12147 #endif /* WGL_AMD_gpu_association */
12148 #ifdef WGL_ARB_buffer_region
12149   CONST_CAST(WGLEW_ARB_buffer_region) = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
12150   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
12151 #endif /* WGL_ARB_buffer_region */
12152 #ifdef WGL_ARB_create_context
12153   CONST_CAST(WGLEW_ARB_create_context) = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
12154   if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
12155 #endif /* WGL_ARB_create_context */
12156 #ifdef WGL_ARB_create_context_profile
12157   CONST_CAST(WGLEW_ARB_create_context_profile) = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
12158 #endif /* WGL_ARB_create_context_profile */
12159 #ifdef WGL_ARB_create_context_robustness
12160   CONST_CAST(WGLEW_ARB_create_context_robustness) = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
12161 #endif /* WGL_ARB_create_context_robustness */
12162 #ifdef WGL_ARB_extensions_string
12163   CONST_CAST(WGLEW_ARB_extensions_string) = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
12164   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12165 #endif /* WGL_ARB_extensions_string */
12166 #ifdef WGL_ARB_framebuffer_sRGB
12167   CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
12168 #endif /* WGL_ARB_framebuffer_sRGB */
12169 #ifdef WGL_ARB_make_current_read
12170   CONST_CAST(WGLEW_ARB_make_current_read) = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
12171   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12172 #endif /* WGL_ARB_make_current_read */
12173 #ifdef WGL_ARB_multisample
12174   CONST_CAST(WGLEW_ARB_multisample) = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
12175 #endif /* WGL_ARB_multisample */
12176 #ifdef WGL_ARB_pbuffer
12177   CONST_CAST(WGLEW_ARB_pbuffer) = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
12178   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12179 #endif /* WGL_ARB_pbuffer */
12180 #ifdef WGL_ARB_pixel_format
12181   CONST_CAST(WGLEW_ARB_pixel_format) = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
12182   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12183 #endif /* WGL_ARB_pixel_format */
12184 #ifdef WGL_ARB_pixel_format_float
12185   CONST_CAST(WGLEW_ARB_pixel_format_float) = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
12186 #endif /* WGL_ARB_pixel_format_float */
12187 #ifdef WGL_ARB_render_texture
12188   CONST_CAST(WGLEW_ARB_render_texture) = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
12189   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
12190 #endif /* WGL_ARB_render_texture */
12191 #ifdef WGL_ARB_robustness_application_isolation
12192   CONST_CAST(WGLEW_ARB_robustness_application_isolation) = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd);
12193 #endif /* WGL_ARB_robustness_application_isolation */
12194 #ifdef WGL_ARB_robustness_share_group_isolation
12195   CONST_CAST(WGLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd);
12196 #endif /* WGL_ARB_robustness_share_group_isolation */
12197 #ifdef WGL_ATI_pixel_format_float
12198   CONST_CAST(WGLEW_ATI_pixel_format_float) = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
12199 #endif /* WGL_ATI_pixel_format_float */
12200 #ifdef WGL_ATI_render_texture_rectangle
12201   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
12202 #endif /* WGL_ATI_render_texture_rectangle */
12203 #ifdef WGL_EXT_create_context_es2_profile
12204   CONST_CAST(WGLEW_EXT_create_context_es2_profile) = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
12205 #endif /* WGL_EXT_create_context_es2_profile */
12206 #ifdef WGL_EXT_create_context_es_profile
12207   CONST_CAST(WGLEW_EXT_create_context_es_profile) = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd);
12208 #endif /* WGL_EXT_create_context_es_profile */
12209 #ifdef WGL_EXT_depth_float
12210   CONST_CAST(WGLEW_EXT_depth_float) = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
12211 #endif /* WGL_EXT_depth_float */
12212 #ifdef WGL_EXT_display_color_table
12213   CONST_CAST(WGLEW_EXT_display_color_table) = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
12214   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
12215 #endif /* WGL_EXT_display_color_table */
12216 #ifdef WGL_EXT_extensions_string
12217   CONST_CAST(WGLEW_EXT_extensions_string) = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
12218   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12219 #endif /* WGL_EXT_extensions_string */
12220 #ifdef WGL_EXT_framebuffer_sRGB
12221   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
12222 #endif /* WGL_EXT_framebuffer_sRGB */
12223 #ifdef WGL_EXT_make_current_read
12224   CONST_CAST(WGLEW_EXT_make_current_read) = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
12225   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12226 #endif /* WGL_EXT_make_current_read */
12227 #ifdef WGL_EXT_multisample
12228   CONST_CAST(WGLEW_EXT_multisample) = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
12229 #endif /* WGL_EXT_multisample */
12230 #ifdef WGL_EXT_pbuffer
12231   CONST_CAST(WGLEW_EXT_pbuffer) = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
12232   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12233 #endif /* WGL_EXT_pbuffer */
12234 #ifdef WGL_EXT_pixel_format
12235   CONST_CAST(WGLEW_EXT_pixel_format) = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
12236   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12237 #endif /* WGL_EXT_pixel_format */
12238 #ifdef WGL_EXT_pixel_format_packed_float
12239   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
12240 #endif /* WGL_EXT_pixel_format_packed_float */
12241 #ifdef WGL_EXT_swap_control
12242   CONST_CAST(WGLEW_EXT_swap_control) = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
12243   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12244 #endif /* WGL_EXT_swap_control */
12245 #ifdef WGL_EXT_swap_control_tear
12246   CONST_CAST(WGLEW_EXT_swap_control_tear) = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
12247 #endif /* WGL_EXT_swap_control_tear */
12248 #ifdef WGL_I3D_digital_video_control
12249   CONST_CAST(WGLEW_I3D_digital_video_control) = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
12250   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
12251 #endif /* WGL_I3D_digital_video_control */
12252 #ifdef WGL_I3D_gamma
12253   CONST_CAST(WGLEW_I3D_gamma) = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
12254   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
12255 #endif /* WGL_I3D_gamma */
12256 #ifdef WGL_I3D_genlock
12257   CONST_CAST(WGLEW_I3D_genlock) = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
12258   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
12259 #endif /* WGL_I3D_genlock */
12260 #ifdef WGL_I3D_image_buffer
12261   CONST_CAST(WGLEW_I3D_image_buffer) = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
12262   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
12263 #endif /* WGL_I3D_image_buffer */
12264 #ifdef WGL_I3D_swap_frame_lock
12265   CONST_CAST(WGLEW_I3D_swap_frame_lock) = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
12266   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
12267 #endif /* WGL_I3D_swap_frame_lock */
12268 #ifdef WGL_I3D_swap_frame_usage
12269   CONST_CAST(WGLEW_I3D_swap_frame_usage) = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
12270   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
12271 #endif /* WGL_I3D_swap_frame_usage */
12272 #ifdef WGL_NV_DX_interop
12273   CONST_CAST(WGLEW_NV_DX_interop) = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
12274   if (glewExperimental || WGLEW_NV_DX_interop|| crippled) CONST_CAST(WGLEW_NV_DX_interop)= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT);
12275 #endif /* WGL_NV_DX_interop */
12276 #ifdef WGL_NV_DX_interop2
12277   CONST_CAST(WGLEW_NV_DX_interop2) = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
12278 #endif /* WGL_NV_DX_interop2 */
12279 #ifdef WGL_NV_copy_image
12280   CONST_CAST(WGLEW_NV_copy_image) = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
12281   if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
12282 #endif /* WGL_NV_copy_image */
12283 #ifdef WGL_NV_float_buffer
12284   CONST_CAST(WGLEW_NV_float_buffer) = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
12285 #endif /* WGL_NV_float_buffer */
12286 #ifdef WGL_NV_gpu_affinity
12287   CONST_CAST(WGLEW_NV_gpu_affinity) = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
12288   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
12289 #endif /* WGL_NV_gpu_affinity */
12290 #ifdef WGL_NV_multisample_coverage
12291   CONST_CAST(WGLEW_NV_multisample_coverage) = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
12292 #endif /* WGL_NV_multisample_coverage */
12293 #ifdef WGL_NV_present_video
12294   CONST_CAST(WGLEW_NV_present_video) = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
12295   if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
12296 #endif /* WGL_NV_present_video */
12297 #ifdef WGL_NV_render_depth_texture
12298   CONST_CAST(WGLEW_NV_render_depth_texture) = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
12299 #endif /* WGL_NV_render_depth_texture */
12300 #ifdef WGL_NV_render_texture_rectangle
12301   CONST_CAST(WGLEW_NV_render_texture_rectangle) = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
12302 #endif /* WGL_NV_render_texture_rectangle */
12303 #ifdef WGL_NV_swap_group
12304   CONST_CAST(WGLEW_NV_swap_group) = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
12305   if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12306 #endif /* WGL_NV_swap_group */
12307 #ifdef WGL_NV_vertex_array_range
12308   CONST_CAST(WGLEW_NV_vertex_array_range) = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
12309   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
12310 #endif /* WGL_NV_vertex_array_range */
12311 #ifdef WGL_NV_video_capture
12312   CONST_CAST(WGLEW_NV_video_capture) = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
12313   if (glewExperimental || WGLEW_NV_video_capture|| crippled) CONST_CAST(WGLEW_NV_video_capture)= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
12314 #endif /* WGL_NV_video_capture */
12315 #ifdef WGL_NV_video_output
12316   CONST_CAST(WGLEW_NV_video_output) = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
12317   if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
12318 #endif /* WGL_NV_video_output */
12319 #ifdef WGL_OML_sync_control
12320   CONST_CAST(WGLEW_OML_sync_control) = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
12321   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
12322 #endif /* WGL_OML_sync_control */
12323 
12324   return GLEW_OK;
12325 }
12326 
12327 #elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
12328 
12329 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
12330 
12331 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
12332 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
12333 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
12334 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
12335 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
12336 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
12337 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
12338 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
12339 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
12340 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
12341 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
12342 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
12343 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
12344 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
12345 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
12346 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
12347 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
12348 
12349 PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL;
12350 PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL;
12351 PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL;
12352 PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL;
12353 PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL;
12354 PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL;
12355 PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL;
12356 PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL;
12357 PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL;
12358 
12359 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
12360 
12361 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
12362 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
12363 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
12364 
12365 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
12366 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
12367 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
12368 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
12369 
12370 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
12371 
12372 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
12373 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
12374 
12375 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
12376 
12377 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
12378 
12379 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
12380 
12381 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
12382 
12383 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
12384 
12385 PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
12386 PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
12387 
12388 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
12389 
12390 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
12391 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
12392 
12393 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
12394 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
12395 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
12396 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
12397 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
12398 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
12399 
12400 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
12401 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
12402 
12403 PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
12404 PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
12405 PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
12406 PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
12407 PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
12408 
12409 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
12410 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
12411 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
12412 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
12413 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
12414 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
12415 
12416 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
12417 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
12418 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
12419 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
12420 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
12421 
12422 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
12423 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
12424 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
12425 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
12426 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
12427 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
12428 
12429 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
12430 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
12431 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
12432 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
12433 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
12434 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
12435 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
12436 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
12437 
12438 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
12439 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
12440 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
12441 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
12442 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
12443 
12444 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
12445 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
12446 
12447 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
12448 
12449 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
12450 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
12451 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
12452 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
12453 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
12454 
12455 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
12456 
12457 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
12458 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
12459 
12460 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
12461 
12462 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
12463 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
12464 
12465 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
12466 
12467 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
12468 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
12469 
12470 #if !defined(GLEW_MX)
12471 
12472 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
12473 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
12474 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
12475 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
12476 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
12477 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
12478 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
12479 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
12480 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
12481 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
12482 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
12483 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
12484 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
12485 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
12486 GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE;
12487 GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE;
12488 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
12489 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
12490 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
12491 GLboolean __GLXEW_EXT_buffer_age = GL_FALSE;
12492 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
12493 GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE;
12494 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
12495 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
12496 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
12497 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
12498 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
12499 GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
12500 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
12501 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
12502 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
12503 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
12504 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
12505 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
12506 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
12507 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
12508 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
12509 GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
12510 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
12511 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
12512 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
12513 GLboolean __GLXEW_NV_present_video = GL_FALSE;
12514 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
12515 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
12516 GLboolean __GLXEW_NV_video_capture = GL_FALSE;
12517 GLboolean __GLXEW_NV_video_output = GL_FALSE;
12518 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
12519 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
12520 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
12521 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
12522 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
12523 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
12524 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
12525 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
12526 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
12527 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
12528 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
12529 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
12530 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
12531 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
12532 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
12533 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
12534 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
12535 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
12536 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
12537 
12538 #endif /* !GLEW_MX */
12539 
12540 #ifdef GLX_VERSION_1_2
12541 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)12542 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
12543 {
12544   GLboolean r = GL_FALSE;
12545 
12546   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
12547 
12548   return r;
12549 }
12550 
12551 #endif /* GLX_VERSION_1_2 */
12552 
12553 #ifdef GLX_VERSION_1_3
12554 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)12555 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
12556 {
12557   GLboolean r = GL_FALSE;
12558 
12559   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
12560   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
12561   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
12562   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
12563   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
12564   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
12565   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
12566   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
12567   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
12568   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
12569   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
12570   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
12571   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
12572   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
12573   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
12574   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
12575   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
12576 
12577   return r;
12578 }
12579 
12580 #endif /* GLX_VERSION_1_3 */
12581 
12582 #ifdef GLX_VERSION_1_4
12583 
12584 #endif /* GLX_VERSION_1_4 */
12585 
12586 #ifdef GLX_3DFX_multisample
12587 
12588 #endif /* GLX_3DFX_multisample */
12589 
12590 #ifdef GLX_AMD_gpu_association
12591 
_glewInit_GLX_AMD_gpu_association(GLXEW_CONTEXT_ARG_DEF_INIT)12592 static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT)
12593 {
12594   GLboolean r = GL_FALSE;
12595 
12596   r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r;
12597   r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r;
12598   r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r;
12599   r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r;
12600   r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r;
12601   r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r;
12602   r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r;
12603   r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r;
12604   r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r;
12605 
12606   return r;
12607 }
12608 
12609 #endif /* GLX_AMD_gpu_association */
12610 
12611 #ifdef GLX_ARB_create_context
12612 
_glewInit_GLX_ARB_create_context(GLXEW_CONTEXT_ARG_DEF_INIT)12613 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12614 {
12615   GLboolean r = GL_FALSE;
12616 
12617   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
12618 
12619   return r;
12620 }
12621 
12622 #endif /* GLX_ARB_create_context */
12623 
12624 #ifdef GLX_ARB_create_context_profile
12625 
12626 #endif /* GLX_ARB_create_context_profile */
12627 
12628 #ifdef GLX_ARB_create_context_robustness
12629 
12630 #endif /* GLX_ARB_create_context_robustness */
12631 
12632 #ifdef GLX_ARB_fbconfig_float
12633 
12634 #endif /* GLX_ARB_fbconfig_float */
12635 
12636 #ifdef GLX_ARB_framebuffer_sRGB
12637 
12638 #endif /* GLX_ARB_framebuffer_sRGB */
12639 
12640 #ifdef GLX_ARB_get_proc_address
12641 
12642 #endif /* GLX_ARB_get_proc_address */
12643 
12644 #ifdef GLX_ARB_multisample
12645 
12646 #endif /* GLX_ARB_multisample */
12647 
12648 #ifdef GLX_ARB_robustness_application_isolation
12649 
12650 #endif /* GLX_ARB_robustness_application_isolation */
12651 
12652 #ifdef GLX_ARB_robustness_share_group_isolation
12653 
12654 #endif /* GLX_ARB_robustness_share_group_isolation */
12655 
12656 #ifdef GLX_ARB_vertex_buffer_object
12657 
12658 #endif /* GLX_ARB_vertex_buffer_object */
12659 
12660 #ifdef GLX_ATI_pixel_format_float
12661 
12662 #endif /* GLX_ATI_pixel_format_float */
12663 
12664 #ifdef GLX_ATI_render_texture
12665 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)12666 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
12667 {
12668   GLboolean r = GL_FALSE;
12669 
12670   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
12671   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
12672   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
12673 
12674   return r;
12675 }
12676 
12677 #endif /* GLX_ATI_render_texture */
12678 
12679 #ifdef GLX_EXT_buffer_age
12680 
12681 #endif /* GLX_EXT_buffer_age */
12682 
12683 #ifdef GLX_EXT_create_context_es2_profile
12684 
12685 #endif /* GLX_EXT_create_context_es2_profile */
12686 
12687 #ifdef GLX_EXT_create_context_es_profile
12688 
12689 #endif /* GLX_EXT_create_context_es_profile */
12690 
12691 #ifdef GLX_EXT_fbconfig_packed_float
12692 
12693 #endif /* GLX_EXT_fbconfig_packed_float */
12694 
12695 #ifdef GLX_EXT_framebuffer_sRGB
12696 
12697 #endif /* GLX_EXT_framebuffer_sRGB */
12698 
12699 #ifdef GLX_EXT_import_context
12700 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)12701 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12702 {
12703   GLboolean r = GL_FALSE;
12704 
12705   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
12706   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
12707   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
12708   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
12709 
12710   return r;
12711 }
12712 
12713 #endif /* GLX_EXT_import_context */
12714 
12715 #ifdef GLX_EXT_scene_marker
12716 
12717 #endif /* GLX_EXT_scene_marker */
12718 
12719 #ifdef GLX_EXT_swap_control
12720 
_glewInit_GLX_EXT_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12721 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12722 {
12723   GLboolean r = GL_FALSE;
12724 
12725   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
12726 
12727   return r;
12728 }
12729 
12730 #endif /* GLX_EXT_swap_control */
12731 
12732 #ifdef GLX_EXT_swap_control_tear
12733 
12734 #endif /* GLX_EXT_swap_control_tear */
12735 
12736 #ifdef GLX_EXT_texture_from_pixmap
12737 
_glewInit_GLX_EXT_texture_from_pixmap(GLXEW_CONTEXT_ARG_DEF_INIT)12738 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
12739 {
12740   GLboolean r = GL_FALSE;
12741 
12742   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
12743   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
12744 
12745   return r;
12746 }
12747 
12748 #endif /* GLX_EXT_texture_from_pixmap */
12749 
12750 #ifdef GLX_EXT_visual_info
12751 
12752 #endif /* GLX_EXT_visual_info */
12753 
12754 #ifdef GLX_EXT_visual_rating
12755 
12756 #endif /* GLX_EXT_visual_rating */
12757 
12758 #ifdef GLX_INTEL_swap_event
12759 
12760 #endif /* GLX_INTEL_swap_event */
12761 
12762 #ifdef GLX_MESA_agp_offset
12763 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)12764 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
12765 {
12766   GLboolean r = GL_FALSE;
12767 
12768   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
12769 
12770   return r;
12771 }
12772 
12773 #endif /* GLX_MESA_agp_offset */
12774 
12775 #ifdef GLX_MESA_copy_sub_buffer
12776 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)12777 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12778 {
12779   GLboolean r = GL_FALSE;
12780 
12781   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
12782 
12783   return r;
12784 }
12785 
12786 #endif /* GLX_MESA_copy_sub_buffer */
12787 
12788 #ifdef GLX_MESA_pixmap_colormap
12789 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)12790 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
12791 {
12792   GLboolean r = GL_FALSE;
12793 
12794   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
12795 
12796   return r;
12797 }
12798 
12799 #endif /* GLX_MESA_pixmap_colormap */
12800 
12801 #ifdef GLX_MESA_release_buffers
12802 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)12803 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
12804 {
12805   GLboolean r = GL_FALSE;
12806 
12807   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
12808 
12809   return r;
12810 }
12811 
12812 #endif /* GLX_MESA_release_buffers */
12813 
12814 #ifdef GLX_MESA_set_3dfx_mode
12815 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)12816 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
12817 {
12818   GLboolean r = GL_FALSE;
12819 
12820   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
12821 
12822   return r;
12823 }
12824 
12825 #endif /* GLX_MESA_set_3dfx_mode */
12826 
12827 #ifdef GLX_MESA_swap_control
12828 
_glewInit_GLX_MESA_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12829 static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12830 {
12831   GLboolean r = GL_FALSE;
12832 
12833   r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
12834   r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
12835 
12836   return r;
12837 }
12838 
12839 #endif /* GLX_MESA_swap_control */
12840 
12841 #ifdef GLX_NV_copy_image
12842 
_glewInit_GLX_NV_copy_image(GLXEW_CONTEXT_ARG_DEF_INIT)12843 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
12844 {
12845   GLboolean r = GL_FALSE;
12846 
12847   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
12848 
12849   return r;
12850 }
12851 
12852 #endif /* GLX_NV_copy_image */
12853 
12854 #ifdef GLX_NV_float_buffer
12855 
12856 #endif /* GLX_NV_float_buffer */
12857 
12858 #ifdef GLX_NV_multisample_coverage
12859 
12860 #endif /* GLX_NV_multisample_coverage */
12861 
12862 #ifdef GLX_NV_present_video
12863 
_glewInit_GLX_NV_present_video(GLXEW_CONTEXT_ARG_DEF_INIT)12864 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
12865 {
12866   GLboolean r = GL_FALSE;
12867 
12868   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
12869   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
12870 
12871   return r;
12872 }
12873 
12874 #endif /* GLX_NV_present_video */
12875 
12876 #ifdef GLX_NV_swap_group
12877 
_glewInit_GLX_NV_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12878 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12879 {
12880   GLboolean r = GL_FALSE;
12881 
12882   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
12883   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
12884   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
12885   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
12886   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
12887   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
12888 
12889   return r;
12890 }
12891 
12892 #endif /* GLX_NV_swap_group */
12893 
12894 #ifdef GLX_NV_vertex_array_range
12895 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)12896 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
12897 {
12898   GLboolean r = GL_FALSE;
12899 
12900   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
12901   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
12902 
12903   return r;
12904 }
12905 
12906 #endif /* GLX_NV_vertex_array_range */
12907 
12908 #ifdef GLX_NV_video_capture
12909 
_glewInit_GLX_NV_video_capture(GLXEW_CONTEXT_ARG_DEF_INIT)12910 static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT)
12911 {
12912   GLboolean r = GL_FALSE;
12913 
12914   r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
12915   r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12916   r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
12917   r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
12918   r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
12919 
12920   return r;
12921 }
12922 
12923 #endif /* GLX_NV_video_capture */
12924 
12925 #ifdef GLX_NV_video_output
12926 
_glewInit_GLX_NV_video_output(GLXEW_CONTEXT_ARG_DEF_INIT)12927 static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
12928 {
12929   GLboolean r = GL_FALSE;
12930 
12931   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
12932   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
12933   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
12934   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
12935   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
12936   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
12937 
12938   return r;
12939 }
12940 
12941 #endif /* GLX_NV_video_output */
12942 
12943 #ifdef GLX_OML_swap_method
12944 
12945 #endif /* GLX_OML_swap_method */
12946 
12947 #ifdef GLX_OML_sync_control
12948 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)12949 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12950 {
12951   GLboolean r = GL_FALSE;
12952 
12953   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
12954   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
12955   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
12956   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
12957   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
12958 
12959   return r;
12960 }
12961 
12962 #endif /* GLX_OML_sync_control */
12963 
12964 #ifdef GLX_SGIS_blended_overlay
12965 
12966 #endif /* GLX_SGIS_blended_overlay */
12967 
12968 #ifdef GLX_SGIS_color_range
12969 
12970 #endif /* GLX_SGIS_color_range */
12971 
12972 #ifdef GLX_SGIS_multisample
12973 
12974 #endif /* GLX_SGIS_multisample */
12975 
12976 #ifdef GLX_SGIS_shared_multisample
12977 
12978 #endif /* GLX_SGIS_shared_multisample */
12979 
12980 #ifdef GLX_SGIX_fbconfig
12981 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)12982 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
12983 {
12984   GLboolean r = GL_FALSE;
12985 
12986   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
12987   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
12988   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
12989   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
12990   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
12991   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
12992 
12993   return r;
12994 }
12995 
12996 #endif /* GLX_SGIX_fbconfig */
12997 
12998 #ifdef GLX_SGIX_hyperpipe
12999 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)13000 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
13001 {
13002   GLboolean r = GL_FALSE;
13003 
13004   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
13005   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
13006   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
13007   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
13008   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
13009   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
13010   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
13011   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
13012 
13013   return r;
13014 }
13015 
13016 #endif /* GLX_SGIX_hyperpipe */
13017 
13018 #ifdef GLX_SGIX_pbuffer
13019 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)13020 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
13021 {
13022   GLboolean r = GL_FALSE;
13023 
13024   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
13025   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
13026   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
13027   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
13028   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
13029 
13030   return r;
13031 }
13032 
13033 #endif /* GLX_SGIX_pbuffer */
13034 
13035 #ifdef GLX_SGIX_swap_barrier
13036 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)13037 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
13038 {
13039   GLboolean r = GL_FALSE;
13040 
13041   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
13042   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
13043 
13044   return r;
13045 }
13046 
13047 #endif /* GLX_SGIX_swap_barrier */
13048 
13049 #ifdef GLX_SGIX_swap_group
13050 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)13051 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
13052 {
13053   GLboolean r = GL_FALSE;
13054 
13055   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
13056 
13057   return r;
13058 }
13059 
13060 #endif /* GLX_SGIX_swap_group */
13061 
13062 #ifdef GLX_SGIX_video_resize
13063 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)13064 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
13065 {
13066   GLboolean r = GL_FALSE;
13067 
13068   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
13069   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
13070   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
13071   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
13072   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
13073 
13074   return r;
13075 }
13076 
13077 #endif /* GLX_SGIX_video_resize */
13078 
13079 #ifdef GLX_SGIX_visual_select_group
13080 
13081 #endif /* GLX_SGIX_visual_select_group */
13082 
13083 #ifdef GLX_SGI_cushion
13084 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)13085 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
13086 {
13087   GLboolean r = GL_FALSE;
13088 
13089   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
13090 
13091   return r;
13092 }
13093 
13094 #endif /* GLX_SGI_cushion */
13095 
13096 #ifdef GLX_SGI_make_current_read
13097 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)13098 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
13099 {
13100   GLboolean r = GL_FALSE;
13101 
13102   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
13103   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
13104 
13105   return r;
13106 }
13107 
13108 #endif /* GLX_SGI_make_current_read */
13109 
13110 #ifdef GLX_SGI_swap_control
13111 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)13112 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
13113 {
13114   GLboolean r = GL_FALSE;
13115 
13116   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
13117 
13118   return r;
13119 }
13120 
13121 #endif /* GLX_SGI_swap_control */
13122 
13123 #ifdef GLX_SGI_video_sync
13124 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)13125 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
13126 {
13127   GLboolean r = GL_FALSE;
13128 
13129   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
13130   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
13131 
13132   return r;
13133 }
13134 
13135 #endif /* GLX_SGI_video_sync */
13136 
13137 #ifdef GLX_SUN_get_transparent_index
13138 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)13139 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
13140 {
13141   GLboolean r = GL_FALSE;
13142 
13143   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
13144 
13145   return r;
13146 }
13147 
13148 #endif /* GLX_SUN_get_transparent_index */
13149 
13150 #ifdef GLX_SUN_video_resize
13151 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)13152 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
13153 {
13154   GLboolean r = GL_FALSE;
13155 
13156   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
13157   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
13158 
13159   return r;
13160 }
13161 
13162 #endif /* GLX_SUN_video_resize */
13163 
13164 /* ------------------------------------------------------------------------ */
13165 
glxewGetExtension(const char * name)13166 GLboolean glxewGetExtension (const char* name)
13167 {
13168   const GLubyte* start;
13169   const GLubyte* end;
13170 
13171   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
13172   start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13173   if (0 == start) return GL_FALSE;
13174   end = start + _glewStrLen(start);
13175   return _glewSearchExtension(name, start, end);
13176 }
13177 
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)13178 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
13179 {
13180   int major, minor;
13181   const GLubyte* extStart;
13182   const GLubyte* extEnd;
13183   /* initialize core GLX 1.2 */
13184   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
13185   /* initialize flags */
13186   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
13187   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
13188   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
13189   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
13190   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
13191   /* query GLX version */
13192   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
13193   if (major == 1 && minor <= 3)
13194   {
13195     switch (minor)
13196     {
13197       case 3:
13198       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
13199       break;
13200       case 2:
13201       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
13202       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
13203       break;
13204       default:
13205       return GLEW_ERROR_GLX_VERSION_11_ONLY;
13206       break;
13207     }
13208   }
13209   /* query GLX extension string */
13210   extStart = 0;
13211   if (glXGetCurrentDisplay != NULL)
13212     extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13213   if (extStart == 0)
13214     extStart = (const GLubyte *)"";
13215   extEnd = extStart + _glewStrLen(extStart);
13216   /* initialize extensions */
13217 #ifdef GLX_VERSION_1_3
13218   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
13219 #endif /* GLX_VERSION_1_3 */
13220 #ifdef GLX_3DFX_multisample
13221   CONST_CAST(GLXEW_3DFX_multisample) = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
13222 #endif /* GLX_3DFX_multisample */
13223 #ifdef GLX_AMD_gpu_association
13224   CONST_CAST(GLXEW_AMD_gpu_association) = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
13225   if (glewExperimental || GLXEW_AMD_gpu_association) CONST_CAST(GLXEW_AMD_gpu_association) = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
13226 #endif /* GLX_AMD_gpu_association */
13227 #ifdef GLX_ARB_create_context
13228   CONST_CAST(GLXEW_ARB_create_context) = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
13229   if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
13230 #endif /* GLX_ARB_create_context */
13231 #ifdef GLX_ARB_create_context_profile
13232   CONST_CAST(GLXEW_ARB_create_context_profile) = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
13233 #endif /* GLX_ARB_create_context_profile */
13234 #ifdef GLX_ARB_create_context_robustness
13235   CONST_CAST(GLXEW_ARB_create_context_robustness) = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
13236 #endif /* GLX_ARB_create_context_robustness */
13237 #ifdef GLX_ARB_fbconfig_float
13238   CONST_CAST(GLXEW_ARB_fbconfig_float) = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
13239 #endif /* GLX_ARB_fbconfig_float */
13240 #ifdef GLX_ARB_framebuffer_sRGB
13241   CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
13242 #endif /* GLX_ARB_framebuffer_sRGB */
13243 #ifdef GLX_ARB_get_proc_address
13244   CONST_CAST(GLXEW_ARB_get_proc_address) = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
13245 #endif /* GLX_ARB_get_proc_address */
13246 #ifdef GLX_ARB_multisample
13247   CONST_CAST(GLXEW_ARB_multisample) = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
13248 #endif /* GLX_ARB_multisample */
13249 #ifdef GLX_ARB_robustness_application_isolation
13250   CONST_CAST(GLXEW_ARB_robustness_application_isolation) = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd);
13251 #endif /* GLX_ARB_robustness_application_isolation */
13252 #ifdef GLX_ARB_robustness_share_group_isolation
13253   CONST_CAST(GLXEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd);
13254 #endif /* GLX_ARB_robustness_share_group_isolation */
13255 #ifdef GLX_ARB_vertex_buffer_object
13256   CONST_CAST(GLXEW_ARB_vertex_buffer_object) = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
13257 #endif /* GLX_ARB_vertex_buffer_object */
13258 #ifdef GLX_ATI_pixel_format_float
13259   CONST_CAST(GLXEW_ATI_pixel_format_float) = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
13260 #endif /* GLX_ATI_pixel_format_float */
13261 #ifdef GLX_ATI_render_texture
13262   CONST_CAST(GLXEW_ATI_render_texture) = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
13263   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
13264 #endif /* GLX_ATI_render_texture */
13265 #ifdef GLX_EXT_buffer_age
13266   CONST_CAST(GLXEW_EXT_buffer_age) = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd);
13267 #endif /* GLX_EXT_buffer_age */
13268 #ifdef GLX_EXT_create_context_es2_profile
13269   CONST_CAST(GLXEW_EXT_create_context_es2_profile) = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
13270 #endif /* GLX_EXT_create_context_es2_profile */
13271 #ifdef GLX_EXT_create_context_es_profile
13272   CONST_CAST(GLXEW_EXT_create_context_es_profile) = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd);
13273 #endif /* GLX_EXT_create_context_es_profile */
13274 #ifdef GLX_EXT_fbconfig_packed_float
13275   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
13276 #endif /* GLX_EXT_fbconfig_packed_float */
13277 #ifdef GLX_EXT_framebuffer_sRGB
13278   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
13279 #endif /* GLX_EXT_framebuffer_sRGB */
13280 #ifdef GLX_EXT_import_context
13281   CONST_CAST(GLXEW_EXT_import_context) = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
13282   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
13283 #endif /* GLX_EXT_import_context */
13284 #ifdef GLX_EXT_scene_marker
13285   CONST_CAST(GLXEW_EXT_scene_marker) = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
13286 #endif /* GLX_EXT_scene_marker */
13287 #ifdef GLX_EXT_swap_control
13288   CONST_CAST(GLXEW_EXT_swap_control) = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
13289   if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13290 #endif /* GLX_EXT_swap_control */
13291 #ifdef GLX_EXT_swap_control_tear
13292   CONST_CAST(GLXEW_EXT_swap_control_tear) = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
13293 #endif /* GLX_EXT_swap_control_tear */
13294 #ifdef GLX_EXT_texture_from_pixmap
13295   CONST_CAST(GLXEW_EXT_texture_from_pixmap) = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
13296   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
13297 #endif /* GLX_EXT_texture_from_pixmap */
13298 #ifdef GLX_EXT_visual_info
13299   CONST_CAST(GLXEW_EXT_visual_info) = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
13300 #endif /* GLX_EXT_visual_info */
13301 #ifdef GLX_EXT_visual_rating
13302   CONST_CAST(GLXEW_EXT_visual_rating) = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
13303 #endif /* GLX_EXT_visual_rating */
13304 #ifdef GLX_INTEL_swap_event
13305   CONST_CAST(GLXEW_INTEL_swap_event) = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
13306 #endif /* GLX_INTEL_swap_event */
13307 #ifdef GLX_MESA_agp_offset
13308   CONST_CAST(GLXEW_MESA_agp_offset) = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
13309   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
13310 #endif /* GLX_MESA_agp_offset */
13311 #ifdef GLX_MESA_copy_sub_buffer
13312   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
13313   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
13314 #endif /* GLX_MESA_copy_sub_buffer */
13315 #ifdef GLX_MESA_pixmap_colormap
13316   CONST_CAST(GLXEW_MESA_pixmap_colormap) = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
13317   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
13318 #endif /* GLX_MESA_pixmap_colormap */
13319 #ifdef GLX_MESA_release_buffers
13320   CONST_CAST(GLXEW_MESA_release_buffers) = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
13321   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
13322 #endif /* GLX_MESA_release_buffers */
13323 #ifdef GLX_MESA_set_3dfx_mode
13324   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
13325   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
13326 #endif /* GLX_MESA_set_3dfx_mode */
13327 #ifdef GLX_MESA_swap_control
13328   CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
13329   if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13330 #endif /* GLX_MESA_swap_control */
13331 #ifdef GLX_NV_copy_image
13332   CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
13333   if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
13334 #endif /* GLX_NV_copy_image */
13335 #ifdef GLX_NV_float_buffer
13336   CONST_CAST(GLXEW_NV_float_buffer) = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
13337 #endif /* GLX_NV_float_buffer */
13338 #ifdef GLX_NV_multisample_coverage
13339   CONST_CAST(GLXEW_NV_multisample_coverage) = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
13340 #endif /* GLX_NV_multisample_coverage */
13341 #ifdef GLX_NV_present_video
13342   CONST_CAST(GLXEW_NV_present_video) = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
13343   if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
13344 #endif /* GLX_NV_present_video */
13345 #ifdef GLX_NV_swap_group
13346   CONST_CAST(GLXEW_NV_swap_group) = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
13347   if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13348 #endif /* GLX_NV_swap_group */
13349 #ifdef GLX_NV_vertex_array_range
13350   CONST_CAST(GLXEW_NV_vertex_array_range) = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
13351   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
13352 #endif /* GLX_NV_vertex_array_range */
13353 #ifdef GLX_NV_video_capture
13354   CONST_CAST(GLXEW_NV_video_capture) = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
13355   if (glewExperimental || GLXEW_NV_video_capture) CONST_CAST(GLXEW_NV_video_capture) = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
13356 #endif /* GLX_NV_video_capture */
13357 #ifdef GLX_NV_video_output
13358   CONST_CAST(GLXEW_NV_video_output) = _glewSearchExtension("GLX_NV_video_output", extStart, extEnd);
13359   if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
13360 #endif /* GLX_NV_video_output */
13361 #ifdef GLX_OML_swap_method
13362   CONST_CAST(GLXEW_OML_swap_method) = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
13363 #endif /* GLX_OML_swap_method */
13364 #ifdef GLX_OML_sync_control
13365   CONST_CAST(GLXEW_OML_sync_control) = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
13366   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
13367 #endif /* GLX_OML_sync_control */
13368 #ifdef GLX_SGIS_blended_overlay
13369   CONST_CAST(GLXEW_SGIS_blended_overlay) = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
13370 #endif /* GLX_SGIS_blended_overlay */
13371 #ifdef GLX_SGIS_color_range
13372   CONST_CAST(GLXEW_SGIS_color_range) = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
13373 #endif /* GLX_SGIS_color_range */
13374 #ifdef GLX_SGIS_multisample
13375   CONST_CAST(GLXEW_SGIS_multisample) = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
13376 #endif /* GLX_SGIS_multisample */
13377 #ifdef GLX_SGIS_shared_multisample
13378   CONST_CAST(GLXEW_SGIS_shared_multisample) = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
13379 #endif /* GLX_SGIS_shared_multisample */
13380 #ifdef GLX_SGIX_fbconfig
13381   CONST_CAST(GLXEW_SGIX_fbconfig) = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
13382   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
13383 #endif /* GLX_SGIX_fbconfig */
13384 #ifdef GLX_SGIX_hyperpipe
13385   CONST_CAST(GLXEW_SGIX_hyperpipe) = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
13386   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
13387 #endif /* GLX_SGIX_hyperpipe */
13388 #ifdef GLX_SGIX_pbuffer
13389   CONST_CAST(GLXEW_SGIX_pbuffer) = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
13390   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
13391 #endif /* GLX_SGIX_pbuffer */
13392 #ifdef GLX_SGIX_swap_barrier
13393   CONST_CAST(GLXEW_SGIX_swap_barrier) = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
13394   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
13395 #endif /* GLX_SGIX_swap_barrier */
13396 #ifdef GLX_SGIX_swap_group
13397   CONST_CAST(GLXEW_SGIX_swap_group) = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
13398   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13399 #endif /* GLX_SGIX_swap_group */
13400 #ifdef GLX_SGIX_video_resize
13401   CONST_CAST(GLXEW_SGIX_video_resize) = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
13402   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13403 #endif /* GLX_SGIX_video_resize */
13404 #ifdef GLX_SGIX_visual_select_group
13405   CONST_CAST(GLXEW_SGIX_visual_select_group) = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
13406 #endif /* GLX_SGIX_visual_select_group */
13407 #ifdef GLX_SGI_cushion
13408   CONST_CAST(GLXEW_SGI_cushion) = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
13409   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
13410 #endif /* GLX_SGI_cushion */
13411 #ifdef GLX_SGI_make_current_read
13412   CONST_CAST(GLXEW_SGI_make_current_read) = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
13413   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
13414 #endif /* GLX_SGI_make_current_read */
13415 #ifdef GLX_SGI_swap_control
13416   CONST_CAST(GLXEW_SGI_swap_control) = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
13417   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13418 #endif /* GLX_SGI_swap_control */
13419 #ifdef GLX_SGI_video_sync
13420   CONST_CAST(GLXEW_SGI_video_sync) = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
13421   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
13422 #endif /* GLX_SGI_video_sync */
13423 #ifdef GLX_SUN_get_transparent_index
13424   CONST_CAST(GLXEW_SUN_get_transparent_index) = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
13425   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
13426 #endif /* GLX_SUN_get_transparent_index */
13427 #ifdef GLX_SUN_video_resize
13428   CONST_CAST(GLXEW_SUN_video_resize) = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
13429   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13430 #endif /* GLX_SUN_video_resize */
13431 
13432   return GLEW_OK;
13433 }
13434 
13435 #endif /* !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
13436 
13437 /* ------------------------------------------------------------------------ */
13438 
glewGetErrorString(GLenum error)13439 const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
13440 {
13441   static const GLubyte* _glewErrorString[] =
13442   {
13443     (const GLubyte*)"No error",
13444     (const GLubyte*)"Missing GL version",
13445     (const GLubyte*)"GL 1.1 and up are not supported",
13446     (const GLubyte*)"GLX 1.2 and up are not supported",
13447     (const GLubyte*)"Unknown error"
13448   };
13449   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
13450   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
13451 }
13452 
glewGetString(GLenum name)13453 const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
13454 {
13455   static const GLubyte* _glewString[] =
13456   {
13457     (const GLubyte*)NULL,
13458     (const GLubyte*)"1.10.0",
13459     (const GLubyte*)"1",
13460     (const GLubyte*)"10",
13461     (const GLubyte*)"0"
13462   };
13463   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
13464   return _glewString[(int)name > max_string ? 0 : (int)name];
13465 }
13466 
13467 /* ------------------------------------------------------------------------ */
13468 
13469 GLboolean glewExperimental = GL_FALSE;
13470 
13471 #if !defined(GLEW_MX)
13472 
13473 #if defined(_WIN32)
13474 extern GLenum GLEWAPIENTRY wglewContextInit (void);
13475 #elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
13476 extern GLenum GLEWAPIENTRY glxewContextInit (void);
13477 #endif /* _WIN32 */
13478 
glewInit(void)13479 GLenum GLEWAPIENTRY glewInit (void)
13480 {
13481   GLenum r;
13482   r = glewContextInit();
13483   if ( r != 0 ) return r;
13484 #if defined(_WIN32)
13485   return wglewContextInit();
13486 #elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
13487   return glxewContextInit();
13488 #else
13489   return r;
13490 #endif /* _WIN32 */
13491 }
13492 
13493 #endif /* !GLEW_MX */
13494 #ifdef GLEW_MX
glewContextIsSupported(const GLEWContext * ctx,const char * name)13495 GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
13496 #else
13497 GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
13498 #endif
13499 {
13500   GLubyte* pos = (GLubyte*)name;
13501   GLuint len = _glewStrLen(pos);
13502   GLboolean ret = GL_TRUE;
13503   while (ret && len > 0)
13504   {
13505     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
13506     {
13507       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
13508       {
13509 #ifdef GL_VERSION_1_2
13510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
13511         {
13512           ret = GLEW_VERSION_1_2;
13513           continue;
13514         }
13515 #endif
13516 #ifdef GL_VERSION_1_2_1
13517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
13518         {
13519           ret = GLEW_VERSION_1_2_1;
13520           continue;
13521         }
13522 #endif
13523 #ifdef GL_VERSION_1_3
13524         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
13525         {
13526           ret = GLEW_VERSION_1_3;
13527           continue;
13528         }
13529 #endif
13530 #ifdef GL_VERSION_1_4
13531         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
13532         {
13533           ret = GLEW_VERSION_1_4;
13534           continue;
13535         }
13536 #endif
13537 #ifdef GL_VERSION_1_5
13538         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
13539         {
13540           ret = GLEW_VERSION_1_5;
13541           continue;
13542         }
13543 #endif
13544 #ifdef GL_VERSION_2_0
13545         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
13546         {
13547           ret = GLEW_VERSION_2_0;
13548           continue;
13549         }
13550 #endif
13551 #ifdef GL_VERSION_2_1
13552         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
13553         {
13554           ret = GLEW_VERSION_2_1;
13555           continue;
13556         }
13557 #endif
13558 #ifdef GL_VERSION_3_0
13559         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
13560         {
13561           ret = GLEW_VERSION_3_0;
13562           continue;
13563         }
13564 #endif
13565 #ifdef GL_VERSION_3_1
13566         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
13567         {
13568           ret = GLEW_VERSION_3_1;
13569           continue;
13570         }
13571 #endif
13572 #ifdef GL_VERSION_3_2
13573         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
13574         {
13575           ret = GLEW_VERSION_3_2;
13576           continue;
13577         }
13578 #endif
13579 #ifdef GL_VERSION_3_3
13580         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
13581         {
13582           ret = GLEW_VERSION_3_3;
13583           continue;
13584         }
13585 #endif
13586 #ifdef GL_VERSION_4_0
13587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
13588         {
13589           ret = GLEW_VERSION_4_0;
13590           continue;
13591         }
13592 #endif
13593 #ifdef GL_VERSION_4_1
13594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
13595         {
13596           ret = GLEW_VERSION_4_1;
13597           continue;
13598         }
13599 #endif
13600 #ifdef GL_VERSION_4_2
13601         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
13602         {
13603           ret = GLEW_VERSION_4_2;
13604           continue;
13605         }
13606 #endif
13607 #ifdef GL_VERSION_4_3
13608         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3))
13609         {
13610           ret = GLEW_VERSION_4_3;
13611           continue;
13612         }
13613 #endif
13614 #ifdef GL_VERSION_4_4
13615         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3))
13616         {
13617           ret = GLEW_VERSION_4_4;
13618           continue;
13619         }
13620 #endif
13621       }
13622       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
13623       {
13624 #ifdef GL_3DFX_multisample
13625         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13626         {
13627           ret = GLEW_3DFX_multisample;
13628           continue;
13629         }
13630 #endif
13631 #ifdef GL_3DFX_tbuffer
13632         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
13633         {
13634           ret = GLEW_3DFX_tbuffer;
13635           continue;
13636         }
13637 #endif
13638 #ifdef GL_3DFX_texture_compression_FXT1
13639         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
13640         {
13641           ret = GLEW_3DFX_texture_compression_FXT1;
13642           continue;
13643         }
13644 #endif
13645       }
13646       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
13647       {
13648 #ifdef GL_AMD_blend_minmax_factor
13649         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
13650         {
13651           ret = GLEW_AMD_blend_minmax_factor;
13652           continue;
13653         }
13654 #endif
13655 #ifdef GL_AMD_conservative_depth
13656         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
13657         {
13658           ret = GLEW_AMD_conservative_depth;
13659           continue;
13660         }
13661 #endif
13662 #ifdef GL_AMD_debug_output
13663         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
13664         {
13665           ret = GLEW_AMD_debug_output;
13666           continue;
13667         }
13668 #endif
13669 #ifdef GL_AMD_depth_clamp_separate
13670         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
13671         {
13672           ret = GLEW_AMD_depth_clamp_separate;
13673           continue;
13674         }
13675 #endif
13676 #ifdef GL_AMD_draw_buffers_blend
13677         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
13678         {
13679           ret = GLEW_AMD_draw_buffers_blend;
13680           continue;
13681         }
13682 #endif
13683 #ifdef GL_AMD_interleaved_elements
13684         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20))
13685         {
13686           ret = GLEW_AMD_interleaved_elements;
13687           continue;
13688         }
13689 #endif
13690 #ifdef GL_AMD_multi_draw_indirect
13691         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
13692         {
13693           ret = GLEW_AMD_multi_draw_indirect;
13694           continue;
13695         }
13696 #endif
13697 #ifdef GL_AMD_name_gen_delete
13698         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
13699         {
13700           ret = GLEW_AMD_name_gen_delete;
13701           continue;
13702         }
13703 #endif
13704 #ifdef GL_AMD_performance_monitor
13705         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
13706         {
13707           ret = GLEW_AMD_performance_monitor;
13708           continue;
13709         }
13710 #endif
13711 #ifdef GL_AMD_pinned_memory
13712         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
13713         {
13714           ret = GLEW_AMD_pinned_memory;
13715           continue;
13716         }
13717 #endif
13718 #ifdef GL_AMD_query_buffer_object
13719         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
13720         {
13721           ret = GLEW_AMD_query_buffer_object;
13722           continue;
13723         }
13724 #endif
13725 #ifdef GL_AMD_sample_positions
13726         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
13727         {
13728           ret = GLEW_AMD_sample_positions;
13729           continue;
13730         }
13731 #endif
13732 #ifdef GL_AMD_seamless_cubemap_per_texture
13733         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
13734         {
13735           ret = GLEW_AMD_seamless_cubemap_per_texture;
13736           continue;
13737         }
13738 #endif
13739 #ifdef GL_AMD_shader_stencil_export
13740         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
13741         {
13742           ret = GLEW_AMD_shader_stencil_export;
13743           continue;
13744         }
13745 #endif
13746 #ifdef GL_AMD_shader_trinary_minmax
13747         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21))
13748         {
13749           ret = GLEW_AMD_shader_trinary_minmax;
13750           continue;
13751         }
13752 #endif
13753 #ifdef GL_AMD_sparse_texture
13754         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
13755         {
13756           ret = GLEW_AMD_sparse_texture;
13757           continue;
13758         }
13759 #endif
13760 #ifdef GL_AMD_stencil_operation_extended
13761         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
13762         {
13763           ret = GLEW_AMD_stencil_operation_extended;
13764           continue;
13765         }
13766 #endif
13767 #ifdef GL_AMD_texture_texture4
13768         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
13769         {
13770           ret = GLEW_AMD_texture_texture4;
13771           continue;
13772         }
13773 #endif
13774 #ifdef GL_AMD_transform_feedback3_lines_triangles
13775         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
13776         {
13777           ret = GLEW_AMD_transform_feedback3_lines_triangles;
13778           continue;
13779         }
13780 #endif
13781 #ifdef GL_AMD_vertex_shader_layer
13782         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
13783         {
13784           ret = GLEW_AMD_vertex_shader_layer;
13785           continue;
13786         }
13787 #endif
13788 #ifdef GL_AMD_vertex_shader_tessellator
13789         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
13790         {
13791           ret = GLEW_AMD_vertex_shader_tessellator;
13792           continue;
13793         }
13794 #endif
13795 #ifdef GL_AMD_vertex_shader_viewport_index
13796         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
13797         {
13798           ret = GLEW_AMD_vertex_shader_viewport_index;
13799           continue;
13800         }
13801 #endif
13802       }
13803       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6))
13804       {
13805 #ifdef GL_ANGLE_depth_texture
13806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
13807         {
13808           ret = GLEW_ANGLE_depth_texture;
13809           continue;
13810         }
13811 #endif
13812 #ifdef GL_ANGLE_framebuffer_blit
13813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
13814         {
13815           ret = GLEW_ANGLE_framebuffer_blit;
13816           continue;
13817         }
13818 #endif
13819 #ifdef GL_ANGLE_framebuffer_multisample
13820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
13821         {
13822           ret = GLEW_ANGLE_framebuffer_multisample;
13823           continue;
13824         }
13825 #endif
13826 #ifdef GL_ANGLE_instanced_arrays
13827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
13828         {
13829           ret = GLEW_ANGLE_instanced_arrays;
13830           continue;
13831         }
13832 #endif
13833 #ifdef GL_ANGLE_pack_reverse_row_order
13834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22))
13835         {
13836           ret = GLEW_ANGLE_pack_reverse_row_order;
13837           continue;
13838         }
13839 #endif
13840 #ifdef GL_ANGLE_program_binary
13841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14))
13842         {
13843           ret = GLEW_ANGLE_program_binary;
13844           continue;
13845         }
13846 #endif
13847 #ifdef GL_ANGLE_texture_compression_dxt1
13848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
13849         {
13850           ret = GLEW_ANGLE_texture_compression_dxt1;
13851           continue;
13852         }
13853 #endif
13854 #ifdef GL_ANGLE_texture_compression_dxt3
13855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24))
13856         {
13857           ret = GLEW_ANGLE_texture_compression_dxt3;
13858           continue;
13859         }
13860 #endif
13861 #ifdef GL_ANGLE_texture_compression_dxt5
13862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24))
13863         {
13864           ret = GLEW_ANGLE_texture_compression_dxt5;
13865           continue;
13866         }
13867 #endif
13868 #ifdef GL_ANGLE_texture_usage
13869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13))
13870         {
13871           ret = GLEW_ANGLE_texture_usage;
13872           continue;
13873         }
13874 #endif
13875 #ifdef GL_ANGLE_timer_query
13876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13877         {
13878           ret = GLEW_ANGLE_timer_query;
13879           continue;
13880         }
13881 #endif
13882 #ifdef GL_ANGLE_translated_shader_source
13883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24))
13884         {
13885           ret = GLEW_ANGLE_translated_shader_source;
13886           continue;
13887         }
13888 #endif
13889       }
13890       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
13891       {
13892 #ifdef GL_APPLE_aux_depth_stencil
13893         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
13894         {
13895           ret = GLEW_APPLE_aux_depth_stencil;
13896           continue;
13897         }
13898 #endif
13899 #ifdef GL_APPLE_client_storage
13900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
13901         {
13902           ret = GLEW_APPLE_client_storage;
13903           continue;
13904         }
13905 #endif
13906 #ifdef GL_APPLE_element_array
13907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
13908         {
13909           ret = GLEW_APPLE_element_array;
13910           continue;
13911         }
13912 #endif
13913 #ifdef GL_APPLE_fence
13914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
13915         {
13916           ret = GLEW_APPLE_fence;
13917           continue;
13918         }
13919 #endif
13920 #ifdef GL_APPLE_float_pixels
13921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
13922         {
13923           ret = GLEW_APPLE_float_pixels;
13924           continue;
13925         }
13926 #endif
13927 #ifdef GL_APPLE_flush_buffer_range
13928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
13929         {
13930           ret = GLEW_APPLE_flush_buffer_range;
13931           continue;
13932         }
13933 #endif
13934 #ifdef GL_APPLE_object_purgeable
13935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
13936         {
13937           ret = GLEW_APPLE_object_purgeable;
13938           continue;
13939         }
13940 #endif
13941 #ifdef GL_APPLE_pixel_buffer
13942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
13943         {
13944           ret = GLEW_APPLE_pixel_buffer;
13945           continue;
13946         }
13947 #endif
13948 #ifdef GL_APPLE_rgb_422
13949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
13950         {
13951           ret = GLEW_APPLE_rgb_422;
13952           continue;
13953         }
13954 #endif
13955 #ifdef GL_APPLE_row_bytes
13956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
13957         {
13958           ret = GLEW_APPLE_row_bytes;
13959           continue;
13960         }
13961 #endif
13962 #ifdef GL_APPLE_specular_vector
13963         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
13964         {
13965           ret = GLEW_APPLE_specular_vector;
13966           continue;
13967         }
13968 #endif
13969 #ifdef GL_APPLE_texture_range
13970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
13971         {
13972           ret = GLEW_APPLE_texture_range;
13973           continue;
13974         }
13975 #endif
13976 #ifdef GL_APPLE_transform_hint
13977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
13978         {
13979           ret = GLEW_APPLE_transform_hint;
13980           continue;
13981         }
13982 #endif
13983 #ifdef GL_APPLE_vertex_array_object
13984         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13985         {
13986           ret = GLEW_APPLE_vertex_array_object;
13987           continue;
13988         }
13989 #endif
13990 #ifdef GL_APPLE_vertex_array_range
13991         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13992         {
13993           ret = GLEW_APPLE_vertex_array_range;
13994           continue;
13995         }
13996 #endif
13997 #ifdef GL_APPLE_vertex_program_evaluators
13998         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
13999         {
14000           ret = GLEW_APPLE_vertex_program_evaluators;
14001           continue;
14002         }
14003 #endif
14004 #ifdef GL_APPLE_ycbcr_422
14005         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
14006         {
14007           ret = GLEW_APPLE_ycbcr_422;
14008           continue;
14009         }
14010 #endif
14011       }
14012       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14013       {
14014 #ifdef GL_ARB_ES2_compatibility
14015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
14016         {
14017           ret = GLEW_ARB_ES2_compatibility;
14018           continue;
14019         }
14020 #endif
14021 #ifdef GL_ARB_ES3_compatibility
14022         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17))
14023         {
14024           ret = GLEW_ARB_ES3_compatibility;
14025           continue;
14026         }
14027 #endif
14028 #ifdef GL_ARB_arrays_of_arrays
14029         if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16))
14030         {
14031           ret = GLEW_ARB_arrays_of_arrays;
14032           continue;
14033         }
14034 #endif
14035 #ifdef GL_ARB_base_instance
14036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
14037         {
14038           ret = GLEW_ARB_base_instance;
14039           continue;
14040         }
14041 #endif
14042 #ifdef GL_ARB_bindless_texture
14043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
14044         {
14045           ret = GLEW_ARB_bindless_texture;
14046           continue;
14047         }
14048 #endif
14049 #ifdef GL_ARB_blend_func_extended
14050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
14051         {
14052           ret = GLEW_ARB_blend_func_extended;
14053           continue;
14054         }
14055 #endif
14056 #ifdef GL_ARB_buffer_storage
14057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14))
14058         {
14059           ret = GLEW_ARB_buffer_storage;
14060           continue;
14061         }
14062 #endif
14063 #ifdef GL_ARB_cl_event
14064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
14065         {
14066           ret = GLEW_ARB_cl_event;
14067           continue;
14068         }
14069 #endif
14070 #ifdef GL_ARB_clear_buffer_object
14071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19))
14072         {
14073           ret = GLEW_ARB_clear_buffer_object;
14074           continue;
14075         }
14076 #endif
14077 #ifdef GL_ARB_clear_texture
14078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13))
14079         {
14080           ret = GLEW_ARB_clear_texture;
14081           continue;
14082         }
14083 #endif
14084 #ifdef GL_ARB_color_buffer_float
14085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
14086         {
14087           ret = GLEW_ARB_color_buffer_float;
14088           continue;
14089         }
14090 #endif
14091 #ifdef GL_ARB_compatibility
14092         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
14093         {
14094           ret = GLEW_ARB_compatibility;
14095           continue;
14096         }
14097 #endif
14098 #ifdef GL_ARB_compressed_texture_pixel_storage
14099         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
14100         {
14101           ret = GLEW_ARB_compressed_texture_pixel_storage;
14102           continue;
14103         }
14104 #endif
14105 #ifdef GL_ARB_compute_shader
14106         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14))
14107         {
14108           ret = GLEW_ARB_compute_shader;
14109           continue;
14110         }
14111 #endif
14112 #ifdef GL_ARB_compute_variable_group_size
14113         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27))
14114         {
14115           ret = GLEW_ARB_compute_variable_group_size;
14116           continue;
14117         }
14118 #endif
14119 #ifdef GL_ARB_conservative_depth
14120         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
14121         {
14122           ret = GLEW_ARB_conservative_depth;
14123           continue;
14124         }
14125 #endif
14126 #ifdef GL_ARB_copy_buffer
14127         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
14128         {
14129           ret = GLEW_ARB_copy_buffer;
14130           continue;
14131         }
14132 #endif
14133 #ifdef GL_ARB_copy_image
14134         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14135         {
14136           ret = GLEW_ARB_copy_image;
14137           continue;
14138         }
14139 #endif
14140 #ifdef GL_ARB_debug_output
14141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
14142         {
14143           ret = GLEW_ARB_debug_output;
14144           continue;
14145         }
14146 #endif
14147 #ifdef GL_ARB_depth_buffer_float
14148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
14149         {
14150           ret = GLEW_ARB_depth_buffer_float;
14151           continue;
14152         }
14153 #endif
14154 #ifdef GL_ARB_depth_clamp
14155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
14156         {
14157           ret = GLEW_ARB_depth_clamp;
14158           continue;
14159         }
14160 #endif
14161 #ifdef GL_ARB_depth_texture
14162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14163         {
14164           ret = GLEW_ARB_depth_texture;
14165           continue;
14166         }
14167 #endif
14168 #ifdef GL_ARB_draw_buffers
14169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
14170         {
14171           ret = GLEW_ARB_draw_buffers;
14172           continue;
14173         }
14174 #endif
14175 #ifdef GL_ARB_draw_buffers_blend
14176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
14177         {
14178           ret = GLEW_ARB_draw_buffers_blend;
14179           continue;
14180         }
14181 #endif
14182 #ifdef GL_ARB_draw_elements_base_vertex
14183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
14184         {
14185           ret = GLEW_ARB_draw_elements_base_vertex;
14186           continue;
14187         }
14188 #endif
14189 #ifdef GL_ARB_draw_indirect
14190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
14191         {
14192           ret = GLEW_ARB_draw_indirect;
14193           continue;
14194         }
14195 #endif
14196 #ifdef GL_ARB_draw_instanced
14197         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
14198         {
14199           ret = GLEW_ARB_draw_instanced;
14200           continue;
14201         }
14202 #endif
14203 #ifdef GL_ARB_enhanced_layouts
14204         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16))
14205         {
14206           ret = GLEW_ARB_enhanced_layouts;
14207           continue;
14208         }
14209 #endif
14210 #ifdef GL_ARB_explicit_attrib_location
14211         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
14212         {
14213           ret = GLEW_ARB_explicit_attrib_location;
14214           continue;
14215         }
14216 #endif
14217 #ifdef GL_ARB_explicit_uniform_location
14218         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25))
14219         {
14220           ret = GLEW_ARB_explicit_uniform_location;
14221           continue;
14222         }
14223 #endif
14224 #ifdef GL_ARB_fragment_coord_conventions
14225         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
14226         {
14227           ret = GLEW_ARB_fragment_coord_conventions;
14228           continue;
14229         }
14230 #endif
14231 #ifdef GL_ARB_fragment_layer_viewport
14232         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23))
14233         {
14234           ret = GLEW_ARB_fragment_layer_viewport;
14235           continue;
14236         }
14237 #endif
14238 #ifdef GL_ARB_fragment_program
14239         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
14240         {
14241           ret = GLEW_ARB_fragment_program;
14242           continue;
14243         }
14244 #endif
14245 #ifdef GL_ARB_fragment_program_shadow
14246         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
14247         {
14248           ret = GLEW_ARB_fragment_program_shadow;
14249           continue;
14250         }
14251 #endif
14252 #ifdef GL_ARB_fragment_shader
14253         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
14254         {
14255           ret = GLEW_ARB_fragment_shader;
14256           continue;
14257         }
14258 #endif
14259 #ifdef GL_ARB_framebuffer_no_attachments
14260         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26))
14261         {
14262           ret = GLEW_ARB_framebuffer_no_attachments;
14263           continue;
14264         }
14265 #endif
14266 #ifdef GL_ARB_framebuffer_object
14267         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
14268         {
14269           ret = GLEW_ARB_framebuffer_object;
14270           continue;
14271         }
14272 #endif
14273 #ifdef GL_ARB_framebuffer_sRGB
14274         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14275         {
14276           ret = GLEW_ARB_framebuffer_sRGB;
14277           continue;
14278         }
14279 #endif
14280 #ifdef GL_ARB_geometry_shader4
14281         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
14282         {
14283           ret = GLEW_ARB_geometry_shader4;
14284           continue;
14285         }
14286 #endif
14287 #ifdef GL_ARB_get_program_binary
14288         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
14289         {
14290           ret = GLEW_ARB_get_program_binary;
14291           continue;
14292         }
14293 #endif
14294 #ifdef GL_ARB_gpu_shader5
14295         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
14296         {
14297           ret = GLEW_ARB_gpu_shader5;
14298           continue;
14299         }
14300 #endif
14301 #ifdef GL_ARB_gpu_shader_fp64
14302         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
14303         {
14304           ret = GLEW_ARB_gpu_shader_fp64;
14305           continue;
14306         }
14307 #endif
14308 #ifdef GL_ARB_half_float_pixel
14309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
14310         {
14311           ret = GLEW_ARB_half_float_pixel;
14312           continue;
14313         }
14314 #endif
14315 #ifdef GL_ARB_half_float_vertex
14316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
14317         {
14318           ret = GLEW_ARB_half_float_vertex;
14319           continue;
14320         }
14321 #endif
14322 #ifdef GL_ARB_imaging
14323         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
14324         {
14325           ret = GLEW_ARB_imaging;
14326           continue;
14327         }
14328 #endif
14329 #ifdef GL_ARB_indirect_parameters
14330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19))
14331         {
14332           ret = GLEW_ARB_indirect_parameters;
14333           continue;
14334         }
14335 #endif
14336 #ifdef GL_ARB_instanced_arrays
14337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
14338         {
14339           ret = GLEW_ARB_instanced_arrays;
14340           continue;
14341         }
14342 #endif
14343 #ifdef GL_ARB_internalformat_query
14344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
14345         {
14346           ret = GLEW_ARB_internalformat_query;
14347           continue;
14348         }
14349 #endif
14350 #ifdef GL_ARB_internalformat_query2
14351         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21))
14352         {
14353           ret = GLEW_ARB_internalformat_query2;
14354           continue;
14355         }
14356 #endif
14357 #ifdef GL_ARB_invalidate_subdata
14358         if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18))
14359         {
14360           ret = GLEW_ARB_invalidate_subdata;
14361           continue;
14362         }
14363 #endif
14364 #ifdef GL_ARB_map_buffer_alignment
14365         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
14366         {
14367           ret = GLEW_ARB_map_buffer_alignment;
14368           continue;
14369         }
14370 #endif
14371 #ifdef GL_ARB_map_buffer_range
14372         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
14373         {
14374           ret = GLEW_ARB_map_buffer_range;
14375           continue;
14376         }
14377 #endif
14378 #ifdef GL_ARB_matrix_palette
14379         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
14380         {
14381           ret = GLEW_ARB_matrix_palette;
14382           continue;
14383         }
14384 #endif
14385 #ifdef GL_ARB_multi_bind
14386         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10))
14387         {
14388           ret = GLEW_ARB_multi_bind;
14389           continue;
14390         }
14391 #endif
14392 #ifdef GL_ARB_multi_draw_indirect
14393         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
14394         {
14395           ret = GLEW_ARB_multi_draw_indirect;
14396           continue;
14397         }
14398 #endif
14399 #ifdef GL_ARB_multisample
14400         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14401         {
14402           ret = GLEW_ARB_multisample;
14403           continue;
14404         }
14405 #endif
14406 #ifdef GL_ARB_multitexture
14407         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
14408         {
14409           ret = GLEW_ARB_multitexture;
14410           continue;
14411         }
14412 #endif
14413 #ifdef GL_ARB_occlusion_query
14414         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
14415         {
14416           ret = GLEW_ARB_occlusion_query;
14417           continue;
14418         }
14419 #endif
14420 #ifdef GL_ARB_occlusion_query2
14421         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
14422         {
14423           ret = GLEW_ARB_occlusion_query2;
14424           continue;
14425         }
14426 #endif
14427 #ifdef GL_ARB_pixel_buffer_object
14428         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
14429         {
14430           ret = GLEW_ARB_pixel_buffer_object;
14431           continue;
14432         }
14433 #endif
14434 #ifdef GL_ARB_point_parameters
14435         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
14436         {
14437           ret = GLEW_ARB_point_parameters;
14438           continue;
14439         }
14440 #endif
14441 #ifdef GL_ARB_point_sprite
14442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
14443         {
14444           ret = GLEW_ARB_point_sprite;
14445           continue;
14446         }
14447 #endif
14448 #ifdef GL_ARB_program_interface_query
14449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23))
14450         {
14451           ret = GLEW_ARB_program_interface_query;
14452           continue;
14453         }
14454 #endif
14455 #ifdef GL_ARB_provoking_vertex
14456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
14457         {
14458           ret = GLEW_ARB_provoking_vertex;
14459           continue;
14460         }
14461 #endif
14462 #ifdef GL_ARB_query_buffer_object
14463         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
14464         {
14465           ret = GLEW_ARB_query_buffer_object;
14466           continue;
14467         }
14468 #endif
14469 #ifdef GL_ARB_robust_buffer_access_behavior
14470         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
14471         {
14472           ret = GLEW_ARB_robust_buffer_access_behavior;
14473           continue;
14474         }
14475 #endif
14476 #ifdef GL_ARB_robustness
14477         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
14478         {
14479           ret = GLEW_ARB_robustness;
14480           continue;
14481         }
14482 #endif
14483 #ifdef GL_ARB_robustness_application_isolation
14484         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
14485         {
14486           ret = GLEW_ARB_robustness_application_isolation;
14487           continue;
14488         }
14489 #endif
14490 #ifdef GL_ARB_robustness_share_group_isolation
14491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
14492         {
14493           ret = GLEW_ARB_robustness_share_group_isolation;
14494           continue;
14495         }
14496 #endif
14497 #ifdef GL_ARB_sample_shading
14498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
14499         {
14500           ret = GLEW_ARB_sample_shading;
14501           continue;
14502         }
14503 #endif
14504 #ifdef GL_ARB_sampler_objects
14505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
14506         {
14507           ret = GLEW_ARB_sampler_objects;
14508           continue;
14509         }
14510 #endif
14511 #ifdef GL_ARB_seamless_cube_map
14512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
14513         {
14514           ret = GLEW_ARB_seamless_cube_map;
14515           continue;
14516         }
14517 #endif
14518 #ifdef GL_ARB_seamless_cubemap_per_texture
14519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
14520         {
14521           ret = GLEW_ARB_seamless_cubemap_per_texture;
14522           continue;
14523         }
14524 #endif
14525 #ifdef GL_ARB_separate_shader_objects
14526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
14527         {
14528           ret = GLEW_ARB_separate_shader_objects;
14529           continue;
14530         }
14531 #endif
14532 #ifdef GL_ARB_shader_atomic_counters
14533         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
14534         {
14535           ret = GLEW_ARB_shader_atomic_counters;
14536           continue;
14537         }
14538 #endif
14539 #ifdef GL_ARB_shader_bit_encoding
14540         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
14541         {
14542           ret = GLEW_ARB_shader_bit_encoding;
14543           continue;
14544         }
14545 #endif
14546 #ifdef GL_ARB_shader_draw_parameters
14547         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22))
14548         {
14549           ret = GLEW_ARB_shader_draw_parameters;
14550           continue;
14551         }
14552 #endif
14553 #ifdef GL_ARB_shader_group_vote
14554         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17))
14555         {
14556           ret = GLEW_ARB_shader_group_vote;
14557           continue;
14558         }
14559 #endif
14560 #ifdef GL_ARB_shader_image_load_store
14561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
14562         {
14563           ret = GLEW_ARB_shader_image_load_store;
14564           continue;
14565         }
14566 #endif
14567 #ifdef GL_ARB_shader_image_size
14568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17))
14569         {
14570           ret = GLEW_ARB_shader_image_size;
14571           continue;
14572         }
14573 #endif
14574 #ifdef GL_ARB_shader_objects
14575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
14576         {
14577           ret = GLEW_ARB_shader_objects;
14578           continue;
14579         }
14580 #endif
14581 #ifdef GL_ARB_shader_precision
14582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
14583         {
14584           ret = GLEW_ARB_shader_precision;
14585           continue;
14586         }
14587 #endif
14588 #ifdef GL_ARB_shader_stencil_export
14589         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
14590         {
14591           ret = GLEW_ARB_shader_stencil_export;
14592           continue;
14593         }
14594 #endif
14595 #ifdef GL_ARB_shader_storage_buffer_object
14596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
14597         {
14598           ret = GLEW_ARB_shader_storage_buffer_object;
14599           continue;
14600         }
14601 #endif
14602 #ifdef GL_ARB_shader_subroutine
14603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
14604         {
14605           ret = GLEW_ARB_shader_subroutine;
14606           continue;
14607         }
14608 #endif
14609 #ifdef GL_ARB_shader_texture_lod
14610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
14611         {
14612           ret = GLEW_ARB_shader_texture_lod;
14613           continue;
14614         }
14615 #endif
14616 #ifdef GL_ARB_shading_language_100
14617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
14618         {
14619           ret = GLEW_ARB_shading_language_100;
14620           continue;
14621         }
14622 #endif
14623 #ifdef GL_ARB_shading_language_420pack
14624         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
14625         {
14626           ret = GLEW_ARB_shading_language_420pack;
14627           continue;
14628         }
14629 #endif
14630 #ifdef GL_ARB_shading_language_include
14631         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
14632         {
14633           ret = GLEW_ARB_shading_language_include;
14634           continue;
14635         }
14636 #endif
14637 #ifdef GL_ARB_shading_language_packing
14638         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
14639         {
14640           ret = GLEW_ARB_shading_language_packing;
14641           continue;
14642         }
14643 #endif
14644 #ifdef GL_ARB_shadow
14645         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
14646         {
14647           ret = GLEW_ARB_shadow;
14648           continue;
14649         }
14650 #endif
14651 #ifdef GL_ARB_shadow_ambient
14652         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
14653         {
14654           ret = GLEW_ARB_shadow_ambient;
14655           continue;
14656         }
14657 #endif
14658 #ifdef GL_ARB_sparse_texture
14659         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
14660         {
14661           ret = GLEW_ARB_sparse_texture;
14662           continue;
14663         }
14664 #endif
14665 #ifdef GL_ARB_stencil_texturing
14666         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17))
14667         {
14668           ret = GLEW_ARB_stencil_texturing;
14669           continue;
14670         }
14671 #endif
14672 #ifdef GL_ARB_sync
14673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
14674         {
14675           ret = GLEW_ARB_sync;
14676           continue;
14677         }
14678 #endif
14679 #ifdef GL_ARB_tessellation_shader
14680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
14681         {
14682           ret = GLEW_ARB_tessellation_shader;
14683           continue;
14684         }
14685 #endif
14686 #ifdef GL_ARB_texture_border_clamp
14687         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
14688         {
14689           ret = GLEW_ARB_texture_border_clamp;
14690           continue;
14691         }
14692 #endif
14693 #ifdef GL_ARB_texture_buffer_object
14694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
14695         {
14696           ret = GLEW_ARB_texture_buffer_object;
14697           continue;
14698         }
14699 #endif
14700 #ifdef GL_ARB_texture_buffer_object_rgb32
14701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
14702         {
14703           ret = GLEW_ARB_texture_buffer_object_rgb32;
14704           continue;
14705         }
14706 #endif
14707 #ifdef GL_ARB_texture_buffer_range
14708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20))
14709         {
14710           ret = GLEW_ARB_texture_buffer_range;
14711           continue;
14712         }
14713 #endif
14714 #ifdef GL_ARB_texture_compression
14715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
14716         {
14717           ret = GLEW_ARB_texture_compression;
14718           continue;
14719         }
14720 #endif
14721 #ifdef GL_ARB_texture_compression_bptc
14722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
14723         {
14724           ret = GLEW_ARB_texture_compression_bptc;
14725           continue;
14726         }
14727 #endif
14728 #ifdef GL_ARB_texture_compression_rgtc
14729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
14730         {
14731           ret = GLEW_ARB_texture_compression_rgtc;
14732           continue;
14733         }
14734 #endif
14735 #ifdef GL_ARB_texture_cube_map
14736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
14737         {
14738           ret = GLEW_ARB_texture_cube_map;
14739           continue;
14740         }
14741 #endif
14742 #ifdef GL_ARB_texture_cube_map_array
14743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
14744         {
14745           ret = GLEW_ARB_texture_cube_map_array;
14746           continue;
14747         }
14748 #endif
14749 #ifdef GL_ARB_texture_env_add
14750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
14751         {
14752           ret = GLEW_ARB_texture_env_add;
14753           continue;
14754         }
14755 #endif
14756 #ifdef GL_ARB_texture_env_combine
14757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
14758         {
14759           ret = GLEW_ARB_texture_env_combine;
14760           continue;
14761         }
14762 #endif
14763 #ifdef GL_ARB_texture_env_crossbar
14764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
14765         {
14766           ret = GLEW_ARB_texture_env_crossbar;
14767           continue;
14768         }
14769 #endif
14770 #ifdef GL_ARB_texture_env_dot3
14771         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
14772         {
14773           ret = GLEW_ARB_texture_env_dot3;
14774           continue;
14775         }
14776 #endif
14777 #ifdef GL_ARB_texture_float
14778         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
14779         {
14780           ret = GLEW_ARB_texture_float;
14781           continue;
14782         }
14783 #endif
14784 #ifdef GL_ARB_texture_gather
14785         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
14786         {
14787           ret = GLEW_ARB_texture_gather;
14788           continue;
14789         }
14790 #endif
14791 #ifdef GL_ARB_texture_mirror_clamp_to_edge
14792         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28))
14793         {
14794           ret = GLEW_ARB_texture_mirror_clamp_to_edge;
14795           continue;
14796         }
14797 #endif
14798 #ifdef GL_ARB_texture_mirrored_repeat
14799         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
14800         {
14801           ret = GLEW_ARB_texture_mirrored_repeat;
14802           continue;
14803         }
14804 #endif
14805 #ifdef GL_ARB_texture_multisample
14806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
14807         {
14808           ret = GLEW_ARB_texture_multisample;
14809           continue;
14810         }
14811 #endif
14812 #ifdef GL_ARB_texture_non_power_of_two
14813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
14814         {
14815           ret = GLEW_ARB_texture_non_power_of_two;
14816           continue;
14817         }
14818 #endif
14819 #ifdef GL_ARB_texture_query_levels
14820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20))
14821         {
14822           ret = GLEW_ARB_texture_query_levels;
14823           continue;
14824         }
14825 #endif
14826 #ifdef GL_ARB_texture_query_lod
14827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
14828         {
14829           ret = GLEW_ARB_texture_query_lod;
14830           continue;
14831         }
14832 #endif
14833 #ifdef GL_ARB_texture_rectangle
14834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
14835         {
14836           ret = GLEW_ARB_texture_rectangle;
14837           continue;
14838         }
14839 #endif
14840 #ifdef GL_ARB_texture_rg
14841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
14842         {
14843           ret = GLEW_ARB_texture_rg;
14844           continue;
14845         }
14846 #endif
14847 #ifdef GL_ARB_texture_rgb10_a2ui
14848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
14849         {
14850           ret = GLEW_ARB_texture_rgb10_a2ui;
14851           continue;
14852         }
14853 #endif
14854 #ifdef GL_ARB_texture_stencil8
14855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16))
14856         {
14857           ret = GLEW_ARB_texture_stencil8;
14858           continue;
14859         }
14860 #endif
14861 #ifdef GL_ARB_texture_storage
14862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
14863         {
14864           ret = GLEW_ARB_texture_storage;
14865           continue;
14866         }
14867 #endif
14868 #ifdef GL_ARB_texture_storage_multisample
14869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27))
14870         {
14871           ret = GLEW_ARB_texture_storage_multisample;
14872           continue;
14873         }
14874 #endif
14875 #ifdef GL_ARB_texture_swizzle
14876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
14877         {
14878           ret = GLEW_ARB_texture_swizzle;
14879           continue;
14880         }
14881 #endif
14882 #ifdef GL_ARB_texture_view
14883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12))
14884         {
14885           ret = GLEW_ARB_texture_view;
14886           continue;
14887         }
14888 #endif
14889 #ifdef GL_ARB_timer_query
14890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
14891         {
14892           ret = GLEW_ARB_timer_query;
14893           continue;
14894         }
14895 #endif
14896 #ifdef GL_ARB_transform_feedback2
14897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
14898         {
14899           ret = GLEW_ARB_transform_feedback2;
14900           continue;
14901         }
14902 #endif
14903 #ifdef GL_ARB_transform_feedback3
14904         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
14905         {
14906           ret = GLEW_ARB_transform_feedback3;
14907           continue;
14908         }
14909 #endif
14910 #ifdef GL_ARB_transform_feedback_instanced
14911         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
14912         {
14913           ret = GLEW_ARB_transform_feedback_instanced;
14914           continue;
14915         }
14916 #endif
14917 #ifdef GL_ARB_transpose_matrix
14918         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
14919         {
14920           ret = GLEW_ARB_transpose_matrix;
14921           continue;
14922         }
14923 #endif
14924 #ifdef GL_ARB_uniform_buffer_object
14925         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
14926         {
14927           ret = GLEW_ARB_uniform_buffer_object;
14928           continue;
14929         }
14930 #endif
14931 #ifdef GL_ARB_vertex_array_bgra
14932         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
14933         {
14934           ret = GLEW_ARB_vertex_array_bgra;
14935           continue;
14936         }
14937 #endif
14938 #ifdef GL_ARB_vertex_array_object
14939         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
14940         {
14941           ret = GLEW_ARB_vertex_array_object;
14942           continue;
14943         }
14944 #endif
14945 #ifdef GL_ARB_vertex_attrib_64bit
14946         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
14947         {
14948           ret = GLEW_ARB_vertex_attrib_64bit;
14949           continue;
14950         }
14951 #endif
14952 #ifdef GL_ARB_vertex_attrib_binding
14953         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21))
14954         {
14955           ret = GLEW_ARB_vertex_attrib_binding;
14956           continue;
14957         }
14958 #endif
14959 #ifdef GL_ARB_vertex_blend
14960         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
14961         {
14962           ret = GLEW_ARB_vertex_blend;
14963           continue;
14964         }
14965 #endif
14966 #ifdef GL_ARB_vertex_buffer_object
14967         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
14968         {
14969           ret = GLEW_ARB_vertex_buffer_object;
14970           continue;
14971         }
14972 #endif
14973 #ifdef GL_ARB_vertex_program
14974         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
14975         {
14976           ret = GLEW_ARB_vertex_program;
14977           continue;
14978         }
14979 #endif
14980 #ifdef GL_ARB_vertex_shader
14981         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
14982         {
14983           ret = GLEW_ARB_vertex_shader;
14984           continue;
14985         }
14986 #endif
14987 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
14988         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27))
14989         {
14990           ret = GLEW_ARB_vertex_type_10f_11f_11f_rev;
14991           continue;
14992         }
14993 #endif
14994 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
14995         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
14996         {
14997           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
14998           continue;
14999         }
15000 #endif
15001 #ifdef GL_ARB_viewport_array
15002         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
15003         {
15004           ret = GLEW_ARB_viewport_array;
15005           continue;
15006         }
15007 #endif
15008 #ifdef GL_ARB_window_pos
15009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
15010         {
15011           ret = GLEW_ARB_window_pos;
15012           continue;
15013         }
15014 #endif
15015       }
15016       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
15017       {
15018 #ifdef GL_ATIX_point_sprites
15019         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
15020         {
15021           ret = GLEW_ATIX_point_sprites;
15022           continue;
15023         }
15024 #endif
15025 #ifdef GL_ATIX_texture_env_combine3
15026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15027         {
15028           ret = GLEW_ATIX_texture_env_combine3;
15029           continue;
15030         }
15031 #endif
15032 #ifdef GL_ATIX_texture_env_route
15033         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
15034         {
15035           ret = GLEW_ATIX_texture_env_route;
15036           continue;
15037         }
15038 #endif
15039 #ifdef GL_ATIX_vertex_shader_output_point_size
15040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
15041         {
15042           ret = GLEW_ATIX_vertex_shader_output_point_size;
15043           continue;
15044         }
15045 #endif
15046       }
15047       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
15048       {
15049 #ifdef GL_ATI_draw_buffers
15050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
15051         {
15052           ret = GLEW_ATI_draw_buffers;
15053           continue;
15054         }
15055 #endif
15056 #ifdef GL_ATI_element_array
15057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
15058         {
15059           ret = GLEW_ATI_element_array;
15060           continue;
15061         }
15062 #endif
15063 #ifdef GL_ATI_envmap_bumpmap
15064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
15065         {
15066           ret = GLEW_ATI_envmap_bumpmap;
15067           continue;
15068         }
15069 #endif
15070 #ifdef GL_ATI_fragment_shader
15071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
15072         {
15073           ret = GLEW_ATI_fragment_shader;
15074           continue;
15075         }
15076 #endif
15077 #ifdef GL_ATI_map_object_buffer
15078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
15079         {
15080           ret = GLEW_ATI_map_object_buffer;
15081           continue;
15082         }
15083 #endif
15084 #ifdef GL_ATI_meminfo
15085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
15086         {
15087           ret = GLEW_ATI_meminfo;
15088           continue;
15089         }
15090 #endif
15091 #ifdef GL_ATI_pn_triangles
15092         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
15093         {
15094           ret = GLEW_ATI_pn_triangles;
15095           continue;
15096         }
15097 #endif
15098 #ifdef GL_ATI_separate_stencil
15099         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
15100         {
15101           ret = GLEW_ATI_separate_stencil;
15102           continue;
15103         }
15104 #endif
15105 #ifdef GL_ATI_shader_texture_lod
15106         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
15107         {
15108           ret = GLEW_ATI_shader_texture_lod;
15109           continue;
15110         }
15111 #endif
15112 #ifdef GL_ATI_text_fragment_shader
15113         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
15114         {
15115           ret = GLEW_ATI_text_fragment_shader;
15116           continue;
15117         }
15118 #endif
15119 #ifdef GL_ATI_texture_compression_3dc
15120         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
15121         {
15122           ret = GLEW_ATI_texture_compression_3dc;
15123           continue;
15124         }
15125 #endif
15126 #ifdef GL_ATI_texture_env_combine3
15127         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15128         {
15129           ret = GLEW_ATI_texture_env_combine3;
15130           continue;
15131         }
15132 #endif
15133 #ifdef GL_ATI_texture_float
15134         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
15135         {
15136           ret = GLEW_ATI_texture_float;
15137           continue;
15138         }
15139 #endif
15140 #ifdef GL_ATI_texture_mirror_once
15141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
15142         {
15143           ret = GLEW_ATI_texture_mirror_once;
15144           continue;
15145         }
15146 #endif
15147 #ifdef GL_ATI_vertex_array_object
15148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15149         {
15150           ret = GLEW_ATI_vertex_array_object;
15151           continue;
15152         }
15153 #endif
15154 #ifdef GL_ATI_vertex_attrib_array_object
15155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
15156         {
15157           ret = GLEW_ATI_vertex_attrib_array_object;
15158           continue;
15159         }
15160 #endif
15161 #ifdef GL_ATI_vertex_streams
15162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
15163         {
15164           ret = GLEW_ATI_vertex_streams;
15165           continue;
15166         }
15167 #endif
15168       }
15169       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
15170       {
15171 #ifdef GL_EXT_422_pixels
15172         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
15173         {
15174           ret = GLEW_EXT_422_pixels;
15175           continue;
15176         }
15177 #endif
15178 #ifdef GL_EXT_Cg_shader
15179         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
15180         {
15181           ret = GLEW_EXT_Cg_shader;
15182           continue;
15183         }
15184 #endif
15185 #ifdef GL_EXT_abgr
15186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
15187         {
15188           ret = GLEW_EXT_abgr;
15189           continue;
15190         }
15191 #endif
15192 #ifdef GL_EXT_bgra
15193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
15194         {
15195           ret = GLEW_EXT_bgra;
15196           continue;
15197         }
15198 #endif
15199 #ifdef GL_EXT_bindable_uniform
15200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
15201         {
15202           ret = GLEW_EXT_bindable_uniform;
15203           continue;
15204         }
15205 #endif
15206 #ifdef GL_EXT_blend_color
15207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
15208         {
15209           ret = GLEW_EXT_blend_color;
15210           continue;
15211         }
15212 #endif
15213 #ifdef GL_EXT_blend_equation_separate
15214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
15215         {
15216           ret = GLEW_EXT_blend_equation_separate;
15217           continue;
15218         }
15219 #endif
15220 #ifdef GL_EXT_blend_func_separate
15221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
15222         {
15223           ret = GLEW_EXT_blend_func_separate;
15224           continue;
15225         }
15226 #endif
15227 #ifdef GL_EXT_blend_logic_op
15228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
15229         {
15230           ret = GLEW_EXT_blend_logic_op;
15231           continue;
15232         }
15233 #endif
15234 #ifdef GL_EXT_blend_minmax
15235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
15236         {
15237           ret = GLEW_EXT_blend_minmax;
15238           continue;
15239         }
15240 #endif
15241 #ifdef GL_EXT_blend_subtract
15242         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
15243         {
15244           ret = GLEW_EXT_blend_subtract;
15245           continue;
15246         }
15247 #endif
15248 #ifdef GL_EXT_clip_volume_hint
15249         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
15250         {
15251           ret = GLEW_EXT_clip_volume_hint;
15252           continue;
15253         }
15254 #endif
15255 #ifdef GL_EXT_cmyka
15256         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
15257         {
15258           ret = GLEW_EXT_cmyka;
15259           continue;
15260         }
15261 #endif
15262 #ifdef GL_EXT_color_subtable
15263         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
15264         {
15265           ret = GLEW_EXT_color_subtable;
15266           continue;
15267         }
15268 #endif
15269 #ifdef GL_EXT_compiled_vertex_array
15270         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
15271         {
15272           ret = GLEW_EXT_compiled_vertex_array;
15273           continue;
15274         }
15275 #endif
15276 #ifdef GL_EXT_convolution
15277         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
15278         {
15279           ret = GLEW_EXT_convolution;
15280           continue;
15281         }
15282 #endif
15283 #ifdef GL_EXT_coordinate_frame
15284         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
15285         {
15286           ret = GLEW_EXT_coordinate_frame;
15287           continue;
15288         }
15289 #endif
15290 #ifdef GL_EXT_copy_texture
15291         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
15292         {
15293           ret = GLEW_EXT_copy_texture;
15294           continue;
15295         }
15296 #endif
15297 #ifdef GL_EXT_cull_vertex
15298         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
15299         {
15300           ret = GLEW_EXT_cull_vertex;
15301           continue;
15302         }
15303 #endif
15304 #ifdef GL_EXT_debug_marker
15305         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12))
15306         {
15307           ret = GLEW_EXT_debug_marker;
15308           continue;
15309         }
15310 #endif
15311 #ifdef GL_EXT_depth_bounds_test
15312         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
15313         {
15314           ret = GLEW_EXT_depth_bounds_test;
15315           continue;
15316         }
15317 #endif
15318 #ifdef GL_EXT_direct_state_access
15319         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
15320         {
15321           ret = GLEW_EXT_direct_state_access;
15322           continue;
15323         }
15324 #endif
15325 #ifdef GL_EXT_draw_buffers2
15326         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
15327         {
15328           ret = GLEW_EXT_draw_buffers2;
15329           continue;
15330         }
15331 #endif
15332 #ifdef GL_EXT_draw_instanced
15333         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
15334         {
15335           ret = GLEW_EXT_draw_instanced;
15336           continue;
15337         }
15338 #endif
15339 #ifdef GL_EXT_draw_range_elements
15340         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
15341         {
15342           ret = GLEW_EXT_draw_range_elements;
15343           continue;
15344         }
15345 #endif
15346 #ifdef GL_EXT_fog_coord
15347         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
15348         {
15349           ret = GLEW_EXT_fog_coord;
15350           continue;
15351         }
15352 #endif
15353 #ifdef GL_EXT_fragment_lighting
15354         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
15355         {
15356           ret = GLEW_EXT_fragment_lighting;
15357           continue;
15358         }
15359 #endif
15360 #ifdef GL_EXT_framebuffer_blit
15361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
15362         {
15363           ret = GLEW_EXT_framebuffer_blit;
15364           continue;
15365         }
15366 #endif
15367 #ifdef GL_EXT_framebuffer_multisample
15368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
15369         {
15370           ret = GLEW_EXT_framebuffer_multisample;
15371           continue;
15372         }
15373 #endif
15374 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
15375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
15376         {
15377           ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
15378           continue;
15379         }
15380 #endif
15381 #ifdef GL_EXT_framebuffer_object
15382         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
15383         {
15384           ret = GLEW_EXT_framebuffer_object;
15385           continue;
15386         }
15387 #endif
15388 #ifdef GL_EXT_framebuffer_sRGB
15389         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15390         {
15391           ret = GLEW_EXT_framebuffer_sRGB;
15392           continue;
15393         }
15394 #endif
15395 #ifdef GL_EXT_geometry_shader4
15396         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
15397         {
15398           ret = GLEW_EXT_geometry_shader4;
15399           continue;
15400         }
15401 #endif
15402 #ifdef GL_EXT_gpu_program_parameters
15403         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
15404         {
15405           ret = GLEW_EXT_gpu_program_parameters;
15406           continue;
15407         }
15408 #endif
15409 #ifdef GL_EXT_gpu_shader4
15410         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
15411         {
15412           ret = GLEW_EXT_gpu_shader4;
15413           continue;
15414         }
15415 #endif
15416 #ifdef GL_EXT_histogram
15417         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
15418         {
15419           ret = GLEW_EXT_histogram;
15420           continue;
15421         }
15422 #endif
15423 #ifdef GL_EXT_index_array_formats
15424         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
15425         {
15426           ret = GLEW_EXT_index_array_formats;
15427           continue;
15428         }
15429 #endif
15430 #ifdef GL_EXT_index_func
15431         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
15432         {
15433           ret = GLEW_EXT_index_func;
15434           continue;
15435         }
15436 #endif
15437 #ifdef GL_EXT_index_material
15438         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
15439         {
15440           ret = GLEW_EXT_index_material;
15441           continue;
15442         }
15443 #endif
15444 #ifdef GL_EXT_index_texture
15445         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
15446         {
15447           ret = GLEW_EXT_index_texture;
15448           continue;
15449         }
15450 #endif
15451 #ifdef GL_EXT_light_texture
15452         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
15453         {
15454           ret = GLEW_EXT_light_texture;
15455           continue;
15456         }
15457 #endif
15458 #ifdef GL_EXT_misc_attribute
15459         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
15460         {
15461           ret = GLEW_EXT_misc_attribute;
15462           continue;
15463         }
15464 #endif
15465 #ifdef GL_EXT_multi_draw_arrays
15466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
15467         {
15468           ret = GLEW_EXT_multi_draw_arrays;
15469           continue;
15470         }
15471 #endif
15472 #ifdef GL_EXT_multisample
15473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15474         {
15475           ret = GLEW_EXT_multisample;
15476           continue;
15477         }
15478 #endif
15479 #ifdef GL_EXT_packed_depth_stencil
15480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
15481         {
15482           ret = GLEW_EXT_packed_depth_stencil;
15483           continue;
15484         }
15485 #endif
15486 #ifdef GL_EXT_packed_float
15487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
15488         {
15489           ret = GLEW_EXT_packed_float;
15490           continue;
15491         }
15492 #endif
15493 #ifdef GL_EXT_packed_pixels
15494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
15495         {
15496           ret = GLEW_EXT_packed_pixels;
15497           continue;
15498         }
15499 #endif
15500 #ifdef GL_EXT_paletted_texture
15501         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
15502         {
15503           ret = GLEW_EXT_paletted_texture;
15504           continue;
15505         }
15506 #endif
15507 #ifdef GL_EXT_pixel_buffer_object
15508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
15509         {
15510           ret = GLEW_EXT_pixel_buffer_object;
15511           continue;
15512         }
15513 #endif
15514 #ifdef GL_EXT_pixel_transform
15515         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
15516         {
15517           ret = GLEW_EXT_pixel_transform;
15518           continue;
15519         }
15520 #endif
15521 #ifdef GL_EXT_pixel_transform_color_table
15522         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
15523         {
15524           ret = GLEW_EXT_pixel_transform_color_table;
15525           continue;
15526         }
15527 #endif
15528 #ifdef GL_EXT_point_parameters
15529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
15530         {
15531           ret = GLEW_EXT_point_parameters;
15532           continue;
15533         }
15534 #endif
15535 #ifdef GL_EXT_polygon_offset
15536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
15537         {
15538           ret = GLEW_EXT_polygon_offset;
15539           continue;
15540         }
15541 #endif
15542 #ifdef GL_EXT_provoking_vertex
15543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
15544         {
15545           ret = GLEW_EXT_provoking_vertex;
15546           continue;
15547         }
15548 #endif
15549 #ifdef GL_EXT_rescale_normal
15550         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
15551         {
15552           ret = GLEW_EXT_rescale_normal;
15553           continue;
15554         }
15555 #endif
15556 #ifdef GL_EXT_scene_marker
15557         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
15558         {
15559           ret = GLEW_EXT_scene_marker;
15560           continue;
15561         }
15562 #endif
15563 #ifdef GL_EXT_secondary_color
15564         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
15565         {
15566           ret = GLEW_EXT_secondary_color;
15567           continue;
15568         }
15569 #endif
15570 #ifdef GL_EXT_separate_shader_objects
15571         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
15572         {
15573           ret = GLEW_EXT_separate_shader_objects;
15574           continue;
15575         }
15576 #endif
15577 #ifdef GL_EXT_separate_specular_color
15578         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
15579         {
15580           ret = GLEW_EXT_separate_specular_color;
15581           continue;
15582         }
15583 #endif
15584 #ifdef GL_EXT_shader_image_load_store
15585         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
15586         {
15587           ret = GLEW_EXT_shader_image_load_store;
15588           continue;
15589         }
15590 #endif
15591 #ifdef GL_EXT_shadow_funcs
15592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
15593         {
15594           ret = GLEW_EXT_shadow_funcs;
15595           continue;
15596         }
15597 #endif
15598 #ifdef GL_EXT_shared_texture_palette
15599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
15600         {
15601           ret = GLEW_EXT_shared_texture_palette;
15602           continue;
15603         }
15604 #endif
15605 #ifdef GL_EXT_stencil_clear_tag
15606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
15607         {
15608           ret = GLEW_EXT_stencil_clear_tag;
15609           continue;
15610         }
15611 #endif
15612 #ifdef GL_EXT_stencil_two_side
15613         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
15614         {
15615           ret = GLEW_EXT_stencil_two_side;
15616           continue;
15617         }
15618 #endif
15619 #ifdef GL_EXT_stencil_wrap
15620         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
15621         {
15622           ret = GLEW_EXT_stencil_wrap;
15623           continue;
15624         }
15625 #endif
15626 #ifdef GL_EXT_subtexture
15627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
15628         {
15629           ret = GLEW_EXT_subtexture;
15630           continue;
15631         }
15632 #endif
15633 #ifdef GL_EXT_texture
15634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
15635         {
15636           ret = GLEW_EXT_texture;
15637           continue;
15638         }
15639 #endif
15640 #ifdef GL_EXT_texture3D
15641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
15642         {
15643           ret = GLEW_EXT_texture3D;
15644           continue;
15645         }
15646 #endif
15647 #ifdef GL_EXT_texture_array
15648         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
15649         {
15650           ret = GLEW_EXT_texture_array;
15651           continue;
15652         }
15653 #endif
15654 #ifdef GL_EXT_texture_buffer_object
15655         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
15656         {
15657           ret = GLEW_EXT_texture_buffer_object;
15658           continue;
15659         }
15660 #endif
15661 #ifdef GL_EXT_texture_compression_dxt1
15662         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
15663         {
15664           ret = GLEW_EXT_texture_compression_dxt1;
15665           continue;
15666         }
15667 #endif
15668 #ifdef GL_EXT_texture_compression_latc
15669         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
15670         {
15671           ret = GLEW_EXT_texture_compression_latc;
15672           continue;
15673         }
15674 #endif
15675 #ifdef GL_EXT_texture_compression_rgtc
15676         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
15677         {
15678           ret = GLEW_EXT_texture_compression_rgtc;
15679           continue;
15680         }
15681 #endif
15682 #ifdef GL_EXT_texture_compression_s3tc
15683         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
15684         {
15685           ret = GLEW_EXT_texture_compression_s3tc;
15686           continue;
15687         }
15688 #endif
15689 #ifdef GL_EXT_texture_cube_map
15690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
15691         {
15692           ret = GLEW_EXT_texture_cube_map;
15693           continue;
15694         }
15695 #endif
15696 #ifdef GL_EXT_texture_edge_clamp
15697         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
15698         {
15699           ret = GLEW_EXT_texture_edge_clamp;
15700           continue;
15701         }
15702 #endif
15703 #ifdef GL_EXT_texture_env
15704         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
15705         {
15706           ret = GLEW_EXT_texture_env;
15707           continue;
15708         }
15709 #endif
15710 #ifdef GL_EXT_texture_env_add
15711         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
15712         {
15713           ret = GLEW_EXT_texture_env_add;
15714           continue;
15715         }
15716 #endif
15717 #ifdef GL_EXT_texture_env_combine
15718         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
15719         {
15720           ret = GLEW_EXT_texture_env_combine;
15721           continue;
15722         }
15723 #endif
15724 #ifdef GL_EXT_texture_env_dot3
15725         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
15726         {
15727           ret = GLEW_EXT_texture_env_dot3;
15728           continue;
15729         }
15730 #endif
15731 #ifdef GL_EXT_texture_filter_anisotropic
15732         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
15733         {
15734           ret = GLEW_EXT_texture_filter_anisotropic;
15735           continue;
15736         }
15737 #endif
15738 #ifdef GL_EXT_texture_integer
15739         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
15740         {
15741           ret = GLEW_EXT_texture_integer;
15742           continue;
15743         }
15744 #endif
15745 #ifdef GL_EXT_texture_lod_bias
15746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
15747         {
15748           ret = GLEW_EXT_texture_lod_bias;
15749           continue;
15750         }
15751 #endif
15752 #ifdef GL_EXT_texture_mirror_clamp
15753         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
15754         {
15755           ret = GLEW_EXT_texture_mirror_clamp;
15756           continue;
15757         }
15758 #endif
15759 #ifdef GL_EXT_texture_object
15760         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
15761         {
15762           ret = GLEW_EXT_texture_object;
15763           continue;
15764         }
15765 #endif
15766 #ifdef GL_EXT_texture_perturb_normal
15767         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
15768         {
15769           ret = GLEW_EXT_texture_perturb_normal;
15770           continue;
15771         }
15772 #endif
15773 #ifdef GL_EXT_texture_rectangle
15774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
15775         {
15776           ret = GLEW_EXT_texture_rectangle;
15777           continue;
15778         }
15779 #endif
15780 #ifdef GL_EXT_texture_sRGB
15781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
15782         {
15783           ret = GLEW_EXT_texture_sRGB;
15784           continue;
15785         }
15786 #endif
15787 #ifdef GL_EXT_texture_sRGB_decode
15788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
15789         {
15790           ret = GLEW_EXT_texture_sRGB_decode;
15791           continue;
15792         }
15793 #endif
15794 #ifdef GL_EXT_texture_shared_exponent
15795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
15796         {
15797           ret = GLEW_EXT_texture_shared_exponent;
15798           continue;
15799         }
15800 #endif
15801 #ifdef GL_EXT_texture_snorm
15802         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
15803         {
15804           ret = GLEW_EXT_texture_snorm;
15805           continue;
15806         }
15807 #endif
15808 #ifdef GL_EXT_texture_swizzle
15809         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
15810         {
15811           ret = GLEW_EXT_texture_swizzle;
15812           continue;
15813         }
15814 #endif
15815 #ifdef GL_EXT_timer_query
15816         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
15817         {
15818           ret = GLEW_EXT_timer_query;
15819           continue;
15820         }
15821 #endif
15822 #ifdef GL_EXT_transform_feedback
15823         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
15824         {
15825           ret = GLEW_EXT_transform_feedback;
15826           continue;
15827         }
15828 #endif
15829 #ifdef GL_EXT_vertex_array
15830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
15831         {
15832           ret = GLEW_EXT_vertex_array;
15833           continue;
15834         }
15835 #endif
15836 #ifdef GL_EXT_vertex_array_bgra
15837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
15838         {
15839           ret = GLEW_EXT_vertex_array_bgra;
15840           continue;
15841         }
15842 #endif
15843 #ifdef GL_EXT_vertex_attrib_64bit
15844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
15845         {
15846           ret = GLEW_EXT_vertex_attrib_64bit;
15847           continue;
15848         }
15849 #endif
15850 #ifdef GL_EXT_vertex_shader
15851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
15852         {
15853           ret = GLEW_EXT_vertex_shader;
15854           continue;
15855         }
15856 #endif
15857 #ifdef GL_EXT_vertex_weighting
15858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
15859         {
15860           ret = GLEW_EXT_vertex_weighting;
15861           continue;
15862         }
15863 #endif
15864 #ifdef GL_EXT_x11_sync_object
15865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
15866         {
15867           ret = GLEW_EXT_x11_sync_object;
15868           continue;
15869         }
15870 #endif
15871       }
15872       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
15873       {
15874 #ifdef GL_GREMEDY_frame_terminator
15875         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
15876         {
15877           ret = GLEW_GREMEDY_frame_terminator;
15878           continue;
15879         }
15880 #endif
15881 #ifdef GL_GREMEDY_string_marker
15882         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
15883         {
15884           ret = GLEW_GREMEDY_string_marker;
15885           continue;
15886         }
15887 #endif
15888       }
15889       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
15890       {
15891 #ifdef GL_HP_convolution_border_modes
15892         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
15893         {
15894           ret = GLEW_HP_convolution_border_modes;
15895           continue;
15896         }
15897 #endif
15898 #ifdef GL_HP_image_transform
15899         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
15900         {
15901           ret = GLEW_HP_image_transform;
15902           continue;
15903         }
15904 #endif
15905 #ifdef GL_HP_occlusion_test
15906         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
15907         {
15908           ret = GLEW_HP_occlusion_test;
15909           continue;
15910         }
15911 #endif
15912 #ifdef GL_HP_texture_lighting
15913         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
15914         {
15915           ret = GLEW_HP_texture_lighting;
15916           continue;
15917         }
15918 #endif
15919       }
15920       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
15921       {
15922 #ifdef GL_IBM_cull_vertex
15923         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
15924         {
15925           ret = GLEW_IBM_cull_vertex;
15926           continue;
15927         }
15928 #endif
15929 #ifdef GL_IBM_multimode_draw_arrays
15930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
15931         {
15932           ret = GLEW_IBM_multimode_draw_arrays;
15933           continue;
15934         }
15935 #endif
15936 #ifdef GL_IBM_rasterpos_clip
15937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
15938         {
15939           ret = GLEW_IBM_rasterpos_clip;
15940           continue;
15941         }
15942 #endif
15943 #ifdef GL_IBM_static_data
15944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
15945         {
15946           ret = GLEW_IBM_static_data;
15947           continue;
15948         }
15949 #endif
15950 #ifdef GL_IBM_texture_mirrored_repeat
15951         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
15952         {
15953           ret = GLEW_IBM_texture_mirrored_repeat;
15954           continue;
15955         }
15956 #endif
15957 #ifdef GL_IBM_vertex_array_lists
15958         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
15959         {
15960           ret = GLEW_IBM_vertex_array_lists;
15961           continue;
15962         }
15963 #endif
15964       }
15965       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
15966       {
15967 #ifdef GL_INGR_color_clamp
15968         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
15969         {
15970           ret = GLEW_INGR_color_clamp;
15971           continue;
15972         }
15973 #endif
15974 #ifdef GL_INGR_interlace_read
15975         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
15976         {
15977           ret = GLEW_INGR_interlace_read;
15978           continue;
15979         }
15980 #endif
15981       }
15982       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
15983       {
15984 #ifdef GL_INTEL_map_texture
15985         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11))
15986         {
15987           ret = GLEW_INTEL_map_texture;
15988           continue;
15989         }
15990 #endif
15991 #ifdef GL_INTEL_parallel_arrays
15992         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
15993         {
15994           ret = GLEW_INTEL_parallel_arrays;
15995           continue;
15996         }
15997 #endif
15998 #ifdef GL_INTEL_texture_scissor
15999         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
16000         {
16001           ret = GLEW_INTEL_texture_scissor;
16002           continue;
16003         }
16004 #endif
16005       }
16006       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
16007       {
16008 #ifdef GL_KHR_debug
16009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
16010         {
16011           ret = GLEW_KHR_debug;
16012           continue;
16013         }
16014 #endif
16015 #ifdef GL_KHR_texture_compression_astc_ldr
16016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28))
16017         {
16018           ret = GLEW_KHR_texture_compression_astc_ldr;
16019           continue;
16020         }
16021 #endif
16022       }
16023       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
16024       {
16025 #ifdef GL_KTX_buffer_region
16026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
16027         {
16028           ret = GLEW_KTX_buffer_region;
16029           continue;
16030         }
16031 #endif
16032       }
16033       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
16034       {
16035 #ifdef GL_MESAX_texture_stack
16036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
16037         {
16038           ret = GLEW_MESAX_texture_stack;
16039           continue;
16040         }
16041 #endif
16042       }
16043       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
16044       {
16045 #ifdef GL_MESA_pack_invert
16046         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
16047         {
16048           ret = GLEW_MESA_pack_invert;
16049           continue;
16050         }
16051 #endif
16052 #ifdef GL_MESA_resize_buffers
16053         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
16054         {
16055           ret = GLEW_MESA_resize_buffers;
16056           continue;
16057         }
16058 #endif
16059 #ifdef GL_MESA_window_pos
16060         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
16061         {
16062           ret = GLEW_MESA_window_pos;
16063           continue;
16064         }
16065 #endif
16066 #ifdef GL_MESA_ycbcr_texture
16067         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
16068         {
16069           ret = GLEW_MESA_ycbcr_texture;
16070           continue;
16071         }
16072 #endif
16073       }
16074       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
16075       {
16076 #ifdef GL_NVX_conditional_render
16077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16078         {
16079           ret = GLEW_NVX_conditional_render;
16080           continue;
16081         }
16082 #endif
16083 #ifdef GL_NVX_gpu_memory_info
16084         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
16085         {
16086           ret = GLEW_NVX_gpu_memory_info;
16087           continue;
16088         }
16089 #endif
16090       }
16091       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
16092       {
16093 #ifdef GL_NV_bindless_multi_draw_indirect
16094         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28))
16095         {
16096           ret = GLEW_NV_bindless_multi_draw_indirect;
16097           continue;
16098         }
16099 #endif
16100 #ifdef GL_NV_bindless_texture
16101         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
16102         {
16103           ret = GLEW_NV_bindless_texture;
16104           continue;
16105         }
16106 #endif
16107 #ifdef GL_NV_blend_equation_advanced
16108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
16109         {
16110           ret = GLEW_NV_blend_equation_advanced;
16111           continue;
16112         }
16113 #endif
16114 #ifdef GL_NV_blend_equation_advanced_coherent
16115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
16116         {
16117           ret = GLEW_NV_blend_equation_advanced_coherent;
16118           continue;
16119         }
16120 #endif
16121 #ifdef GL_NV_blend_square
16122         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
16123         {
16124           ret = GLEW_NV_blend_square;
16125           continue;
16126         }
16127 #endif
16128 #ifdef GL_NV_compute_program5
16129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16))
16130         {
16131           ret = GLEW_NV_compute_program5;
16132           continue;
16133         }
16134 #endif
16135 #ifdef GL_NV_conditional_render
16136         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16137         {
16138           ret = GLEW_NV_conditional_render;
16139           continue;
16140         }
16141 #endif
16142 #ifdef GL_NV_copy_depth_to_color
16143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
16144         {
16145           ret = GLEW_NV_copy_depth_to_color;
16146           continue;
16147         }
16148 #endif
16149 #ifdef GL_NV_copy_image
16150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
16151         {
16152           ret = GLEW_NV_copy_image;
16153           continue;
16154         }
16155 #endif
16156 #ifdef GL_NV_deep_texture3D
16157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14))
16158         {
16159           ret = GLEW_NV_deep_texture3D;
16160           continue;
16161         }
16162 #endif
16163 #ifdef GL_NV_depth_buffer_float
16164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
16165         {
16166           ret = GLEW_NV_depth_buffer_float;
16167           continue;
16168         }
16169 #endif
16170 #ifdef GL_NV_depth_clamp
16171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
16172         {
16173           ret = GLEW_NV_depth_clamp;
16174           continue;
16175         }
16176 #endif
16177 #ifdef GL_NV_depth_range_unclamped
16178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
16179         {
16180           ret = GLEW_NV_depth_range_unclamped;
16181           continue;
16182         }
16183 #endif
16184 #ifdef GL_NV_draw_texture
16185         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12))
16186         {
16187           ret = GLEW_NV_draw_texture;
16188           continue;
16189         }
16190 #endif
16191 #ifdef GL_NV_evaluators
16192         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
16193         {
16194           ret = GLEW_NV_evaluators;
16195           continue;
16196         }
16197 #endif
16198 #ifdef GL_NV_explicit_multisample
16199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
16200         {
16201           ret = GLEW_NV_explicit_multisample;
16202           continue;
16203         }
16204 #endif
16205 #ifdef GL_NV_fence
16206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
16207         {
16208           ret = GLEW_NV_fence;
16209           continue;
16210         }
16211 #endif
16212 #ifdef GL_NV_float_buffer
16213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
16214         {
16215           ret = GLEW_NV_float_buffer;
16216           continue;
16217         }
16218 #endif
16219 #ifdef GL_NV_fog_distance
16220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
16221         {
16222           ret = GLEW_NV_fog_distance;
16223           continue;
16224         }
16225 #endif
16226 #ifdef GL_NV_fragment_program
16227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
16228         {
16229           ret = GLEW_NV_fragment_program;
16230           continue;
16231         }
16232 #endif
16233 #ifdef GL_NV_fragment_program2
16234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
16235         {
16236           ret = GLEW_NV_fragment_program2;
16237           continue;
16238         }
16239 #endif
16240 #ifdef GL_NV_fragment_program4
16241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
16242         {
16243           ret = GLEW_NV_fragment_program4;
16244           continue;
16245         }
16246 #endif
16247 #ifdef GL_NV_fragment_program_option
16248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
16249         {
16250           ret = GLEW_NV_fragment_program_option;
16251           continue;
16252         }
16253 #endif
16254 #ifdef GL_NV_framebuffer_multisample_coverage
16255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
16256         {
16257           ret = GLEW_NV_framebuffer_multisample_coverage;
16258           continue;
16259         }
16260 #endif
16261 #ifdef GL_NV_geometry_program4
16262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
16263         {
16264           ret = GLEW_NV_geometry_program4;
16265           continue;
16266         }
16267 #endif
16268 #ifdef GL_NV_geometry_shader4
16269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
16270         {
16271           ret = GLEW_NV_geometry_shader4;
16272           continue;
16273         }
16274 #endif
16275 #ifdef GL_NV_gpu_program4
16276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
16277         {
16278           ret = GLEW_NV_gpu_program4;
16279           continue;
16280         }
16281 #endif
16282 #ifdef GL_NV_gpu_program5
16283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
16284         {
16285           ret = GLEW_NV_gpu_program5;
16286           continue;
16287         }
16288 #endif
16289 #ifdef GL_NV_gpu_program5_mem_extended
16290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25))
16291         {
16292           ret = GLEW_NV_gpu_program5_mem_extended;
16293           continue;
16294         }
16295 #endif
16296 #ifdef GL_NV_gpu_program_fp64
16297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
16298         {
16299           ret = GLEW_NV_gpu_program_fp64;
16300           continue;
16301         }
16302 #endif
16303 #ifdef GL_NV_gpu_shader5
16304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
16305         {
16306           ret = GLEW_NV_gpu_shader5;
16307           continue;
16308         }
16309 #endif
16310 #ifdef GL_NV_half_float
16311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
16312         {
16313           ret = GLEW_NV_half_float;
16314           continue;
16315         }
16316 #endif
16317 #ifdef GL_NV_light_max_exponent
16318         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
16319         {
16320           ret = GLEW_NV_light_max_exponent;
16321           continue;
16322         }
16323 #endif
16324 #ifdef GL_NV_multisample_coverage
16325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
16326         {
16327           ret = GLEW_NV_multisample_coverage;
16328           continue;
16329         }
16330 #endif
16331 #ifdef GL_NV_multisample_filter_hint
16332         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
16333         {
16334           ret = GLEW_NV_multisample_filter_hint;
16335           continue;
16336         }
16337 #endif
16338 #ifdef GL_NV_occlusion_query
16339         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
16340         {
16341           ret = GLEW_NV_occlusion_query;
16342           continue;
16343         }
16344 #endif
16345 #ifdef GL_NV_packed_depth_stencil
16346         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
16347         {
16348           ret = GLEW_NV_packed_depth_stencil;
16349           continue;
16350         }
16351 #endif
16352 #ifdef GL_NV_parameter_buffer_object
16353         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
16354         {
16355           ret = GLEW_NV_parameter_buffer_object;
16356           continue;
16357         }
16358 #endif
16359 #ifdef GL_NV_parameter_buffer_object2
16360         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
16361         {
16362           ret = GLEW_NV_parameter_buffer_object2;
16363           continue;
16364         }
16365 #endif
16366 #ifdef GL_NV_path_rendering
16367         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
16368         {
16369           ret = GLEW_NV_path_rendering;
16370           continue;
16371         }
16372 #endif
16373 #ifdef GL_NV_pixel_data_range
16374         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
16375         {
16376           ret = GLEW_NV_pixel_data_range;
16377           continue;
16378         }
16379 #endif
16380 #ifdef GL_NV_point_sprite
16381         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
16382         {
16383           ret = GLEW_NV_point_sprite;
16384           continue;
16385         }
16386 #endif
16387 #ifdef GL_NV_present_video
16388         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
16389         {
16390           ret = GLEW_NV_present_video;
16391           continue;
16392         }
16393 #endif
16394 #ifdef GL_NV_primitive_restart
16395         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
16396         {
16397           ret = GLEW_NV_primitive_restart;
16398           continue;
16399         }
16400 #endif
16401 #ifdef GL_NV_register_combiners
16402         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
16403         {
16404           ret = GLEW_NV_register_combiners;
16405           continue;
16406         }
16407 #endif
16408 #ifdef GL_NV_register_combiners2
16409         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
16410         {
16411           ret = GLEW_NV_register_combiners2;
16412           continue;
16413         }
16414 #endif
16415 #ifdef GL_NV_shader_atomic_counters
16416         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
16417         {
16418           ret = GLEW_NV_shader_atomic_counters;
16419           continue;
16420         }
16421 #endif
16422 #ifdef GL_NV_shader_atomic_float
16423         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
16424         {
16425           ret = GLEW_NV_shader_atomic_float;
16426           continue;
16427         }
16428 #endif
16429 #ifdef GL_NV_shader_buffer_load
16430         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
16431         {
16432           ret = GLEW_NV_shader_buffer_load;
16433           continue;
16434         }
16435 #endif
16436 #ifdef GL_NV_shader_storage_buffer_object
16437         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
16438         {
16439           ret = GLEW_NV_shader_storage_buffer_object;
16440           continue;
16441         }
16442 #endif
16443 #ifdef GL_NV_tessellation_program5
16444         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
16445         {
16446           ret = GLEW_NV_tessellation_program5;
16447           continue;
16448         }
16449 #endif
16450 #ifdef GL_NV_texgen_emboss
16451         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
16452         {
16453           ret = GLEW_NV_texgen_emboss;
16454           continue;
16455         }
16456 #endif
16457 #ifdef GL_NV_texgen_reflection
16458         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
16459         {
16460           ret = GLEW_NV_texgen_reflection;
16461           continue;
16462         }
16463 #endif
16464 #ifdef GL_NV_texture_barrier
16465         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
16466         {
16467           ret = GLEW_NV_texture_barrier;
16468           continue;
16469         }
16470 #endif
16471 #ifdef GL_NV_texture_compression_vtc
16472         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
16473         {
16474           ret = GLEW_NV_texture_compression_vtc;
16475           continue;
16476         }
16477 #endif
16478 #ifdef GL_NV_texture_env_combine4
16479         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
16480         {
16481           ret = GLEW_NV_texture_env_combine4;
16482           continue;
16483         }
16484 #endif
16485 #ifdef GL_NV_texture_expand_normal
16486         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
16487         {
16488           ret = GLEW_NV_texture_expand_normal;
16489           continue;
16490         }
16491 #endif
16492 #ifdef GL_NV_texture_multisample
16493         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
16494         {
16495           ret = GLEW_NV_texture_multisample;
16496           continue;
16497         }
16498 #endif
16499 #ifdef GL_NV_texture_rectangle
16500         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
16501         {
16502           ret = GLEW_NV_texture_rectangle;
16503           continue;
16504         }
16505 #endif
16506 #ifdef GL_NV_texture_shader
16507         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
16508         {
16509           ret = GLEW_NV_texture_shader;
16510           continue;
16511         }
16512 #endif
16513 #ifdef GL_NV_texture_shader2
16514         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
16515         {
16516           ret = GLEW_NV_texture_shader2;
16517           continue;
16518         }
16519 #endif
16520 #ifdef GL_NV_texture_shader3
16521         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
16522         {
16523           ret = GLEW_NV_texture_shader3;
16524           continue;
16525         }
16526 #endif
16527 #ifdef GL_NV_transform_feedback
16528         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16529         {
16530           ret = GLEW_NV_transform_feedback;
16531           continue;
16532         }
16533 #endif
16534 #ifdef GL_NV_transform_feedback2
16535         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
16536         {
16537           ret = GLEW_NV_transform_feedback2;
16538           continue;
16539         }
16540 #endif
16541 #ifdef GL_NV_vdpau_interop
16542         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
16543         {
16544           ret = GLEW_NV_vdpau_interop;
16545           continue;
16546         }
16547 #endif
16548 #ifdef GL_NV_vertex_array_range
16549         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16550         {
16551           ret = GLEW_NV_vertex_array_range;
16552           continue;
16553         }
16554 #endif
16555 #ifdef GL_NV_vertex_array_range2
16556         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
16557         {
16558           ret = GLEW_NV_vertex_array_range2;
16559           continue;
16560         }
16561 #endif
16562 #ifdef GL_NV_vertex_attrib_integer_64bit
16563         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
16564         {
16565           ret = GLEW_NV_vertex_attrib_integer_64bit;
16566           continue;
16567         }
16568 #endif
16569 #ifdef GL_NV_vertex_buffer_unified_memory
16570         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
16571         {
16572           ret = GLEW_NV_vertex_buffer_unified_memory;
16573           continue;
16574         }
16575 #endif
16576 #ifdef GL_NV_vertex_program
16577         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
16578         {
16579           ret = GLEW_NV_vertex_program;
16580           continue;
16581         }
16582 #endif
16583 #ifdef GL_NV_vertex_program1_1
16584         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
16585         {
16586           ret = GLEW_NV_vertex_program1_1;
16587           continue;
16588         }
16589 #endif
16590 #ifdef GL_NV_vertex_program2
16591         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
16592         {
16593           ret = GLEW_NV_vertex_program2;
16594           continue;
16595         }
16596 #endif
16597 #ifdef GL_NV_vertex_program2_option
16598         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
16599         {
16600           ret = GLEW_NV_vertex_program2_option;
16601           continue;
16602         }
16603 #endif
16604 #ifdef GL_NV_vertex_program3
16605         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
16606         {
16607           ret = GLEW_NV_vertex_program3;
16608           continue;
16609         }
16610 #endif
16611 #ifdef GL_NV_vertex_program4
16612         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
16613         {
16614           ret = GLEW_NV_vertex_program4;
16615           continue;
16616         }
16617 #endif
16618 #ifdef GL_NV_video_capture
16619         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
16620         {
16621           ret = GLEW_NV_video_capture;
16622           continue;
16623         }
16624 #endif
16625       }
16626       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
16627       {
16628 #ifdef GL_OES_byte_coordinates
16629         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
16630         {
16631           ret = GLEW_OES_byte_coordinates;
16632           continue;
16633         }
16634 #endif
16635 #ifdef GL_OES_compressed_paletted_texture
16636         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
16637         {
16638           ret = GLEW_OES_compressed_paletted_texture;
16639           continue;
16640         }
16641 #endif
16642 #ifdef GL_OES_read_format
16643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
16644         {
16645           ret = GLEW_OES_read_format;
16646           continue;
16647         }
16648 #endif
16649 #ifdef GL_OES_single_precision
16650         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
16651         {
16652           ret = GLEW_OES_single_precision;
16653           continue;
16654         }
16655 #endif
16656       }
16657       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
16658       {
16659 #ifdef GL_OML_interlace
16660         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
16661         {
16662           ret = GLEW_OML_interlace;
16663           continue;
16664         }
16665 #endif
16666 #ifdef GL_OML_resample
16667         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
16668         {
16669           ret = GLEW_OML_resample;
16670           continue;
16671         }
16672 #endif
16673 #ifdef GL_OML_subsample
16674         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
16675         {
16676           ret = GLEW_OML_subsample;
16677           continue;
16678         }
16679 #endif
16680       }
16681       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
16682       {
16683 #ifdef GL_PGI_misc_hints
16684         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
16685         {
16686           ret = GLEW_PGI_misc_hints;
16687           continue;
16688         }
16689 #endif
16690 #ifdef GL_PGI_vertex_hints
16691         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
16692         {
16693           ret = GLEW_PGI_vertex_hints;
16694           continue;
16695         }
16696 #endif
16697       }
16698       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6))
16699       {
16700 #ifdef GL_REGAL_ES1_0_compatibility
16701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19))
16702         {
16703           ret = GLEW_REGAL_ES1_0_compatibility;
16704           continue;
16705         }
16706 #endif
16707 #ifdef GL_REGAL_ES1_1_compatibility
16708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19))
16709         {
16710           ret = GLEW_REGAL_ES1_1_compatibility;
16711           continue;
16712         }
16713 #endif
16714 #ifdef GL_REGAL_enable
16715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6))
16716         {
16717           ret = GLEW_REGAL_enable;
16718           continue;
16719         }
16720 #endif
16721 #ifdef GL_REGAL_error_string
16722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12))
16723         {
16724           ret = GLEW_REGAL_error_string;
16725           continue;
16726         }
16727 #endif
16728 #ifdef GL_REGAL_extension_query
16729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15))
16730         {
16731           ret = GLEW_REGAL_extension_query;
16732           continue;
16733         }
16734 #endif
16735 #ifdef GL_REGAL_log
16736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3))
16737         {
16738           ret = GLEW_REGAL_log;
16739           continue;
16740         }
16741 #endif
16742       }
16743       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
16744       {
16745 #ifdef GL_REND_screen_coordinates
16746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
16747         {
16748           ret = GLEW_REND_screen_coordinates;
16749           continue;
16750         }
16751 #endif
16752       }
16753       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
16754       {
16755 #ifdef GL_S3_s3tc
16756         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
16757         {
16758           ret = GLEW_S3_s3tc;
16759           continue;
16760         }
16761 #endif
16762       }
16763       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
16764       {
16765 #ifdef GL_SGIS_color_range
16766         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
16767         {
16768           ret = GLEW_SGIS_color_range;
16769           continue;
16770         }
16771 #endif
16772 #ifdef GL_SGIS_detail_texture
16773         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
16774         {
16775           ret = GLEW_SGIS_detail_texture;
16776           continue;
16777         }
16778 #endif
16779 #ifdef GL_SGIS_fog_function
16780         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
16781         {
16782           ret = GLEW_SGIS_fog_function;
16783           continue;
16784         }
16785 #endif
16786 #ifdef GL_SGIS_generate_mipmap
16787         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
16788         {
16789           ret = GLEW_SGIS_generate_mipmap;
16790           continue;
16791         }
16792 #endif
16793 #ifdef GL_SGIS_multisample
16794         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16795         {
16796           ret = GLEW_SGIS_multisample;
16797           continue;
16798         }
16799 #endif
16800 #ifdef GL_SGIS_pixel_texture
16801         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
16802         {
16803           ret = GLEW_SGIS_pixel_texture;
16804           continue;
16805         }
16806 #endif
16807 #ifdef GL_SGIS_point_line_texgen
16808         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
16809         {
16810           ret = GLEW_SGIS_point_line_texgen;
16811           continue;
16812         }
16813 #endif
16814 #ifdef GL_SGIS_sharpen_texture
16815         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
16816         {
16817           ret = GLEW_SGIS_sharpen_texture;
16818           continue;
16819         }
16820 #endif
16821 #ifdef GL_SGIS_texture4D
16822         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
16823         {
16824           ret = GLEW_SGIS_texture4D;
16825           continue;
16826         }
16827 #endif
16828 #ifdef GL_SGIS_texture_border_clamp
16829         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
16830         {
16831           ret = GLEW_SGIS_texture_border_clamp;
16832           continue;
16833         }
16834 #endif
16835 #ifdef GL_SGIS_texture_edge_clamp
16836         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
16837         {
16838           ret = GLEW_SGIS_texture_edge_clamp;
16839           continue;
16840         }
16841 #endif
16842 #ifdef GL_SGIS_texture_filter4
16843         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
16844         {
16845           ret = GLEW_SGIS_texture_filter4;
16846           continue;
16847         }
16848 #endif
16849 #ifdef GL_SGIS_texture_lod
16850         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
16851         {
16852           ret = GLEW_SGIS_texture_lod;
16853           continue;
16854         }
16855 #endif
16856 #ifdef GL_SGIS_texture_select
16857         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
16858         {
16859           ret = GLEW_SGIS_texture_select;
16860           continue;
16861         }
16862 #endif
16863       }
16864       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
16865       {
16866 #ifdef GL_SGIX_async
16867         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
16868         {
16869           ret = GLEW_SGIX_async;
16870           continue;
16871         }
16872 #endif
16873 #ifdef GL_SGIX_async_histogram
16874         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
16875         {
16876           ret = GLEW_SGIX_async_histogram;
16877           continue;
16878         }
16879 #endif
16880 #ifdef GL_SGIX_async_pixel
16881         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
16882         {
16883           ret = GLEW_SGIX_async_pixel;
16884           continue;
16885         }
16886 #endif
16887 #ifdef GL_SGIX_blend_alpha_minmax
16888         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
16889         {
16890           ret = GLEW_SGIX_blend_alpha_minmax;
16891           continue;
16892         }
16893 #endif
16894 #ifdef GL_SGIX_clipmap
16895         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
16896         {
16897           ret = GLEW_SGIX_clipmap;
16898           continue;
16899         }
16900 #endif
16901 #ifdef GL_SGIX_convolution_accuracy
16902         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
16903         {
16904           ret = GLEW_SGIX_convolution_accuracy;
16905           continue;
16906         }
16907 #endif
16908 #ifdef GL_SGIX_depth_texture
16909         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
16910         {
16911           ret = GLEW_SGIX_depth_texture;
16912           continue;
16913         }
16914 #endif
16915 #ifdef GL_SGIX_flush_raster
16916         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
16917         {
16918           ret = GLEW_SGIX_flush_raster;
16919           continue;
16920         }
16921 #endif
16922 #ifdef GL_SGIX_fog_offset
16923         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
16924         {
16925           ret = GLEW_SGIX_fog_offset;
16926           continue;
16927         }
16928 #endif
16929 #ifdef GL_SGIX_fog_texture
16930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
16931         {
16932           ret = GLEW_SGIX_fog_texture;
16933           continue;
16934         }
16935 #endif
16936 #ifdef GL_SGIX_fragment_specular_lighting
16937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
16938         {
16939           ret = GLEW_SGIX_fragment_specular_lighting;
16940           continue;
16941         }
16942 #endif
16943 #ifdef GL_SGIX_framezoom
16944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
16945         {
16946           ret = GLEW_SGIX_framezoom;
16947           continue;
16948         }
16949 #endif
16950 #ifdef GL_SGIX_interlace
16951         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
16952         {
16953           ret = GLEW_SGIX_interlace;
16954           continue;
16955         }
16956 #endif
16957 #ifdef GL_SGIX_ir_instrument1
16958         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
16959         {
16960           ret = GLEW_SGIX_ir_instrument1;
16961           continue;
16962         }
16963 #endif
16964 #ifdef GL_SGIX_list_priority
16965         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
16966         {
16967           ret = GLEW_SGIX_list_priority;
16968           continue;
16969         }
16970 #endif
16971 #ifdef GL_SGIX_pixel_texture
16972         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
16973         {
16974           ret = GLEW_SGIX_pixel_texture;
16975           continue;
16976         }
16977 #endif
16978 #ifdef GL_SGIX_pixel_texture_bits
16979         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
16980         {
16981           ret = GLEW_SGIX_pixel_texture_bits;
16982           continue;
16983         }
16984 #endif
16985 #ifdef GL_SGIX_reference_plane
16986         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
16987         {
16988           ret = GLEW_SGIX_reference_plane;
16989           continue;
16990         }
16991 #endif
16992 #ifdef GL_SGIX_resample
16993         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
16994         {
16995           ret = GLEW_SGIX_resample;
16996           continue;
16997         }
16998 #endif
16999 #ifdef GL_SGIX_shadow
17000         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
17001         {
17002           ret = GLEW_SGIX_shadow;
17003           continue;
17004         }
17005 #endif
17006 #ifdef GL_SGIX_shadow_ambient
17007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
17008         {
17009           ret = GLEW_SGIX_shadow_ambient;
17010           continue;
17011         }
17012 #endif
17013 #ifdef GL_SGIX_sprite
17014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
17015         {
17016           ret = GLEW_SGIX_sprite;
17017           continue;
17018         }
17019 #endif
17020 #ifdef GL_SGIX_tag_sample_buffer
17021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
17022         {
17023           ret = GLEW_SGIX_tag_sample_buffer;
17024           continue;
17025         }
17026 #endif
17027 #ifdef GL_SGIX_texture_add_env
17028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
17029         {
17030           ret = GLEW_SGIX_texture_add_env;
17031           continue;
17032         }
17033 #endif
17034 #ifdef GL_SGIX_texture_coordinate_clamp
17035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
17036         {
17037           ret = GLEW_SGIX_texture_coordinate_clamp;
17038           continue;
17039         }
17040 #endif
17041 #ifdef GL_SGIX_texture_lod_bias
17042         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
17043         {
17044           ret = GLEW_SGIX_texture_lod_bias;
17045           continue;
17046         }
17047 #endif
17048 #ifdef GL_SGIX_texture_multi_buffer
17049         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
17050         {
17051           ret = GLEW_SGIX_texture_multi_buffer;
17052           continue;
17053         }
17054 #endif
17055 #ifdef GL_SGIX_texture_range
17056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
17057         {
17058           ret = GLEW_SGIX_texture_range;
17059           continue;
17060         }
17061 #endif
17062 #ifdef GL_SGIX_texture_scale_bias
17063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
17064         {
17065           ret = GLEW_SGIX_texture_scale_bias;
17066           continue;
17067         }
17068 #endif
17069 #ifdef GL_SGIX_vertex_preclip
17070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
17071         {
17072           ret = GLEW_SGIX_vertex_preclip;
17073           continue;
17074         }
17075 #endif
17076 #ifdef GL_SGIX_vertex_preclip_hint
17077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
17078         {
17079           ret = GLEW_SGIX_vertex_preclip_hint;
17080           continue;
17081         }
17082 #endif
17083 #ifdef GL_SGIX_ycrcb
17084         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
17085         {
17086           ret = GLEW_SGIX_ycrcb;
17087           continue;
17088         }
17089 #endif
17090       }
17091       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
17092       {
17093 #ifdef GL_SGI_color_matrix
17094         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
17095         {
17096           ret = GLEW_SGI_color_matrix;
17097           continue;
17098         }
17099 #endif
17100 #ifdef GL_SGI_color_table
17101         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
17102         {
17103           ret = GLEW_SGI_color_table;
17104           continue;
17105         }
17106 #endif
17107 #ifdef GL_SGI_texture_color_table
17108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
17109         {
17110           ret = GLEW_SGI_texture_color_table;
17111           continue;
17112         }
17113 #endif
17114       }
17115       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
17116       {
17117 #ifdef GL_SUNX_constant_data
17118         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
17119         {
17120           ret = GLEW_SUNX_constant_data;
17121           continue;
17122         }
17123 #endif
17124       }
17125       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
17126       {
17127 #ifdef GL_SUN_convolution_border_modes
17128         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
17129         {
17130           ret = GLEW_SUN_convolution_border_modes;
17131           continue;
17132         }
17133 #endif
17134 #ifdef GL_SUN_global_alpha
17135         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
17136         {
17137           ret = GLEW_SUN_global_alpha;
17138           continue;
17139         }
17140 #endif
17141 #ifdef GL_SUN_mesh_array
17142         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
17143         {
17144           ret = GLEW_SUN_mesh_array;
17145           continue;
17146         }
17147 #endif
17148 #ifdef GL_SUN_read_video_pixels
17149         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
17150         {
17151           ret = GLEW_SUN_read_video_pixels;
17152           continue;
17153         }
17154 #endif
17155 #ifdef GL_SUN_slice_accum
17156         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
17157         {
17158           ret = GLEW_SUN_slice_accum;
17159           continue;
17160         }
17161 #endif
17162 #ifdef GL_SUN_triangle_list
17163         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
17164         {
17165           ret = GLEW_SUN_triangle_list;
17166           continue;
17167         }
17168 #endif
17169 #ifdef GL_SUN_vertex
17170         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
17171         {
17172           ret = GLEW_SUN_vertex;
17173           continue;
17174         }
17175 #endif
17176       }
17177       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
17178       {
17179 #ifdef GL_WIN_phong_shading
17180         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
17181         {
17182           ret = GLEW_WIN_phong_shading;
17183           continue;
17184         }
17185 #endif
17186 #ifdef GL_WIN_specular_fog
17187         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
17188         {
17189           ret = GLEW_WIN_specular_fog;
17190           continue;
17191         }
17192 #endif
17193 #ifdef GL_WIN_swap_hint
17194         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
17195         {
17196           ret = GLEW_WIN_swap_hint;
17197           continue;
17198         }
17199 #endif
17200       }
17201     }
17202     ret = (len == 0);
17203   }
17204   return ret;
17205 }
17206 
17207 #if defined(_WIN32)
17208 
17209 #if defined(GLEW_MX)
wglewContextIsSupported(const WGLEWContext * ctx,const char * name)17210 GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
17211 #else
17212 GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
17213 #endif
17214 {
17215   GLubyte* pos = (GLubyte*)name;
17216   GLuint len = _glewStrLen(pos);
17217   GLboolean ret = GL_TRUE;
17218   while (ret && len > 0)
17219   {
17220     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
17221     {
17222       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
17223       {
17224 #ifdef WGL_3DFX_multisample
17225         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17226         {
17227           ret = WGLEW_3DFX_multisample;
17228           continue;
17229         }
17230 #endif
17231       }
17232       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
17233       {
17234 #ifdef WGL_3DL_stereo_control
17235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
17236         {
17237           ret = WGLEW_3DL_stereo_control;
17238           continue;
17239         }
17240 #endif
17241       }
17242       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
17243       {
17244 #ifdef WGL_AMD_gpu_association
17245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
17246         {
17247           ret = WGLEW_AMD_gpu_association;
17248           continue;
17249         }
17250 #endif
17251       }
17252       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
17253       {
17254 #ifdef WGL_ARB_buffer_region
17255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
17256         {
17257           ret = WGLEW_ARB_buffer_region;
17258           continue;
17259         }
17260 #endif
17261 #ifdef WGL_ARB_create_context
17262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
17263         {
17264           ret = WGLEW_ARB_create_context;
17265           continue;
17266         }
17267 #endif
17268 #ifdef WGL_ARB_create_context_profile
17269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
17270         {
17271           ret = WGLEW_ARB_create_context_profile;
17272           continue;
17273         }
17274 #endif
17275 #ifdef WGL_ARB_create_context_robustness
17276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
17277         {
17278           ret = WGLEW_ARB_create_context_robustness;
17279           continue;
17280         }
17281 #endif
17282 #ifdef WGL_ARB_extensions_string
17283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17284         {
17285           ret = WGLEW_ARB_extensions_string;
17286           continue;
17287         }
17288 #endif
17289 #ifdef WGL_ARB_framebuffer_sRGB
17290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17291         {
17292           ret = WGLEW_ARB_framebuffer_sRGB;
17293           continue;
17294         }
17295 #endif
17296 #ifdef WGL_ARB_make_current_read
17297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17298         {
17299           ret = WGLEW_ARB_make_current_read;
17300           continue;
17301         }
17302 #endif
17303 #ifdef WGL_ARB_multisample
17304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17305         {
17306           ret = WGLEW_ARB_multisample;
17307           continue;
17308         }
17309 #endif
17310 #ifdef WGL_ARB_pbuffer
17311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17312         {
17313           ret = WGLEW_ARB_pbuffer;
17314           continue;
17315         }
17316 #endif
17317 #ifdef WGL_ARB_pixel_format
17318         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17319         {
17320           ret = WGLEW_ARB_pixel_format;
17321           continue;
17322         }
17323 #endif
17324 #ifdef WGL_ARB_pixel_format_float
17325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17326         {
17327           ret = WGLEW_ARB_pixel_format_float;
17328           continue;
17329         }
17330 #endif
17331 #ifdef WGL_ARB_render_texture
17332         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
17333         {
17334           ret = WGLEW_ARB_render_texture;
17335           continue;
17336         }
17337 #endif
17338 #ifdef WGL_ARB_robustness_application_isolation
17339         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
17340         {
17341           ret = WGLEW_ARB_robustness_application_isolation;
17342           continue;
17343         }
17344 #endif
17345 #ifdef WGL_ARB_robustness_share_group_isolation
17346         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
17347         {
17348           ret = WGLEW_ARB_robustness_share_group_isolation;
17349           continue;
17350         }
17351 #endif
17352       }
17353       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
17354       {
17355 #ifdef WGL_ATI_pixel_format_float
17356         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17357         {
17358           ret = WGLEW_ATI_pixel_format_float;
17359           continue;
17360         }
17361 #endif
17362 #ifdef WGL_ATI_render_texture_rectangle
17363         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
17364         {
17365           ret = WGLEW_ATI_render_texture_rectangle;
17366           continue;
17367         }
17368 #endif
17369       }
17370       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
17371       {
17372 #ifdef WGL_EXT_create_context_es2_profile
17373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
17374         {
17375           ret = WGLEW_EXT_create_context_es2_profile;
17376           continue;
17377         }
17378 #endif
17379 #ifdef WGL_EXT_create_context_es_profile
17380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
17381         {
17382           ret = WGLEW_EXT_create_context_es_profile;
17383           continue;
17384         }
17385 #endif
17386 #ifdef WGL_EXT_depth_float
17387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
17388         {
17389           ret = WGLEW_EXT_depth_float;
17390           continue;
17391         }
17392 #endif
17393 #ifdef WGL_EXT_display_color_table
17394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
17395         {
17396           ret = WGLEW_EXT_display_color_table;
17397           continue;
17398         }
17399 #endif
17400 #ifdef WGL_EXT_extensions_string
17401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17402         {
17403           ret = WGLEW_EXT_extensions_string;
17404           continue;
17405         }
17406 #endif
17407 #ifdef WGL_EXT_framebuffer_sRGB
17408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17409         {
17410           ret = WGLEW_EXT_framebuffer_sRGB;
17411           continue;
17412         }
17413 #endif
17414 #ifdef WGL_EXT_make_current_read
17415         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17416         {
17417           ret = WGLEW_EXT_make_current_read;
17418           continue;
17419         }
17420 #endif
17421 #ifdef WGL_EXT_multisample
17422         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17423         {
17424           ret = WGLEW_EXT_multisample;
17425           continue;
17426         }
17427 #endif
17428 #ifdef WGL_EXT_pbuffer
17429         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17430         {
17431           ret = WGLEW_EXT_pbuffer;
17432           continue;
17433         }
17434 #endif
17435 #ifdef WGL_EXT_pixel_format
17436         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17437         {
17438           ret = WGLEW_EXT_pixel_format;
17439           continue;
17440         }
17441 #endif
17442 #ifdef WGL_EXT_pixel_format_packed_float
17443         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
17444         {
17445           ret = WGLEW_EXT_pixel_format_packed_float;
17446           continue;
17447         }
17448 #endif
17449 #ifdef WGL_EXT_swap_control
17450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
17451         {
17452           ret = WGLEW_EXT_swap_control;
17453           continue;
17454         }
17455 #endif
17456 #ifdef WGL_EXT_swap_control_tear
17457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
17458         {
17459           ret = WGLEW_EXT_swap_control_tear;
17460           continue;
17461         }
17462 #endif
17463       }
17464       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
17465       {
17466 #ifdef WGL_I3D_digital_video_control
17467         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
17468         {
17469           ret = WGLEW_I3D_digital_video_control;
17470           continue;
17471         }
17472 #endif
17473 #ifdef WGL_I3D_gamma
17474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
17475         {
17476           ret = WGLEW_I3D_gamma;
17477           continue;
17478         }
17479 #endif
17480 #ifdef WGL_I3D_genlock
17481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
17482         {
17483           ret = WGLEW_I3D_genlock;
17484           continue;
17485         }
17486 #endif
17487 #ifdef WGL_I3D_image_buffer
17488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
17489         {
17490           ret = WGLEW_I3D_image_buffer;
17491           continue;
17492         }
17493 #endif
17494 #ifdef WGL_I3D_swap_frame_lock
17495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
17496         {
17497           ret = WGLEW_I3D_swap_frame_lock;
17498           continue;
17499         }
17500 #endif
17501 #ifdef WGL_I3D_swap_frame_usage
17502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
17503         {
17504           ret = WGLEW_I3D_swap_frame_usage;
17505           continue;
17506         }
17507 #endif
17508       }
17509       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
17510       {
17511 #ifdef WGL_NV_DX_interop
17512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
17513         {
17514           ret = WGLEW_NV_DX_interop;
17515           continue;
17516         }
17517 #endif
17518 #ifdef WGL_NV_DX_interop2
17519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
17520         {
17521           ret = WGLEW_NV_DX_interop2;
17522           continue;
17523         }
17524 #endif
17525 #ifdef WGL_NV_copy_image
17526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
17527         {
17528           ret = WGLEW_NV_copy_image;
17529           continue;
17530         }
17531 #endif
17532 #ifdef WGL_NV_float_buffer
17533         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
17534         {
17535           ret = WGLEW_NV_float_buffer;
17536           continue;
17537         }
17538 #endif
17539 #ifdef WGL_NV_gpu_affinity
17540         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
17541         {
17542           ret = WGLEW_NV_gpu_affinity;
17543           continue;
17544         }
17545 #endif
17546 #ifdef WGL_NV_multisample_coverage
17547         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
17548         {
17549           ret = WGLEW_NV_multisample_coverage;
17550           continue;
17551         }
17552 #endif
17553 #ifdef WGL_NV_present_video
17554         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
17555         {
17556           ret = WGLEW_NV_present_video;
17557           continue;
17558         }
17559 #endif
17560 #ifdef WGL_NV_render_depth_texture
17561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
17562         {
17563           ret = WGLEW_NV_render_depth_texture;
17564           continue;
17565         }
17566 #endif
17567 #ifdef WGL_NV_render_texture_rectangle
17568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
17569         {
17570           ret = WGLEW_NV_render_texture_rectangle;
17571           continue;
17572         }
17573 #endif
17574 #ifdef WGL_NV_swap_group
17575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
17576         {
17577           ret = WGLEW_NV_swap_group;
17578           continue;
17579         }
17580 #endif
17581 #ifdef WGL_NV_vertex_array_range
17582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
17583         {
17584           ret = WGLEW_NV_vertex_array_range;
17585           continue;
17586         }
17587 #endif
17588 #ifdef WGL_NV_video_capture
17589         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
17590         {
17591           ret = WGLEW_NV_video_capture;
17592           continue;
17593         }
17594 #endif
17595 #ifdef WGL_NV_video_output
17596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
17597         {
17598           ret = WGLEW_NV_video_output;
17599           continue;
17600         }
17601 #endif
17602       }
17603       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
17604       {
17605 #ifdef WGL_OML_sync_control
17606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
17607         {
17608           ret = WGLEW_OML_sync_control;
17609           continue;
17610         }
17611 #endif
17612       }
17613     }
17614     ret = (len == 0);
17615   }
17616   return ret;
17617 }
17618 
17619 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
17620 
17621 #if defined(GLEW_MX)
glxewContextIsSupported(const GLXEWContext * ctx,const char * name)17622 GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name)
17623 #else
17624 GLboolean glxewIsSupported (const char* name)
17625 #endif
17626 {
17627   GLubyte* pos = (GLubyte*)name;
17628   GLuint len = _glewStrLen(pos);
17629   GLboolean ret = GL_TRUE;
17630   while (ret && len > 0)
17631   {
17632     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
17633     {
17634       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
17635       {
17636 #ifdef GLX_VERSION_1_2
17637         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
17638         {
17639           ret = GLXEW_VERSION_1_2;
17640           continue;
17641         }
17642 #endif
17643 #ifdef GLX_VERSION_1_3
17644         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
17645         {
17646           ret = GLXEW_VERSION_1_3;
17647           continue;
17648         }
17649 #endif
17650 #ifdef GLX_VERSION_1_4
17651         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
17652         {
17653           ret = GLXEW_VERSION_1_4;
17654           continue;
17655         }
17656 #endif
17657       }
17658       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
17659       {
17660 #ifdef GLX_3DFX_multisample
17661         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17662         {
17663           ret = GLXEW_3DFX_multisample;
17664           continue;
17665         }
17666 #endif
17667       }
17668       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
17669       {
17670 #ifdef GLX_AMD_gpu_association
17671         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
17672         {
17673           ret = GLXEW_AMD_gpu_association;
17674           continue;
17675         }
17676 #endif
17677       }
17678       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
17679       {
17680 #ifdef GLX_ARB_create_context
17681         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
17682         {
17683           ret = GLXEW_ARB_create_context;
17684           continue;
17685         }
17686 #endif
17687 #ifdef GLX_ARB_create_context_profile
17688         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
17689         {
17690           ret = GLXEW_ARB_create_context_profile;
17691           continue;
17692         }
17693 #endif
17694 #ifdef GLX_ARB_create_context_robustness
17695         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
17696         {
17697           ret = GLXEW_ARB_create_context_robustness;
17698           continue;
17699         }
17700 #endif
17701 #ifdef GLX_ARB_fbconfig_float
17702         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
17703         {
17704           ret = GLXEW_ARB_fbconfig_float;
17705           continue;
17706         }
17707 #endif
17708 #ifdef GLX_ARB_framebuffer_sRGB
17709         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17710         {
17711           ret = GLXEW_ARB_framebuffer_sRGB;
17712           continue;
17713         }
17714 #endif
17715 #ifdef GLX_ARB_get_proc_address
17716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
17717         {
17718           ret = GLXEW_ARB_get_proc_address;
17719           continue;
17720         }
17721 #endif
17722 #ifdef GLX_ARB_multisample
17723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17724         {
17725           ret = GLXEW_ARB_multisample;
17726           continue;
17727         }
17728 #endif
17729 #ifdef GLX_ARB_robustness_application_isolation
17730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
17731         {
17732           ret = GLXEW_ARB_robustness_application_isolation;
17733           continue;
17734         }
17735 #endif
17736 #ifdef GLX_ARB_robustness_share_group_isolation
17737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
17738         {
17739           ret = GLXEW_ARB_robustness_share_group_isolation;
17740           continue;
17741         }
17742 #endif
17743 #ifdef GLX_ARB_vertex_buffer_object
17744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
17745         {
17746           ret = GLXEW_ARB_vertex_buffer_object;
17747           continue;
17748         }
17749 #endif
17750       }
17751       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
17752       {
17753 #ifdef GLX_ATI_pixel_format_float
17754         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17755         {
17756           ret = GLXEW_ATI_pixel_format_float;
17757           continue;
17758         }
17759 #endif
17760 #ifdef GLX_ATI_render_texture
17761         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
17762         {
17763           ret = GLXEW_ATI_render_texture;
17764           continue;
17765         }
17766 #endif
17767       }
17768       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
17769       {
17770 #ifdef GLX_EXT_buffer_age
17771         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10))
17772         {
17773           ret = GLXEW_EXT_buffer_age;
17774           continue;
17775         }
17776 #endif
17777 #ifdef GLX_EXT_create_context_es2_profile
17778         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
17779         {
17780           ret = GLXEW_EXT_create_context_es2_profile;
17781           continue;
17782         }
17783 #endif
17784 #ifdef GLX_EXT_create_context_es_profile
17785         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
17786         {
17787           ret = GLXEW_EXT_create_context_es_profile;
17788           continue;
17789         }
17790 #endif
17791 #ifdef GLX_EXT_fbconfig_packed_float
17792         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
17793         {
17794           ret = GLXEW_EXT_fbconfig_packed_float;
17795           continue;
17796         }
17797 #endif
17798 #ifdef GLX_EXT_framebuffer_sRGB
17799         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17800         {
17801           ret = GLXEW_EXT_framebuffer_sRGB;
17802           continue;
17803         }
17804 #endif
17805 #ifdef GLX_EXT_import_context
17806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
17807         {
17808           ret = GLXEW_EXT_import_context;
17809           continue;
17810         }
17811 #endif
17812 #ifdef GLX_EXT_scene_marker
17813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
17814         {
17815           ret = GLXEW_EXT_scene_marker;
17816           continue;
17817         }
17818 #endif
17819 #ifdef GLX_EXT_swap_control
17820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
17821         {
17822           ret = GLXEW_EXT_swap_control;
17823           continue;
17824         }
17825 #endif
17826 #ifdef GLX_EXT_swap_control_tear
17827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
17828         {
17829           ret = GLXEW_EXT_swap_control_tear;
17830           continue;
17831         }
17832 #endif
17833 #ifdef GLX_EXT_texture_from_pixmap
17834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
17835         {
17836           ret = GLXEW_EXT_texture_from_pixmap;
17837           continue;
17838         }
17839 #endif
17840 #ifdef GLX_EXT_visual_info
17841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
17842         {
17843           ret = GLXEW_EXT_visual_info;
17844           continue;
17845         }
17846 #endif
17847 #ifdef GLX_EXT_visual_rating
17848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
17849         {
17850           ret = GLXEW_EXT_visual_rating;
17851           continue;
17852         }
17853 #endif
17854       }
17855       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
17856       {
17857 #ifdef GLX_INTEL_swap_event
17858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
17859         {
17860           ret = GLXEW_INTEL_swap_event;
17861           continue;
17862         }
17863 #endif
17864       }
17865       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
17866       {
17867 #ifdef GLX_MESA_agp_offset
17868         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
17869         {
17870           ret = GLXEW_MESA_agp_offset;
17871           continue;
17872         }
17873 #endif
17874 #ifdef GLX_MESA_copy_sub_buffer
17875         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
17876         {
17877           ret = GLXEW_MESA_copy_sub_buffer;
17878           continue;
17879         }
17880 #endif
17881 #ifdef GLX_MESA_pixmap_colormap
17882         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
17883         {
17884           ret = GLXEW_MESA_pixmap_colormap;
17885           continue;
17886         }
17887 #endif
17888 #ifdef GLX_MESA_release_buffers
17889         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
17890         {
17891           ret = GLXEW_MESA_release_buffers;
17892           continue;
17893         }
17894 #endif
17895 #ifdef GLX_MESA_set_3dfx_mode
17896         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
17897         {
17898           ret = GLXEW_MESA_set_3dfx_mode;
17899           continue;
17900         }
17901 #endif
17902 #ifdef GLX_MESA_swap_control
17903         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
17904         {
17905           ret = GLXEW_MESA_swap_control;
17906           continue;
17907         }
17908 #endif
17909       }
17910       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
17911       {
17912 #ifdef GLX_NV_copy_image
17913         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
17914         {
17915           ret = GLXEW_NV_copy_image;
17916           continue;
17917         }
17918 #endif
17919 #ifdef GLX_NV_float_buffer
17920         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
17921         {
17922           ret = GLXEW_NV_float_buffer;
17923           continue;
17924         }
17925 #endif
17926 #ifdef GLX_NV_multisample_coverage
17927         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
17928         {
17929           ret = GLXEW_NV_multisample_coverage;
17930           continue;
17931         }
17932 #endif
17933 #ifdef GLX_NV_present_video
17934         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
17935         {
17936           ret = GLXEW_NV_present_video;
17937           continue;
17938         }
17939 #endif
17940 #ifdef GLX_NV_swap_group
17941         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
17942         {
17943           ret = GLXEW_NV_swap_group;
17944           continue;
17945         }
17946 #endif
17947 #ifdef GLX_NV_vertex_array_range
17948         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
17949         {
17950           ret = GLXEW_NV_vertex_array_range;
17951           continue;
17952         }
17953 #endif
17954 #ifdef GLX_NV_video_capture
17955         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
17956         {
17957           ret = GLXEW_NV_video_capture;
17958           continue;
17959         }
17960 #endif
17961 #ifdef GLX_NV_video_output
17962         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
17963         {
17964           ret = GLXEW_NV_video_output;
17965           continue;
17966         }
17967 #endif
17968       }
17969       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
17970       {
17971 #ifdef GLX_OML_swap_method
17972         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
17973         {
17974           ret = GLXEW_OML_swap_method;
17975           continue;
17976         }
17977 #endif
17978 #ifdef GLX_OML_sync_control
17979         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
17980         {
17981           ret = GLXEW_OML_sync_control;
17982           continue;
17983         }
17984 #endif
17985       }
17986       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
17987       {
17988 #ifdef GLX_SGIS_blended_overlay
17989         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
17990         {
17991           ret = GLXEW_SGIS_blended_overlay;
17992           continue;
17993         }
17994 #endif
17995 #ifdef GLX_SGIS_color_range
17996         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
17997         {
17998           ret = GLXEW_SGIS_color_range;
17999           continue;
18000         }
18001 #endif
18002 #ifdef GLX_SGIS_multisample
18003         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18004         {
18005           ret = GLXEW_SGIS_multisample;
18006           continue;
18007         }
18008 #endif
18009 #ifdef GLX_SGIS_shared_multisample
18010         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
18011         {
18012           ret = GLXEW_SGIS_shared_multisample;
18013           continue;
18014         }
18015 #endif
18016       }
18017       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
18018       {
18019 #ifdef GLX_SGIX_fbconfig
18020         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
18021         {
18022           ret = GLXEW_SGIX_fbconfig;
18023           continue;
18024         }
18025 #endif
18026 #ifdef GLX_SGIX_hyperpipe
18027         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
18028         {
18029           ret = GLXEW_SGIX_hyperpipe;
18030           continue;
18031         }
18032 #endif
18033 #ifdef GLX_SGIX_pbuffer
18034         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
18035         {
18036           ret = GLXEW_SGIX_pbuffer;
18037           continue;
18038         }
18039 #endif
18040 #ifdef GLX_SGIX_swap_barrier
18041         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
18042         {
18043           ret = GLXEW_SGIX_swap_barrier;
18044           continue;
18045         }
18046 #endif
18047 #ifdef GLX_SGIX_swap_group
18048         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18049         {
18050           ret = GLXEW_SGIX_swap_group;
18051           continue;
18052         }
18053 #endif
18054 #ifdef GLX_SGIX_video_resize
18055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18056         {
18057           ret = GLXEW_SGIX_video_resize;
18058           continue;
18059         }
18060 #endif
18061 #ifdef GLX_SGIX_visual_select_group
18062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
18063         {
18064           ret = GLXEW_SGIX_visual_select_group;
18065           continue;
18066         }
18067 #endif
18068       }
18069       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
18070       {
18071 #ifdef GLX_SGI_cushion
18072         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
18073         {
18074           ret = GLXEW_SGI_cushion;
18075           continue;
18076         }
18077 #endif
18078 #ifdef GLX_SGI_make_current_read
18079         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
18080         {
18081           ret = GLXEW_SGI_make_current_read;
18082           continue;
18083         }
18084 #endif
18085 #ifdef GLX_SGI_swap_control
18086         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18087         {
18088           ret = GLXEW_SGI_swap_control;
18089           continue;
18090         }
18091 #endif
18092 #ifdef GLX_SGI_video_sync
18093         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
18094         {
18095           ret = GLXEW_SGI_video_sync;
18096           continue;
18097         }
18098 #endif
18099       }
18100       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
18101       {
18102 #ifdef GLX_SUN_get_transparent_index
18103         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
18104         {
18105           ret = GLXEW_SUN_get_transparent_index;
18106           continue;
18107         }
18108 #endif
18109 #ifdef GLX_SUN_video_resize
18110         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18111         {
18112           ret = GLXEW_SUN_video_resize;
18113           continue;
18114         }
18115 #endif
18116       }
18117     }
18118     ret = (len == 0);
18119   }
18120   return ret;
18121 }
18122 
18123 #endif /* _WIN32 */
18124