1 #include "simulation/ElementCommon.h"
2 
Element_MWAX()3 void Element::Element_MWAX()
4 {
5 	Identifier = "DEFAULT_PT_MWAX";
6 	Name = "MWAX";
7 	Colour = PIXPACK(0xE0E0AA);
8 	MenuVisible = 1;
9 	MenuSection = SC_LIQUID;
10 	Enabled = 1;
11 
12 	Advection = 0.3f;
13 	AirDrag = 0.02f * CFDS;
14 	AirLoss = 0.95f;
15 	Loss = 0.80f;
16 	Collision = 0.0f;
17 	Gravity = 0.15f;
18 	Diffusion = 0.00f;
19 	HotAir = 0.000001f* CFDS;
20 	Falldown = 2;
21 
22 	Flammable = 5;
23 	Explosive = 0;
24 	Meltable = 0;
25 	Hardness = 2;
26 
27 	Weight = 25;
28 
29 	DefaultProperties.temp = R_TEMP + 28.0f + 273.15f;
30 	HeatConduct = 44;
31 	Description = "Liquid Wax. Hardens into WAX at 45 degrees.";
32 
33 	Properties = TYPE_LIQUID;
34 
35 	LowPressure = IPL;
36 	LowPressureTransition = NT;
37 	HighPressure = IPH;
38 	HighPressureTransition = NT;
39 	LowTemperature = 318.0f;
40 	LowTemperatureTransition = PT_WAX;
41 	HighTemperature = 673.0f;
42 	HighTemperatureTransition = PT_FIRE;
43 }
44