1 /*--
2 	Plane part: Wings
3 	Author: Sven2
4 
5 	Used to construct the plane
6 --*/
7 
8 #include Library_PlanePart
9 #include Library_ElevatorControl
10 
Hit()11 private func Hit()
12 {
13 	Sound("Hits::Materials::Wood::WoodHit*");
14 }
15 
Definition(proplist def)16 public func Definition(proplist def)
17 {
18 }
19 
IsPlanePart()20 public func IsPlanePart() { return true; }
21 
22 local Collectible = false;
23 local Name = "$Name$";
24 local Description = "$Description$";
25 local Touchable = 1;
26 local HitPoints = 20;
27