1OpenDungeons_Version:0.7.1  # The version of OpenDungeons which created this file (for compatibility reasons).
2
3[Info]
4Name	Template level
5Description	Template level, ready to be edited to change the map size and seats and load it in the editor
6Music	Searching_yd.ogg
7FightMusic	TheDarkAmulet_MP.ogg
8[/Info]
9
10[Seats]
11[Seat]
12seatId	1
13teamId	1
14player	Human
15faction	Keeper
16startingX	10
17startingY	10
18colorId	1
19gold	1000
20goldMined	100
21mana	500
22[SkillDone]
23roomTreasury
24roomDormitory
25roomHatchery
26roomLibrary
27trapCannon
28spellSummonWorker
29[/SkillDone]
30[SkillNotAllowed]
31[/SkillNotAllowed]
32[SkillPending]
33roomTrainingHall
34spellCallToWar
35trapSpike
36roomWorkshop
37roomCrypt
38trapBoulder
39[/SkillPending]
40[/Seat]
41[Seat]
42seatId	2
43teamId	2
44player	AI
45faction	Hero
46startingX	10
47startingY	10
48colorId	2
49gold	1000
50goldMined	100
51mana	500
52[SkillDone]
53roomTreasury
54roomDormitory
55roomHatchery
56roomLibrary
57trapCannon
58spellSummonWorker
59[/SkillDone]
60[SkillNotAllowed]
61[/SkillNotAllowed]
62[SkillPending]
63roomTrainingHall
64spellCallToWar
65trapSpike
66roomWorkshop
67roomCrypt
68trapBoulder
69[/SkillPending]
70[/Seat]
71[/Seats]
72
73[Goals]
74# goalName	arguments
75KillAllEnemies	NULL
76ProtectDungeonTemple	NULL
77[/Goals]
78
79[Tiles]
80# Map Size
8175 # MapSizeX
8275 # MapSizeY
83# posX	posY	type	fullness	seatId(optional)
84[/Tiles]
85
86[Rooms]
87# typeRoom	name	seatId	numTiles		Subsequent Lines: tileX	tileY
88# Use typeRoom 1 for Dungeon Temple and typeRoom 4 for Portal
89[/Rooms]
90
91[Traps]
92# typeTrap	name	seatId	numTiles		Subsequent Lines: tileX	tileY	isActivated(0/1)		Subsequent Lines: optional specific data
93[/Traps]
94
95[Lights]
96# posX	posY	posZ	diffuseR	diffuseG	diffuseB	specularR	specularG	specularB	attenRange	attenConst	attenLin	attenQuad
97[/Lights]
98
99[CreatureDefinitions]
100[/CreatureDefinitions]
101
102[EquipmentDefinitions]
103[/EquipmentDefinitions]
104
105[Creatures]
106# SeatId	Name	MeshName	PosX	PosY	PosZ	ClassName	Level	CurrentXP	CurrentHP	CurrentWakefulness	CurrentHunger	GoldToDeposit	LeftWeapon	RightWeapon	CarriedSkill	CarriedWeapon
107[/Creatures]
108
109[Spells]
110# typeSpell	SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	optionalData
111[/Spells]
112
113[CraftedTraps]
114# SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	trapType	PosX	PosY	PosZ
115[/CraftedTraps]
116
117[SkillEntity]
118# SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	skillPoints	PosX	PosY	PosZ
119[/SkillEntity]
120
121[GiftBoxEntity]
122# GiftBoxType	SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	optionalData
123[/GiftBoxEntity]
124
125[Missiles]
126# missileType	SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	directionX	directionY	directionZ	missileAlive	damageAllies	speed	optionalData
127[/Missiles]
128
129[TreasuryObject]
130# SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	value
131[/TreasuryObject]
132
133[Chickens]
134# SeatId	Name	MeshName	PosX	PosY	PosZ	opacity	rotationAngle	PosX	PosY	PosZ
135[/Chickens]
136
137