1^bridge:
2	Defaults:
3		ZOffset: -1c511
4		UseTilesetExtension: true
5		Start: 1
6		ZRamp: 1
7		Offset: 0, 0, 0.5
8
9lobrdg_a:
10	Inherits: ^bridge
11	idle: lobrdg10
12	idle2: lobrdg11
13	idle3: lobrdg12
14	idle4: lobrdg13
15	adead: lobrdg15
16	bdead: lobrdg14
17	abdead: lobrdg16
18
19lobrdg_a_d:
20	Inherits: ^bridge
21	idle: lobrdg28
22	aramp: lobrdg17
23	bramp: lobrdg18
24	abramp: lobrdg28
25	editor: lobrdg10
26
27lobrdg_b:
28	Inherits: ^bridge
29	idle: lobrdg01
30	idle2: lobrdg02
31	idle3: lobrdg03
32	idle4: lobrdg04
33	adead: lobrdg05
34	bdead: lobrdg06
35	abdead: lobrdg07
36
37lobrdg_b_d:
38	Inherits: ^bridge
39	idle: lobrdg27
40	aramp: lobrdg08
41	bramp: lobrdg09
42	abramp: lobrdg27
43	editor: lobrdg01
44
45lobrdg_r_se:
46	Inherits: ^bridge
47	idle: lobrdg19
48	damaged-idle: lobrdg20
49
50lobrdg_r_nw:
51	Inherits: ^bridge
52	idle: lobrdg21
53	damaged-idle: lobrdg22
54
55lobrdg_r_ne:
56	Inherits: ^bridge
57	idle: lobrdg23
58	damaged-idle: lobrdg24
59
60lobrdg_r_sw:
61	Inherits: ^bridge
62	idle: lobrdg25
63	damaged-idle: lobrdg26
64
65bridge1:
66	idle: bridge
67		# Disabled to avoid glitches until shadow rendering is fixed
68		# ShadowStart: 18
69		UseTilesetExtension: true
70		ZRamp: 1
71		Offset: 0, -13, 3.5
72
73bridge2:
74	idle: bridge
75		Start: 9
76		# Disabled to avoid glitches until shadow rendering is fixed
77		# ShadowStart: 27
78		UseTilesetExtension: true
79		ZRamp: 1
80		Offset: 0, -25, 3.5
81
82railbrdg1:
83	idle: railbrdg
84		# Disabled to avoid glitches until shadow rendering is fixed
85		# ShadowStart: 18
86		UseTilesetExtension: true
87		ZRamp: 1
88		Offset: 0, -13, 3.5
89
90railbrdg2:
91	idle: railbrdg
92		Start: 9
93		# Disabled to avoid glitches until shadow rendering is fixed
94		# ShadowStart: 27
95		UseTilesetExtension: true
96		ZRamp: 1
97		Offset: 0, -25, 3.5
98