1 /*-- 2 Plane part: Wings 3 Author: Sven2 4 5 Used to construct the plane 6 --*/ 7 8 #include Library_PlanePart 9 #include Library_ElevatorControl 10 Hit()11private func Hit() 12 { 13 Sound("Hits::Materials::Wood::WoodHit*"); 14 } 15 Definition(proplist def)16public func Definition(proplist def) 17 { 18 } 19 IsPlanePart()20public func IsPlanePart() { return true; } 21 22 local Collectible = false; 23 local Name = "$Name$"; 24 local Description = "$Description$"; 25 local Touchable = 1; 26 local HitPoints = 20; 27