1# This file determines level based benefits.
2#
3# Complies with standard RPG progression
4#
5# Equation used to calculate XP:
6# xp = 500 * level * (level - 1)
7#
8# $Id$
9#
10LEVEL:LEVEL	MINXP:(LEVEL*LEVEL-LEVEL)*500		CSKILLMAX:LEVEL+ClassSkillMax+3	CCSKILLMAX:(LEVEL+CrossClassSkillMax+3)/2
11#
12# end
13#
14