1 /*
2  *  Copyright (C) 2011-2016  OpenDungeons Team
3  *
4  *  This program is free software: you can redistribute it and/or modify
5  *  it under the terms of the GNU General Public License as published by
6  *  the Free Software Foundation, either version 3 of the License, or
7  *  (at your option) any later version.
8  *
9  *  This program is distributed in the hope that it will be useful,
10  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  *  GNU General Public License for more details.
13  *
14  *  You should have received a copy of the GNU General Public License
15  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "gamemap/TileSet.h"
19 
20 #include "entities/Tile.h"
21 #include "utils/LogManager.h"
22 
TileSet()23 TileSet::TileSet() :
24     mTileValues(static_cast<uint32_t>(TileVisual::countTileVisual), std::vector<TileSetValue>(16)),
25     mTileLinks(std::vector<uint32_t>(static_cast<uint32_t>(TileVisual::countTileVisual), 0))
26 {
27 }
28 
configureTileValues(TileVisual tileVisual)29 std::vector<TileSetValue>& TileSet::configureTileValues(TileVisual tileVisual)
30 {
31     uint32_t tileTypeNumber = static_cast<uint32_t>(tileVisual);
32     if(tileTypeNumber >= mTileValues.size())
33     {
34         OD_LOG_ERR("Trying to get unknow tileType=" + Tile::tileVisualToString(tileVisual));
35         return mTileValues.at(0);
36     }
37 
38     return mTileValues[tileTypeNumber];
39 }
40 
getTileValues(TileVisual tileVisual) const41 const std::vector<TileSetValue>& TileSet::getTileValues(TileVisual tileVisual) const
42 {
43     uint32_t tileTypeNumber = static_cast<uint32_t>(tileVisual);
44     if(tileTypeNumber >= mTileValues.size())
45     {
46         OD_LOG_ERR("Trying to get unknow tileType=" + Tile::tileVisualToString(tileVisual));
47         return mTileValues.at(0);
48     }
49 
50     return mTileValues[tileTypeNumber];
51 }
52 
addTileLink(TileVisual tileVisual1,TileVisual tileVisual2)53 void TileSet::addTileLink(TileVisual tileVisual1, TileVisual tileVisual2)
54 {
55     uint32_t intTile1Visual = static_cast<uint32_t>(tileVisual1);
56     uint32_t intTile2Visual = static_cast<uint32_t>(tileVisual2);
57     if(intTile1Visual >= mTileLinks.size())
58     {
59         OD_LOG_ERR("TileVisual=" + Tile::tileVisualToString(tileVisual1));
60         return;
61     }
62     if(intTile2Visual >= mTileLinks.size())
63     {
64         OD_LOG_ERR("TileVisual=" + Tile::tileVisualToString(tileVisual2));
65         return;
66     }
67 
68     uint32_t tileLink;
69     tileLink = 1 << intTile2Visual;
70     mTileLinks[intTile1Visual] |= tileLink;
71 
72     // We want a commutative relationship
73     tileLink = 1 << intTile1Visual;
74     mTileLinks[intTile2Visual] |= tileLink;
75 }
76 
areLinked(const Tile * tile1,const Tile * tile2) const77 bool TileSet::areLinked(const Tile* tile1, const Tile* tile2) const
78 {
79     // Check if the tile visual is linkable
80     uint32_t intTile1Visual = static_cast<uint32_t>(tile1->getTileVisual());
81     uint32_t intTile2Visual = static_cast<uint32_t>(tile2->getTileVisual());
82     uint32_t linkValue = 1 << intTile2Visual;
83     linkValue &= mTileLinks[intTile1Visual];
84 
85     if(linkValue == 0)
86         return false;
87 
88     return true;
89 }
90