1^bridge: 2 Defaults: 3 ZOffset: -1c511 4 UseTilesetExtension: true 5 Start: 1 6 ZRamp: 1 7 Offset: 0, 0, 0.5 8 9lobrdg_a: 10 Inherits: ^bridge 11 idle: lobrdg10 12 idle2: lobrdg11 13 idle3: lobrdg12 14 idle4: lobrdg13 15 adead: lobrdg15 16 bdead: lobrdg14 17 abdead: lobrdg16 18 19lobrdg_a_d: 20 Inherits: ^bridge 21 idle: lobrdg28 22 aramp: lobrdg17 23 bramp: lobrdg18 24 abramp: lobrdg28 25 editor: lobrdg10 26 27lobrdg_b: 28 Inherits: ^bridge 29 idle: lobrdg01 30 idle2: lobrdg02 31 idle3: lobrdg03 32 idle4: lobrdg04 33 adead: lobrdg05 34 bdead: lobrdg06 35 abdead: lobrdg07 36 37lobrdg_b_d: 38 Inherits: ^bridge 39 idle: lobrdg27 40 aramp: lobrdg08 41 bramp: lobrdg09 42 abramp: lobrdg27 43 editor: lobrdg01 44 45lobrdg_r_se: 46 Inherits: ^bridge 47 idle: lobrdg19 48 damaged-idle: lobrdg20 49 50lobrdg_r_nw: 51 Inherits: ^bridge 52 idle: lobrdg21 53 damaged-idle: lobrdg22 54 55lobrdg_r_ne: 56 Inherits: ^bridge 57 idle: lobrdg23 58 damaged-idle: lobrdg24 59 60lobrdg_r_sw: 61 Inherits: ^bridge 62 idle: lobrdg25 63 damaged-idle: lobrdg26 64 65bridge1: 66 idle: bridge 67 # Disabled to avoid glitches until shadow rendering is fixed 68 # ShadowStart: 18 69 UseTilesetExtension: true 70 ZRamp: 1 71 Offset: 0, -13, 3.5 72 73bridge2: 74 idle: bridge 75 Start: 9 76 # Disabled to avoid glitches until shadow rendering is fixed 77 # ShadowStart: 27 78 UseTilesetExtension: true 79 ZRamp: 1 80 Offset: 0, -25, 3.5 81 82railbrdg1: 83 idle: railbrdg 84 # Disabled to avoid glitches until shadow rendering is fixed 85 # ShadowStart: 18 86 UseTilesetExtension: true 87 ZRamp: 1 88 Offset: 0, -13, 3.5 89 90railbrdg2: 91 idle: railbrdg 92 Start: 9 93 # Disabled to avoid glitches until shadow rendering is fixed 94 # ShadowStart: 27 95 UseTilesetExtension: true 96 ZRamp: 1 97 Offset: 0, -25, 3.5 98