1 #include "simulation/ElementCommon.h"
2 
3 static int update(UPDATE_FUNC_ARGS);
4 static int graphics(GRAPHICS_FUNC_ARGS);
5 static void create(ELEMENT_CREATE_FUNC_ARGS);
6 
Element_WARP()7 void Element::Element_WARP()
8 {
9 	Identifier = "DEFAULT_PT_WARP";
10 	Name = "WARP";
11 	Colour = PIXPACK(0x101010);
12 	MenuVisible = 1;
13 	MenuSection = SC_NUCLEAR;
14 	Enabled = 1;
15 
16 	Advection = 0.8f;
17 	AirDrag = 0.00f * CFDS;
18 	AirLoss = 0.9f;
19 	Loss = 0.70f;
20 	Collision = -0.1f;
21 	Gravity = 0.0f;
22 	Diffusion = 3.00f;
23 	HotAir = 0.000f	* CFDS;
24 	Falldown = 0;
25 
26 	Flammable = 0;
27 	Explosive = 0;
28 	Meltable = 0;
29 	Hardness = 30;
30 
31 	Weight = 1;
32 
33 	HeatConduct = 100;
34 	Description = "Displaces other elements.";
35 
36 	Properties = TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL;
37 
38 	LowPressure = IPL;
39 	LowPressureTransition = NT;
40 	HighPressure = IPH;
41 	HighPressureTransition = NT;
42 	LowTemperature = ITL;
43 	LowTemperatureTransition = NT;
44 	HighTemperature = ITH;
45 	HighTemperatureTransition = NT;
46 
47 	Update = &update;
48 	Graphics = &graphics;
49 	Create = &create;
50 }
51 
update(UPDATE_FUNC_ARGS)52 static int update(UPDATE_FUNC_ARGS)
53 {
54 	int trade, r, rx, ry;
55 	if (parts[i].tmp2>2000)
56 	{
57 		parts[i].temp = 10000;
58 		sim->pv[y/CELL][x/CELL] += (parts[i].tmp2/5000) * CFDS;
59 		if (RNG::Ref().chance(1, 50))
60 			sim->create_part(-3, x, y, PT_ELEC);
61 	}
62 	for ( trade = 0; trade<5; trade ++)
63 	{
64 		rx = RNG::Ref().between(-1, 1);
65 		ry = RNG::Ref().between(-1, 1);
66 		if (BOUNDS_CHECK && (rx || ry))
67 		{
68 			r = pmap[y+ry][x+rx];
69 			if (!r)
70 				continue;
71 			if (TYP(r)!=PT_WARP&&TYP(r)!=PT_STKM&&TYP(r)!=PT_STKM2&&TYP(r)!=PT_DMND&&TYP(r)!=PT_CLNE&&TYP(r)!=PT_BCLN&&TYP(r)!=PT_PCLN)
72 			{
73 				parts[i].x = parts[ID(r)].x;
74 				parts[i].y = parts[ID(r)].y;
75 				parts[ID(r)].x = x;
76 				parts[ID(r)].y = y;
77 				parts[ID(r)].vx = RNG::Ref().chance(-2, 1) + 0.5f;
78 				parts[ID(r)].vy = RNG::Ref().between(-2, 1);
79 				parts[i].life += 4;
80 				pmap[y][x] = r;
81 				pmap[y+ry][x+rx] = PMAP(i, parts[i].type);
82 				trade = 5;
83 			}
84 		}
85 	}
86 	return 0;
87 }
88 
graphics(GRAPHICS_FUNC_ARGS)89 static int graphics(GRAPHICS_FUNC_ARGS)
90 {
91 	*colr = *colg = *colb = *cola = 0;
92 	*pixel_mode &= ~PMODE;
93 	return 0;
94 }
95 
create(ELEMENT_CREATE_FUNC_ARGS)96 static void create(ELEMENT_CREATE_FUNC_ARGS)
97 {
98 	sim->parts[i].life = RNG::Ref().between(70, 164);
99 }
100