1# CVS $Revision: $ $Author: $ -- Fri Apr 22 15:03:00 2016 -- reformated by PCGen PrettyLST v6.06.00 2SOURCELONG:Champions of Balance SOURCESHORT:COB SOURCEWEB:http://paizo.com/products/btpy93nc?Pathfinder-Player-Companion-Champions-of-Balance SOURCEDATE:2014-03 3# ORIGINAL ENTRY: Gwen T. (evilpixie87) 4# ORIGINAL ENTRY DATE: 6 April 2016 5 6# ============================== 7# New Traits 8# ============================== 9 10# Ability Name Unique Key Category of Ability Type Multiple Requirements Required Region Var. Min. Value Description Ability Class Skill Source Page Aspects 11Amiable Blunder KEY:Trait ~ Amiable Blunder CATEGORY:Special Ability TYPE:Trait.BasicTrait.SocialTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Amiable Blunder] DESC:Once per day when you fail a Diplomacy check by 5 or more and would cause an NPC's attitude toward you to worsen, you can immediately attempt another Diplomacy check against the same DC as a free action. If you succeed at this second Diplomacy check, the character's attitude doesn't change, as though you had failed the original check by 4 or less. SOURCEPAGE:p.9 12Balancer's Banishing KEY:Trait ~ Balancer's Banishing CATEGORY:Special Ability TYPE:Trait.BasicTrait.MagicTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.MagicTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Balancer's Banishing] DESC:As long as you remain neutral, whenever you cast a spell that would send an outsider with the chaotic, evil, good, or lawful subtype back to its home plane, the spell's saving throw DC increases by 1. SOURCEPAGE:p.9 13Inexorable Authority KEY:Trait ~ Inexorable Authority CATEGORY:Special Ability TYPE:Trait.BasicTrait.SocialTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Inexorable Authority] DESC:You gain a +2 trait bonus on Intimidate checks when enforcing or pronouncing a lawful judgment that you're legitimately deputed to enforce or pronounce. SOURCEPAGE:p.7 14No Escape KEY:Trait ~ No Escape CATEGORY:Special Ability TYPE:Trait.BasicTrait.CombatTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CombatTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ No Escape] DESC:You gain a +1 trait bonus on combat maneuver checks to lawfully and nonlethally restrain a creature you've witnessed commit a crime. SOURCEPAGE:p.7 15Unabashed Gall KEY:Trait ~ Unabashed Gall CATEGORY:Special Ability TYPE:Trait.BasicTrait.SocialTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Unabashed Gall] DESC:Whenever you commit an unexpected and outrageously unlawful act that would elicit a hostile response, you may attempt a Bluff check opposed by the opponent's Sense Motive check. If successful, you (and any knowing allies) may act in a surprise round. For each such ally, you take a cumulative -2 penalty on your Bluff check. If your Bluff check fails, there is no surprise round. Regardless of whether your Bluff check succeeds, you and any such allies treat your initiative checks as though you had each rolled a 1. SOURCEPAGE:p.11 16Unpredictable Reactions KEY:Trait ~ Unpredictable Reactions CATEGORY:Special Ability TYPE:Trait.BasicTrait.CombatTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CombatTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Unpredictable Reactions] DESC:You gain a +1 trait bonus on attack rolls made during the surprise round of combat. SOURCEPAGE:p.11 17 18Commercial Savvy KEY:Trait ~ Commercial Savvy CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Commercial Savvy] PREREGION:Katapesh DESC:Whenever you buy from or sell to a merchant, you treat a settlement's Base Value and Purchase Limit (GameMastery Guide p204) as 10%% higher. SOURCEPAGE:p.12 19Elemental Endowment KEY:Trait ~ Elemental Endowment CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Elemental Endowment] PREREGION:Osirion DESC:As an immediate action, once per day when you cast a spell with the air, earth, fire, or water descriptor, you can gain a number of temporary hit points equal to the spell's level. This effect lasts for 1 minute. SOURCEPAGE:p.13 20Evident Supporter KEY:Trait ~ Evident Supporter CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Evident Supporter] PREREGION:Galt DESC:The Sense Motive DC needed for a governmental functionary (such as police) in a large town or larger settlement to gain a hunch about your trustworthiness is 25 (instead of 20). On a failed check, you're seen as trustworthy regardless of the situation. SOURCEPAGE:p.12 21Justiciar KEY:Trait ~ Justiciar CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Justiciar] PREREGION:Rahadoum DESC:You gain a +1 trait bonus on Diplomacy and Knowledge (local) checks to settle disputes or arbitrate laws. Once per day if you succeed at an Intimidate check to demoralize a foe who has repudiated or ignored a pronounced judgment you've made, you may choose to cause the creature to be sickened instead of shaken. The duration of the effect remains the same. SOURCEPAGE:p.12 22 23# ============================== 24# Cavalier Order 25# ============================== 26 27# Order of the Scales 28Order of the Scales KEY:Cavalier Order ~ Order of the Scales CATEGORY:Special Ability TYPE:CavalierOrder.SpecialQuality DESC:Members of this cavalier order serve the cause of legal integrity. Many order of the scales cavaliers track and apprehend fleeing lawbreakers so that these vagrants may answer for their crimes and make good on their debts. ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Edicts|PREVARGTEQ:OrderAbilityLvl,1 ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Challenge|PREVARGTEQ:OrderAbilityLvl,1 ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Skills|PREVARGTEQ:OrderAbilityLvl,1 ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Order Abilities|PREVARGTEQ:OrderAbilityLvl,1 ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Mobile Wall|PREVARGTEQ:OrderAbilityLvl,2 ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Seek Retribution|PREVARGTEQ:OrderAbilityLvl,8 ABILITY:Special Ability|AUTOMATIC|Order of the Scales ~ Sworn Oathkeeper|PREVARGTEQ:OrderAbilityLvl,15 SOURCEPAGE:p.22 29Edicts KEY:Order of the Scales ~ Edicts CATEGORY:Special Ability TYPE:CavalierOrderAbility.SpecialQuality DESC:The cavalier must fulfill all binding agreements he makes with others. If a bargain becomes impossible to fulfill, he must satisfactorily compensate all aggrieved or adversely affected parties involved in the bargain. When serving as a judge or arbiter, the cavalier must make fair, impartial judgments, and if unable to do so, must recuse himself at the earliest possibility. If authorized to enforce an agreement, the cavalier must wholeheartedly strive to accomplish this, remaining unswayed by threats, bribery, and other deterrents. SOURCEPAGE:p.22 30Challenge KEY:Order of the Scales ~ Challenge CATEGORY:Special Ability TYPE:CavalierOrderAbility.SpecialQuality DESC:Whenever an order of the scales cavalier issues a challenge, he receives a +1 morale bonus on combat maneuvers and attacks of opportunity made against the target ofhis challenge. This bonus increases by 1 for every 4 levels the cavalier possesses. SOURCEPAGE:p.22 31Skills KEY:Order of the Scales ~ Skills CATEGORY:Special Ability TYPE:CavalierOrderAbility.SpecialQuality DESC:An order of the scales cavalier adds Knowledge (local) and Linguistics to his list of class skills. He gains a +%1 bonus on Sense Motive checks to determine whether someone bluffing and to determine whether a creature's behavior is being influenced by an enchantment.|max(floor(CavalierLVL/2) CSKILL:Knowledge (local)|Linguistics SOURCEPAGE:p.22 32Order Abilities KEY:Order of the Scales ~ Order Abilities CATEGORY:Special Ability TYPE:CavalierOrderAbility.SpecialQuality DESC:A cavalier belonging to the order of the scales gains the following abilities as he increases in level. SOURCEPAGE:p.22 33Mobile Wall KEY:Order of the Scales ~ Mobile Wall CATEGORY:Special Ability TYPE:Extraordinary.CavalierOrderAbility.SpecialQuality DESC:The cavalier receives Step Up as a bonus feat. He can use this feat while mounted by succeeding at a DC 15 Ride check, directing his mount to move rather than himself. The cavalier gains a +%1 bonus to his CMD against attempts to tumble through squares he threatens.|floor(CavalierLVL+2/4) ABILITY:FEAT|AUTOMATIC|Step Up SOURCEPAGE:p.22 34Seek Retribution KEY:Order of the Scales ~ Seek Retribution CATEGORY:Special Ability TYPE:Extraordinary.CavalierOrderAbility.SpecialQuality DESC:Once per day after receiving a request for aid from a legal authority or an aggrieved party regarding the breaking of an oath, whenever the cavalier encounters the oath-breaking creature, he can choose to exact retribution. As a swift action, the cavalier can grant himself a +%1 bonus on all attack rolls, weapon damage rolls, and opposed checks against the oathbreaking creature. These bonuses last for %2 rounds.|CHA|CavalierLVL SOURCEPAGE:p.22 35Sworn Oathkeeper KEY:Order of the Scales ~ Sworn Oathkeeper CATEGORY:Special Ability TYPE:Extraordinary.CavalierOrderAbility.SpecialQuality DESC:the cavalier can formally witness an oath or agreement between two creatures. If either creature breaks or reneges on the agreement and the cavalier becomes aware of this, he gains the bonuses from his seek retribution ability against that creature at all times. This ability ends when the creature fulfills the conditions of the oath or receives just punishment for breaking the oath. The maximum number of witnessed oaths cavalier can have active at a time is %1.|CHA SOURCEPAGE:p.22 36 37# ============================== 38# Rage Powers 39# ============================== 40 41Impelling Disarm KEY:Rage Power ~ Impelling Disarm CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersLVL,4 DESC:Once per rage, the barbarian can make a disarm attempt against a target in place of a melee attack. This attempt does not provoke attacks of opportunity. SOURCEPAGE:p.23 ASPECT:ChildAbility|Rage 42Savage Dirty Trick KEY:Rage Power ~ Savage Dirty Trick CATEGORY:Special Ability TYPE:ClassFeatures.BarbarianClassFeatures.RagePower.SpecialAttack.Extraordinary PREVARGTEQ:RagePowersLVL,6 DESC:Once per round while raging, the barbarian can attempt a dirty trick combat maneuver (APG 320) in place of a melee attack. This attempt does not provoke attacks of opportunity. SOURCEPAGE:p.23 ASPECT:ChildAbility|Rage 43