1 #include "simulation/ElementCommon.h" 2 Element_MWAX()3void Element::Element_MWAX() 4 { 5 Identifier = "DEFAULT_PT_MWAX"; 6 Name = "MWAX"; 7 Colour = PIXPACK(0xE0E0AA); 8 MenuVisible = 1; 9 MenuSection = SC_LIQUID; 10 Enabled = 1; 11 12 Advection = 0.3f; 13 AirDrag = 0.02f * CFDS; 14 AirLoss = 0.95f; 15 Loss = 0.80f; 16 Collision = 0.0f; 17 Gravity = 0.15f; 18 Diffusion = 0.00f; 19 HotAir = 0.000001f* CFDS; 20 Falldown = 2; 21 22 Flammable = 5; 23 Explosive = 0; 24 Meltable = 0; 25 Hardness = 2; 26 27 Weight = 25; 28 29 DefaultProperties.temp = R_TEMP + 28.0f + 273.15f; 30 HeatConduct = 44; 31 Description = "Liquid Wax. Hardens into WAX at 45 degrees."; 32 33 Properties = TYPE_LIQUID; 34 35 LowPressure = IPL; 36 LowPressureTransition = NT; 37 HighPressure = IPH; 38 HighPressureTransition = NT; 39 LowTemperature = 318.0f; 40 LowTemperatureTransition = PT_WAX; 41 HighTemperature = 673.0f; 42 HighTemperatureTransition = PT_FIRE; 43 } 44