1 #include "simulation/ElementCommon.h" 2 Element_PLEX()3void Element::Element_PLEX() 4 { 5 Identifier = "DEFAULT_PT_PLEX"; 6 Name = "C-4"; 7 Colour = PIXPACK(0xD080E0); 8 MenuVisible = 1; 9 MenuSection = SC_EXPLOSIVE; 10 Enabled = 1; 11 12 Advection = 0.0f; 13 AirDrag = 0.00f * CFDS; 14 AirLoss = 0.90f; 15 Loss = 0.00f; 16 Collision = 0.0f; 17 Gravity = 0.0f; 18 Diffusion = 0.00f; 19 HotAir = 0.000f * CFDS; 20 Falldown = 0; 21 22 Flammable = 1000; 23 Explosive = 2; 24 Meltable = 50; 25 Hardness = 1; 26 PhotonReflectWavelengths = 0x1F00003E; 27 28 Weight = 100; 29 30 HeatConduct = 88; 31 Description = "Solid pressure sensitive explosive."; 32 33 Properties = TYPE_SOLID | PROP_NEUTPENETRATE; 34 35 LowPressure = IPL; 36 LowPressureTransition = NT; 37 HighPressure = IPH; 38 HighPressureTransition = NT; 39 LowTemperature = ITL; 40 LowTemperatureTransition = NT; 41 HighTemperature = 673.0f; 42 HighTemperatureTransition = PT_FIRE; 43 } 44