1<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
2<!DOCTYPE funcs
3  SYSTEM '../../../clonk.dtd'>
4<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
5<funcs>
6  <func>
7    <title>SetViewOffset</title>
8    <category>Player</category>
9    <subcat>View</subcat>
10    <version>5.1 OC</version>
11    <syntax>
12      <rtype>bool</rtype>
13      <params>
14        <param>
15          <type>int</type>
16          <name>player</name>
17          <desc>Player whose view offset you want to change.</desc>
18        </param>
19        <param>
20          <type>int</type>
21          <name>x</name>
22          <desc>X offset value in pixels.</desc>
23        </param>
24        <param>
25          <type>int</type>
26          <name>x</name>
27          <desc>Y offset value in pixels.</desc>
28        </param>
29      </params>
30    </syntax>
31    <desc>Moves the view of a player permanently by a given offset. Calling the function again will set a new offset. Calling the function with 0,0 parameters will reset to normal, centered view.
32    Returns false if the given player is invalid and true otherwise.</desc>
33    <related>
34      <funclink>SetPlrView</funclink>
35      <funclink>ShakeViewport</funclink>
36    </related>
37  </func>
38</funcs>
39