1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef ABOUT_DIALOG_H
24 #define ABOUT_DIALOG_H
25 
26 #include "gui/dialog.h"
27 #include "common/str.h"
28 #include "common/array.h"
29 #include "common/keyboard.h"
30 
31 namespace GUI {
32 
33 class AboutDialog : public Dialog {
34 	typedef Common::Array<Common::String> StringArray;
35 protected:
36 	int			_scrollPos;
37 	uint32		_scrollTime;
38 	StringArray	_lines;
39 	uint32		_lineHeight;
40 	bool		_willClose;
41 
42 	int _xOff, _yOff;
43 
44 	void addLine(const char *str);
45 
46 public:
47 	AboutDialog();
48 
49 	void open();
50 	void close();
51 	void drawDialog();
52 	void handleTickle();
53 	void handleMouseUp(int x, int y, int button, int clickCount);
54 	void handleKeyDown(Common::KeyState state);
55 	void handleKeyUp(Common::KeyState state);
56 
57 	void reflowLayout();
58 };
59 
60 } // End of namespace GUI
61 
62 #endif
63