1 #ifndef GAME_MWWORLD_DOORSTATE_H 2 #define GAME_MWWORLD_DOORSTATE_H 3 4 namespace MWWorld 5 { 6 enum class DoorState 7 { 8 Idle = 0, 9 Opening = 1, 10 Closing = 2, 11 }; 12 } 13 14 #endif 15