1OpenDungeons_Version:0.7.1 # The version of OpenDungeons which created this file (for compatibility reasons). 2 3[Info] 4Name Template level 5Description Template level, ready to be edited to change the map size and seats and load it in the editor 6Music Searching_yd.ogg 7FightMusic TheDarkAmulet_MP.ogg 8[/Info] 9 10[Seats] 11[Seat] 12seatId 1 13teamId 1 14player Human 15faction Keeper 16startingX 10 17startingY 10 18colorId 1 19gold 1000 20goldMined 100 21mana 500 22[SkillDone] 23roomTreasury 24roomDormitory 25roomHatchery 26roomLibrary 27trapCannon 28spellSummonWorker 29[/SkillDone] 30[SkillNotAllowed] 31[/SkillNotAllowed] 32[SkillPending] 33roomTrainingHall 34spellCallToWar 35trapSpike 36roomWorkshop 37roomCrypt 38trapBoulder 39[/SkillPending] 40[/Seat] 41[Seat] 42seatId 2 43teamId 2 44player AI 45faction Hero 46startingX 10 47startingY 10 48colorId 2 49gold 1000 50goldMined 100 51mana 500 52[SkillDone] 53roomTreasury 54roomDormitory 55roomHatchery 56roomLibrary 57trapCannon 58spellSummonWorker 59[/SkillDone] 60[SkillNotAllowed] 61[/SkillNotAllowed] 62[SkillPending] 63roomTrainingHall 64spellCallToWar 65trapSpike 66roomWorkshop 67roomCrypt 68trapBoulder 69[/SkillPending] 70[/Seat] 71[/Seats] 72 73[Goals] 74# goalName arguments 75KillAllEnemies NULL 76ProtectDungeonTemple NULL 77[/Goals] 78 79[Tiles] 80# Map Size 8175 # MapSizeX 8275 # MapSizeY 83# posX posY type fullness seatId(optional) 84[/Tiles] 85 86[Rooms] 87# typeRoom name seatId numTiles Subsequent Lines: tileX tileY 88# Use typeRoom 1 for Dungeon Temple and typeRoom 4 for Portal 89[/Rooms] 90 91[Traps] 92# typeTrap name seatId numTiles Subsequent Lines: tileX tileY isActivated(0/1) Subsequent Lines: optional specific data 93[/Traps] 94 95[Lights] 96# posX posY posZ diffuseR diffuseG diffuseB specularR specularG specularB attenRange attenConst attenLin attenQuad 97[/Lights] 98 99[CreatureDefinitions] 100[/CreatureDefinitions] 101 102[EquipmentDefinitions] 103[/EquipmentDefinitions] 104 105[Creatures] 106# SeatId Name MeshName PosX PosY PosZ ClassName Level CurrentXP CurrentHP CurrentWakefulness CurrentHunger GoldToDeposit LeftWeapon RightWeapon CarriedSkill CarriedWeapon 107[/Creatures] 108 109[Spells] 110# typeSpell SeatId Name MeshName PosX PosY PosZ opacity rotationAngle optionalData 111[/Spells] 112 113[CraftedTraps] 114# SeatId Name MeshName PosX PosY PosZ opacity rotationAngle trapType PosX PosY PosZ 115[/CraftedTraps] 116 117[SkillEntity] 118# SeatId Name MeshName PosX PosY PosZ opacity rotationAngle skillPoints PosX PosY PosZ 119[/SkillEntity] 120 121[GiftBoxEntity] 122# GiftBoxType SeatId Name MeshName PosX PosY PosZ opacity rotationAngle optionalData 123[/GiftBoxEntity] 124 125[Missiles] 126# missileType SeatId Name MeshName PosX PosY PosZ opacity rotationAngle directionX directionY directionZ missileAlive damageAllies speed optionalData 127[/Missiles] 128 129[TreasuryObject] 130# SeatId Name MeshName PosX PosY PosZ opacity rotationAngle value 131[/TreasuryObject] 132 133[Chickens] 134# SeatId Name MeshName PosX PosY PosZ opacity rotationAngle PosX PosY PosZ 135[/Chickens] 136 137