1# This file determines level based benefits. 2# 3# Complies with standard RPG progression 4# 5# Equation used to calculate XP: 6# xp = 500 * level * (level - 1) 7# 8# $Id$ 9# 10LEVEL:LEVEL MINXP:(LEVEL*LEVEL-LEVEL)*500 CSKILLMAX:LEVEL+ClassSkillMax+3 CCSKILLMAX:(LEVEL+CrossClassSkillMax+3)/2 11# 12# end 13# 14