1 #include "simulation/ElementCommon.h"
2 
Element_STNE()3 void Element::Element_STNE()
4 {
5 	Identifier = "DEFAULT_PT_STNE";
6 	Name = "STNE";
7 	Colour = PIXPACK(0xA0A0A0);
8 	MenuVisible = 1;
9 	MenuSection = SC_POWDERS;
10 	Enabled = 1;
11 
12 	Advection = 0.4f;
13 	AirDrag = 0.04f * CFDS;
14 	AirLoss = 0.94f;
15 	Loss = 0.95f;
16 	Collision = -0.1f;
17 	Gravity = 0.3f;
18 	Diffusion = 0.00f;
19 	HotAir = 0.000f	* CFDS;
20 	Falldown = 1;
21 
22 	Flammable = 0;
23 	Explosive = 0;
24 	Meltable = 5;
25 	Hardness = 1;
26 
27 	Weight = 90;
28 
29 	HeatConduct = 150;
30 	Description = "Heavy particles. Meltable.";
31 
32 	Properties = TYPE_PART;
33 
34 	LowPressure = IPL;
35 	LowPressureTransition = NT;
36 	HighPressure = IPH;
37 	HighPressureTransition = NT;
38 	LowTemperature = ITL;
39 	LowTemperatureTransition = NT;
40 	HighTemperature = 983.0f;
41 	HighTemperatureTransition = PT_LAVA;
42 }
43