1 #ifndef GAME_MWWORLD_DOORSTATE_H
2 #define GAME_MWWORLD_DOORSTATE_H
3 
4 namespace MWWorld
5 {
6     enum class DoorState
7     {
8         Idle = 0,
9         Opening = 1,
10         Closing = 2,
11     };
12 }
13 
14 #endif
15