1 #include "simulation/ElementCommon.h" 2 3 static int update(UPDATE_FUNC_ARGS); 4 Element_ISZS()5void Element::Element_ISZS() 6 { 7 Identifier = "DEFAULT_PT_ISZS"; 8 Name = "ISZS"; 9 Colour = PIXPACK(0x662089); 10 MenuVisible = 1; 11 MenuSection = SC_NUCLEAR; 12 Enabled = 1; 13 14 Advection = 0.0f; 15 AirDrag = 0.00f * CFDS; 16 AirLoss = 0.90f; 17 Loss = 0.00f; 18 Collision = 0.0f; 19 Gravity = 0.0f; 20 Diffusion = 0.00f; 21 HotAir = -0.0007f* CFDS; 22 Falldown = 0; 23 24 Flammable = 0; 25 Explosive = 0; 26 Meltable = 1; 27 Hardness = 1; 28 29 Weight = 100; 30 31 DefaultProperties.temp = 140.00f; 32 HeatConduct = 251; 33 Description = "Solid form of ISOZ, slowly decays into PHOT."; 34 35 Properties = TYPE_SOLID; 36 37 LowPressure = IPL; 38 LowPressureTransition = NT; 39 HighPressure = IPH; 40 HighPressureTransition = NT; 41 LowTemperature = ITL; 42 LowTemperatureTransition = NT; 43 HighTemperature = 300.0f; 44 HighTemperatureTransition = PT_ISOZ; 45 46 Update = &update; 47 } 48 update(UPDATE_FUNC_ARGS)49static int update(UPDATE_FUNC_ARGS) 50 { 51 float rr, rrr; 52 if (RNG::Ref().chance(1, 200) && RNG::Ref().chance(-4.0f * sim->pv[y/CELL][x/CELL], 1000)) 53 { 54 sim->create_part(i, x, y, PT_PHOT); 55 rr = RNG::Ref().between(128, 355) / 127.0f; 56 rrr = RNG::Ref().between(0, 359) * 3.14159f / 180.0f; 57 parts[i].vx = rr*cosf(rrr); 58 parts[i].vy = rr*sinf(rrr); 59 } 60 return 0; 61 } 62