1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // r_rast.c
21 
22 #include "sw_local.h"
23 
24 #define MAXLEFTCLIPEDGES		100
25 
26 // !!! if these are changed, they must be changed in asm_draw.h too !!!
27 #define FULLY_CLIPPED_CACHED	0x80000000
28 #define FRAMECOUNT_MASK			0x7FFFFFFF
29 
30 unsigned int	cacheoffset;
31 
32 int			c_faceclip;					// number of faces clipped
33 
34 
35 clipplane_t	*entity_clipplanes;
36 clipplane_t	view_clipplanes[4];
37 clipplane_t	world_clipplanes[16];
38 
39 medge_t			*r_pedge;
40 
41 qboolean		r_leftclipped, r_rightclipped;
42 static qboolean	makeleftedge, makerightedge;
43 qboolean		r_nearzionly;
44 
45 int		sintable[CYCLE*2];
46 int		intsintable[CYCLE*2];
47 int		blanktable[CYCLE*2];		// PGM
48 
49 mvertex_t	r_leftenter, r_leftexit;
50 mvertex_t	r_rightenter, r_rightexit;
51 
52 typedef struct
53 {
54 	float	u,v;
55 	int		ceilv;
56 } evert_t;
57 
58 int				r_emitted;
59 float			r_nearzi;
60 float			r_u1, r_v1, r_lzi1;
61 int				r_ceilv1;
62 
63 qboolean		r_lastvertvalid;
64 int				r_skyframe;
65 
66 msurface_t		*r_skyfaces;
67 mplane_t		r_skyplanes[6];
68 mtexinfo_t		r_skytexinfo[6];
69 mvertex_t		*r_skyverts;
70 medge_t			*r_skyedges;
71 int				*r_skysurfedges;
72 
73 // I just copied this data from a box map...
74 int skybox_planes[12] = {2,-128, 0,-128, 2,128, 1,128, 0,128, 1,-128};
75 
76 int box_surfedges[24] = { 1,2,3,4,  -1,5,6,7,  8,9,-6,10,  -2,-7,-9,11,
77   12,-3,-11,-8,  -12,-10,-5,-4};
78 int box_edges[24] = { 1,2, 2,3, 3,4, 4,1, 1,5, 5,6, 6,2, 7,8, 8,6, 5,7, 8,3, 7,4};
79 
80 int	box_faces[6] = {0,0,2,2,2,0};
81 
82 vec3_t	box_vecs[6][2] = {
83 	{	{0,-1,0}, {-1,0,0} },
84 	{ {0,1,0}, {0,0,-1} },
85 	{	{0,-1,0}, {1,0,0} },
86 	{ {1,0,0}, {0,0,-1} },
87 	{ {0,-1,0}, {0,0,-1} },
88 	{ {-1,0,0}, {0,0,-1} }
89 };
90 
91 float	box_verts[8][3] = {
92 	{-1,-1,-1},
93 	{-1,1,-1},
94 	{1,1,-1},
95 	{1,-1,-1},
96 	{-1,-1,1},
97 	{-1,1,1},
98 	{1,-1,1},
99 	{1,1,1}
100 };
101 
102 // down, west, up, north, east, south
103 // {"rt", "bk", "lf", "ft", "up", "dn"};
104 
105 /*
106 ================
107 R_InitSkyBox
108 
109 ================
110 */
R_InitSkyBox(void)111 void R_InitSkyBox (void)
112 {
113 	int		i;
114 	extern model_t *loadmodel;
115 
116 	r_skyfaces = loadmodel->surfaces + loadmodel->numsurfaces;
117 	loadmodel->numsurfaces += 6;
118 	r_skyverts = loadmodel->vertexes + loadmodel->numvertexes;
119 	loadmodel->numvertexes += 8;
120 	r_skyedges = loadmodel->edges + loadmodel->numedges;
121 	loadmodel->numedges += 12;
122 	r_skysurfedges = loadmodel->surfedges + loadmodel->numsurfedges;
123 	loadmodel->numsurfedges += 24;
124 	if (loadmodel->numsurfaces > MAX_MAP_FACES
125 		|| loadmodel->numvertexes > MAX_MAP_VERTS
126 		|| loadmodel->numedges > MAX_MAP_EDGES)
127 		Com_Error (ERR_DROP, "InitSkyBox: map overflow");
128 
129 	memset (r_skyfaces, 0, 6*sizeof(*r_skyfaces));
130 	for (i=0 ; i<6 ; i++)
131 	{
132 		r_skyplanes[i].normal[skybox_planes[i*2]] = 1;
133 		r_skyplanes[i].dist = skybox_planes[i*2+1];
134 
135 		VectorCopy (box_vecs[i][0], r_skytexinfo[i].vecs[0]);
136 		VectorCopy (box_vecs[i][1], r_skytexinfo[i].vecs[1]);
137 
138 		r_skyfaces[i].plane = &r_skyplanes[i];
139 		r_skyfaces[i].numedges = 4;
140 		r_skyfaces[i].flags = box_faces[i] | SURF_DRAWSKYBOX;
141 		r_skyfaces[i].firstedge = loadmodel->numsurfedges-24+i*4;
142 		r_skyfaces[i].texinfo = &r_skytexinfo[i];
143 		r_skyfaces[i].texturemins[0] = -128;
144 		r_skyfaces[i].texturemins[1] = -128;
145 		r_skyfaces[i].extents[0] = 256;
146 		r_skyfaces[i].extents[1] = 256;
147 	}
148 
149 	for (i=0 ; i<24 ; i++)
150 		if (box_surfedges[i] > 0)
151 			r_skysurfedges[i] = loadmodel->numedges-13 + box_surfedges[i];
152 		else
153 			r_skysurfedges[i] = - (loadmodel->numedges-13 + -box_surfedges[i]);
154 
155 	for(i=0 ; i<12 ; i++)
156 	{
157 		r_skyedges[i].v[0] = loadmodel->numvertexes-9+box_edges[i*2+0];
158 		r_skyedges[i].v[1] = loadmodel->numvertexes-9+box_edges[i*2+1];
159 		r_skyedges[i].cachededgeoffset = 0;
160 	}
161 }
162 
163 /*
164 ================
165 R_EmitSkyBox
166 ================
167 */
R_EmitSkyBox(void)168 void R_EmitSkyBox (void)
169 {
170 	int		i, j;
171 	int		oldkey;
172 
173 	if (insubmodel)
174 		return;		// submodels should never have skies
175 	if (r_skyframe == r_framecount)
176 		return;		// already set this frame
177 
178 	r_skyframe = r_framecount;
179 
180 	// set the eight fake vertexes
181 	for (i=0 ; i<8 ; i++)
182 		for (j=0 ; j<3 ; j++)
183 			r_skyverts[i].position[j] = r_origin[j] + box_verts[i][j]*128;
184 
185 	// set the six fake planes
186 	for (i=0 ; i<6 ; i++)
187 		if (skybox_planes[i*2+1] > 0)
188 			r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]+128;
189 		else
190 			r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]-128;
191 
192 	// fix texture offseets
193 	for (i=0 ; i<6 ; i++)
194 	{
195 		r_skytexinfo[i].vecs[0][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[0]);
196 		r_skytexinfo[i].vecs[1][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[1]);
197 	}
198 
199 	// emit the six faces
200 	oldkey = r_currentkey;
201 	r_currentkey = 0x7ffffff0;
202  	for (i=0 ; i<6 ; i++)
203 	{
204 		R_RenderFace (r_skyfaces + i, 15);
205 	}
206 	r_currentkey = oldkey;		// bsp sorting order
207 }
208 
209 
210 #if	!id386
211 
212 /*
213 ================
214 R_EmitEdge
215 ================
216 */
R_EmitEdge(mvertex_t * pv0,mvertex_t * pv1)217 void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1)
218 {
219 	edge_t	*edge, *pcheck;
220 	int		u_check;
221 	float	u, u_step;
222 	vec3_t	local, transformed;
223 	float	*world;
224 	int		v, v2, ceilv0;
225 	float	scale, lzi0, u0, v0;
226 	int		side;
227 
228 	if (r_lastvertvalid)
229 	{
230 		u0 = r_u1;
231 		v0 = r_v1;
232 		lzi0 = r_lzi1;
233 		ceilv0 = r_ceilv1;
234 	}
235 	else
236 	{
237 		world = &pv0->position[0];
238 
239 	// transform and project
240 		VectorSubtract (world, modelorg, local);
241 		TransformVector (local, transformed);
242 
243 		if (transformed[2] < NEAR_CLIP)
244 			transformed[2] = NEAR_CLIP;
245 
246 		lzi0 = 1.0 / transformed[2];
247 
248 	// FIXME: build x/yscale into transform?
249 		scale = xscale * lzi0;
250 		u0 = (xcenter + scale*transformed[0]);
251 		if (u0 < r_refdef.fvrectx_adj)
252 			u0 = r_refdef.fvrectx_adj;
253 		if (u0 > r_refdef.fvrectright_adj)
254 			u0 = r_refdef.fvrectright_adj;
255 
256 		scale = yscale * lzi0;
257 		v0 = (ycenter - scale*transformed[1]);
258 		if (v0 < r_refdef.fvrecty_adj)
259 			v0 = r_refdef.fvrecty_adj;
260 		if (v0 > r_refdef.fvrectbottom_adj)
261 			v0 = r_refdef.fvrectbottom_adj;
262 
263 		ceilv0 = (int) ceil(v0);
264 	}
265 
266 	world = &pv1->position[0];
267 
268 // transform and project
269 	VectorSubtract (world, modelorg, local);
270 	TransformVector (local, transformed);
271 
272 	if (transformed[2] < NEAR_CLIP)
273 		transformed[2] = NEAR_CLIP;
274 
275 	r_lzi1 = 1.0 / transformed[2];
276 
277 	scale = xscale * r_lzi1;
278 	r_u1 = (xcenter + scale*transformed[0]);
279 	if (r_u1 < r_refdef.fvrectx_adj)
280 		r_u1 = r_refdef.fvrectx_adj;
281 	if (r_u1 > r_refdef.fvrectright_adj)
282 		r_u1 = r_refdef.fvrectright_adj;
283 
284 	scale = yscale * r_lzi1;
285 	r_v1 = (ycenter - scale*transformed[1]);
286 	if (r_v1 < r_refdef.fvrecty_adj)
287 		r_v1 = r_refdef.fvrecty_adj;
288 	if (r_v1 > r_refdef.fvrectbottom_adj)
289 		r_v1 = r_refdef.fvrectbottom_adj;
290 
291 	if (r_lzi1 > lzi0)
292 		lzi0 = r_lzi1;
293 
294 	if (lzi0 > r_nearzi)	// for mipmap finding
295 		r_nearzi = lzi0;
296 
297 // for right edges, all we want is the effect on 1/z
298 	if (r_nearzionly)
299 		return;
300 
301 	r_emitted = 1;
302 
303 	r_ceilv1 = (int) ceil(r_v1);
304 
305 
306 // create the edge
307 	if (ceilv0 == r_ceilv1)
308 	{
309 	// we cache unclipped horizontal edges as fully clipped
310 		if (cacheoffset != 0x7FFFFFFF)
311 		{
312 			cacheoffset = FULLY_CLIPPED_CACHED |
313 					(r_framecount & FRAMECOUNT_MASK);
314 		}
315 
316 		return;		// horizontal edge
317 	}
318 
319 	side = ceilv0 > r_ceilv1;
320 
321 	edge = edge_p++;
322 
323 	edge->owner = r_pedge;
324 
325 	edge->nearzi = lzi0;
326 
327 	if (side == 0)
328 	{
329 	// trailing edge (go from p1 to p2)
330 		v = ceilv0;
331 		v2 = r_ceilv1 - 1;
332 
333 		edge->surfs[0] = surface_p - surfaces;
334 		edge->surfs[1] = 0;
335 
336 		u_step = ((r_u1 - u0) / (r_v1 - v0));
337 		u = u0 + ((float)v - v0) * u_step;
338 	}
339 	else
340 	{
341 	// leading edge (go from p2 to p1)
342 		v2 = ceilv0 - 1;
343 		v = r_ceilv1;
344 
345 		edge->surfs[0] = 0;
346 		edge->surfs[1] = surface_p - surfaces;
347 
348 		u_step = ((u0 - r_u1) / (v0 - r_v1));
349 		u = r_u1 + ((float)v - r_v1) * u_step;
350 	}
351 
352 	edge->u_step = u_step*0x100000;
353 	edge->u = u*0x100000 + 0xFFFFF;
354 
355 // we need to do this to avoid stepping off the edges if a very nearly
356 // horizontal edge is less than epsilon above a scan, and numeric error causes
357 // it to incorrectly extend to the scan, and the extension of the line goes off
358 // the edge of the screen
359 // FIXME: is this actually needed?
360 	if (edge->u < r_refdef.vrect_x_adj_shift20)
361 		edge->u = r_refdef.vrect_x_adj_shift20;
362 	if (edge->u > r_refdef.vrectright_adj_shift20)
363 		edge->u = r_refdef.vrectright_adj_shift20;
364 
365 //
366 // sort the edge in normally
367 //
368 	u_check = edge->u;
369 	if (edge->surfs[0])
370 		u_check++;	// sort trailers after leaders
371 
372 	if (!newedges[v] || newedges[v]->u >= u_check)
373 	{
374 		edge->next = newedges[v];
375 		newedges[v] = edge;
376 	}
377 	else
378 	{
379 		pcheck = newedges[v];
380 		while (pcheck->next && pcheck->next->u < u_check)
381 			pcheck = pcheck->next;
382 		edge->next = pcheck->next;
383 		pcheck->next = edge;
384 	}
385 
386 	edge->nextremove = removeedges[v2];
387 	removeedges[v2] = edge;
388 }
389 
390 
391 /*
392 ================
393 R_ClipEdge
394 ================
395 */
R_ClipEdge(mvertex_t * pv0,mvertex_t * pv1,clipplane_t * clip)396 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip)
397 {
398 	float		d0, d1, f;
399 	mvertex_t	clipvert;
400 
401 	if (clip)
402 	{
403 		do
404 		{
405 			d0 = DotProduct (pv0->position, clip->normal) - clip->dist;
406 			d1 = DotProduct (pv1->position, clip->normal) - clip->dist;
407 
408 			if (d0 >= 0)
409 			{
410 			// point 0 is unclipped
411 				if (d1 >= 0)
412 				{
413 				// both points are unclipped
414 					continue;
415 				}
416 
417 			// only point 1 is clipped
418 
419 			// we don't cache clipped edges
420 				cacheoffset = 0x7FFFFFFF;
421 
422 				f = d0 / (d0 - d1);
423 				clipvert.position[0] = pv0->position[0] +
424 						f * (pv1->position[0] - pv0->position[0]);
425 				clipvert.position[1] = pv0->position[1] +
426 						f * (pv1->position[1] - pv0->position[1]);
427 				clipvert.position[2] = pv0->position[2] +
428 						f * (pv1->position[2] - pv0->position[2]);
429 
430 				if (clip->leftedge)
431 				{
432 					r_leftclipped = qtrue;
433 					r_leftexit = clipvert;
434 				}
435 				else if (clip->rightedge)
436 				{
437 					r_rightclipped = qtrue;
438 					r_rightexit = clipvert;
439 				}
440 
441 				R_ClipEdge (pv0, &clipvert, clip->next);
442 				return;
443 			}
444 			else
445 			{
446 			// point 0 is clipped
447 				if (d1 < 0)
448 				{
449 				// both points are clipped
450 				// we do cache fully clipped edges
451 					if (!r_leftclipped)
452 						cacheoffset = FULLY_CLIPPED_CACHED |
453 								(r_framecount & FRAMECOUNT_MASK);
454 					return;
455 				}
456 
457 			// only point 0 is clipped
458 				r_lastvertvalid = qfalse;
459 
460 			// we don't cache partially clipped edges
461 				cacheoffset = 0x7FFFFFFF;
462 
463 				f = d0 / (d0 - d1);
464 				clipvert.position[0] = pv0->position[0] +
465 						f * (pv1->position[0] - pv0->position[0]);
466 				clipvert.position[1] = pv0->position[1] +
467 						f * (pv1->position[1] - pv0->position[1]);
468 				clipvert.position[2] = pv0->position[2] +
469 						f * (pv1->position[2] - pv0->position[2]);
470 
471 				if (clip->leftedge)
472 				{
473 					r_leftclipped = qtrue;
474 					r_leftenter = clipvert;
475 				}
476 				else if (clip->rightedge)
477 				{
478 					r_rightclipped = qtrue;
479 					r_rightenter = clipvert;
480 				}
481 
482 				R_ClipEdge (&clipvert, pv1, clip->next);
483 				return;
484 			}
485 		} while ((clip = clip->next) != NULL);
486 	}
487 
488 // add the edge
489 	R_EmitEdge (pv0, pv1);
490 }
491 
492 #endif	// !id386
493 
494 
495 /*
496 ================
497 R_EmitCachedEdge
498 ================
499 */
R_EmitCachedEdge(void)500 void R_EmitCachedEdge (void)
501 {
502 	edge_t		*pedge_t;
503 
504 	pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset);
505 
506 	if (!pedge_t->surfs[0])
507 		pedge_t->surfs[0] = surface_p - surfaces;
508 	else
509 		pedge_t->surfs[1] = surface_p - surfaces;
510 
511 	if (pedge_t->nearzi > r_nearzi)	// for mipmap finding
512 		r_nearzi = pedge_t->nearzi;
513 
514 	r_emitted = 1;
515 }
516 
517 
518 /*
519 ================
520 R_RenderFace
521 ================
522 */
R_RenderFace(msurface_t * fa,int clipflags)523 void R_RenderFace (msurface_t *fa, int clipflags)
524 {
525 	int			i, lindex;
526 	unsigned	mask;
527 	mplane_t	*pplane;
528 	float		distinv;
529 	vec3_t		p_normal;
530 	medge_t		*pedges, tedge;
531 	clipplane_t	*pclip;
532 
533 	// translucent surfaces are not drawn by the edge renderer
534 	if (fa->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))
535 	{
536 		fa->nextalphasurface = r_alpha_surfaces;
537 		r_alpha_surfaces = fa;
538 		return;
539 	}
540 
541 	// sky surfaces encountered in the world will cause the
542 	// environment box surfaces to be emited
543 	if ( fa->texinfo->flags & SURF_SKY )
544 	{
545 		R_EmitSkyBox ();
546 		return;
547 	}
548 
549 // skip out if no more surfs
550 	if ((surface_p) >= surf_max)
551 	{
552 		r_outofsurfaces++;
553 		return;
554 	}
555 
556 // ditto if not enough edges left, or switch to auxedges if possible
557 	if ((edge_p + fa->numedges + 4) >= edge_max)
558 	{
559 		r_outofedges += fa->numedges;
560 		return;
561 	}
562 
563 	c_faceclip++;
564 
565 // set up clip planes
566 	pclip = NULL;
567 
568 	for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
569 	{
570 		if (clipflags & mask)
571 		{
572 			view_clipplanes[i].next = pclip;
573 			pclip = &view_clipplanes[i];
574 		}
575 	}
576 
577 // push the edges through
578 	r_emitted = 0;
579 	r_nearzi = 0;
580 	r_nearzionly = qfalse;
581 	makeleftedge = makerightedge = qfalse;
582 	pedges = currentmodel->edges;
583 	r_lastvertvalid = qfalse;
584 
585 	for (i=0 ; i<fa->numedges ; i++)
586 	{
587 		lindex = currentmodel->surfedges[fa->firstedge + i];
588 
589 		if (lindex > 0)
590 		{
591 			r_pedge = &pedges[lindex];
592 
593 		// if the edge is cached, we can just reuse the edge
594 			if (!insubmodel)
595 			{
596 				if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)
597 				{
598 					if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) ==
599 						r_framecount)
600 					{
601 						r_lastvertvalid = qfalse;
602 						continue;
603 					}
604 				}
605 				else
606 				{
607 					if ((((unsigned long)edge_p - (unsigned long)r_edges) >
608 						 r_pedge->cachededgeoffset) &&
609 						(((edge_t *)((unsigned long)r_edges +
610 						 r_pedge->cachededgeoffset))->owner == r_pedge))
611 					{
612 						R_EmitCachedEdge ();
613 						r_lastvertvalid = qfalse;
614 						continue;
615 					}
616 				}
617 			}
618 
619 		// assume it's cacheable
620 			cacheoffset = (byte *)edge_p - (byte *)r_edges;
621 			r_leftclipped = r_rightclipped = qfalse;
622 			R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]],
623 						&r_pcurrentvertbase[r_pedge->v[1]],
624 						pclip);
625 			r_pedge->cachededgeoffset = cacheoffset;
626 
627 			if (r_leftclipped)
628 				makeleftedge = qtrue;
629 			if (r_rightclipped)
630 				makerightedge = qtrue;
631 			r_lastvertvalid = qtrue;
632 		}
633 		else
634 		{
635 			lindex = -lindex;
636 			r_pedge = &pedges[lindex];
637 		// if the edge is cached, we can just reuse the edge
638 			if (!insubmodel)
639 			{
640 				if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)
641 				{
642 					if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) ==
643 						r_framecount)
644 					{
645 						r_lastvertvalid = qfalse;
646 						continue;
647 					}
648 				}
649 				else
650 				{
651 				// it's cached if the cached edge is valid and is owned
652 				// by this medge_t
653 					if ((((unsigned long)edge_p - (unsigned long)r_edges) >
654 						 r_pedge->cachededgeoffset) &&
655 						(((edge_t *)((unsigned long)r_edges +
656 						 r_pedge->cachededgeoffset))->owner == r_pedge))
657 					{
658 						R_EmitCachedEdge ();
659 						r_lastvertvalid = qfalse;
660 						continue;
661 					}
662 				}
663 			}
664 
665 		// assume it's cacheable
666 			cacheoffset = (byte *)edge_p - (byte *)r_edges;
667 			r_leftclipped = r_rightclipped = qfalse;
668 			R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]],
669 						&r_pcurrentvertbase[r_pedge->v[0]],
670 						pclip);
671 			r_pedge->cachededgeoffset = cacheoffset;
672 
673 			if (r_leftclipped)
674 				makeleftedge = qtrue;
675 			if (r_rightclipped)
676 				makerightedge = qtrue;
677 			r_lastvertvalid = qtrue;
678 		}
679 	}
680 
681 // if there was a clip off the left edge, add that edge too
682 // FIXME: faster to do in screen space?
683 // FIXME: share clipped edges?
684 	if (makeleftedge)
685 	{
686 		r_pedge = &tedge;
687 		r_lastvertvalid = qfalse;
688 		R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);
689 	}
690 
691 // if there was a clip off the right edge, get the right r_nearzi
692 	if (makerightedge)
693 	{
694 		r_pedge = &tedge;
695 		r_lastvertvalid = qfalse;
696 		r_nearzionly = qtrue;
697 		R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);
698 	}
699 
700 // if no edges made it out, return without posting the surface
701 	if (!r_emitted)
702 		return;
703 
704 	r_polycount++;
705 
706 	surface_p->msurf = fa;
707 	surface_p->nearzi = r_nearzi;
708 	surface_p->flags = fa->flags;
709 	surface_p->insubmodel = insubmodel;
710 	surface_p->spanstate = 0;
711 	surface_p->entity = currententity;
712 	surface_p->key = r_currentkey++;
713 	surface_p->spans = NULL;
714 
715 	pplane = fa->plane;
716 // FIXME: cache this?
717 	TransformVector (pplane->normal, p_normal);
718 // FIXME: cache this?
719 	distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
720 
721 	surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
722 	surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
723 	surface_p->d_ziorigin = p_normal[2] * distinv -
724 			xcenter * surface_p->d_zistepu -
725 			ycenter * surface_p->d_zistepv;
726 
727 	surface_p++;
728 }
729 
730 
731 /*
732 ================
733 R_RenderBmodelFace
734 ================
735 */
R_RenderBmodelFace(bedge_t * pedges,msurface_t * psurf)736 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf)
737 {
738 	int			i;
739 	unsigned	mask;
740 	mplane_t	*pplane;
741 	float		distinv;
742 	vec3_t		p_normal;
743 	medge_t		tedge;
744 	clipplane_t	*pclip;
745 
746 	if (psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))
747 	{
748 		psurf->nextalphasurface = r_alpha_surfaces;
749 		r_alpha_surfaces = psurf;
750 		return;
751 	}
752 
753 // skip out if no more surfs
754 	if (surface_p >= surf_max)
755 	{
756 		r_outofsurfaces++;
757 		return;
758 	}
759 
760 // ditto if not enough edges left, or switch to auxedges if possible
761 	if ((edge_p + psurf->numedges + 4) >= edge_max)
762 	{
763 		r_outofedges += psurf->numedges;
764 		return;
765 	}
766 
767 	c_faceclip++;
768 
769 // this is a dummy to give the caching mechanism someplace to write to
770 	r_pedge = &tedge;
771 
772 // set up clip planes
773 	pclip = NULL;
774 
775 	for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
776 	{
777 		if (r_clipflags & mask)
778 		{
779 			view_clipplanes[i].next = pclip;
780 			pclip = &view_clipplanes[i];
781 		}
782 	}
783 
784 // push the edges through
785 	r_emitted = 0;
786 	r_nearzi = 0;
787 	r_nearzionly = qfalse;
788 	makeleftedge = makerightedge = qfalse;
789 // FIXME: keep clipped bmodel edges in clockwise order so last vertex caching
790 // can be used?
791 	r_lastvertvalid = qfalse;
792 
793 	for ( ; pedges ; pedges = pedges->pnext)
794 	{
795 		r_leftclipped = r_rightclipped = qfalse;
796 		R_ClipEdge (pedges->v[0], pedges->v[1], pclip);
797 
798 		if (r_leftclipped)
799 			makeleftedge = qtrue;
800 		if (r_rightclipped)
801 			makerightedge = qtrue;
802 	}
803 
804 // if there was a clip off the left edge, add that edge too
805 // FIXME: faster to do in screen space?
806 // FIXME: share clipped edges?
807 	if (makeleftedge)
808 	{
809 		r_pedge = &tedge;
810 		R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);
811 	}
812 
813 // if there was a clip off the right edge, get the right r_nearzi
814 	if (makerightedge)
815 	{
816 		r_pedge = &tedge;
817 		r_nearzionly = qtrue;
818 		R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);
819 	}
820 
821 // if no edges made it out, return without posting the surface
822 	if (!r_emitted)
823 		return;
824 
825 	r_polycount++;
826 
827 	surface_p->msurf = psurf;
828 	surface_p->nearzi = r_nearzi;
829 	surface_p->flags = psurf->flags;
830 	surface_p->insubmodel = qtrue;
831 	surface_p->spanstate = 0;
832 	surface_p->entity = currententity;
833 	surface_p->key = r_currentbkey;
834 	surface_p->spans = NULL;
835 
836 	pplane = psurf->plane;
837 // FIXME: cache this?
838 	TransformVector (pplane->normal, p_normal);
839 // FIXME: cache this?
840 	distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
841 
842 	surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
843 	surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
844 	surface_p->d_ziorigin = p_normal[2] * distinv -
845 			xcenter * surface_p->d_zistepu -
846 			ycenter * surface_p->d_zistepv;
847 
848 	surface_p++;
849 }
850 
851